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Dave ST last won the day on October 29 2019

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  1. "A wise questions, indeed," the raven haired woman held held Maya close as their hips swayed to the melody and their designer heeled feet went through the motions of a dance Maya didn't even know... yet here, in this place, in this moment, she did. "So few people today ever ask for the 'why' behind an offer of power and prestige." She whispered softly in Maya's ear as her cheek shamelessly brushed her partner's with the familiarity and closeness of a past lover or lover-to-be. "I've already told you my dear: I know you are meant for something more." Ravenna released Maya and she spun away from the Spaniard. The world spun and dizziness took hold like Maya was caught in some David Bowie induced delirium straight out of Jim Henson's imagination. And she was back in her apartment. With a half twist of spent momentum, her bland dress twisted and hugged her legs for a moment before resting against her legs, ticking her and reminding her that wasn't completely crazy yet, that she had been in motion just a moment prior. Her eyes darted about, searcher feverishly for more signs of weirdness. Everything was exactly the way she'd left it, even Sully offered her a lazy glare that questioned her sanity in his own cat-like way. Thankfully, everything seemed back to normal. "Belief." Ravenna's stated as her heels clacked on the tiles of the kitchen floor. Maya cursed inwardly again the building's security. "That's always tricky part. You see, for someone like yourself I know it's less of a questions of who so much as what to believe these days, hm?" As she moved towards Maya the sleek sheen of her latex pants betrayed on a single reflection of her movement. She was poetry in motion, only to be observed at its point of origin. "This insanity, Maya, love, is just beginning for you. Just try to remember: you're not as crazy as you think." She wasn't slowing down in her approach towards Maya. Like a stalker in an alleyway or an attacker, she seemed to move with predatory intent. Maya tensed and poised herself for... well, she didn't even know, but it seemed certain like the strangeness of the evening had taken a turn for the dire. She covered her eyes at the moment Mrs. D'Sombra should have collided with her, yet her guest simple exploded into black dust and poofed away in streams of black only to fade away. Sully's hiss and loud growl snapped her eye open, offering her a moment to realize that she was lying on her couch, thick coat and evening dress still on from the party...
  2. The following afternoon... The bell above the door jingled as the Scions of Salem arrived at The Drip. The place was rather busy, facing its usual after school rush when all the kids from the high school would gather to begin their homework and meet up for gossip and coffee. Darcy was a hurricane of movement set about to twist and step through the throng of customers and by the virtue of not spilling a single drop on her tray validated her as a worthy mortal ally to help stop the titans. Okay, that wasn't very prestigious in eyes of the gods, but for high school kids, it was pretty damn cool. The shop was far from quiet. In fact it was as uproarious as a high school cafeteria with patrons being everywhere from the tables to the counters that lined the walls allowing them a look out the storefront's windows to the booths that lined the far wall that awarded no view except the alleyway. The second floor loft offered things like a billiard and ping pong tables as well as more booths for sitting. The first floor stage, for open mic night, that rest directly below the second floor balcony was about the only place that didn't seem to have a customer standing or sitting near it. Darcy stopped Fisher not long after he entered. "I think your friend is already here," she nodded towards a far corner booth. There sat a dark haired, lovely young woman who have to be at least nineteen or twenty. She was sipping coffee and reading the local paper by the looks of it. No one was shocked to find that she was pretty, possessed of perfect cheekbones and just the right amount of every subtle little thing that made her appear just a bit more than human. Like all Scions she was at the peak of the human form, born of gods and obviously a specimen set apart from the mortal herd. "She got here about twenty minutes ago. Coffee, black, and she's just been reading the paper. Dane was here, but, he left as she arrived. I text him to see if he was okay, and he said he was, but," she shook her head and offered and empathic frown. "I don't think he is, y'know?"
  3. The MCG crew does some virtual gaming, and we prep for more with Gen Con Online coming soon! We roll out over 140 awesome Ninth World creatures and characters for your gaming table. And following a week off we have loads of inspiration and recommendations for you. The post Cypher Chronicles, vol. 24-2020 appeared first on Monte Cook Games.
  4. "Tanks," Maurice offered the caramel toned beauty. "Is no'much, but I don'need a 'ole lot. Won'go sayin' any o'ya will 'ave an easy time o'tings. D'lives of Scions is nevah an easy one, no. Ow'evah you have d'powah to do so much. To help so many. Try an rememba dat it's not d'gods dat protect d'World, is you, yeh?" His hands fiddled around a bit more as the sliding of stone and jewel could be heard until finally he stopped and his single brow raised inquisitively. "D'art of Spearfinger could prove a powerful weapon in y'fight against d'people looking to'arm Salem. But," he lifted it up to show the group. It was solid again, like he had fastened every piece back together like a puzzle and the seams where the stone had shattered repaired themselves as he did so. Now, the thing was the size of a typical human heart, the fatty tissue was hardened stone encasing the giant gem, but the brilliant shine and ruby light of it was gone. The stone was nothing more than a heart shaped gemstone with it's red hue so dark it was almost black. He pointed to a place near the heart's center, a shard like slot like a lock awaiting a key. "D'er is a piece missing."
  5. "Broken family!?" Maurice leaned away from Fisher's words like he was dodging them. "Boy! Y'need to meet a Spartan or two, dey will set y'straight on what family is. You tink it's in the blood? You think mom or dad are what make a family? Pfft." He waved a chuck of the ruby about as he expressed his words with a few and gestures. "Look about y'boy. People willing t'live for you. T'die for you! D'ere when you need dem, even d'ere when you don't. D'as family. You need one? You want one? Den look around you, d'been with you d'ole time. An ah don' need to tell any of you... family will always be a pain in d'ass." "Out of couriosity, when was d'ey last time you talked with her?" The massive man went back to looking at his work, fiddling more with the shards like a modern Rubix Cube. Death not a concept, little man. Death simply is. It is a natural 'ting. You tink nothing would die if y'mother was no longer around? D'gods, they simply are users of powers far greater d'en d'emselves. In dis case, d'titans." "We can talk to our parents?" Asked Austin. "Of course, boy!" Maurice chuckled a bit. "D'ey gods. Gods can always 'ere d'prayers of d'ose who invoke d'eir name. Now," his head bobbed down in a bit to accent the shrug he was using to punctuate his statement. "D'ey can't interfere wit d'lives of mortals, or, d'ey not supposed to, anyway, but d'ey always 'ere you. Always. It's d'eir answers that you have to look out for, because you can't always hear t'em." Like, what?" Nadya shrugged, shaking her head. "Signs and portents and stuff like d'at? Er, that. Dang it, now I'm doing it." Maurice chuckled again. "Exactly. Wolf is a good example. One of your parents decided to save the child of d'guardian over finding d'ose responsible for going aftah d'guardian to begin with. D'ey knew you would be bettah off doing t'good deed ovah doing d'necessary deed. D'ey care about you. In d'eir own way. Trust Maurice."
  6. "Ah, vengeance then? Good," the Greek cyclops, Maurice, offered a stern nod of his head. "Nevah should it be far from y'art, but never should it out weigh justice, mm? Speaking of vengeance, how fares d'daughter of Vidar?" His single eyebrow arched at an angle as he glared, singularly, at Rachel. "Eard y'pater came down for a visit, yeh?" "You...?" Rachel's wicked glare centered on the large cyclops whose thick fingers seemed impossibly dexterous the the small shards of the ruby heart. Her voice seemed laced with her usual harshness of being irritated with the supernatural and their shenanigans. She folded her arms and shifted her weight to one hip. "Look, if you already know all about us, why are you asking? Don't get me wrong, we are all greatly appreciative of you helping us out, but we, I mostly, have a very short tolerance for games." "Fair," Maurice smiled. Her tone didn't seem to rattle of shake his on going jovial mood. "D'answer, is simple: hospitality. You are young, you will make a lot of mistakes, dis'true, is no way around. You have Archie, 'owevah. Everything he does is to help you learn d'leetle lessons along d'way. From the places you go, d'people you meet, from me to to d'witch lady, all of us be teaching you something. Whether you notice or not, well, das not for me to say. Hospitality is very important in our world. No matter how powerful or weak you may feel you or we are, you must always remain hospitable. It keeps things... civil. Separates us from d'titans and der'spawn, yeh?" "Many tings could be seen as a slight by many o'd'gods and their servants. You must becareful how you deal with and treat those around you. Nevah confuse your lineage as privilege. You are mortal. Your blood weak. They are gods and they will never treat you like anything but a mortal until a god yourself you become. They do not love you. Dey are gods and incapable of love." "What about Aphrodite," Nadya asked. "She's the goddess of love." Maurice laughed. It was a cheerful bellow like Nadya had told a joke more than he was mocking her facts on the gods and godhood. "Is she now?" He chucked as his amusement slowed. "Love is not a purview of d'gods. Nor is good, or evil, or hate... all'dem are ours. Humanity made them, only mortals can feel them, and gods are simply personifications of feelings and concepts that they themselves will never know. For the sake of her maybe hearing me... I'll spare y'what Aphrodite is really known for," he cocked his eye brow again, appraising the entire group this time. "Probably too young to know anyway."
  7. WOW! What a weekend! And it started with our Legendlore Kickstarter funding on Friday! Now we’re moving into Stretch Goals – so please, if you haven’t already, check it out! The link is below in the Kickstarter section! And and, to get you started, here’s a review of the free PDF of the complete text for the book linked on the KS site: https://thetabletopalmanac.wordpress.com/2020/06/15/rpg-reviews-legendlore-manuscript-preview/ Of course, this leaves the rest of the weekend, which just happened to consist of the first-ever Onyx Path Virtual Gaming Convention! What a fun time! We really didn’t know how folks would respond, but now that the three days of panels and gaming are done, I can say that our community was in turns hilarious, supportive, giving, excited, and energized. And that energy really flowed right back into all the events and energized all of us! I mean, we’re still tired as all get out – who’d have thought that a con I could attend from my own house would do that? – but pretty sure we’re all still feeling the love, too. Just to pull the giving part out for a second, we are absolutely thrilled that our charity goals were blasted through sometime mid-con, and we’ll be donating over a thousand dollars to each of our excellent causes: The Bodhana Group, and the Thurgood Marshall College Fund! Now, back to the whooped by the con part, we are and I am, so today I’m just going to pull out some impressions of the events from a bunch of us who normally would have had our Monday Meeting today – we rescheduled it for later this week. SCENES FROM A VIRTUAL CON: Matthew: The Onyx Path Virtual Gaming Convention was the first con I helped organise, and while it had its share of stresses in the setup, it came to excellent fruition due to the fantastic teamwork of everyone working hard behind the scenes and amazing engagement from viewers, panelists, players, and those who donated to our charities and took advantage of our sales on onyxpathcon.com RichT: I started us off on Friday night with the Opening Keynote speech, and then just sort of chatted with Matt McElroy, Dixie Cochran, Eddy Webb, and Matthew Dawkins about what was coming with the con. For me, I then rolled into my first game, I played one per day, which was the first Actual Play of Exalted Essence. It really did run both fast and smoothly, and all of the various Exalted types we were playing had their times to shine. I was able to put a different, more easy-going, pie-eating, spin on my bear-totemed Lunar who still wound up grappling with the big bad and bear-hugging them in place for Danielle’s Solar to practically one-shot the sucker! Ian: Convention was great, despite a few hiccups. I was on two streams early on: one Friday evening and one Saturday morning, and then the rest of the con was “free.” Travis and the GG crew were all-stars. Travis couldn’t get Nightbot working for a bit so I took over the random prize drawing for a few streams. I was often juggling two different streams in different monitors to help keep dialogue going in chat. Kudos to everyone, especially those of you who worked multiple panels and games in a single day. RichT: In fact, the panel Ian refers to on Saturday morning was the “What’s Up With Onyx Path?” panel that started off the day at 9am. This is a panel where a bunch of developers and I talk about upcoming projects for their lines, and answer questions. Eddy and I started doing them about a decade ago when it was “What’s Up With White Wolf?”, but changed the name for obvious reasons after Onyx Path appeared. During that panel, a couple of things came up: Matthew teased that we might very well do They Came From (the Old West!, or something more flavorful that fits the genre) as the third They Came From game, and Ian talked about Trinity Continuum: Aeon Mission Statements, a book all about the organizations in the setting that aren’t the Psi-Orders. We also noticed that some folks in the chat were new to Onyx Path and what we create, so that was unexpected but welcome news! Then, I played my second game of the con, which was a sneak preview of Scion: Demigod! Neall took us through a voyage to the Grecian Afterlife, using the Ready Made Characters from Heroes of the World and I got to play a stern Horace Farrow ala Sam Elliott, while Steffie cut up many, many things with Yukiko’s Grass-Cutter Sword. Then, another panel on Community Content and why it rocks wrapped up my Saturday. Matthew: I didn’t encounter one instance of bad behaviour in chat or anything dubious discussed on screen in games or on panels, and I attended most that I could as a viewer, if I wasn’t an active participant. Viewership of panels and games peaked at around 250 to 300 people at one time for a couple of the shows, and bottomed out at around 50 people. Those are good figures. Our subscriptions and follows on Twitch rocketed, with many subscriptions being gifted by viewers and even more just being purchased or acquired via Amazon Prime. My own highlight is impossible to choose between the games and panels I ran or appeared on, though the “Create Your Best Character” panel, which I suspected would be a sleeper, turned into an excellent talk on not playing harmful stereotypes and break out of dangerous tropes. Eddy: The convention was great for me. My scheduling was a little odd, and I ran into one minor technical issue, but otherwise it went smoothly and it seemed like people in the chat were excited and appreciative. I felt like we got to dig into topics we aren’t able to do in normal convention settings, and attendance was definitely higher than usual for panels at other shows. I also heard that people had a good time watching the games or playing in ad-hoc games all weekend. I know there were some problems on the back-end of getting this all together, but I don’t think any of our attendees noticed anything but a nice, polished experience. RichT: Sunday started out just like Saturday, with the second “What’s Up With Onyx Path?” panel, although with a different set of developers. The big news was when Eddy ratted out that he was working on Squeaks in the Dark, the mice/rats supplement for Realms of Pugmire! I then had my second panel on Sunday, the “Art of Onyx Path” one, where Mirthful Mike Chaney joined three of our freelance artists and I in discussing just how illustrators work for us: how they submit their work, how they are contacted, how art notes work, how artists work, and what sort of music do we listen to while doing illustrations. Lots of great questions from the audience, and a wide range of experience within the panel, made it really interesting. RichT: Then my Sunday game was the first public playtest of They Came From Beyond the Grave! run by Matthew, and featuring Dixie’s Rose Thorne, a driven vampire hunter with attitude, and 70s hair. She teamed up with B. Dave Walters’ smoooth street investigator to blast the ever-lovin’ hell out of evil cultists, while Ian Mueller’s exorcist (sorta) shot the big bad between the eyes with Rose’s derringer, and my slightly odd professor tried to save as much weird-science lab equipment as he could. Science! We left the haunted house as the superimposed fire effect began to devour it, fortunately for all involved (except the dead 70s prog-rock star sacrificed by the cultists). I immediately had to log into my last event, but what a special event it was! Added late in the proceedings as we had to work within a lot of people’s schedules, I was thrilled to sit down with a bunch of my old co-workers at the original White Wolf in a “Memories of WW” panel with Bill Bridges, Rich Dansky, Ethan Skemp, Mike Tinney, and my old go-to designer for graphics, Matt Milberger. Much reminiscing occurred, interposed with questions from the chat, that pretty much focused on our time from the early 90s to the early 2000s, although we did chat a bit about the late, lamented WoD MMO, as most of us worked on that in one capacity or another. Mike talked about how he cozened us an arcade version of Dark Stalkers for our little lunchroom, and we had fond memories of the WW Blood Bowl League. (My Children of the Khorne chaos team won the cup two seasons in a row, just sayin’). And although I didn’t want it to end, it did, and my time at the first-ever Onyx Path Virtual Gaming Convention was over. Which was actually pretty good because my brain was on autopilot at that point. Ian: Everyone on both sides of the screen seemed to have a great time, and the only real complaints I heard were that there were too many good things happening at once and people had to make a choice on which stream to watch. Matthew: While many games had a tendency to overrun, I’d say they each ran to optimal length and didn’t cause too much disruption farther up the schedule. RichT: Which are all good things to happen, actually, with your first online convention, so we’re going to review all the metrics we can gather ourselves and from the super folks at Gehenna Gaming, and see what we can learn from all that. Will we do another one? We just don’t know yet, but whether we do or not, this one sure did what we wanted to do – folks who attended had a whole lot of fun! If you missed out and want to watch the games and panels, they are currently on the Onyx Path and Gehenna Gaming Twitch channels for subscribers, but will soon migrate over to the Onyx Path YouTube page for all to watch! So, from all of us to all of you, whether you attended or didn’t, thanks for making it a real joy to walk with you exploring: Many Worlds, One Path! Blurbs! Kickstarter! The Legendlore Kickstarter funded right before we started the Virtual Con last week! A really great way to start things off! Now we’re building towards Stretch Goals: the GM’s Screen, and starting the Legendlore Companion book PDF! https://www.kickstarter.com/projects/339646881/legendlore-rpg-setting-for-5th-edition-fantasy-roleplaying-0 Grab your friends and escape to another world! You’ve found an enchanted portal — a transition point — between worlds. The portal, called a Crossing, takes you to a world you thought only existed in novels and films: a magical land where dragons roam the skies, orcs and hobgoblins terrorize weary travelers, and unicorns prance through the forest. It is a world where humans join other peoples such as elves, trolls, dwarves, changelings, and the dreaded creatures who steal the night. It is a world of fantasy — of imagination. It is the Realm. It is Legendlore. Onyx Path Media! This week: the most exciting episode of the Onyx Pathcast ever, recorded live at the Onyx Path Virtual Gaming Convention! As always, this Friday’s Onyx Pathcast will be on Podbean or your favorite podcast venue! https://onyxpathcast.podbean.com/ Hi all! We’ll be back next week with our usual promotion of all the excellent games on our Twitch and YouTube channels, but for now, we encourage you to do what it seems a lot of people are doing right now, and hop over to our Twitch: twitch.tv/theonyxpath While the convention has ended, but subscribing to our Twitch channel (which you can do for free if you have Amazon Prime), you get access to all the panels and games that ran on it over the convention weekend. So, if you missed a panel or game you really wanted to watch, head on to our Twitch, subscribe, and browse our back catalogue! Other than our content, we would like to promote a couple more games for those without Twitch: Occultists Anonymous continue their excellent Mage: The Awakening game here: Episode 106: Friends & Minions The cabal combats the uninvited guest summoned by an Exarchal Supernal Being. The danger of the Exarchal attention prompts further investigations away from the Supernal. https://youtu.be/YSErlwnC7Nc Episode 107: Making Promises Songbird reaches out to the Queen of the Vampires of New York about a divine blessing. Wyrd and Atratus hatch a plan to make a car… https://youtu.be/dueYYUl0FrY And A Bunch of Gamers have just started up a two-part extravaganza of They Came from Beneath the Sea! right here: The Crabby Lizard from the Murkey Depths Episode 1: In the small east coast town of Chatham Massachusetts things are easy. The soda pop shop is ready for any of the locals. The city comes together for a bake sale to help their neighbors, and everyone knows each other. All that changes when a strange electrical storm and a booming voice can be heard over the jukebox. Tonight, the strange, the horrid, the damp creatures from beyond the stars and the depths of the sea rise up to meet the people of Chatham.https://youtu.be/UwxzdwVoYQE The Tabletop Almanac has released a lovely review of Legendlore that you’ll want to see! https://thetabletopalmanac.wordpress.com/2020/06/15/rpg-reviews-legendlore-manuscript-preview/ Please check these out and let us know if you find or produce any actual plays of our games! We’d love to feature you! Electronic Gaming! As we find ways to enable our community to more easily play our games, the Onyx Dice Rolling App is live! Our dev team has been doing updates since we launched based on the excellent use-case comments by our community, and this thing is awesome! (Seriously, you need to roll 100 dice for Exalted? This app has you covered.) On Amazon and Barnes & Noble! You can now read our fiction from the comfort and convenience of your Kindle (from Amazon) and Nook (from Barnes & Noble). If you enjoy these or any other of our books, please help us by writing reviews on the site of the sales venue from which you bought it. Reviews really, really help us get folks interested in our amazing fiction! Our selection includes these latest fiction books: Our Sales Partners! We’re working with Studio2 to get Pugmire and Monarchies of Mau out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the screen, and the official Pugmire dice through our friends there! https://studio2publishing.com/search?q=pugmire We’ve added Prince’s Gambit to our Studio2 catalog: https://studio2publishing.com/products/prince-s-gambit-card-game Now, we’ve added Changeling: The Lost Second Edition products to Studio2‘s store! See them here: https://studio2publishing.com/collections/all-products/changeling-the-lost Scion 2e books and other products are available now at Studio2: https://studio2publishing.com/blogs/new-releases/scion-second-edition-book-one-origin-now-available-at-your-local-retailer-or-online Looking for our Deluxe or Prestige Edition books? Try this link! http://www.indiepressrevolution.com/xcart/Onyx-Path-Publishing/ And you can order Pugmire, Monarchies of Mau, Cavaliers of Mars, and Changeling: The Lost 2e at the same link! And now Scion Origin and Scion Hero and Trinity Continuum Core and Trinity Continuum: Aeon are available to order! As always, you can find Onyx Path’s titles at DriveThruRPG.com! On Sale This Week! Available this Wednesday, we are just a bit embarrassed to say that we’ll be releasing on DTRPG the PDF and PoD versions of Swine and Cheese Party, Et Al., excerpts from The Complete Duke Rollo, for Trinity Continuum: Aberrant! Also available this Wednesday on DTRPG: the Advance PDF for Quantum Entanglement the Trinity Continuum: Aeon Jumpstart! Conventions! Though dates for physical conventions are subject to change due to the current COVID-19 outbreak, here’s what’s left of our current list of upcoming conventions (and really, we’re just waiting for this last one to be cancelled even though it’s Nov/Dec). Instead, keep an eye out here for more virtual conventions we’re going to be involved with: PAX Unplugged: https://unplugged.paxsite.com/ And now, the new project status updates! Development Status from Eddy Webb! (Projects in bold have changed status since last week.): First Draft (The first phase of a project that is about the work being done by writers, not dev prep.) Exalted Essay Collection (Exalted) Adversaries of the Righteous (Exalted 3rd Edition) The Clades Companion (Deviant: The Renegades) The Devoted Companion (Deviant: The Renegades) Saints and Monsters (Scion 2nd Edition) Trinity Continuum: Anima CtL 2e Novella Collection: Hollow Courts (Changeling: The Lost 2e) M20 Technocracy Operative’s Dossier (Mage: The Ascension 20th Anniversary) Redlines Dragon-Blooded Novella #2 (Exalted 3rd Edition) Hundred Devil’s Night Parade (Exalted 3rd Edition) Novas Worldwide (Trinity Continuum: Aberrant) Exalted Essence Edition (Exalted 3rd Edition) M20 Rich Bastard’s Guide To Magick (Mage: The Ascension 20th Anniversary) V5 Children of the Blood (was The Faithful Undead) (Vampire: The Masquerade 5th Edition) V5 Forbidden Religions (Vampire: The Masquerade 5th Edition) Wild Hunt (Scion 2nd Edition) Second Draft Many-Faced Strangers – Lunars Companion (Exalted 3rd Edition) Kith and Kin (Changeling: The Lost 2e) Dearly Bleak – Novella (Deviant: The Renegades) Mission Statements (Trinity Continuum: Aeon) Contagion Chronicle Ready-Made Characters (Chronicles of Darkness) Under Alien Suns (Trinity Continuum: Aeon) V5 Trails of Ash and Bone (Vampire: The Masquerade 5th Edition) Trinity Continuum: Adventure! core (Trinity Continuum: Adventure!) Dead Man’s Rust (Scarred Lands) Development TC: Aberrant Reference Screen (Trinity Continuum: Aberrant) Across the Eight Directions (Exalted 3rd Edition) Contagion Chronicle: Global Outbreaks (Chronicles of Darkness) M20 Victorian Mage (Mage: the Ascension 20th Anniversary Edition) Exigents (Exalted 3rd Edition) N!ternational Wrestling Entertainment (Trinity Continuum: Aberrant) Assassins (Trinity Continuum Core) Manuscript Approval Crucible of Legends (Exalted 3rd Edition) Post-Approval Development Editing Lunars Novella (Rosenberg) (Exalted 3rd Edition) Mummy: The Curse 2nd Edition core rulebook (Mummy: The Curse 2nd Edition) Player’s Guide to the Contagion Chronicle (Chronicles of Darkness) Contagion Chronicle Jumpstart (Chronicles of Darkness) TC: Aberrant Jumpstart (Trinity Continuum: Aberrant) Trinity Continuum Jumpstart (Trinity Continuum) Masks of the Mythos (Scion 2nd Edition) LARP Rules (Scion 2nd Edition) Heirs to the Shogunate (Exalted 3rd Edition) The Book of Lasting Death (Mummy: The Curse 2e) They Came From Beyond the Grave! (They Came From!) Scion: Dragon (Scion 2nd Edition) Scion: Demigod (Scion 2nd Edition) Post-Editing Development City of the Towered Tombs (Cavaliers of Mars) W20 Shattered Dreams Gift Cards (Werewolf: The Apocalypse 20th) Cults of the Blood Gods (Vampire: The Masquerade 5th Edition) Hunter: The Vigil 2e core (Hunter: The Vigil 2nd Edition) Trinity Continuum: Aberrant core (Trinity Continuum: Aberrant) Deviant: The Renegades (Deviant: The Renegades) Monsters of the Deep (They Came From Beneath the Sea!) Legendlore core book (Legendlore) Pirates of Pugmire KS-Added Adventure (Realms of Pugmire) Tales of Aquatic Terror (They Came From Beneath the Sea!) Terra Firma (Trinity Continuum: Aeon) One Foot in the Grave Jumpstart (Geist: The Sin-Eaters 2e) Indexing Art Direction from Mike Chaney! In Art Direction Scion Titanomachy – Art coming in. Tales of Aquatic Terror WoD Ghost Hunters (KS) – Prepping KS assets. Aberrant – AD’d. First new comic in. Hunter: The Vigil 2e Mummy 2 Deviant – Dividing up among current artists. Legendlore – KS running. Technocracy Reloaded (KS) Cults of the Blood God – Rolling along. Scion: Dragon (KS) – Waiting on art notes. Masks of the Mythos (KS) – Some tweaking to art notes and hiring artists. Scion: Demigod (KS) – Tweaking art notes, hiring artists. Splats in progress. They Came From Beyond the Grave! (KS) – Finals coming in. TC: Adventure! (KS) – Cover art finishing. In Layout Yugman’s Guide to Ghelspad Vigil Watch TC Aeon Terra Firma V5 Let the Streets Run Red Pugmire Adventure Proofing Trinity Aeon Jumpstart – New artist taking care of finishing missing art. Lunars: Fangs at the Gate – Finishing Backer PDF errata. Contagion Chronicle – Going to WW for approval this week. Cavaliers of Mars: City of the Towered Tombs Magic Item Decks (Scarred Lands) Yugman’s Guide Support Decks (Scarred Lands) Dark Eras 2 Screen and booklet At Press Scion Companion – Shutting down errata. TCFBTS Heroic Land Dwellers – Prepping PoD files. TCFBTS Screen and Booklet – Files at press. They Came from Beneath the Sea! – Files at press. Creature Collection 5e – PoD files uploaded. Traditional files sent to printer. Pirates of Pugmire – Files at press. Prepping files for PoD. Pirates of Pugmire Screen – Files at press. Duke Rollo Aberrant Book: Swine & Cheese Party – PDf and PoD versions on sale Wednesday on DTRPG. Pugmire Buried Bones – Gathering errata. Changeling: The Lost 2nd Edition Dark Eras Compilation – Gathering errata. Today’s Reason to Celebrate! Today is feet up and dozing after the busy, busy, Virtual Con and celebrating its success!
  8. "Uh," Dane paused, sobering slightly. He shrugged, knowing what he was about to say was a cop out, but he didn't really have anything else lined up. "It's complicated?" Everyone collectively rolled their eyes. "Dane, Grim is right." Rachel chimed up. "If your history with her could cause tension with the rest of us and keeping Salem safe while saving those the witches possessed... we sort of need to know." "I know, I know," it was strange seeing Dane this off balance. Normally he was jovial and care-free yet now he seemed overcome by a pang of some inner turmoil. "This one's a little personal, but," he raised up his hands, palms out to everyone in a defensive manner, to assure them he wasn't making light of what was at stake. "She's really on track with the whole goals thing. A very eye on the prize sort of person. She may not care for me, but she'll put that aside for the sake of what's at stake, trust me. I'd just... I'd just prefer not to see her, old wounds and all that." He produced his phone from his pocket and slid down the screen with his thumb, scroll until he found her. He either knew a lot of people with 'a' for a first name, or she wasn't saved as Adrianna. They all knew both were a definite possibility. He tapped and walked away, pressing the phone to his ear. What followed was a long pause followed by a conversation that was more begging and pleading and a lot of evasive ways to say 'I can't talk about that right now' than a friendly conversation between two people arranging a meeting. "Wow," Darcy's eyes widened as they all couldn't help but listen. "And I thought everybody liked Dane..."
  9. "You confess your own ignorance der as well?" Maurice repeated what Austin what said and let out a bellow of laughter. "You speak, but I don'tink you understand what you say. What is der to confess, yeh? No sense in being ashamed of what y'don't know. Knew not'ing o'd'forge before ah picked up d'ammah. Wasn't ashamed of dat'doe. Ah learnt. Ah grew." His fingers sifted through the items on his workbench. He picked up a few shards of gleaming red stone and looked at them pinched tightly in his thick fingers. "Ard t'say what I can make from it, little one, dey don't have plans or prints. Y'jes work and... dey speak to ya, yeh? Some, some be easy. You begin an' before y'know it y'already know what y'll do with it. Others?" He shrugged and made an 'eh' sound. "Others are stubborn." "Now," he placed the gleaming ruby shard on the workbench and picked up the large obsidian fingernail and tapped the sharpened tip with his finger. "D'Native American pantheon is tricky. No Scions among dem, but they're legends be very real, and sharp." He set down the blackened nail and looked to Austin and Grim. Noticing Grim with his bottle of Guinness and pointed a trunk of a digit at the young Aesir. "You no git dat from me, yeh? Now, ah ain't much for di storied m'self but as ah'ere it, she was once good and would sing to the spirits and di children of di tribes." He shrugged. "Eh, as always someting'appened, an... well, she lose dat light. She lose dat part of 'er dat make is warm and motherly." He nodded and looked off into the void of thought. "See, das di problem wit'di people who were once good and now not. Someting always made dem dat way. It's a choice, yeh? Dey call all mannah 'o tings, yeh, but in di end dey know in dey 'art or 'arts dat dey in the darkness now, in di muck an d'mire of the bad choices dey be makin', or made. So, dey lash out. She took from others what brought her di most joy... singing to di children. Now, it is di song that undoes her. Fate be freaky like dat, yeh?" "Dey say she still sings from time to time. Alone, away from di World. She was good once, an it still live inside'er." He shrugged and went on fiddling with the pieces on his workbench. "Dey say we all deserve redemption, yeh? Maybe she do, may she don't. A'jes make her parts into tings, yeh?" "What about you? Who are you? How you come to be in all dis? An for d'record, ah know how you come to be in all dis, in d'literal sense." He reached behind him and pulled a large roll of paper out of a satchel hanging near his tools. It looked like old parchment, several pieces all stacked and rolled into a neat scroll. It was brown and frayed and made them all think of an old treasure map, or several in this case. He took up a stick of charcoal that was in a large cup along with several others just like it and set about unrolling the parchment and getting to conceptualizing what the pieces were conveying to him. "One or all. Matter not t'me."
  10. We’ve made the decision to postpone the Legendlore Kickstarter a couple of days. It will not be launched today as originally planned. With a game where we’re putting so much focus on inclusivity, it didn’t feel appropriate to launch it the same day as #BlackOutTuesday. We don’t want to drown out other voices. The Kickstarter will instead launch on Thursday, June 4th, at 2pm Eastern. Thank you for your understanding.
  11. "Di Speafinga?" He nodded. "Respect. Not easy kill." His deep baritone was a strange mixture of Greek and, possibly, Jamaican? His English seemed broken, but still for a giant he was pretty well mannered and educated, which opened up a whole series of questions all its own. "Di Speafinga... vera sad story. Enter and we take a look at what you have, yeh?" He motioned for them to follow him and he led them down a 'hallway' of concrete sewer pipe that opened into a large cylindrical chamber that was maybe half of a basket ball court in size. Along the walls seemed everything he needed to live. With the center of the area reserved for what appeared to be a dinning area, from there the whole chamber seemed divided into a pie where sections were dedicated to sleeping, preparing, forging and working, lounging and... of all things, bathing, which seemed out of character for a giant, but the massive Jacuzzi certainly did seem comfortable. He seemed to be living the good life and was nothing like the stories they'd heard up to this point as giants being unintelligent and savage brutes. Everything in this place seemed sized for him, which led one to wonder of there was an actual Home Depot or Wal-Mart for giants. "Soda? Beer?" The large man asked them as he welcomed them with an inviting sweep of his arm. "Scions, yeh? No spirits or lesser gods? Mi guess. Parent come bu, say allo, den dey leave y'to y'own, yeh?" He pointed for Nadya to drop all she was carrying on his work bench, which she did with a slight rattle of her pack turned upside down. "Di 'art o'Speafinga... very powerful. So much love within such a small ting." "Love?" Austin asked, confused. "She was a monster who ate children." "Just dey livers." Maurice said with a shrug. "She sing for ya?" The teenagers shook their heads silently. "Ah, see? Dere y'go. To 'ear 'er sing... dat would 'ave told ya all you needed to know. Not'ing void of love could sing so beautifully." "You almost sound like you admire her," Nadya added. "Er song, 'er voice, per'aps. Love in di 'art, darkness in di soul. Bad balance 'dere." He shrugged again as he sorted the ruby pieces and held aloft with his thick fingers Spearfinger's actual spear finger. A massively huge talon, black as obsidian and hard as stone. "I can work dis, but it'll take me some time." "We haven't much to offer in payment," Grim stated, knowing that nothing in the World came without a price attached to it. Maurice waved his hand dismissively. "I owe Archimedes. Help you as a favor to 'im. Y'seem like okay pickneys."
  12. What a month. On the upside, Trinity Continuum: Anima was announced! So that’s cool. Legendlore Manuscript Preview (DriveThruRPG) in PDF Scarred Lands: Yugman’s Guide to Ghelspad, Part 3 (DriveThruRPG) in PDF Chronicles of Darkness: Dark Eras 2 (DriveThruRPG) in PDF and print 1806 BCE: Hunger in the Black Land (Werewolf: The Forsaken, Promethean: The Created, Beast: The Primordial) 286-226 BCE: The Seven Wonders (Promethean: The Created, Changeling: The Lost) 400-500 CE: Arthur’s Britannia (Vampire: The Requiem, Changeling: The Lost, Hunter: The Vigil) 832 CE: One Thousand and One Nightmares (Vampire: The Requiem, Beast: The Primordial) 1337-1347 CE: Empire of Gold and Dust (Hunter: The Vigil, Demon: The Descent) 1630-1640 CE: Light of the Sun (Mage: The Awakening, Demon: The Descent, Deviant: The Renegades) 1644-1661 CE: Rise of the Last Imperials (Hunter: The Vigil, Mummy: The Curse) 1608-1698 CE: The Scandinavian Witch Trials (Geist: The Sin-Eaters, Mummy: The Curse) 1716-1717 CE: The Devil and the Deep Blue Sea (Mage: The Awakening, Geist: The Sin-Eaters) 1793-1794 CE: The Reign of Terror (Vampire: The Requiem, Mummy: The Curse, Demon: The Descent) 1874 CE: Mysterious Frontiers (Mage: The Awakening, Changeling: The Lost) 1914-1918 CE: The Great War (Werewolf: The Forsaken, Promethean: The Created, Geist: The Sin-Eaters) 1938-1947 CE: Fear and the Golden Promise of Tomorrow (Werewolf: The Forsaken, Deviant: The Renegades) Vampire: The Requiem: Night Horrors: Spilled Blood (DriveThruRPG) in print Changeling: The Lost: Oak, Ash, & Thorn: The Changeling: The Lost 2nd Edition Companion (DriveThruRPG) in PDF and print Geist: The Sin-Eaters: Death is Not the End (DriveThruFiction, Amazon, B&N) in ebook and print Sales A Light Extinguished (the Scion jumpstart) and The Secret of Vinsen’s Tomb (the Pugmire jumpstart) are both part of the massive Shelter in Play bundle, supporting Child’s Play and Extra Life. Kickstarter Update Our Technocracy Reloaded Kickstarter for Mage: The Ascension 20th Anniversary Edition ended last week! We hit our $35,000 goal in just 45 minutes! We ended at $193,720, or 553% of our original goal, thanks to our 2,366 backers. Wow! We’ve hit an incredible 27 stretch goals, including: Technocracy Reloaded ST Screen Technocracy Player’s Companion: Constructs and Symposiums Expanded, Digital Web 3.0.2, Technomancer’s Toybox 20: Q Division, Unlikely Allies III, Mission Briefings Technocratic Union PDF bundle Backer T-shirt Technocracy Digital Wallpaper Mage20 Cookbook PDF added to rewards Art of Mage20 PDF added to rewards Art budget increase Technocracy Reloaded Jumpstart Technocracy Reloaded Novella Technocracy Reloaded Novella 2.0 Technocracy Reloaded Novella 3.0 Technocracy Reloaded Novella 4.0 Truth Beyond Paradox PDF added to rewards Player’s Companion PoD option added to rewards Mage20 PoD option added to rewards Legendlore returns this coming Tuesday at 2pm! Get on board early with the Legendlore Manuscript Preview (DriveThruRPG) free in PDF! Did you miss one of our previous Kickstarters? The following Kickstarted products are still open for preorders via BackerKit: Scarred Lands: Creature Collection 5e They Came from Beneath the Sea!: They Came from Beneath the Sea! rulebook Trinity Continuum: Trinity Continuum: Aberrant Realms of Pugmire: Pirates of Pugmire Exalted: Lunars: Fangs at the Gate Chronicles of Darkness: Chronicles of Darkness: Dark Eras 2 Chronicles of Darkness: The Contagion Chronicle Chronicles of Darkness: Deviant: The Renegades Chronicles of Darkness: Hunter: The Vigil 2nd Edition Chronicles of Darkness: Mummy: The Curse 2nd Edition Community Spotlight The following community-created content for Scarred Lands has been added to the Slarecian Vault in the last month: Hatred in Strale Your product could be here! Have you considered creating your own to sell? The following community-created content for Realms of Pugmire has been added to Canis Minor in the last month: Your product could be here! Have you considered creating your own to sell? The following community-created content for Storypath has been added to the Storypath Nexus in the last month: Dystopia Rising: Evolution: DRE Community Content Templates Dystopia Rising: Evolution: DRE Art Assets Scion: Reconditioned Scion: Divine Armory Scion: Mantles of Washington Scion: Scion Character Creation Quick Reference Trinity Continuum: Æon: Mind Over Matter Your product could be here! Have you considered creating your own to sell?
  13. It wasn't a long drive, honestly, most places in Salem could be gotten to on a bike or on foot, but driving certainly saved a lot of time. The small beach was located not far from a sea food shack that all of them knew had amazing take-out shrimp. They crossed the barrier that separated the take-out place's parking lot and did the shimmy down the steep slope of rocks and gravel that led to the beach where the water lapped the shore slowly as the cool beach sands soaked it up like a sponge. It the distance they could hear it, which was strange because they never heard anything before coming this way, but it sounded like the ringing of a pneumatic press thumping down upon metal and a shaping hammer pounding away. "Weird," Nadya pointed out. "Do you guys hear that? How come we never noticed it before?" "Because weren't looking before." Fisher replied calmly. "That's how this works. Mortals are ignorant of the goings on of titanspawn and the gods because of the Veil. Works the same for us, too, I imagine. We didn't think about looking for Maurice here, so, as long as we reamain blissfully ignorant, the Veil keeps him hidden from us." Austin slid down the rocks and scooped up a few and skipped them across the ocean's surface. The sight of it filled him with swelling pride and an inner strength. "That's an unsettling thought," he added while a rock skipped far more times than it should have, as if the water was playing along with him. "How many other lairs could be hidden from us, from far more dangerous things than this..." unsure what to refer to Maurice as, Austin shrugged. "Guy?" "Asking things like that is a great way to bring unwanted trouble." Grim slid down, taking care with his injured leg and hoisting himself up with it once he arrived on the sands. "Let us not dwell on it, lest we inspire some Muse of tragedy to provide an answer we weren't really looking for." Everyone silently nodded in agreement with Grim as Nadya's fists rested on her hips. "Slick little guy, would you look at that?" She pointed down the way, towards the slop of rocks they all just slid down and sure enough, about fifty yards down the way the all saw the Veil lift with a wavering shimmer in the air, like a dream or a mirage fading from view... in a few moments, all that remained was a large a concrete drain pipe only half exposed in a large arch nearly nine feet in height, common for when the numerous ponds and surrounding wooded areas flooded and the ground water was routed to the ocean where it could safely drain. This drain didn't seem like it would be draining anytime soon, as it was blocked by a massive brick wall that had build about ten feet within the pipe with a massive set of double doors that was beautifully ornamented with stained, smoked glass and bronze filigree work set within the glass. It honestly looked like the sort of door one could buy at Home Depot for several thousand dollars... if Home Depot sold doors for people who were nearly ten feet tall. About six feet up on the side of the doors was a doorbell that seemed out of place. It was a big, plastic, Mike Wazowski, and it looked like activated it by pressing his eye ball. "Definitely not a dwarf..." Fisher sighed. The constant sounds of hammering and smashing came from beyond the doors. Like scared kids at the haunted house on Halloween they all found themselves standing a bit closer together as they looked up at the doors, seeking safety among each other should the portal burst open and their worst fears be realized. Finally Nadya shook everyone off her and gave them all a look as if they should all be ashamed. "Guys! Relax!" She threw up her amrs in protest of their unspoken worries. "Maurice is on our side, right? Archie would not send us to our doom. We really need to get a grip. Chill." She carelessly pressed the eye of Mike Wazowski in typical Nadya fashion. Over the hammering and tinging of metal they heard, in full stereo and possibly HD surround sound, 'Mike Wazowski!', shouted by Boo. The tinging and hammering stopped. Heavy footsteps could be heard thundering towards the door and despite Nadya's confidence, everyone seemed ready for a battle. The door swung open and massive, chocolate colored man stood in the threshold. He was easily eight and half feet with thick arms and fore arms and adorned in a simple tank top displaying the continent of Africa in red, black and green, along with cargo shorts with a pair of sandals. Thick dreadlocks adorned his head, but they were all tied back, probably to protect from the heat of his work. A braided goat-tee hung several inches down his chin and the one eye set in the center of his was almost as much as an identifying feature as the massive sliff, as long and thick as Nadya's forearm, resting comfortably in the corner of his mouth. The orb in the center of his head moved to focus on them. "Ah, wa gwaan. Di pickney." The cyclop's voice was a deep baritone that seemed echoed off the tunnels walls. His eyebrow raised slightly, tilting to one side, signifying he knew they had no idea what he just said. He sighed. "I sed 'allo. You must be di kids, yeh? I, Maurice. Archie make di talk of you, said you come by. No say why."
  14. "Well," Rachel shrugged. "I can't promise 'super slooty'," Rae air quoted. "But, honestly, I don't have a costume picked out yet, so, yeah. If you're looking to provoke them, then, yeah, count me in. Something tells me you'll need back up, eventually. Besides, it'll give me an opportunity to keep an eye on Dale." Grim rolled his eyes and offered their brash 'leader' a sake of the head. "Perhaps you'd like to insult her lineage or question her intentions, you know, just get that ou of the way now so we don't have to deal with it later?" Grim added with an icy chill from the frozen winters of his bloodline. "I was sort of waiting until day two," Rachel shot back with a quick witted response. "You know, space it out, learn from previous abrasive meetings and all that?" For the briefest of moments Grim was at a slight loss of how to reply, after all, she seemed to be playing up to her shortcomings and that took a lot of ammo from her taunter's camps. She quickly followed up before anyone could agree or disagree with her assessment. "Look, I know I'm a bit... intense, sometimes, guys. We have our problems, right? I'm dealing with my own shit, just like you and sometimes, okay, most times, that bleeds over into this and dealing with all of you and them." She motioned to nowhere, just pointing back towards the city and it was obvious she probably meant the other Band. "I'm trying, guys. I really am. I know most of you are pissed at me for one reason or another," she gave a passing glance to Grim. "And I'm not saying you don't have a right to be, but I'm dealing as best I can. I'm not perfect. None of us are. So, yeah, call me on my bullshit if you feel the need, but we're still in this together and Dale is new to all of this. I want her close so I can keep an eye on her of things go south. To get her back, if she needs it." "Rae-Rae," Nadya asked softly. "Are you okay? Do you need to talk?" "No, Nadya, no. I'm pretty fucking far from okay right now," Rachel said flatly. "And no, I don't want to talk. I'll deal with my problems on my own. No offense, I just don't think you guys would get it. Let's just focus on the witches and how we're going to send these witches back to..." she waved her hand about. "Wherever they came from. Speaking of, how do we excorcise spirits from a possessed person?" Everyone looked to everyone else as the sudden realization kicked in that even if they knew which students were possessed, they had no means of extricating the the witch's spirit from the body. Finally after a long awkward silence of contemplation and confusion, Dane raised his hand sheepishly. "Uhh, I might know someone who might know. She's a bit intense, but, she knows about this stuff... ghosts and what not. I could hit her up."
  15. "Need I remind you," Archibald cut in with a sharp glare towards Nadya. "That while you are children of the gods, you are still children. At least by the measure of mortal society. I would hate to consider any of you using your natural wit and charms to procure alcohol while still under age. While I certainly can not stop you, I'd advise against it. Consider for a moment that you have an entire city from which to hide your supernal nature from. Do exercise a bit of discretion." "Maurice is not a dwarf." He pushed his glasses up the bridge of his nose as he addressed the crowd. "Unfortunately dwarves are union, and while their work is certainly without peer, getting them to do anything without a arranged contract is nearly impossible. Given the time these items were sat upon, I could not, unfortunately, book the dwarves' assistance. I was, however, able to acquire, um...," He seemed to force a smile of reassurance onto his face. "Maurice. He's um... good. He's good." The God of Arithmetic didn't seem to convinced with his appraisal. "Really, though, you should just go meet him. I'm your watcher after all, I'm not supposed to be spilling secrets, just guiding you." "Laaaaame," Nadya side-eyed the divine librarian with a suspicious squint. "Alright, fine," Archibald smirked. "I just want you to see for yourselves. You're not the only ones who get to be a pain in the backside."
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