Hyoseph Posted April 13, 2008 Share Posted April 13, 2008 Named for the short story of the same name, The Hounds of Zaroff is a Vampire-The Requiem game I would like to launch on these boards. The general premise is that the game would be largely social, at least initially as the players get into their characters and establish relationships with the others, whether they be rivals or allies. As the networks of character interaction became more and more interwoven a plot or series of plots would be introduced into the game. As is the case in all games of a more socio-political bent, the choice of whether or not to pursue these plots would be entirely up to the players individually. Some will simply pass on by if not investigated, others will not.The game's setting would be a fictional city of my design and depending on the number of players and the consensus of the ones present at the outset, the ruling members of the society would likely be NPCs.Some of the aspects of the game that I will at the very least touch on.-- Realpolitiks - In classic vampire fashion, political maneuvering is taken to a level unheard of in mortal society as a false move could result in being humiliated before your peers or, worse yet, hunted and killed.-- Jaded Decadence - You have eternity before you, any number of years behind you. How long before standard mortal pursuits no longer maintain your interest? What will you do to keep eternal boredom from setting in?-- Breaking the Glass Ceiling - Ambition is both rewarded and punished in this society. Those above you aren't going to retire and collect a pension, they are there until they elevate themselves or are elevated, and in the meantime will hold on to what they have with bloody, greedy talons.-- Darwin had no idea - In a world of predators, the cost of weakness is worse than death. The same can be said for complacency. There are those below you who want what you have and those above you who have what you want. What do you do?-- The Most Dangerous Game - Not all kindred battles are waged in board rooms and influence contests. Some are fought on the street with fire and steel. In a world of predators, are you going to be the hunter or the hunted?----------------------------------All who would be interested in playing such a game, let me know. I would be all about storytelling such an operation. Link to comment Share on other sites More sharing options...
Warren Verona Posted April 13, 2008 Share Posted April 13, 2008 Hmm... Link to comment Share on other sites More sharing options...
The Fine Balance Posted April 14, 2008 Share Posted April 14, 2008 I'm down. Link to comment Share on other sites More sharing options...
Vivi OOC Posted April 14, 2008 Share Posted April 14, 2008 Are we just using the core book, or some of the other sourcebooks, as well, and what limitations would the characters have? (I haven't read the short story, but I love Vampire games, so I'm definitely considering playing for that reason alone.) Link to comment Share on other sites More sharing options...
Hyoseph Posted April 14, 2008 Author Share Posted April 14, 2008 I'm pretty open to allowing covenant and bloodline books but if the player base gets to an operational size and decides the books are several hundred pages of garbage, then so be it, core it is.Generation would probably be standard VtR creation with a nice little bump of 50 xp to get going. Standard clans/covenants, there will be a limited supply of certain merits(status and allies come to mind immediately)going around--can't have everybody with Allies 5 in the same thing, just doesn't work.City status is free, but also depends entirely on my approval. No, unless the game gets huge, you can't start as Prince(note I said Start) Link to comment Share on other sites More sharing options...
Dozer Posted April 14, 2008 Share Posted April 14, 2008 I'd be interested in signing on to this. Link to comment Share on other sites More sharing options...
Dawn OOC Posted April 14, 2008 Share Posted April 14, 2008 I'm in. Link to comment Share on other sites More sharing options...
Vivi OOC Posted April 14, 2008 Share Posted April 14, 2008 Color me interested. I'm in. Link to comment Share on other sites More sharing options...
Andrew Murphy Posted April 14, 2008 Share Posted April 14, 2008 how much ST driven plot will there be versus "open gaming"? If you have a concrete story to tell I might be interested if it's going to be closer to the 200X type boards I'll pass. Link to comment Share on other sites More sharing options...
Hyoseph Posted April 14, 2008 Author Share Posted April 14, 2008 Initially it would be very open as the characters become more acquainted with each other and the established NPC types of the city. After that, then it would become quite ST driven as the driving conspiracies / plots / whatever start coming down the pipe.As a side - If one of the PCs decides they want to make a bid for a position of power(say, Prince, Regent, etc) then that could end up a plot on its own. Link to comment Share on other sites More sharing options...
SalmonMax Posted April 14, 2008 Share Posted April 14, 2008 I just recently acquired the Requiem core book.I'd like to take a stab at this...Nothing fancy, mind...just core for me. But I don't begrudge others their sourcebooks. Link to comment Share on other sites More sharing options...
Hyoseph Posted April 14, 2008 Author Share Posted April 14, 2008 Originally Posted By: LilyI just recently acquired the Requiem core book.I'd like to take a stab at this...Nothing fancy, mind...just core for me. But I don't begrudge others their sourcebooks. It's all good -- Some of the most interesting characters I have ever played are straight out of the big red book.(Though if you're looking to be Lancea Sanctum or Circle of the Crone, let me know because there's some pretty nice Theban / Cruac sorcery in their books) Link to comment Share on other sites More sharing options...
The Fine Balance Posted April 14, 2008 Share Posted April 14, 2008 I AM looking to play a Crone, and I don't have their book. Link to comment Share on other sites More sharing options...
SalmonMax Posted April 15, 2008 Share Posted April 15, 2008 I was thinking a gangrel crone...or unaligned...Or maybe a Mekhet... Link to comment Share on other sites More sharing options...
The Fine Balance Posted April 15, 2008 Share Posted April 15, 2008 Well, I'd welcome the Covenant company. Link to comment Share on other sites More sharing options...
SalmonMax Posted April 15, 2008 Share Posted April 15, 2008 HeeI doubt I'd be much into the blood magic. I'd be in it more for the philosophy of it all. Link to comment Share on other sites More sharing options...
Hyoseph Posted April 15, 2008 Author Share Posted April 15, 2008 Philosophy is where it's at Anyways, generating OOC thread since I just realized how long it's going to take me to put down the information on the NPCs Link to comment Share on other sites More sharing options...
SalmonMax Posted April 15, 2008 Share Posted April 15, 2008 Mew...I'm starting to lean towards my Mekhet concept a little...Probably either Ordo Dracul or Circle...An intern in a hospital who falls victim to an older vamp who's posing as a night shift doctor... Might have to research the medical profession a bit to make sure the idea holds water. Link to comment Share on other sites More sharing options...
Andrew Murphy Posted April 15, 2008 Share Posted April 15, 2008 I need to re-familiarize myself with the options but I'd be interested in Ordo Dracul as well. Something appeals to me about a monster trying to rise above his nature.Edit -Did a little Wiki research and I'll probably play a Gangrel of the Ordo Dracul, trying to rise above the beast, or a Nosferatu, unaligned and reveling in his inhumanity. Link to comment Share on other sites More sharing options...
Vivi OOC Posted April 16, 2008 Share Posted April 16, 2008 I had planned on (and discussed) making a Daeva Dragon since they had no real presence in the city, but if you guys are also considering the same covenant, I'll withdraw. Maybe I can come up with something else. Link to comment Share on other sites More sharing options...
Joani Posted April 16, 2008 Share Posted April 16, 2008 I'd like to join too, going to play Andrews Companion/Childe with STs consent. Link to comment Share on other sites More sharing options...
Vivi OOC Posted April 16, 2008 Share Posted April 16, 2008 I've given it some thought, and I'm sticking with my original idea- a Daeva Dragon embraced during the Second World War who owns a theatre in the city limits. I'll also be discussing the possibility of the open Harpy or Keeper positions with Hyo when I submit my write-up, either to start or to make a bid for one of them during play. Link to comment Share on other sites More sharing options...
Hyoseph Posted April 16, 2008 Author Share Posted April 16, 2008 Joani -- I have no trouble with characters being connected, and welcome aboard.All -- I highly recommend background ties, if nothing else it gives a thin bulwark against being backstabbed during the political insanity by another PC Note -- Depending on the player base, this may double as both a social game and a plot-driven game. Albeit the plot will grant more xp than the purely social aspect, Vampire is, at its heart a social game and those parts should not be denied.Clan/Covenant Breakdown of NPCs posted...There will be a few others, but these are the ones that have City Status 3+Daeva 2 Mekhet 2Nosferatu 2Gangrel 1 Ventrue 2Invictus 2Carthian 2Ordo Dracul 1Lancea Sanctum 1Circle of Crone 2Unaligned 1 Link to comment Share on other sites More sharing options...
SalmonMax Posted April 17, 2008 Share Posted April 17, 2008 Just a work in progress...don't have the book here, so it's from memory. In particular, I don't know the exp costs of stuff, so this is the "pre exp" version. If there's obvious mistakes, questions or comments, feel free to make them known.Name: Angelina RosettiClan: MekhetCovenant: Ordo DraculVirtue: CompassionVice: PrideEmbrace: PendingApparent Age: 25ishAttributesMental:Intelligence - 4, Wits - 2, Resolve - 3Physical:Strength - 2, Dexterity - 2, Stamina - 2Social:Presence - 2, Manipulation - 2, Composure - 3SkillsMental Skills (-3):Academics 3Investigation 2Medicine 3Science 3Physical Skills (-1): Athletics 1Melee 1Stealth 2Social Skills (-1): Persuade 2Empathy 2Socialize 1Something Else 2Other TraitsMerits: Striking Looks **, Resources **, Haven **, (Mentor/Ally/Contact/Similar) *Willpower: 6Humanity: 7Health: 7Initiative: 5Defense: 2Speed: Blood Potency: 1Disciplines:- Auspex 1- Obfuscate 1 Sorcery or Paths:- Coil of Blood 1 Vitae: 10/10Vitae/per Turn: 1Equipment: MewAppearance: History: Link to comment Share on other sites More sharing options...
Warren Verona Posted April 17, 2008 Share Posted April 17, 2008 Quote:Embrace: Wuh?When (date) you were embraced.Quote:Merits: Striking Looks ***'Striking Looks' is either a 2 or 4 dot merit. Link to comment Share on other sites More sharing options...
SalmonMax Posted April 17, 2008 Share Posted April 17, 2008 Meep, thank you, sir.I haven't decided exactly how long Angie's been vamped...probably not too terribly long, since my idea for her has her still working at a hospital and maintaining the illusion of a normal life. Can't keep that up for more than 5-10 years before the lack of aging starts to become an issue. So I'll fill that in as I develop the idea.Corrected the merit, and will be taking some kind of social merit with the excess dot...probably buying more with exp too...Thanks again! Link to comment Share on other sites More sharing options...
Andrew Murphy Posted April 17, 2008 Share Posted April 17, 2008 Hmm, that's funny, I was just chatting with Joani earlier and we were both planning to take Striking Looks - maybe the game should take place in LA! Link to comment Share on other sites More sharing options...
SalmonMax Posted April 17, 2008 Share Posted April 17, 2008 Hee!Angie's not LA hot. She's got that Mediterranean/Italian thing going. Link to comment Share on other sites More sharing options...
Andrew Murphy Posted April 17, 2008 Share Posted April 17, 2008 ,,Originally Posted By: RevenantMay the characters make use of the rule in the V:tR rule book that allows them to trade humanity for for XP? (Trade 2 points for 10XP, or one point for 5XP) Hyoseph you may have missed this question from earlier ... any comment? Link to comment Share on other sites More sharing options...
Hyoseph Posted April 17, 2008 Author Share Posted April 17, 2008 Originally Posted By: Andrew Murphy Originally Posted By: RevenantMay the characters make use of the rule in the V:tR rule book that allows them to trade humanity for for XP? (Trade 2 points for 10XP, or one point for 5XP) Hyoseph you may have missed this question from earlier ... any comment?Where was this posted? I can't find it...(explains why I missed it) I would say not so much to the humanity trade for xp, but on the flip side, if you plan on doing crazy inhuman acts in game, I would recommend lowering humanity anyway to avoid the risk of derangement. Especially if you're Ventrue. Link to comment Share on other sites More sharing options...
Joani Posted April 17, 2008 Share Posted April 17, 2008 Originally Posted By: HyosephOriginally Posted By: Andrew Murphy Originally Posted By: RevenantMay the characters make use of the rule in the V:tR rule book that allows them to trade humanity for for XP? (Trade 2 points for 10XP, or one point for 5XP) Hyoseph you may have missed this question from earlier ... any comment?Where was this posted? I can't find it...(explains why I missed it) I would say not so much to the humanity trade for xp, but on the flip side, if you plan on doing crazy inhuman acts in game, I would recommend lowering humanity anyway to avoid the risk of derangement. Especially if you're Ventrue. I second Revs statement, but I can't provide you with the page right now. It is as far as I can remember in the same section where you get extra XPs if you build a character that is older/more advanced. Link to comment Share on other sites More sharing options...
Jael Carver Posted April 17, 2008 Share Posted April 17, 2008 I'm going for a Gangrel Lance. I've never played a Lance before, so this should be interesting. I'll work up rough stats and such later. Link to comment Share on other sites More sharing options...
Warren Verona Posted April 17, 2008 Share Posted April 17, 2008 My vampire is coming slowly... I've restated him eight times already. Link to comment Share on other sites More sharing options...
Vivi OOC Posted April 18, 2008 Share Posted April 18, 2008 Page number for Humanity trade-off is 93, Core book, first paragraph. Originally Posted By: Big Red Book, p.93As an optional rule, Storytellers may allow those players applying the vampire template during character creation to trade dots of Humanity for experience points. This trade-in reflects some heinous past behavior the vampire engaged in and learned from (accounting for the added experience points), but which also scarred her deeply (explaining the loss in Humanity). Players may sacrifice one dot of Humanity for five experience points, dropping their characters' Humanity scores to as low as five (for a maximum of 10 extra experience points). Link to comment Share on other sites More sharing options...
Andrew Murphy Posted April 18, 2008 Share Posted April 18, 2008 Slight re-work planned for me as well - changing clans to better suit the concept. Daeva now... Link to comment Share on other sites More sharing options...
Andrew Murphy Posted April 18, 2008 Share Posted April 18, 2008 Nice Interactive PDF charsheet here:http://download.white-wolf.com/download/download.php?file_id=193Edit - printable but not saveable though Link to comment Share on other sites More sharing options...
Vivi OOC Posted April 18, 2008 Share Posted April 18, 2008 Oh, for crying out loud.Proposal is made. There's one person interested in playing a Daeva and/or member of the Ordo Dracul. Hyo posts the NPCs, and suddenly people are changing their covenants and clans. I said I was sticking to my concept, but I'm rapidly losing interest in the idea as more people jump on the bandwagon.Also, the interactive character sheets can be saved if you use the right version of Acrobat. Mr. Gone has a lovely website chock full of them. Link to comment Share on other sites More sharing options...
jameson (ST) Posted April 18, 2008 Share Posted April 18, 2008 We've got (by my count) 7 players who have put forth 4 of the 5 Clans and at least 3 of the 5 major covenants. I don't mean to be rude but I think you might be over-reacting a bit.As for my own indecision I am picking up the book for the first time since I bought it the month it was released (4 years ago) having never fully read it or played it before. I apologize for my questions and jitter-bugging character creation but I am new to this. Link to comment Share on other sites More sharing options...
jameson (ST) Posted April 18, 2008 Share Posted April 18, 2008 Originally Posted By: Vivi OOCPage number for Humanity trade-off is 93, Core book, first paragraph. Originally Posted By: Big Red Book, p.93As an optional rule, Storytellers may allow those players applying the vampire template during character creation to trade dots of Humanity for experience points. This trade-in reflects some heinous past behavior the vampire engaged in and learned from (accounting for the added experience points), but which also scarred her deeply (explaining the loss in Humanity). Players may sacrifice one dot of Humanity for five experience points, dropping their characters' Humanity scores to as low as five (for a maximum of 10 extra experience points). Quoted to bring to the ST's attention - will this be OK? Link to comment Share on other sites More sharing options...
Hyoseph Posted April 18, 2008 Author Share Posted April 18, 2008 I don't have trouble with people lowering their humanity if they're going to be doing inhuman acts and just want to get the degeneration out of the way early, though I won't be giving xp for it. Basically the point of lowering your humanity at creation is to avoid the risk of insanity that comes with it if done normally. Link to comment Share on other sites More sharing options...
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