Justin OOC Posted July 31, 2013 Author Share Posted July 31, 2013 here's the promised mecha stats ,, Mecha- Hardened Trooper Mk I Height- 60 feet Weight- 60 tons Flight capable? No Armaments- 2x Battlefist- Weapon level 12 2x Alloy Combat Knife- 15 penetrating 5 1x Rotary Chaingun- Weapon 20 autofire Armor 35 (effective superstrength rating 7 Landspeed 4 (60 mph) Normal jumping distance 15m (boosters allow 3 jumps per refill at 10x this amount, and are preprogramed for only three full power uses) HP 800 Features- Fulll cockpit ejection (included Lifesupport), homing beacon, gps, Full standard senors with a max range of 10 miles on basic mode scanning movement- Bipedal, with limited jump thrust assisatance *******************Customization rules****************** Extra attack and Defense limited to two each. If you take these, you may not take heavier armor, or heavy weapons. (missile racks with less than 6 shots are excluded) If you wish to increase movement speed, or jumping range, armor must be reduced. by at least 5 ranks. movement speed caps at 120 mph Maximum jumping distance is 1 km/jump, with a limit of 10 uses. heavier weapons are limted to large bore canon(no energy canons) or larger melee weapons, or large (more than six shots) missile racks. Nukes are not allowed as weaponry. You may increase the armor rating, but only by 10 ranks. Hit points may be increased by 200 points. Link to comment Share on other sites More sharing options...
AceWildcard Posted July 31, 2013 Share Posted July 31, 2013 It's workable for me. Link to comment Share on other sites More sharing options...
Justin OOC Posted August 1, 2013 Author Share Posted August 1, 2013 It's 2025, and for the first time, humanity stands united as brothers and sisters. It's been one year Since the first appeance of monstrous creatures called colloquially "Kaiju" Though only eighty feet tall, and up to a hundred long, they have proven capable of causing untold destruction. Thus far they have appeared in groups of three, and have some higher brain functions. The militaries of the world, most notably, Russia, China, Japan, and the United States have had some success in taking the Kaiju down, but only with significant losses. Other, poorer Nations, have lost nearly 80% of their military strength before UN forces were able to put down the rampaging monsters. They emerge at Random, always coming from beneath the seas, but there have been attacks across the globe. This global threat has worn the militaries of the world thin, and short of deploying nuclear arms every time a group of Kaiju appear, their options are limited. The Japanese and Americans unveiled a super secret project, The Hardened Trooper. The First HT Prototype was pressed into service near immediately where with significant aid from the JSDF, The mech slew all three inbound Kaiju in quick succession. The first 8 production models of the Hardened Trooper Combat system Are now complete, having been fully tested, and are ready for field operations. These Humanoid mechs are essentially highly mobile walking tanks, and alone among the forces of humanity, at least since the debut of the prototype, have shown the ability to take down Kaiju without great force casualties. Now, armed with 9 mecha, with more being constructed, humanity fights back against the Kaiju, seeking to protect the world from these monstrous attackers. ,, You the players are intended to be the Pilots of these Eight Production models, and It is my intent that you will play a pivotal role in the war against the Kaiju, and development of even more powerful means of combating them. ,, If you have further questions, I'll answer as I'm able, though I will be gone until sunday after tonight. _Character Creation 275 points up to 75 may be spent on customizing your mech Your characters are limited to attributes a normal human would have. Only one of Body Mind or Soul may be at 7, and a good reason must accompany this. attributes such as extra attack/defense, massive damage, tough all apply singularly. If you have them on your character (pilot) your mech does not have them. If you wish your mech to be able to take more than one action/attack, it must have extra attacks. Skills will actually matter in this game, so they are worth taking. *******************Customization rules****************** Extra attack and Defense limited to two each. If you take these, you may not take heavier armor, or heavy weapons. (missile racks with less than 6 shots are excluded) If you wish to increase movement speed, or jumping range, armor must be reduced. by at least 5 ranks. movement speed caps at 120 mph Maximum jumping distance is 1 km/jump, with a limit of 10 uses. heavier weapons are limted to large bore canon(no energy canons) or larger melee weapons, or large (more than six shots) missile racks. Nukes are not allowed as weaponry. You may increase the armor rating, but only by 10 ranks. Hit points may be increased by 200 points. Link to comment Share on other sites More sharing options...
Sailor OOC Posted August 1, 2013 Share Posted August 1, 2013 I'm going to have to pass for right now. Link to comment Share on other sites More sharing options...
SalmonMax Posted August 11, 2013 Share Posted August 11, 2013 Long, for the benefit of those who weren't in on the chat, lets have you confirm you're still running this. ,, Also, for the purposes of the mecha...I assume that the 75 points we can spend to upgrade the base model is doubled, as per the rules on using powers through Devices? Or is that a false assumption? Link to comment Share on other sites More sharing options...
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