Mr Fox Posted March 31, 2007 Share Posted March 31, 2007 So I was thinking of making a character for the 2009 board, but I've never played in either of the 2009 or the 2017 boards. After looking through the Character Profiles it looks like there is a character already in the game with just about every major power set. I can come up with a unique character concept, but I would hate to have the same power set as someone else and be seen as a copycat.How big of a deal is it to have the same powers as someone else already on the board? Link to comment Share on other sites More sharing options...
Velvet Posted March 31, 2007 Share Posted March 31, 2007 As long as the character concept is unique, I wouldn't worry too much about it. Realistically, with a limited number of powers, it's going to be difficult to create a completely original nova, particularly when you also take canon NPCs into consideration. There's a lot of overlap on quantum abilities, which lends credence to a lot of IC theories about nova powers generally adhering to certain guidelines- elemental, psychic, physical, etc. Even finding a unique concept is difficult, sometimes, and I've noticed several existing characters that seem amazingly similar on the different boards. If you've managed that part, I'd say you're ahead of the game. Link to comment Share on other sites More sharing options...
Mr Fox Posted March 31, 2007 Author Share Posted March 31, 2007 Well, that's not to say that I already have created a concept, but I think I can come up with something that won't be a copy of someone else on 2009 at least. Link to comment Share on other sites More sharing options...
Maya Flynn Posted March 31, 2007 Share Posted March 31, 2007 I say go for it, then! I look forward to seeing what you can come up with. Powers, in any event, seem largely unused except in fictions, and player conflict isn't overwhelmingly common. Link to comment Share on other sites More sharing options...
Libertyne Posted March 31, 2007 Share Posted March 31, 2007 I really don't think it's much of an issue, provided your power set isn't a direct overlapping of someone else. Also, a lot of powers are more common or have a lot more room for individual expression than others. Quantum Bolt and Flight are so generic that virtually anyone can have them. High levels of something like Poison or Temporal Manip, though, has the potential to be stepping on somebody's toes, especially if that's their character's "gimmick". Link to comment Share on other sites More sharing options...
Maya Flynn Posted March 31, 2007 Share Posted March 31, 2007 Actually, there's already a good example of this in 2009.Nyx's powers revolve around shadow, and it would seem that Sascha's do, as well (though he doesn't seem to be posting recently.) The way they use their powers, however, and the concepts behind each character, are dramatically different. Link to comment Share on other sites More sharing options...
Mr Fox Posted March 31, 2007 Author Share Posted March 31, 2007 Yeah, that's kinda what I'm afraid of. Even according to canon precogs, or matter chamelions, temporal manips and such are gonna be extrememly rare. In a small setting like 2009, two people having one of those power sets is one too many I think unless you have very different concepts. Link to comment Share on other sites More sharing options...
Libertyne Posted March 31, 2007 Share Posted March 31, 2007 So have a very different concept. Link to comment Share on other sites More sharing options...
Cyn Posted March 31, 2007 Share Posted March 31, 2007 Another thing worth thinking about is how your character's powers "work". Obviously, of course, they work in rule terms the way the rules say they do, but that doesn't mean that the way your character generates the effect has to be a standard, stock method.Just as an example, take three characters with the powers Armor and Strobe: One has thick rocky hide that protects him and generates his Strobe effect by causing minor explosions in the air around him, flooding an opponent's senses with light. Another generates ice armor around himself in combat and produces vision loss in targets by spraying ultra-hard dark ice across their faces. Number three deflects attacks away from herself with an electromagnetic forcefield and affects the vision of her targets by jamming the electromagnetic activity in their visual cortex with 'static'. None of those sound anything like each other, but they all have the same game effect. Go thou forth and do likewise. Link to comment Share on other sites More sharing options...
Ravenshire Posted March 31, 2007 Share Posted March 31, 2007 I agree with Cyn's post. Copying what is on someone's character sheet is bound to happen as we create more characters. Its how we play them that seperates the character from the math. Trust in your strengths as a role-player and don't worry about the rest. Link to comment Share on other sites More sharing options...
Catalyst Posted March 31, 2007 Share Posted March 31, 2007 No one has entropy control, momentum control, gravity, empathy, no flash like, no really big blasters, no pure flaming boys, no light controllers, no physics, no size morphers..... Should I go on? Link to comment Share on other sites More sharing options...
Robert J. Lambert Posted March 31, 2007 Share Posted March 31, 2007 Entropy: NoneMomentum: NoneGravity: NoneEmpathy: TwoSpeedsters: Only underwaterBig Blaster: Can't recall but Longball and Bellator both are blasters.Flaming people: We got three, two if you don't count AuraLight Controller: OnePsychics: I'm sure we had one, just can't rememberSize Morphers: We had one, but Thierry hasen't posted since the Florida party fic. Link to comment Share on other sites More sharing options...
Harold Campbell Posted March 31, 2007 Share Posted March 31, 2007 Originally Posted By: Robert J. LambertSize Morphers: We had one, but Thierry hasen't posted since the Florida party fic. Yo.Originally Posted By: Catalystno really big blastersYo again.I'll be arriving at the Blackburn shortly, bringing my friends havok, spite, malice, and rage with me. Link to comment Share on other sites More sharing options...
White Light Posted March 31, 2007 Share Posted March 31, 2007 So awesome. Link to comment Share on other sites More sharing options...
Mr Fox Posted March 31, 2007 Author Share Posted March 31, 2007 I've got a couple concepts in mind, and that list above helps since it gives me a good idea what hasn't been done yet. I'll have to see what I can come up with now. Link to comment Share on other sites More sharing options...
Catalyst Posted March 31, 2007 Share Posted March 31, 2007 Originally Posted By: Robert J. LambertEntropy: NoneFlaming people: We got three, two if you don't count AuraSummer is a flame ice chick..She is not a flaming girl..but who else? Link to comment Share on other sites More sharing options...
Josh Brickman Posted April 6, 2007 Share Posted April 6, 2007 Originally Posted By: Mr Fox…according to canon precogs, or matter chamelions, temporal manips and such are gonna be extrememly rare. In a small setting like 2009, two people having one of those power sets is one too many I think unless you have very different concepts.This is a misunderstanding of probability. Take birthdays. There's 365 of them and it's pretty much a random distribution. But there’s trick that teachers sometimes use where they ask their class what their birthdays are and low and behold, there is usually a match.With 23 students there is about a 50-50 chance of a repeat. With 34 the chances of at least one repeat is 80%.How many powers are there in the book? 50? 70? Josh has 5 or 6 of them depending on how you want to count (including a level of Growth) and he will have one more pretty soon. In theory all of his powers are built around Temporal Manipulation (not that he has TM yet)… but there’s more than enough room for several more characters with that theme and different takes on it.For that matter there's lots of room for other super strong elites. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.