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  1. Type: Unearthed Arcana Author: Ben Petrisor, Jeremy Crawford, Adam Lee, Dan Dillon, F. Wesley Schneider Subtitle: Unearthed Arcana 2020 Banner: Text: Continuing our series of new D&D subclasses in 2020, Unearthed Arcana presents three more for you to playtest: the Armorer for the artificer, the Circle of the Stars for the druid, and the Fey Wanderer for the ranger. Today’s article also includes some new infusions for the artificer. A survey is also available on the previous installment of Unearthed Arcana, which presented the College of Creation for the bard, the Unity Domain for the cleric, and the Clockwork Soul for the sorcerer. Please follow the survey link to let us know what you think about them! This Is Playtest Content The material in Unearthed Arcana is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your D&D campaign but not refined by final game design. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events. Material/Survey Publication date: 02/24/2020 Tags: Unearthed Arcana external_urls: External url: https://media.wizards.com/2020/dnd/downloads/UA2020-Subclasses03_0224.pdf External url description: Unearthed Arcana 2020: Subclasses, Part 3 External url: https://www.surveygizmo.com/s3/5455988/D-D-UA-Survey-46-Subclasses-Part-2 External url description: Survey: Subclasses, Part 2 Texture banner: Show Black text:
  2. Now available: Wraith: The Oblivion 20th Anniversary Edition Storyteller’s Screen in PDF from DriveThruRPG. (Also available in print from IPR) Changeling: The Dreaming 20th Anniversary Edition Storyteller’s Screen in PDF from DriveThruRPG. (Also available in print from IPR) Exalted 3rd Edition Storyteller’s Screen in PDF from DriveThruRPG. (Also available in print from IPR) Chronicles of Darkness: Dark Eras Storyteller’s Screen in PDF from DriveThruRPG (Also available in print from IPR) Beast: The Primordial Storyteller’s Screen in PDF from DriveThruRPG Sales Scarred Lands products for Pathfinder (the Scarred Lands Players Guide and The Wise & The Wicked 2nd Edition) are upwards of 90% off from Indie Press Revolution! Both products are an incredible $5 each! Kickstarter Update Coming tomorrow to Kickstarter: Hunter: The Vigil 2nd Edition Did you miss one of our previous Kickstarters? The following Kickstarted products are still open for preorders via BackerKit: Scarred Lands: Creature Collection 5e They Came from Beneath the Sea!: They Came from Beneath the Sea! rulebook Trinity Continuum: Trinity Continuum: Aberrant Realms of Pugmire: Pirates of Pugmire Exalted: Lunars: Fangs at the Gate Chronicles of Darkness: Chronicles of Darkness: Dark Eras 2 Chronicles of Darkness: The Contagion Chronicle Chronicles of Darkness: Deviant: The Renegades Chronicles of Darkness: Mummy: The Curse 2nd Edition Community Spotlight The following community-created content for Scarred Lands has been added to the Slarecian Vault in the last week: Ghelspad Companion, Volume 8 Your product could be here! Have you considered creating your own to sell? The following community-created content for Realms of Pugmire has been added to Canis Minor in the last week: Your product could be here! Have you considered creating your own to sell? The Storypath Nexus is now open to Trinity Continuum and Aeon products! The following community-created content for Storypath has been added to the Storypath Nexus in the last week: Scion: Philadelphia and the Gods Scion: The Republican Pantheon Scion: The Pythian Congress Trinity Continuum: The Babel Dossier, Vol 1 Your product could be here! Have you considered creating your own to sell?
  3. Oh yes, the time has come. We are getting prepped for the Hunter: The Vigil 2nd Edition for Chronicles of Darkness Kickstarter on Thursday, the 6th at 2pm EST. Flashlights, arcane knowledge, talismans, Desert Eagles, stakes, silver bullets, all that kind of thing! HtV 2e will be the last of the first edition core books needing to be updated to 2nd Edition, and we are really excited to be able to essentially add in the final piece of the Chronicles of Darkness 2e puzzle for first edition fans. And beyond that, I’m excited because first edition was one of the two Chronicles of Darkness (back when the line was called the New World of Darkness) game lines that I green-lit as WW Creative Director and worked on from start to finish with the developers. Not that I was involved with every day to day decision – no siree! The genius parts of Changeling: The Lost and Hunter: The Vigil were all brought to you by the incredible creative teams that put their awesome hard work into those books. No, my efforts then, and a large part my efforts still, were to set the course, determine the tone we were going for, hire the right main dev, and make sure they were onboard – and then help them bring it to fruition with that overall feeling intact. Nameless and Accursed art by Tilen Javornik Why, I remember it as if it were yesterday. I was sitting at my computer desk in my studio on the fringes of Philadelphia talking to newly signed-on Hunter developer Chuck Wendig… …waaaaavvvvy liiiiinnnneeesssss… “Chuck”, I said, because that’s his name, “You good with all the pitch notes and idea files I sent you?” He replied that he had a couple of ideas to run past me, actually. One, he was thinking of ways to give the Hunters something special. Not supernatural, but a boost in what they could do in combat with foes that will usually outmatch, or completely outmatch them. The other was a meta way to look at the Hunter: The Vigil experience so you could comfortably, and be supported by the game if you wanted to, use HtV to play the lone hunter type, the plucky band of investigators, and the world-spanning hunters that are part of huge or wealthy or ancient organizations. So we talked about different ways both those elements could work in the basically working-class joe sort of Hunter he was envisioning. …waaaaavvvvvyyyy lllliiiinnnneeeesssss… From that conversation were planted the seeds that grew into the Tactics system and the Three Tier system that Chuck did such a fantastic job of bringing to the game, and were both such an important part of what made first edition HtV stand out. Side note: Although not involved with HtV 2e in any way, Chuck Wendig has, of course, gone onto a stellar writing career after his stint writing and developing for White Wolf over a decade ago, and has written both for brands like Star Wars, and has written his own novels, including the absolutely superb and terrifying Wanderers, which I truly can not recommend strongly enough. I read it almost non-stop for three days last summer; it is just that compelling! Distant Worlds art by Pat McEvoy During the time we were working on the core book, I remember doing a PowerPoint presentation during a CCP North America retreat – in fact this might have been the first one since White Wolf and CCP had merged – about the Tabletop RPGs we were making in our little division of the now-merged company. Up until I began to explain Hunter – the new game – I got the impression that of the audience consisting of the WW crew, plus those CCPers who had moved to the US, plus new employees, that only the WW crew were responding with any real enthusiasm. There were some chuckles at the right spots, but not enough of the kind of response I was used to. Then, I started to explain the ideas behind Hunter, and one after another, you could almost see them like flowers opening one by one as the sun hits them at dawn, the audience began to really listen. And react to the amazing Hunter art we were showing them. And laugh. And finally, at the end, it was the Icelanders from CCP that cheered the loudest when I practically yelled out that we should “Take Back The Night!”. Helluva moment. Now, that was the past, which sets us up for the present, which is this new, second, edition. Here’s a run-down of the book pulled from the Kickstarter page: Hunter: The Vigil Second Edition includes all the rules you need to play a hunter in a tier-one, -two, or -three chronicle. Chapter One: Provides an overview of a hunter’s world; the history of the hunt; the types of hunters you can play; and three, separate types of gameplay included in this book: tiers one, two, and three. Chapter Two: Compacts and Conspiracies are specialized hunter organizations that may be used for tier-two or -three games. In this chapter, you’ll read more about Hunter lore and the history of the compacts and conspiracies, find write-ups for six compacts and six conspiracies, along with rules for tier-three Endowments and how to make them. Chapter Three: Allows you to build and customize a character. You’ll learn how hunters retain one foot in an unsuspecting world and another in the Vigil. Plus, you’ll discover more about the Code and how it shapes hunters’ core identities and beliefs. Chapter Four: Dives into the rules for gameplay. It also offers rules for specific aspects of Hunter that includes investigation and socializing along with teamwork and Tactics. Chapter Five: Offers a taste of the strange and unusual monsters hunters may come across during the hunt. Sample monsters are presented according to the type of terrain from which they originate along with notes for how these creatures may be modified. Additionally, monster-creation rules, ephemeral-entity rules, and Dread Powers are found in this chapter. Chapter Six: Takes another look at the Hunter setting by introducing where monsters live, locations the supernatural has tainted, and which places are actually monsters themselves. It offers new rules to handle each type of location, along with several examples. Chapter Seven: Is a sample chronicle setting. Yanked from the slasher-movie genre, the Slasher Chronicle is a horror-movie-themed setting that includes a new slasher-specific compact and conspiracy, rules for building slashers, customized approaches for tier-one, -two, and -three gameplay, new Storyteller characters, and more! Chapter Eight: Offers advice for Storytellers to help build and manage a chronicle while fleshing out rules for Storyteller characters. Additional content includes advice for creating player-facing compacts and conspiracies. The Appendices: Provide Equipment, Conditions, and Tilts likely to come into play in Hunter. Heroic Land Dwellers art by Brian LeBlanc So with that lead-in, I hope you’ll check out the HtV 2e Kickstarter when it goes live Thursday. Like most of our recent KSs, we’re doing this to finish off a great hardcover traditionally printed book and then print extras to get them into stores. And also like most of our recent KSs, backers will receive sections of the finished text throughout the KS so they can decide if what they are reading works for them. If so, that’s what we want, and if not, backers can drop their pledges before the KS campaign is over. Basically, unlike for the Hunters, it’s a no-lose scenario for backers, so I hope we’ll see you all there! Or if not, then in others of our: Many Worlds, One Path! BLURBS! Kickstarter! Next on Kickstarter is Hunter: The Vigil 2nd Edition for Chronicles of Darkness starting THIS WEEK at 2pm EST on February 6th! Onyx Path Media! This Friday’s Onyx Pathcast features the Terrible Trio of Terrific-ness playing around with setting mashups and crossovers! Check it out direct on Podbean, or your favorite podcast venue! https://onyxpathcast.podbean.com/ A heaving schedule on Twitch this week with Vampire: The Masquerade, Chronicles of Darkness, Scion, Pugmire, Hunter: The Vigil 2nd Edition, even more Vampire: The Masquerade, Changeling: The Lost, Changeling: The Dreaming, Mage: The Awakening, Scion, two lots of Scarred Lands, and yet another Vampire: The Masquerade game! What a bloody week. As ever, subscribe to our channel over on twitch.tv/theonyxpath Our YouTube channel continues filling up with content, including the Onyx Path News! This week will also see uploads of Pugmire, Changeling: The Lost, Vampire: The Masquerade, and an interview concerning Mummy: The Curse! Do stay subscribed to youtube.com/user/theonyxpath to catch the news when it comes out live! Some new Occultists Anonymous for all you Mage: The Awakening lovers out there: Episode 76: Fault Lines Arriving home in NYC, the cabal check to see what has happened to their shared Sanctum, then share some of what they’d found in Mexico, reaping both reward and consequences of their actions. The Consilium might make a power grab based on what the cabal has discovered… https://youtu.be/5b8gZ-Z1X14 Episode 77: Hold My Beer Wyrd the Seer and Atratus dig into the Athanaeum to find out more of this creature Wyrd has made a deal with, while Songbird speaks to Hadramiel about his future. Then the cabal meet with a vampire… https://youtu.be/hFH_p5N_sQA The Botch Pit release their Beginner’s Guide to Promethean: The Created video regarding Flux Pandorans right here: https://youtu.be/cAc75iTtA68 Red Moon Roleplaying continue their actual play of V5 Cults of the Blood Gods, on their YouTube channel, Spotify, their website redmoonroleplaying.com and everywhere else good podcasts might be found! https://youtu.be/S58N1EZlU5s The Story Told Podcast have commenced a new Geist: The Sin-Eaters 2nd Edition actual play right here: http://thestorytold.libsyn.com/the-78-laments-1 And in case you missed them last week, the Keeper of the Archive has assembled a triple bill for Trinity fans: The Trinity Core: https://youtu.be/3-MkRv7z37s ÆON: https://youtu.be/CMRBAEGnHfE The Storypath System: https://youtu.be/RJgN6sGr0CQ Finally, if irreverent interviews are your thing, Matthew Dawkins was interviewed by Utility Muffin Labs for the 25 Years of Vampire: The Masquerade podcast right here. It’s a bit sweary: https://utilitymuffinlabs.com/25-years-of-vampire-the-masquerade/2020/1/30/cults-of-the-blood-gods-interview-episode-153 Please check any of these out and let us know if you find or produce any actual plays of our games! Electronic Gaming! As we find ways to enable our community to more easily play our games, the Onyx Dice Rolling App is live! Our dev team has been doing updates since we launched based on the excellent use-case comments by our community, and this thing is awesome! (Seriously, you need to roll 100 dice for Exalted? This app has you covered.) On Amazon and Barnes & Noble! You can now read our fiction from the comfort and convenience of your Kindle (from Amazon) and Nook (from Barnes & Noble). If you enjoy these or any other of our books, please help us by writing reviews on the site of the sales venue from which you bought it. Reviews really, really help us get folks interested in our amazing fiction! Our selection includes these latest fiction books: Our Sales Partners! We’re working with Studio2 to get Pugmire and Monarchies of Mau out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the screen, and the official Pugmire dice through our friends there! https://studio2publishing.com/search?q=pugmire We’ve added Prince’s Gambit to our Studio2 catalog: https://studio2publishing.com/products/prince-s-gambit-card-game Now, we’ve added Changeling: The Lost 2nd Edition products to Studio2‘s store! See them here: https://studio2publishing.com/collections/all-products/changeling-the-lost Scarred Lands (Pathfinder) books are also on sale at Studio2, and they have the 5e version, supplements, and dice as well!: https://studio2publishing.com/collections/scarred-lands Scion 2e books and other products are available now at Studio2: https://studio2publishing.com/blogs/new-releases/scion-second-edition-book-one-origin-now-available-at-your-local-retailer-or-online Looking for our Deluxe or Prestige Edition books? Try this link! http://www.indiepressrevolution.com/xcart/Onyx-Path-Publishing/ And you can order Pugmire, Monarchies of Mau, Cavaliers of Mars, and Changeling: The Lost 2e at the same link! And NOW Scion Origin and Scion Hero AND Trinity Continuum Core and Trinity Continuum: Aeon are available to order! As always, you can find Onyx Path’s titles at DriveThruRPG.com! On Sale This Week! This Wednesday, we will be releasing five different Storyteller Screen PDFs on DTRPG! Exalted 3rd Edition! Dark Eras 1! Beast! Changeling 20th! Wraith 20th!Collect them all! Conventions! More conventions will be listed for 2020 in the weeks to come- And now, the new project status updates! DEVELOPMENT STATUS FROM EDDY WEBB (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted Essay Collection (Exalted) N!ternational Wrestling Entertainment (Trinity Continuum: Aberrant) Contagion Chronicle Ready-Made Characters (Chronicles of Darkness) Trinity Continuum: Adventure! core (Trinity Continuum: Adventure!) Duke Rollo fiction (Trinity Continuum: Aberrant) TC: Aberrant Jumpstart (Trinity Continuum: Aberrant) RUST (Working Title) (Scarred Lands) Under Alien Suns (Trinity Continuum: Aeon) Mission Statements (Trinity Continuum: Aeon) Adversaries of the Righteous (Exalted 3rd Edition) Hundred Devil’s Night Parade (Exalted 3rd Edition) Novas Worldwide (Trinity Continuum: Aberrant) Exalted Essence Edition (Exalted 3rd Edition) Redlines Kith and Kin (Changeling: The Lost 2e) Dragon-Blooded Novella #2 (Exalted 3rd Edition) Second Draft M20 Victorian Mage (Mage: the Ascension 20th Anniversary Edition) Exigents (Exalted 3rd Edition) Crucible of Legends (Exalted 3rd Edition) Many-Faced Strangers – Lunars Companion (Exalted 3rd Edition) Development Heirs to the Shogunate (Exalted 3rd Edition) TC: Aberrant Reference Screen (Trinity Continuum: Aberrant) Scion: Demigod (Scion 2nd Edition) Across the Eight Directions (Exalted 3rd Edition) Contagion Chronicle: Global Outbreaks (Chronicles of Darkness) Contagion Chronicle Jumpstart (Chronicles of Darkness) Manuscript Approval Scion: Dragon (Scion 2nd Edition) Masks of the Mythos (Scion 2nd Edition) Trinity Continuum Jumpstart (Trinity Continuum Core) Post-Approval Development Scion LARP Rules (Scion) Titanomachy (Scion 2nd Edition) One Foot in the Grave Jumpstart (Geist: The Sin-Eaters 2e) Player’s Guide to the Contagion Chronicle (Chronicles of Darkness) Editing Lunars: Fangs at the Gate (Exalted 3rd Edition) Geist 2e Fiction Anthology (Geist: The Sin-Eaters 2nd Edition) Dragon-Blooded Novella #1 (Exalted 3rd Edition) Legendlore core book (Legendlore) Mythical Denizens (Creatures of the World Bestiary) (Scion 2nd Edition) Pirates of Pugmire KS-Added Adventure (Realms of Pugmire) Trinity Continuum: Aberrant core (Trinity Continuum: Aberrant) Terra Firma (Trinity Continuum: Aeon) Deviant: The Renegades (Deviant: The Renegades) Lunars Novella (Rosenberg) (Exalted 3rd Edition) Buried Bones: Creating in the Realms of Pugmire (Realms of Pugmire) Monsters of the Deep (They Came From Beneath the Sea!) Tales of Aquatic Terror (They Came From Beneath the Sea!) Mummy: The Curse 2nd Edition core rulebook (Mummy: The Curse 2nd Edition) Post-Editing Development TC: Aeon Ready-Made Characters (Trinity Continuum: Aeon) Night Horrors: Nameless and Accursed (Mage: the Awakening Second Edition) City of the Towered Tombs (Cavaliers of Mars) W20 Shattered Dreams Gift Cards (Werewolf: The Apocalypse 20th) TC: Aeon Jumpstart (Trinity Continuum: Aeon) Vigil Watch (Scarred Lands) Scion Companion: Mysteries of the World (Scion 2nd Edition) Cults of the Blood Gods (Vampire: The Masquerade 5th Edition) Wraith20 Fiction Anthology (Wraith: The Oblivion 20th Anniversary Edition) Hunter: The Vigil 2e core (Hunter: The Vigil 2nd Edition) Let the Streets Run Red (Vampire: The Masquerade 5th Edition) M20 The Technocracy Reloaded (Mage: the Ascension 20th Anniversary Edition) WoD Ghost Hunters (World of Darkness) Yugman’s Guide to Ghelspad (Scarred Lands) Indexing ART DIRECTION FROM MIKE CHANEY! In Art Direction Trinity Continuum: Aberrant – Rolling on this. Hunter: The Vigil 2e Ex3 Lunars – Art is in. Night Horrors: Nameless and Accursed – Just waiting for cover art. Cults of the Blood God (KS) Mummy 2 City of the Towered Tombs – Recontracted. Let the Streets Run Red – Contracted. CtL Oak Ash and Thorn – Contracted. Deviant Legendlore (KS) – Pulling assets for KS. Technocracy Reloaded (KS) – KS finals coming in. Scion Companion – Working on art notes for that with Meredith. TC: Aeon Terra Firma – Getting that rolling out. WoD: Ghost Stories – Cover contracted. Tales of Aquatic Terror In Layout Trinity Continuum Aeon: Distant Worlds – With Travis. Pirates of Pugmire – With Aileen. Yugman’s Guide to Ghelspad – Ongoing. Scion Mythical Denizens – In proofing but need some full page art to come in. Contagion Chronicle – With Josh. Vigil Watch – Getting first release ready for this month. TCfBtS!: Heroic Land Dwellers Proofing Dark Eras 2 – Backer PDF out to backers, errata ending. Trinity Continuum Aeon Jumpstart They Came from Beneath the Sea! – Backer PDF out to backers, errata wrapping up. VtR Spilled Blood – At WW. Chicago Folio – Sending for WW approval. Wraith20 Anthology – Sending Backer PDF out to KS backers this week. At Press V5: Chicago – Shipping to stores, scheduled to go on sale this month. Geist 2e (Geist: The Sin-Eaters 2nd Edition) – At fulfillment shippers. Geist 2e Screen – At fulfillment shippers. DR:E – At fulfillment shippers. DRE Screen – At fulfillment shippers. DR:E Threat Guide – Helnau’s Guide to Wasteland Beasties Memento Mori – Awaiting errata for input. Trinity Continuum: Aeon RMCs – Wrapping up errata. Today’s Reason to Celebrate! Today is The Day The Music Died, when in 1959 a plane carrying The Big Bopper, Buddy Holly, and Ritchie Valens crashed, killing all aboard. This was an event that gutted American Rock ‘n’ Roll and created a domino effect on US culture far beyond the music industry that I can expound on for hours, and have. So, to take my mind off of that, here are some folks that I like that were born today: Norman Rockwell, painter (1894), Shelley Berman, comedian (1925), Victor Buono, actor (1938), Blythe Danner, ethereal actress (1943), and Warwick Davis, actor in many legendary nerd films (1970).
  4. Type: Events Subtitle: Boston MA: Feb 27-Mar 1, 2020 Banner: Text: Event Details: Dates: Feb 27-Mar 1, 2020 Location: Boston Convention and Exhibition Center (BCEC) 415 Summer St. Boston, MA 02210 Event Website Liveplay Games: D&D Presents: T.O.R.C.H. - Live! Sat, February 29th: 3:00-4:30PM ET (12:00-1:30PM PT) Main Theatre Led by renowned Dungeon Master (and D&D Lead Story Designer) Chris Perkins, Dungeons & Dragons presents the premiere of a new livestreamed roleplaying group, (aptly) named D&D Presents! Meet the members of T.O.R.C.H., an unlikely band of heroes with a penchant for the comical as well as the emotional, and cheer them on as they set off from Neverwinter on their very first adventure. Learn More. Acquisitions Incorporated LIVE! Sat, February 29th: 8:00-11:00PM ET (5:00-8:00PM PT) Main Theatre The last couple of years have been a trial for Acquisitions, Inc., especially for wizards in purple named James. This in mind, what a blessing to us all that Mike Krahulik, the Original Jim Darkmagic, should be our Master of Dungeons for this Very Special Episode. Last time this happened, the Wizard was Unknown: this time, the game itself is a mystery. Learn More. Acquisitions Inc.: The "C" Team Sun, March 1st: 1:00-3:00PM ET (10:00-12:00AM PT) Main Theatre What yet can be revealed about this particular episode of The "C" Team? If you were looking for clues as to plot, players, or ploys in this description, no such luck. This adventure has secrets so deep even the Shadow Council has yet to uncover them. Perhaps they may find our labors…not-so-pleasing once these secrets are unveiled. Learn More. Panels: D&D Presents: Q&A Thu, February 27th: 2:00-3:00PM ET (11:00 AM-12:00PM PT) Albatross Theatre Wizards of the Coast is proud to showcase a new livestreamed roleplaying group—D&D Presents: T.O.R.C.H.—live on the PAX main stage this weekend! Get an exciting peek behind the scenes with the cast at this panel. Learn about the characters, ask your most burning (or at least somewhat thoughtful) questions, and offer your own best T.O.R.C.H. anagram to the crew. Learn More. World-First Reveal: Baldur's Gate 3 Gameplay Thu, February 27th: 3:00-4:30PM ET (12:00-1:30PM PT) Albatross Theatre For the first time in 20 years, join us as we return to the world of Baldur’s Gate in the world first premiere of Baldur's Gate 3, taking a deep dive into the gameplay mechanics and many of the twists and turns sure to excite all fans of RPGs. Swen Vincke (Creative Director) is joined on stage by Jesse Cox, as we reveal what we’ve been working on with a team of over 300 people. Larian is back, bigger than ever. Learn More. D&D Play: Dates and times vary for D&D Adventurers League game sessions. Be sure to check the PAX East schedule for exact details. Please note that there is no registration for D&D sessions. Simply line up at the RPG Zone in the Tabletop Hall prior to the session start time. Adventurers League information can be found here. Publication date: 02/21/2020 Tags: Events Texture banner: Show Black text:
  5. This may get 'ported over to another site, yeah. Posting bump in the meantime.
  6. "Another site" is the most likely option, but I'll keep this active just in case.
  7. Well met, adventurers! Travis Legge here, returning to bring the next round of playtesting for our forthcoming Scarred Lands RPG supplements. The feedback we received on last month’s release of Playtest #1 Hollow Legionnaire Revisited and Goreguard has been processed and the results integrated into Yugman’s Guide to Ghelspad! We are already seeing useful and passionate feedback on last week’s rollout of the Blood Sea Pirate and Blood Sea Alchemy playtest. As a reminder, we are still collecting data on that, so if you have not grabbed it yet for testing, please do so today! As our team prepares for the release of Yugman’s Guide to Ghelspad and Vigil Watch, we’ll be introducing several rules to playtest through Open Development. Check them out, use them at your tables, and let us know what you think. Here are the details! Thirteen playtest packages in total Each playtest is open for three weeks Each playtest includes a survey for you to enter your feedback and rate your satisfaction with the content Each playtest document will contain a link to a brief survey for feedback. I will post a new playtest each week, with each survey open for three weeks, on the Onyx Path blog. The final Open Development playtest in this schedule will be posted on Tuesday, March 24th, 2020. This week we venture to northeastern Ghelspad and shift our attention to dangerous threats of the Plains of Lede! Follow the link to find rules for the Proud Scout and Unredeemed Orc Hand of Misery. Try them out at your table and let us know what you think! Link to Playtest #3: Proud Scout and Unredeemed Orc Hand of Misery Link to Playtest #3 Feedback: https://forms.gle/7yTokukBHBVREJt48 The next playtest will be posted on Tuesday, January 28, 2020. See you then!
  8. So, we’re between Kickstarters now that the V5 Cults of the Blood Gods KS is over. And what a fantastic run that was! Over 500% funded and over 2500 backers that produced three additional V5 projects as Stretch Goals! Trail of Bone and Ashes – a collection of playable stories. Forbidden Faiths – expanded information and additional rules for cults. Faithful Undead – new SPCs and their cultish coteries, and LORESHEETS! We were also able to fund TWO pay bonuses for the writers, whose text that we provided to backers really went a long way in ratcheting up everyone’s excitement. Which we feel really great about, as we do about all the fantastic commentary from backers. All in all, it was just a delightful KS experience – a great way to start the new year. Which brings us to the next Kickstarter we’re setting up right now, for Hunter: The Vigil 2nd Edition. (That’s the teaser graphic for the game up above.) After we set it up, we still need to get WW/Paradox‘s OK on the info presented, so we can’t really give a date yet. If it isn’t obvious, this is a game set in the Chronicles of Darkness, and uses the CofD 2e rules set. (Not the Storypath System, though, which is Onyx Path‘s house system and not one we can freely mix in to WW-owned game lines). Distant Worlds art by Seth Rutledge One thing that came out of discussions during the Cults KS, and from meetings at MidWinter, is that as Onyx Path has evolved our business model during these past eight years, it’s not obvious why we do things as we do them. A lot of stores that carry RPGs still aren’t aware that we are putting books into stores, and other than you fabulous folks who read this blog every week (You do read this blog every week, right? You should, most doctors I know recommend it), there are people out there in our community that also aren’t sure where and how to get our books. KICKSTARTER Let’s start with Kickstarter and how and why we use a crowd-funding platform. We use it primarily at this point to create a up-front buzz, and garner up-front funds, so that we can print more books than backers have pledged for, and then put those books into stores. KS helps us with getting a rough idea of the kind of interest there is out there for a project, and we can use that info in estimating (guessing) the number of books we need available for stores. We’re certainly still learning how to estimate. Pugmire and Monarchies of Mau both went back second print runs as we ran out of copies for retailers. Not immediately, and it’s a great problem to have, but even so. We’re keeping a close eye on V5 Chicago By Night, because that has the potential to shift a lot of our thinking on these numbers for stores. Maybe not. We’ll see. During a Kickstarter campaign, we like to use Stretch Goals to create added “support products” for the game. Usually smaller books that add to the main idea of the KS’d project. Sometimes different sort of projects, like anthologies, or working with other companies so they can create these extra projects. That way, folks don’t just KS a single book, they help us with launching a bunch of connected projects. We advertise all over, I talk about each KS here in the weeks – usually just over four – that it runs, and we have demo and designer streams on ours and others’ Twitch channels leading up to and during the KS. Even so, some folks miss the KS, which brings us to: BACKERKIT Backerkit is one of a bunch of venues that sprang up to help KS creators after the Kickstarter campaign was over. I like BK and what services they offer, but other KS creators use other ones. The advantage to any of them, though, is that they provide us with more tools to get backer rewards out, and help backers and those who missed the KS, upgrade or even get the KS’d project. Since we put up each KS’d project’s BackerKit page about a month after the KS is over, and until the KS shipping process starts at least six months later you can go there and up your pledge or “pre-order” the project, BK serves as an easy and accessible ramp towards our release. But before the release to backers, we have another stage to the project: BACKER PDF Once all the layout is done; text is laid into the format and illustrations and design elements are laid in, and any approvals are OK’d, then we send out links to backers so they can download the Backer PDF. Now, this is not the final PDF. We still want our backer community involved, so we also provide a link to a sheet where interested backers can post any errata that they find. This is an important fine-tuning point in the process, so we truly appreciate everyone who takes the time to review and send us notes about the PDF. It’s up to the dev(s) whether or not they deem any notes as things that need to be corrected, but obvious errors are usually obviously errors once someone points them out, so errata feedback has proven to improve our projects over and over again. We use these corrected PDF files to create Final PDFs, that backers can update in their DTRPG Library, and to create the PoD printing and traditional printing files. If a book of our has been KS’d to get into stores, then it is traditionally printed and bound. That’s really the point of most of our KSs at this point: get them traditionally printed on big turn-y printing presses and bindery machines. Why? Because traditional printing prints a “print run”, hundreds or thousands of books are printed and bound in one “run”. This is far more cost effective than Print On Demand (PoD), which prints a book and binds it after you order it. Then prints another one and binds that for the next order. Then, once the books are done being made, they move into: SHIPPING BACKER REWARDS This is one of the toughest and most expensive phases of doing a Kickstarter, and one I can and have gone into great detail on in terms of the challenges KS shipping presents, but for the purposes of this post, it’s a stage that leads to: GETTING BOOKS INTO RETAIL STORES This is really the newest stage for us, and we continue to fine-tune our best practices. Simply put, our sales partners solicit orders from distributors and stores and then ship our books out to them. This happens after the KS Backer Reward shipments have been sent, but we don’t wait for every single shipping problem, like bad addresses or damaged shipments, to get resolved. So, it’s usually the month after KS Backer Rewards ship. At the same time, we put the Final PDF and the PoD versions of the project live on DTRPG, for all those people in our community that can’t get to stores or prefer PDFs. And many stores do have online ordering of the traditionally printed versions, too. This means that you can go to your Friendly Local Game Store, look for books we have KS’d on the shelves, and either pick them up there or ask your Retailer to order them for you. Please do, because they may not realize we have started to get projects into stores again. Here’s that process in a line: KS => BackerKit => Backer PDFs errata => final files => Backer Rewards => On Sale in stores and PDF/PoDs at DTRPG. Of course, we still create projects that we don’t KS and we don’t put into stores, so their process would be more this: Advance PDF on DTRPG => errata => final PDF and PoD at DTRPG. Hope that all of the above helps folks find our projects out there in the gaming wilderness! Dark Eras 2 art by Alex Sheikman A FEW OTHER THINGS: Still related to Kickstarters, though, we’re not done with them yet. We recently sent out the Backer PDFs for both Dark Eras 2 for Chronicles of Darkness, and They Came From Beneath the Sea! and reaction has been fantastic. Matthew, in particular, has been touched in his cold, dead, heart by the warm reception to the TCFBtS! Backer PDF as it has been his baby since he first pitched the idea to me several years ago. In fact, we even saw Backers wearing They Came From Beneath the Sea! shirts at MidWinter just over a week ago. At MidWinter, in case you missed it, we announced several new games I mentioned last week as well, including They Came From Beyond the Grave!, the next in the They Came From… series. This game will focus on the sort of 60s – 70s horror typified by Hammer Horror films, Roger Corman films, and the Dark Shadows TV show. In fact, there is even a built-in, two time period, part of the game where you can also play in that pseudo Victorian or Edwardian era that those sorts of media loved to play around with. Flashbacks to an earlier life? Prologue for the 70s? Time travel? All possible with this. We also announced Trinity Continuum: Assassins, a parallel setting for the Trinity Continuum core rulebook setting. This is really a great way to start to emphasize the strength of the Continuum concept in the Trinity Continuum. Sort of a dark mirror universe that can be separate from your core setting, or as connected as you want it to be. Stylish, deadly, and often amoral except for one thing – but expert killers nonetheless. There was also an announcement for TC: Adventure!, which is the retooling of the original Pulp-genre game, although set about 10 years later in the 1930s. Most of my favorite pulp magazine adventures were set in that decade and into the 40s, so it made sense to me, plus, now players can find themselves with real opportunities to foil Nazis! Although it was kind of lost amongst all the other hoopla, we are thrilled to be able to let Changeling: The Lost 2e fans know that we are also working on The Hedge for that gameline. As you might imagine, this book features an exploration of that most treacherous and terrifying barrier between our world and, well, a lot of really horrifying and/or beautiful things. Finally, here’s a heads-up that the New Year brought a change and we have ended our Exalted 3rd monthly PDF releases so that we can create the remaining entries for both Hundred Devils Night Parade and Adversaries of the Righteous and get both those books finished and out on DTRPG in PDF and PoD versions. Yugman’s Guide art by Bryan Syme But fear not, true believer! We won’t let your craving for monthly PDF releases go unsatisfied! Instead we will be presenting sections of Yugman’s Guide to Ghelspad for Scarred Lands every other month, alternating with chapters of Vigil Watch. Two different ways to learn about the Scarred Lands setting. So there you go! Hoping the info here was helpful as you travel with us on our Onyx Path. A sometimes confusing path as we grow, but it’s still: Many Worlds, One Path! BLURBS! Kickstarter! Next on Kickstarter, we are looking at Hunter: The Vigil 2nd Edition for Chronicles of Darkness! Onyx Path Media! This Friday’s Onyx Pathcast is a deep dive into the riotous They Came From Beneath the Sea!! Check it out direct on Podbean, or your favorite podcast venue! https://onyxpathcast.podbean.com/ A bumper schedule on Twitch this week with Vampire, Chronicles of Darkness, Scion, Pugmire, Aberrant, Scarred Lands, Changeling: The Lost, Hunter: The Vigil, Changeling: The Dreaming, Mage: The Awakening, and even more Scarred Lands and Vampire besides! As ever, subscribe to our channel over on twitch.tv/theonyxpath Our YouTube channel continues filling up with content, including the Onyx Path News! Do stay subscribed to youtube.com/user/theonyxpath to catch the news when it comes out live! And here’s Occultists Anonymous‘ latest offerings: Episode 74: A Lonely Road The cabal performs some investigative magics in The Town, preparing to leave out on the Golden Road. The Golden Road provides dangers quickly enough… https://youtu.be/ujWouzwjenk Episode 75: Trials & Air Miles The Rookery Cabal continues down the Golden Road after confronting the Minotaur. Further barriers stand before them that challenge more than just their bodies. https://youtu.be/qSd_gymS8FA The Primogen launched a video handling V5 Cults of the Blood Gods right here: https://youtu.be/2JMV_VJrjwQ Do give him a subscribe! Red Moon Roleplaying continue their actual play of Changeling: The Lost, V5 Cults of the Blood Gods, and close their chronicle of V5 Chicago by Night on their YouTube channel, Spotify, their website redmoonroleplaying.com and everywhere else good podcasts might be found! Please check any of these out and let us know if you find or produce any actual plays of our games! Electronic Gaming! As we find ways to enable our community to more easily play our games, the Onyx Dice Rolling App is live! Our dev team has been doing updates since we launched based on the excellent use-case comments by our community, and this thing is awesome! (Seriously, you need to roll 100 dice for Exalted? This app has you covered.) On Amazon and Barnes & Noble! You can now read our fiction from the comfort and convenience of your Kindle (from Amazon) and Nook (from Barnes & Noble). If you enjoy these or any other of our books, please help us by writing reviews on the site of the sales venue from which you bought it. Reviews really, really help us get folks interested in our amazing fiction! Our selection includes these latest fiction books: Our Sales Partners! We’re working with Studio2 to get Pugmire and Monarchies of Mau out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the screen, and the official Pugmire dice through our friends there! https://studio2publishing.com/search?q=pugmire We’ve added Prince’s Gambit to our Studio2 catalog: https://studio2publishing.com/products/prince-s-gambit-card-game Now, we’ve added Changeling: The Lost 2nd Edition products to Studio2‘s store! See them here: https://studio2publishing.com/collections/all-products/changeling-the-lost Scarred Lands (Pathfinder) books are also on sale at Studio2, and they have the 5e version, supplements, and dice as well!: https://studio2publishing.com/collections/scarred-lands Scion 2e books and other products are available now at Studio2: https://studio2publishing.com/blogs/new-releases/scion-second-edition-book-one-origin-now-available-at-your-local-retailer-or-online Looking for our Deluxe or Prestige Edition books? Try this link! http://www.indiepressrevolution.com/xcart/Onyx-Path-Publishing/ And you can order Pugmire, Monarchies of Mau, Cavaliers of Mars, and Changeling: The Lost 2e at the same link! And NOW Scion Origin and Scion Hero AND Trinity Continuum Core and Trinity Continuum: Aeon are available to order! As always, you can find Onyx Path’s titles at DriveThruRPG.com! On Sale This Week! This Wednesday, we will be releasing Trinity Continuum: Aeon symbols – all the Orders, Aeon, and the game logo – on shirts and other merchandise on our RedBubble store! Conventions! More conventions will be listed for 2020 in the weeks to come- And now, the new project status updates! DEVELOPMENT STATUS FROM EDDY WEBB (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted Essay Collection (Exalted) N!ternational Wrestling Entertainment (Trinity Continuum: Aberrant) Contagion Chronicle Ready-Made Characters (Chronicles of Darkness) Trinity Continuum: Adventure! core (Trinity Continuum: Adventure!) Duke Rollo fiction (Trinity Continuum: Aberrant) TC: Aberrant Jumpstart (Trinity Continuum: Aberrant) RUST (Working Title) (Scarred Lands) Under Alien Suns (Trinity Continuum: Aeon) Mission Statements (Trinity Continuum: Aeon) Adversaries of the Righteous (Exalted 3rd Edition) Hundred Devil’s Night Parade (Exalted 3rd Edition) Novas Worldwide (Trinity Continuum: Aberrant) Redlines Kith and Kin (Changeling: The Lost 2e) Dragon-Blooded Novella #2 (Exalted 3rd Edition) Many-Faced Strangers – Lunars Companion (Exalted 3rd Edition) Second Draft M20 Victorian Mage (Mage: the Ascension 20th Anniversary Edition) Exigents (Exalted 3rd Edition) Crucible of Legends (Exalted 3rd Edition) Development Heirs to the Shogunate (Exalted 3rd Edition) TC: Aberrant Reference Screen (Trinity Continuum: Aberrant) Monsters of the Deep (They Came From Beneath the Sea!) Scion: Demigod (Scion 2nd Edition) Tales of Aquatic Terror (They Came From Beneath the Sea!) Across the Eight Directions (Exalted 3rd Edition) Contagion Chronicle: Global Outbreaks (Chronicles of Darkness) Contagion Chronicle Jumpstart (Chronicles of Darkness) Manuscript Approval Scion: Dragon (Scion 2nd Edition) Masks of the Mythos (Scion 2nd Edition) Trinity Continuum Jumpstart (Trinity Continuum Core) Post-Approval Development Scion LARP Rules (Scion) Mummy: The Curse 2nd Edition core rulebook (Mummy: The Curse 2nd Edition) Titanomachy (Scion 2nd Edition) One Foot in the Grave Jumpstart (Geist: The Sin-Eaters 2e) Player’s Guide to the Contagion Chronicle (Chronicles of Darkness) Editing Lunars: Fangs at the Gate (Exalted 3rd Edition) Geist 2e Fiction Anthology (Geist: The Sin-Eaters 2nd Edition) Dragon-Blooded Novella #1 (Exalted 3rd Edition) Legendlore core book (Legendlore) Mythical Denizens (Creatures of the World Bestiary) (Scion 2nd Edition) Pirates of Pugmire KS-Added Adventure (Realms of Pugmire) Yugman’s Guide to Ghelspad (Scarred Lands) Trinity Continuum: Aberrant core (Trinity Continuum: Aberrant) Terra Firma (Trinity Continuum: Aeon) Deviant: The Renegades (Deviant: The Renegades) Lunars Novella (Rosenberg) (Exalted 3rd Edition) Buried Bones: Creating in the Realms of Pugmire (Realms of Pugmire) Post-Editing Development TC: Aeon Ready-Made Characters (Trinity Continuum: Aeon) Night Horrors: Nameless and Accursed (Mage: the Awakening Second Edition) City of the Towered Tombs (Cavaliers of Mars) W20 Shattered Dreams Gift Cards (Werewolf: The Apocalypse 20th) TC: Aeon Jumpstart (Trinity Continuum: Aeon) Vigil Watch (Scarred Lands) Scion Companion: Mysteries of the World (Scion 2nd Edition) Cults of the Blood Gods (Vampire: The Masquerade 5th Edition) Wraith20 Fiction Anthology (Wraith: The Oblivion 20th Anniversary Edition) Hunter: The Vigil 2e core (Hunter: The Vigil 2nd Edition) Let the Streets Run Red (Vampire: The Masquerade 5th Edition) M20 The Technocracy Reloaded (Mage: the Ascension 20th Anniversary Edition) WoD Ghost Hunters (World of Darkness) Indexing ART DIRECTION FROM MIKE CHANEY! In Art Direction Trinity Continuum: Aberrant Hunter: The Vigil 2e – All KS art is in. Ex3 Lunars – Art is in. TCfBtS!: Heroic Land Dwellers – LeBlanc working on finals. Night Horrors: Nameless and Accursed – Finals should be in end of month, lining up layout artist. Cults of the Blood God (KS) Mummy 2 City of the Towered Tombs – Had to recontract this, moving along now. Let the Streets Run Red CtL Oak Ash and Thorn – Contracted. Deviant Vigil Watch – Contracted. Legendlore (KS) – Starting to gather art needs for KS. Technocracy Reloaded (KS) – Artwork for KS in progress. Scion Companion – Working on art notes for that with Meredith. TC: Aeon Terra Firma – Getting that rolling out. In Layout Trinity Continuum Aeon: Distant Worlds – Travis doing the layout on this. Pirates of Pugmire – With Aileen. Yugman’s Guide to Ghelspad Scion Mythical Denizens – Headed to proofing. Contagion Chronicle – Getting files together for Josh. Proofing Dark Eras 2 – Backer PDF out to backers, errata coning in. Trinity Continuum Aeon Jumpstart They Came from Beneath the Sea! – Backer PDF out to backers, errata coming in. VtR Spilled Blood – Josh finishing. Chicago Folio – Inputting corrections. Wraith20 Anthology – At WW. At Press V5: Chicago – Shipping to backers. Geist 2e (Geist: The Sin-Eaters 2nd Edition) – Shipping to fulfillment shippers. Geist 2e Screen – Being printed. DR:E – Shipping to fulfillment shippers. DRE Screen – Being printed. DR:E Threat Guide – Helnau’s Guide to Wasteland Beasties Memento Mori – Awaiting errata for input. Today’s Reason to Celebrate! Here in the US, today is the holiday celebrating Martin Luther King, Jr.’s birthday! History has underscored that MLK, Jr. was a human being, flawed like all humankind, but nevertheless he was a person trying to make the world better. And he paid the ultimate price so often paid by those who dream of such things.
  9. EN: This is my effort to organize, as accurately as possible, the individual stories and plot threads of Weirder Stuff. Fictions listed should be in chronological order by both date and time of day, based on the information available. If any of these entries appear to be in error, please let me know! Otherwise, I hope this will prove a useful reference as we navigate the world of WS together, and I will continue to update it as needed. Viewable link: Google Doc --Summer Vacation-- Tuesday (16 July) (Day determined by GDB as ST) Episode I: Over the Rainbow Over the Rainbow Tuesday-Wednesday (16-17 July) Intermezzo Thursday (18 July) Episode II: Rainbow in the Dark Rainbow in the Dark Girl Talk Just Wanted to Say Saturday (20 July) Home Alone Unspecified Day/Date: Following Ep. II Down on the Farm Pleased to Meet You The Great Roadtrip aka Devin, the Fifth Horseman Monday (05 August) Bird's Eye --New Semester-- Thursday-Friday (22-23 August) Episode III: Rainbow Connection Rainbow Connection Game Night and Interims Atomic Aftermath: Post-Game at Bunnee's Fury Saturday (24 August) An Unusual Request Forced Marking the Trail Bridging Fissures Kindling Sleepless Saturday-Sunday (24-25 August) Wheels and Deals Sunday (25 August) Winning First This Ain't the Danger Room The Ends of Autumn Monday (26 August) Episode IV: Chasing Rainbows Chasing Rainbows Episode IV: Chasing Demons Chasing Demons Tuesday (27 August) Episode V: Rainbow Weave Rainbow Weave
  10. Dave has expressed interest in continuing this game when he's able to do so. Although I'm not sure how many people will still be around then, I'm going to do my best to hold this space for him until either that time comes, or he decides to transfer things to another site. Expect to see periodic comments from me here until then. Also, if any of you have questions or comments, feel free to leave them here as well!
  11. Dave has expressed interest in continuing this game (and the others) when he's able to do so. Although I'm not sure how many people will still be around then, I'm going to do my best to hold this space for him until either that time comes, or he decides to transfer things to another site. Expect to see periodic comments from me here until then. Also, if any of you have questions or comments, feel free to leave them here as well!
  12. Dave has expressed interest in continuing this game when he's able to do so. Although I'm not sure how many people will still be around then, I'm going to do my best to hold this space for him until either that time comes, or he decides to transfer things to another site. Expect to see periodic comments from me here until then. Also, if any of you have questions or comments, feel free to leave them here as well!
  13. Last time, I talked a bit about my reasoning and intent behind the design of the Pugmire callings. Now I want to talk a bit about doing the same for Monarchies of Mau. Since it was a companion game, I knew the callings had to be equivalent yet distinct. In other words, they needed to feel like they were cool and interesting to play in their own right, but they could also fill roughly equivalent roles that Pugmire callings do. It was a tricky balance, and honestly, I didn’t do a great job when the book originally went to Kickstarter. A few people pointed out that some of the callings were actually quite similar. I knew I wanted to hire a full team to write Mau (instead of writing most of it myself, like I did for Pugmire), and that observation reinforced that it was a good instinct to have. (Get it? Instinct? Because Mau? I’ll see myself out.) That said, even when working with Matthew Dawkins on the updates callings, I still have a good idea what I wanted to see, to hit that right balance. Champions (Charisma and Strength): I wanted this to be less “charismatic leader” and more “roguish swashbuckler with a dash of samurai.” But there’s a lot of overlap, and the first pass was pretty much like a Guardian. Adding a secret like Barbed Heckle and making that one of the first secrets you learn helped shift the balance, along with some great flavor text. Footpads (Dexterity and Intelligence): Like I mentioned in the Pugmire essay, I knew I wanted the “classic” thief/rogue to be on the cat side, so this was fairly easy to nail down. The swap from Constitution to Intelligence was enough to distinguish. Fun fact: This was actually called “burglar” for a very long time (cat burglar? eh?) but we felt it ended up feeling too much like Lord of the Rings, and the pun was just on the wrong side of funny. Mancers (Intelligence and Wisdom): This was a happy accident. I knew immediately that I wanted necromancers for Mau, but beyond that, I didn’t have a strong idea for them. When Rich was researching art ideas, he noticed a lot of cats in wizard and witches hats, which reminded me that I hadn’t really done a “classic wizard” in Pugmire! The concept functionally wrote itself after that. Ministers (Charisma and Constitution): Minsters were something that made complete sense to me, but I struggled to articulate for a long time. Since Mau didn’t have a state religion like Pugmire, I wanted something that was more secular. The name “minister” is both a governmental position and a spiritual one, and I really wanted to play in that space of someone to preaches to magical effect. In a lot of ways, it’s a bard with a little more magical oomph. But it took a few tries before we landed on a presentation and set of mechanics that made all that clear. Trackers (Constitution and Wisdom): This was the other calling that felt very close to its Pugmire counterpart, the Hunter. I actually had quite a lot of problems figuring out a way to make it work, until we hit on the idea of moving Smite from the Champion to here. Both callings became much clearer as a result: the Champion solidified as that swashbuckler concept I wanted, and the Trackers became careful but deadly demon hunters. Wanderers (Dexterity and Strength): I knew immediately I wanted the Stray parallel to be a monk, but without the religious trappings. Martial arts cats are a cool concept, and there’s a reason it ended up on the cover! A lot of the thoughts I had to make the Strays work helped me nail the Wanderers pretty quickly. In the last of this series, I’ll talk about Pirates of Pugmire!
  14. Just trying to keep things "active" so we can keep the game going. We'll make it work.
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