jameson (ST) Posted July 12, 2011 Author Share Posted July 12, 2011 Because of the low amount of supers activity prior to the Silver Storm AEGIS does not actually have its own facility as of yet. They've been putting a rush on getting Blake Island UltraMax Prison up and running before worrying about getting a fully staffed facility built and manned. As such AEGIS continues to work out of the Seattle City Hall where it has a handfull of rooms on the 3rd floor. Link to comment Share on other sites More sharing options...
Joani Posted July 12, 2011 Share Posted July 12, 2011 Thanks alot! Link to comment Share on other sites More sharing options...
jameson (ST) Posted July 12, 2011 Author Share Posted July 12, 2011 Just an FYI: I'm not sure when the next live session will be able to happen, summer is usually quite busy for me. I also haven't really had much creative time so I don't have anything at the moment to run anyways. Link to comment Share on other sites More sharing options...
Dawn OOC Posted August 14, 2011 Share Posted August 14, 2011 Since summer is almost done, Jim, do we know what the ETA of the next live session is going to be? And what the status of the game is in general? Link to comment Share on other sites More sharing options...
jameson (ST) Posted August 14, 2011 Author Share Posted August 14, 2011 Summer is almost done? Really? Summer doesn't end for me until October usually. I couldn't say right now when I will have the time or inclination for another session, sorry. As for the status of the game in general that is up to all of you. I had set it up for this to be open enogh for a "open world" type game but nobody seemed interested in that and i got busy myself and lost interest when it became clear that you all were not interested in it as such. I'm willing to continue running live games in chat but those will go according to my schedule and I cannot say when they will resume. Link to comment Share on other sites More sharing options...
jameson (ST) Posted September 6, 2011 Author Share Posted September 6, 2011 Good News and Bad News The Good: Summer is winding down. My weekends are still busy, and likely will continue to be for a little while yet, but there are less cookouts, and trips, and the like so I can begin to think about this game again and plan for some more sessions, if people are still around to play. Also, Green Ronin finally released chapter 3 of Emerald City Knights, and, more importantly, an overview of the entire series for GM use so that we know where this thing is headed and can try to run it accordingly with our players. The Bad: Seeing where the ECK adventure series is going makes me not want to run it. While I'm sure the quality of the story is there its scope is such that I don't feel I could run it via a chat based series of games where players come and go from session to session based on their availability. Maybe with a group of dedicated people who could make every session and run via something voice based it could work, but based on the first few sessions we did I don't feel like I could so it via text chat. A a PbP sure, but that's not what this game is, or ever will be. As such we'll be ditching that story going forward, if people want to bail because of that so be it, but I won't run something I can't do right or enjoy. What does this all mean? Hopefully I will be able to cobble together something new in the next few weeks and maybe be able to run a new session in early October (two of the 3 remaining weekends this month are booked already). I will do my best to try and build on prior sessions as much as I am able, to provide some sense of a growing/evolving story, but there is at this time no larger "metaplot" at work for the foreseeable future. As I indicated way back in April when this got started it will be highly episodic, and play more like a superhero cartoon TV show in structure and tone. Sessions will likely play out in a similar 3-4 act structure as they have previously, and it is my hope that people will enjoy it for what it is. As always if you want to go into more in depth role play than we can squeeze into a chat session game the forum is open for that, but entirely optional. Now ... That said, I'd like to know who all is still around an interested in this endeavor. Please drop a shout in here to let me know if you are still game for this. If you have questions or comments now is also the time to speak up. Link to comment Share on other sites More sharing options...
Joani Posted September 6, 2011 Share Posted September 6, 2011 Oh - I'm still here and A-OK to go on in any way you envision. The live sessions have been a blast so far and I'd really love to continue! Link to comment Share on other sites More sharing options...
z-Blitz Posted September 6, 2011 Share Posted September 6, 2011 I'm game to go forward as well. I'd like to see more action in the open world, too. I know that relies on us, as players, but it'd be fun. Link to comment Share on other sites More sharing options...
Mel Grimson Posted September 6, 2011 Share Posted September 6, 2011 Game too. Link to comment Share on other sites More sharing options...
Sean Cassidy Posted September 7, 2011 Share Posted September 7, 2011 I'm still interested. Sorry I haven't written back yet in the fic. Link to comment Share on other sites More sharing options...
jameson (ST) Posted September 19, 2011 Author Share Posted September 19, 2011 Well, four is less than I had hoped, but such is life, maybe more will return once a game session is actually in the works. Speaking of which I had an informal poll I wanted to run by you guys. How do you feel about "call-backs" and return villains? It's a comics staple but I don't want to overdo it if you guys aren't fond of it in play. Link to comment Share on other sites More sharing options...
Maia Posted September 19, 2011 Share Posted September 19, 2011 Still interested, though whether I can make the games is still an issue Link to comment Share on other sites More sharing options...
jameson (ST) Posted September 19, 2011 Author Share Posted September 19, 2011 Who is this? Link to comment Share on other sites More sharing options...
Maia Posted September 19, 2011 Share Posted September 19, 2011 Long/Justin Link to comment Share on other sites More sharing options...
Joani Posted September 24, 2011 Share Posted September 24, 2011 How do you feel about "call-backs" and return villains? It's a comics staple but I don't want to overdo it if you guys aren't fond of it in play. I'm not entirely sure what this actually means but regardless I completely trust your ability to create interesting and challenging stories and if it requires "call-backs" I'm absolutely ok with it. When I signed up for this I had no expectations beyond having a good time and so far you've delivered - do as you please says I. Link to comment Share on other sites More sharing options...
Mel Grimson Posted September 24, 2011 Share Posted September 24, 2011 It's fine, as long as the story is good. Link to comment Share on other sites More sharing options...
Dawn OOC Posted September 24, 2011 Share Posted September 24, 2011 How do you feel about "call-backs" and return villains? It's a comics staple but I don't want to overdo it if you guys aren't fond of it in play. Honestly, I hate call-backs and so on, but that's because they're over-used. If you use them intelligently and responsibly, I'll be alright with it. Link to comment Share on other sites More sharing options...
jameson (ST) Posted September 24, 2011 Author Share Posted September 24, 2011 Well, as an example, Death Magnetic showed up during the first session, and then again in the last one before the summer. I don't anticipate significant instances but its a genre convention that dovetails directly into having nemesis and archenemies, which is why I was asking. Link to comment Share on other sites More sharing options...
Dawn OOC Posted September 24, 2011 Share Posted September 24, 2011 That didn't feel overused to me. I mostly get annoyed when the villian is *clearly* killed or otherwise stopped and they still show up again later. Link to comment Share on other sites More sharing options...
jameson (ST) Posted September 24, 2011 Author Share Posted September 24, 2011 Ah, OK, I understand Dawn, and I can promise that should the heroes kill an enemy (through whatever course of events that may be) any callback from that villain will have to have a very good story behind it. On the other hand, most of the stormers have been apprehended and sent to the prison in Emerald Bay, with the exception of Anvil. Any callbacks would need a prison break at the very least to facilitate. It will never come down to a point of: "Hey didn't we kick your ass last week?" "Yeah, but I got out cause comic book prisons have more holes than Swiss cheese." Link to comment Share on other sites More sharing options...
Sean Cassidy Posted September 25, 2011 Share Posted September 25, 2011 Fully agree with you Jim and Dawn - call-backs are perfectly acceptable if used with restraint and good taste. I don't even mind if a supposedly 'dead' villain shows up rarely, due to the machinations of other villains. Link to comment Share on other sites More sharing options...
jameson (ST) Posted September 25, 2011 Author Share Posted September 25, 2011 I can basically promise that Anvil will be back, he was just too fun to play to not bring him back. I'll do my best to make it a good one though. Link to comment Share on other sites More sharing options...
Joani Posted September 25, 2011 Share Posted September 25, 2011 I'm looking forward to it and just like I mentioned earlier, I trust you to don't 'overuse' this and keep it reasonable. Link to comment Share on other sites More sharing options...
Matt Posted September 28, 2011 Share Posted September 28, 2011 I'm still up for the game, even if it takes me 3 weeks to respond. Link to comment Share on other sites More sharing options...
jameson (ST) Posted September 28, 2011 Author Share Posted September 28, 2011 That won't work well for chat since most sessions only last about 4 hours No worries on the delay to reply, I got enough replies to know that people are still interested. Had I gotten nothing but crickets that would have been different Link to comment Share on other sites More sharing options...
Matt Posted September 28, 2011 Share Posted September 28, 2011 Guess I just rolled a really, really bad initiative. Luckily everyone else went ahead. Link to comment Share on other sites More sharing options...
Joani Posted September 29, 2011 Share Posted September 29, 2011 Just in case you are planning sessions in October - I got time on the Sunday the 2nd, Sunday the 16th, Saturday the 22nd and Sunday the 23rd. All other days I'm working/don't have time. This is just a fyi. Link to comment Share on other sites More sharing options...
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