knave Posted September 3, 2008 Share Posted September 3, 2008 A Quantum of HopeCharacter Creation:Characters will be newly recruited to the I.I.S as Field Agents or Field Capable Analysts and will have been drawn from outside organizations (as per Bert’s book).Characters should be created as starting characters, but with 25xp to spend representing the experienced gained in these other professions. (See the Trinity UK Sourcebook for ability groups)Given that the IIS employs a number of psychological profiling tests characters will not be admitted unless they are:-reasonably intelligent-prepared to make certain sacrifices of conscience for the greater good of the country-without ties to any foreign powers or organizationsThe I.I.S. is not in the habit of employing thrill seekers. What they’re looking for are extremely controlled individuals who either operate with a high level of precision, or with a focussed intensity. Men and women willing to get the job done without causing embarrassment.InspiredOne of the starting characters may be an active psion - although this may be an NPC if no-one wants it. If you don’t get to be the psion, assume that your character will manifest at very least strong latency quite soon. Link to comment Share on other sites More sharing options...
Rorx Posted September 6, 2008 Share Posted September 6, 2008 So am I correct in summarising the Creation of a Neutral as the following:(TPG p.86)Stats = 6/4/3Abilities = 12 Allegiance + 15 GeneralBackground = 7Freebie = 21Psi = 1Willpower = 3From BertJammins notes and what Knave has said here on Eon:Cypher = 3Resources = 2Merit: Law Enforcement 6pts = license to Kill !?Must take at least 2 dots spread between Status, Allies or ContactsBonus point costs for Devices and Requisition Backgrounds are HALVEDCharacters may freely purchase Cyberware from Asia Ascendant with either Bonus points or ResourcesCharacters may freely learn VARG ability by spending Bonus points without having to provide further explanation or a reason from their back story25xp from previous experience before recruitment to IIS[bertJ pdf] - experience costs for the Abilities listed in the I.I.S. Field Division Ability Group are reduced to x3Current rating rather than x4.Field Division Ability GroupAthleticsIntrusion LinguisticsSubterfugeFirearms OR Martial ArtsCommand OR Etiquette OR Interrogation OR SavvyAs it states in AsAs that cyberware is just a form of Device, I'm assuming that that is also bought at Half cost with Bonus pts.This is my attempt to collate/summarise it all. Please correct anything that is wrong, or not what you intended. Link to comment Share on other sites More sharing options...
knave Posted September 6, 2008 Author Share Posted September 6, 2008 That looks about right.I've got a little flashback in mind to clarify what 'Licensed to Kill' means, but basically it means that you are answerable only to your own agency for your actions.Also available cyberware is limited to 1 dot options and is always considered disguised.So am I correct in summarising the Creation of a Neutral as the following:(TPG p.86)Stats = 6/4/3Abilities = 12 Allegiance + 15 GeneralBackground = 7Freebie = 21Psi = 1Willpower = 3From BertJammins notes and what Knave has said here on Eon:Cypher = 3Resources = 2Merit: Law Enforcement 6pts = license to Kill !?Must take at least 2 dots spread between Status, Allies or ContactsBonus point costs for Devices and Requisition Backgrounds are HALVEDCharacters may freely purchase Cyberware from Asia Ascendant with either Bonus points or ResourcesCharacters may freely learn VARG ability by spending Bonus points without having to provide further explanation or a reason from their back story25xp from previous experience before recruitment to IIS[bertJ pdf] - experience costs for the Abilities listed in the I.I.S. Field Division Ability Group are reduced to x3Current rating rather than x4.Field Division Ability GroupAthleticsIntrusion LinguisticsSubterfugeFirearms OR Martial ArtsCommand OR Etiquette OR Interrogation OR SavvyAs it states in AsAs that cyberware is just a form of Device, I'm assuming that that is also bought at Half cost with Bonus pts.This is my attempt to collate/summarise it all. Please correct anything that is wrong, or not what you intended. Link to comment Share on other sites More sharing options...
BertJammin Posted September 6, 2008 Share Posted September 6, 2008 My working concept is an ex-2nd Legionnaire. A British national he joined the Legions in his early twenties after running aweay from personal problems in the UK (much like joining the French Foreign Legion "to forget"). The "problems" involved getting a girl pregnant but not wanting to settle down.The Legions taught him discipline and responsibility and he has since begun a relationship with his daughter, Jessica, although he and her mother remain friends.His life as a mercenary has paid well and he maintains an apartment on the Mujukuu station and he fashions himself very much along the lines of an errant questing knight of old - mixing the skills of war with those of the arts and "proper" etiquette.His passion for the stars and sought to transfer to the 7th Legion when it was incepted but was refused. This led to his repeated attempts to transfer, each was refused and each refusal grew to increasing resentment. He was therefore ready for the change When an IIS recruiter approached him with an offer to join. Leaving the mercenary life behind he has fully commited to serving his nation.While I don't see him as a psion I could picture him as a Psi sink - perhaps one of the reasons he was refused transfer to the 7th. Link to comment Share on other sites More sharing options...
knave Posted September 6, 2008 Author Share Posted September 6, 2008 My working concept is an ex-2nd Legionnaire. A British national he joined the Legions in his early twenties after running aweay from personal problems in the UK (much like joining the French Foreign Legion "to forget"). The "problems" involved getting a girl pregnant but not wanting to settle down.The Legions taught him discipline and responsibility and he has since begun a relationship with his daughter, Jessica, although he and her mother remain friends.His life as a mercenary has paid well and he maintains an apartment on the Mujukuu station and he fashions himself very much along the lines of an errant questing knight of old - mixing the skills of war with those of the arts and "proper" etiquette.His passion for the stars and sought to transfer to the 7th Legion when it was incepted but was refused. This led to his repeated attempts to transfer, each was refused and each refusal grew to increasing resentment. He was therefore ready for the change When an IIS recruiter approached him with an offer to join. Leaving the mercenary life behind he has fully commited to serving his nation.While I don't see him as a psion I could picture him as a Psi sink - perhaps one of the reasons he was refused transfer to the 7th.Sounds good to me ::biggrinMay need to change the name of the game to Avalon Returns or something with all the knights walking about though ::tongue Link to comment Share on other sites More sharing options...
knave Posted September 6, 2008 Author Share Posted September 6, 2008 Just so we don't have any later misunderstandings, Bert - I'm not requiring anyone to play only Psion or Psi sink characters - though both are valid starting options.This game starts in July 2122 - a month before the Venezuelan Phenomenon, and I fully intend to boost all involved in some way during the game. If you want to start as a Psi Sink - please do though. I'm sure I can dream up a way to boost even that ::tongue Link to comment Share on other sites More sharing options...
Asbjørn Posted September 6, 2008 Share Posted September 6, 2008 May need to change the name of the game to Avalon Returns or something with all the knights walking about though ::tongueAs long as we can drop the love triangles...Seriously, though.. With the return to war being fought by a handful of champions in stead of masses of gunfodder, I think the knight self image makes a lot of sense, specially to 00-material soldiers. Link to comment Share on other sites More sharing options...
knave Posted September 6, 2008 Author Share Posted September 6, 2008 As long as we can drop the love triangles...Seriously, though.. With the return to war being fought by a handful of champions in stead of masses of gunfodder, I think the knight self image makes a lot of sense, specially to 00-material soldiers.Maybe so ::ultracool Link to comment Share on other sites More sharing options...
Rorx Posted September 6, 2008 Share Posted September 6, 2008 Thanks for the PM Knave. Sorry about the Resource thing, I hadn't spotted that. Yeah, I don't think they would pay the equivalent of a cheap Hybrid for each member of a unit!Ammo types: Std, armour piercing, frangible, rubber. Were the sort of things I wondered about.I've got my stats on paper and will try to PM you sometime soon. ::biggrin Link to comment Share on other sites More sharing options...
knave Posted September 6, 2008 Author Share Posted September 6, 2008 Thanks for the PM Knave. Sorry about the Resource thing, I hadn't spotted that. Yeah, I don't think they would pay the equivalent of a cheap Hybrid for each member of a unit!Ammo types: Std, armour piercing, frangible, rubber. Were the sort of things I wondered about.I've got my stats on paper and will try to PM you sometime soon. ::biggrinOk. See if you agree with this breakdown (Everyone)Armour piercing: Armour is less effective (it's value is halved), but the bullet tends to cut cleanly through pretty much everything - (damage is 2 dice less)Frangible bullets/Hollow Points etc: disintergrate on impact - especially with harder substances. Armour is more effective (armour*1.5) but the bullet's disintergration makes the wound much worse (add 2 dice of damage)Rubber: Damage is bashing. Link to comment Share on other sites More sharing options...
Rorx Posted September 6, 2008 Share Posted September 6, 2008 Ammo: sounds good to me, cheers Knave. Link to comment Share on other sites More sharing options...
knave Posted September 8, 2008 Author Share Posted September 8, 2008 Ability GroupsHey gang.Ability groups represent areas where your employer can provide you with enhanced training. As operatives who have been newly accepted into the IIS from outside you may have got your training at the outside agency or from the IIS - as training necessary for entry. This may seem a bit silly, but I'm aware that some of you may have calculated your skill and XP totals already and I'm really loathe to say no more than half XP from here or there for that reason.So - for this initial 25XP you can spend it at a rate of 3X current on IIS Ability Group or Previous Allegiance ability group skills.Other skills are at 4X current rating.Fair Warning:Future XP will only get the 3X current rating on IIS ability group. Link to comment Share on other sites More sharing options...
knave Posted September 9, 2008 Author Share Posted September 9, 2008 Hey Gang - I have my first character submission! Yay! ::biggrin The rest of you - get a shifty on, I want to get going before the Eden game ::tongue Just to make my life a bit easier though, could all future submissions follow this basic formatStat: [Final Value] ([starting value] + X Bonus points + Y XP [ability group])For example:Strength: 4 ( 2 + 10 bonus points )...Brawl: 2 ( 0 + 2 bonus points + 3XP [Legion] )etc.That should help everyone ::biggrin Link to comment Share on other sites More sharing options...
Rorx Posted September 11, 2008 Share Posted September 11, 2008 Can't PM stats to you since I mainly use a mobile to post and it imposes a practical limit on the length of my PM's.I've got it as a word doc so I could email it to you or I could post it to a thread. Strangely although the phone limits a post length it doesn't limit it if I do a subsequent Quick edit.So give me an email address or nominate a thread to post it to. Link to comment Share on other sites More sharing options...
knave Posted September 11, 2008 Author Share Posted September 11, 2008 email addy pmed overCan't PM stats to you since I mainly use a mobile to post and it imposes a practical limit on the length of my PM's.I've got it as a word doc so I could email it to you or I could post it to a thread. Strangely although the phone limits a post length it doesn't limit it if I do a subsequent Quick edit.So give me an email address or nominate a thread to post it to. Link to comment Share on other sites More sharing options...
knave Posted October 5, 2008 Author Share Posted October 5, 2008 Psion Character CreationStats = 7/5/3Abilities = 10 Allegiance + 13 General ( allegiance dots can be in previous allegiance skills)Background = 7Freebie = 15Psi = ((stamina + wits + charisma) / 2 ) round upWillpower = 5Must take at least 2 dots spread between Status, Allies or ContactsFree:Cypher = 3Resources = 2Merit: Law Enforcement 6ptsBonus point costs for Devices and Requisition Backgrounds are HALVEDCharacters may freely purchase 1 dot Cyberware from Asia Ascendant with Bonus points.25xp in previous allegiance or IIS ability group to represent inductory training and training prior to recruitment.Experience costs for the Abilities listed in the I.I.S. Field Division Ability Group are reduced to x3 Current rating rather than x4.Field Division Ability GroupAthleticsIntrusion LinguisticsSubterfugeFirearms OR Martial ArtsCommand OR Etiquette OR Interrogation OR Savvy Link to comment Share on other sites More sharing options...
Heritage Posted October 5, 2008 Share Posted October 5, 2008 Cools beans! One last question: Are we using the 3 pt flaw Provisional member from BertJ's sourcebook or no? Link to comment Share on other sites More sharing options...
knave Posted October 5, 2008 Author Share Posted October 5, 2008 Cools beans! One last question: Are we using the 3 pt flaw Provisional member from BertJ's sourcebook or no?Yup ::thumbup1 Link to comment Share on other sites More sharing options...
knave Posted October 6, 2008 Author Share Posted October 6, 2008 Heritage, as you're planning on playing a psion from the get go, it's probably only fair to give you a little insight as to how I run psi use.I came up with this freeform system variant which seems to work reasonably well as long as you don't try to break it down too far.What it does is it treats Modes like any other skill - i.e. Telesthesia 3 is better than Telesthesia 2 but doesn't give you access to any special ability. Specific Psi Powers - e.g. 'A wall of force' or 'Microscopic Vision' become specialities like any other speciality (but more expensive ::tongue ).Ultimately what this means is Psions are able to attempt anything within their Aptitude with a potential for success dependent on their mode score and how much psi they're willing to spend.Hope that makes sense. Link to comment Share on other sites More sharing options...
Heritage Posted October 21, 2008 Share Posted October 21, 2008 Ok, just to clarify, is the 6 pt Merit Law Enforcement free? Link to comment Share on other sites More sharing options...
Rorx Posted October 21, 2008 Share Posted October 21, 2008 Yep! ::biggrin Link to comment Share on other sites More sharing options...
Heritage Posted October 22, 2008 Share Posted October 22, 2008 Yep! ::biggrinSo how does that interact with my 3 pt Provisional member flaw for being a 'pi$$-on'? Does it cancel out the 3 bonus points, requiring to take at leat 6+1 flaws to get any bonus, or do I still get the 3? Link to comment Share on other sites More sharing options...
knave Posted October 23, 2008 Author Share Posted October 23, 2008 So how does that interact with my 3 pt Provisional member flaw for being a 'pi$$-on'? Does it cancel out the 3 bonus points, requiring to take at leat 6+1 flaws to get any bonus, or do I still get the 3? Link to comment Share on other sites More sharing options...
Rorx Posted October 23, 2008 Share Posted October 23, 2008 Nice reply Knave! ::biggrin.Heritage, as both are imposed/freebie Merits/Flaws you don't spend anything for them and you don't gain anything from them, they just appear on the sheet (practically) regardless of what you do. Just spend your normal Bonus pts as though they weren't there is my advice, although as I'm not Knave I could be hideously wrong, in which case I apologise to all concerned in advance! ::biggrin Link to comment Share on other sites More sharing options...
knave Posted October 23, 2008 Author Share Posted October 23, 2008 Nice reply Knave! ::biggrin.Heritage, as both are imposed/freebie Merits/Flaws you don't spend anything for them and you don't gain anything from them, they just appear on the sheet (practically) regardless of what you do. Just spend your normal Bonus pts as though they weren't there is my advice, although as I'm not Knave I could be hideously wrong, in which case I apologise to all concerned in advance! ::biggrin/agree.Sorry I was trying to answer on my mobile and it was so awful I gave up ::tongue Link to comment Share on other sites More sharing options...
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