Maglad

Aberrant RPG - Super(?) Technology. Also, hi!

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Hey there. I'm new to these forums, so I wanted to say my greetings.

I've been running an Aberrant game on saturdays for.. about 3 years now? wow, time flies.

Anyway, a player just this evening asked me about the rules for making super tech gadgets and.. I realized I cant find them anywhere.

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I vaguely remember (have never really used those rules) that you need to copy a pre existing power, and that there is time involved to develop your gadget, but beyond that, nothing.

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The problem is, I cant find the rules for technology anywhere. Could someone point me towards which book I should be checking, again? I've checked the core and the players guide, but no luck. Probably skipped them somehow since the index is ...less than useful

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They're in the player's guide Page 143

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Welcome to the site, quite refreshing really to hear that someone's still playing aberrant.

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As far as the location of the gear rules: what Justin said. As for you, Maglad: welcome to the boards! :)

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Maglad, welcome to the site! If you don't like the book rules, there are other systems that have been tried on the boards:

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CN's Rules (compiled by cooperation by the then-active players)

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Dave's Rules

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Maybe you'll like one of those better than the books. If you devise another system, let us take a peek at it! We always like input. :)

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