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Big Eyes, Small Mouth (BESM): In the Shadows of the City - house rules


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6,6 always hits and does double damage for PC's

6,6 is auto hit for anything attacking

6,6 auto defense for anything defending

1,1 always misses for attacks

1,1 always fails for power activation

1,1 always hit when rolled for defense

Defender always wins

reduced to negative HP

characters with regeneration regenerate all negative HP in one turn, regardless of how deep they go, so long as they do not die.

The use of a healing power on somone in negative heal will always bring them up to at least 0 hp, regardless of how deep into the negatives they are.

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