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Aberrant: Mutant High - Character - Warren 'Revenant' Verona


Warren Verona

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Birth Name: Warren Verona

Mutant Name: Revenant

Identity: Secret

Nick Names: None (that are spoken to his face)

Aliases: Warren Covelli

Occupation: Revenant is unemployed; he spends all his time wandering from place to place.

Legal Status: Warren has a criminal record for several counts of assault and vagrancy.

Marital Status: Single

Known Relatives: None known.

Group Affiliation: none

Concept: Loner Anti-Hero

Nature: Survivor

Origin: Warren was born an aberrant, his powers developed suddenly one night when his mother kissed him goodnight and he drained away her life force.

Age: 17

Gender: Male

Ethnic Background: Warren favors his Mediterranean heritage (Italian possibly, with some Greek or Spanish)

Nationality: American

Height: 5’11”

Weight: 185lbs

Eye Color: Brown

Hair Color: Black

Handedness: Left

Distinguishing Marks: Warren has several scars on his body in no discernible order save for several running down the base of his spine. He has a faded barcode tattooed along the width of his right wrist.

General Appearance: A handsome young man with shoulder length hair just long enough to put in a small pony to keep it out of his eyes. Chiselled and rugged looking he possesses a stare and a stance that announce him as a ‘bad boy’ that every mother would urge their daughter to stay away from, but of course they’d never listen.

His superhuman fortitude grants him a nearly perfect muscle tone, while keeping his strength levels well within the human norm, if just above average. Years of running through New York City alleyways jumping and dodging debris have made him incredibly agile and dexterous to a point far beyond the human norm.

Known Powers: Revenant can, with a touch, duplicate the powers of other known aberrant or super humans. The process by which this possible is unknown and it’s speculated that he’s wanted by several agencies wanting to test this phenomenon.

Of special note, he can ‘charge’ the potential energy contained within an object and transform it into kinetic energy upon touching it. Providing he remains in contact with the object Warren may keep the charged energy stable, and even dissipate the effect harmlessly. Once an object is released from his grasp however, the energy becomes incredibly unstable resulting in a violent explosion.

It is rumored that he is capable of ‘charging’ living beings as well as objects.

Strength Level: Warren’s strength appears to be above average, but well within normal human capabilities.

Abilities/Special Skills: Warren has lived on the streets for quite some time. As a result he seems very skilled in stealth and intrusion methods, learning to quietly steal a meal when and wherever he can. Given his rough street life Revenant is a fierce brawler.

Personality: Warren always seems either angry about something or too much of a big shot to care. He honestly believes himself to be far more wizened than most others his age, thinking simply that his life experiences make him a “veteran” and therefore an expert on a good majority of subjects. He might actually right, as the boy gone through quite a bit in his life. He doesn’t stay in one place for to long and this has unfortunately made him very unlikely to form any type of lasting bonds or friendships with those he meets. In fact, he seeks to separate himself at every opportunity to prevent anyone from getting close, using harmful insults, vulgar wit, or at times, violence. He thinks that if people hate him, they’ll have no interest in him, this makes it easier on both parties when Warren finally leaves to move on to a new destination. Truth is, Warren is tired of being lonely, and he has never had a true friend, a family, or anyplace to really call “home” for more than a month or so. The paradox of Warren’s personality is that he has now ingrained his desire to force people from him and handle all his problems on his own that he cannot allow people to get close to him with out lashing out at them out of fear for this new rush of emotion. Such confrontations usually end up with the person feeling rejected or trampled on, placing Warren back at square one; alone and forced to move on.

Interests: Warren is a fitness buff and really enjoys running, weight lifting and swimming. A very intelligent man, Warren can often be seen with a book, he has found that reading helps pass the time while on a long trip. Although single, Warren is quite the woman watcher, often admiring attractive women. This is rare however since his personality quickly causes him to enrage himself with fits of self-loathing feeling that he is doomed to be single since he can never be close to someone.

Birth Name: Warren Covelli

Alias: Revenant

Nature: Survivor

Concept: Loner Anti-Hero

Allegiance: No one

Physical: Strength 3, Dexterity (Agile) 7, Stamina (Resilient) 4

Mega-Physical: Dexterity 2, Stamina 1

Enhancements: Dexterity (Accuracy, Perfect Balance, Rapid Strike), Stamina (Resiliency)

Athletics 3, Brawl 4, Drive , Endurance 3, Firearms , Gunnery , Heavy Weapons , Legerdemain 4, Martial Arts , Melee , Might , Pilot , *Resistance 3, Ride , Stealth 3, Throwing 3

Mental: Perception 3, Intelligence 3, Wits 3

Mega-Mental: None

Enhancements: None

Academics 4, Artillery , Arts , Awareness 3, Biz , Bureaucracy , Computer , Demolitions , Engineering , Gambling , Intrusion (Lock Picking) 4, Investigation , Linguistics , Medicine , Meditation , Navigation , Rapport , Science , Survival 1, Tactics

Social: Charisma 3, Manipulation 3, Appearance 3

Mega-Social: None

Enhancements: None

Animal Training , Carousing , Command 1, Disguise , Diplomacy , Etiquette , Hypnosis , Instruction 1, Interrogation , Intimidation 3, Perform , Seduction , Streetwise 2, Style , Subterfuge

Merits: None

Flaws: Nightmares

Backgrounds: Cipher 5, Genome 2 (10 Energy/turn), Uniform (Anti-Scan Weave 3, Armor 3, Unassuming 1)

,,

Mutant Powers

Soul Steal - 2

(Power Imprint, Level 3)

Strengths: None

Weaknesses: None

Extras: None

Effect: Warren may steal a targets powers and abilities. When he does this he becomes a dark reflection of the individual.

Life Leech - 1

(Siphon Life Force, Level 2)

Strengths: None

Weaknesses: None

Extras: None

Effect: With a touch Revenant siphons the life force out of individuals and transfers that energy to himself, healing his wounds and restoring his strength.

Kinetic Charge - 2

(Energy Conversion, Level 2)

Strengths: Reduced Energy Cost (extra added w/out increasing power level)

Weaknesses: Requires Touch/Grapple (-2), Requires Ammo (-1)

Extras: Charge, Reduced Energy Cost

Effect: Warren can ‘charge’ the potential energy contained within an object and transform it into kinetic energy upon touching it. Providing he remains in contact with the object Warren may keep the charged energy stable, and even dissipate the effect harmlessly. Once an object is released from his grasp however, the energy becomes incredibly unstable resulting in a violent explosion.

This power functions like the ‘claws’ power, adding it’s rating to any object he throws or touches. This does not include melee combat (the contact against the target is not long enough to establish an unstable charge), although he may apply the effects of this power after he has started a grapple, or is grappled by another.

This damage is energy based.

Extra – Charge (For every energy point spent the power of the object thrown increases by [2]+1d10. The mutant may deliver this extra through touch, but it cannot be delivered through casual strikes. Although reduced energy cost may lower the cost of the power itself, the energy cost for charging an object cannot be reduced. The character must always spend one energy point per [2]+1d10 damage increase.)

Undead Fortitude - +4 Maimed

(Body Modification, Level 1)

Strengths: None

Weaknesses: None

Extras:

Effect: Warren is no stranger to punishment, he gains +4 maimed health levels.

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Power Max

Summon Whisper: Years spent duplicating the power of the mutants he's come in contact with allows Warren to dive deep into his memory and instantly recall any of their powers. Although this effect is short lived, Warren generally puts it's effects to great use.

Willpower: 6

Focus: 3

Energy Pool: 22

Taint: None

Aberrations: None

Social Penalty: None

Health Levels:

Bruised 0 O

Hurt 0 O

Injured 0 O

Wounded -1 OO

Maimed -2 O OOOOO

Crippled -3 O

Incapacitated O

Death O

Soak

Stamina: 4B/2L

Mega-Stamina: 2B/2L

Base Total: 6B/4L (Just Stamina & Mega-Stamina)

Initiative: 10

Movement

Walk: 7m

Run: 19m

Sprint: 41m

Flight: -

Point History

Experience Points (current/total): 2/108

Bonus Points: Abilities 4 (8), Willpower 3 (6), Specialty (1)

Power Points: 4 Mega-Attributes (12), Quantum Conversion 1 (3), Quantum Imprint 1 (5), Quantum Vampire 1 (3), 6 Attributes (2), 9 Abilities (3), Body Modification: Health Levels (2)

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