gcsmithdahl Posted November 8, 2017 Share Posted November 8, 2017 So I'm kinda new here but, I decided to make a character called Newton who can control and amplify and us Newton's first law. Later my character will discover he can control the other two as well. I am having a hard time figuring out what powers and mega attributes to use. Have fun! Link to comment Share on other sites More sharing options...
Justin OOC Posted November 8, 2017 Share Posted November 8, 2017 Momentum control, eventually gravity control. mega wits, mega int, mega dex maybe mega manipulation if you're concerned simply with boosting the power's effectiveness. Link to comment Share on other sites More sharing options...
Dave ST Posted November 11, 2017 Share Posted November 11, 2017 "An object will remain at rest or in uniform motion in a straight line unless acted upon by an external force." I'm not gonna get into a science lesson here, but the fist law is pretty simple: Unstoppable Force (uniform motion in a straight line) Immovable Object (unless acted upon by an external force) Both of those enhancements are perfect for a character to have. Also, as Justin said: Momentum Control is a great power as the First Law deals with inertia, as would Immobilize. Gravity Control is essentially Newton's Second Law as you are now creating a push or pull by which to effect other objects in the universe. The Second Law is where you could really get into movement powers as that is where a lot of the frictional forces are covered. Gravity Control could be a big part of the Third Law, with the pushing and the pulling but honestly it's a catch all because it helps to explain what's going on in the First and Second Law. Link to comment Share on other sites More sharing options...
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