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Dave ST last won the day on October 29 2019

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About Dave ST

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  • Birthday 02/09/1977

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  1. I'm withdrawing as well. I can't effectively communicate with people and my personality will never mesh with any of the players here. Enjoy. Have fun while it lasts and I wish you all the best. I mean that, sincerely.
  2. My laptop fell and shattered. I'm thousands of miles out with no way to replace it at the moment. Patience will be required.
  3. Nah. This is like the 12th or 20th time she's done this. Frankly I'm sick of the emotional roller coaster. Let her step aside (since she's offered to) and allow other people to step in and make it work. It'll offer her the opportunity to play her character, cool off, and let herself regain control of whatever it feels like she's lost. If she wants to step in the driver's seat again later, I'm sure no one will take issue with it.
  4. Cults of the Blood Gods. In all of Vampire: The Masquerade‘s history, there’s never been a book wholly dedicated to the diverse faiths and cults among Kindred, the ways in which they practice, their relationships with each other, and how to utilize religion in your chronicles as a force of hope and destruction. Cults of the Blood Gods is the book you want, if you’re interested in incorporating ecclesiastical horror in your games. This book contains everything you need to have each Kindred in your coterie establish a cult, cleave to a unique faith, and establish domains in the name of an ancient methuselah, being of myth, or even the Kindred protagonists themselves. Not only that, it provides the tools necessary to play members of the Clan of Death, once known as the Cappadocians, then the Giovanni, and now the Hecata, as well as new powers for members of a large number of cults, rules for creating your own religions, and an entire story set in Munich with ready-made characters, so you can play immediately upon receipt of the book. Coming to Kickstarter Tuesday the 17th at 2pm EST.
  5. So, if the Rats go on 8 and Echo goes on 12... how can the rats be next?
  6. So, uhh... who's after Jenny? Jer are you at a point with your schooling where you have time to contribute?
  7. “The Last Thanksgiving” by beeple From all of us at Onyx Path, we’d like to wish you a happy Thanksgiving — or a happy Thursday, to fellow non-Americans. We work hard on our games (and we have a lot of them!) and can often be a thankless job. Thank you to all of you who play our games, who join us here on our website or on our social media, who interact with us and keep us connected to the fanbase. We make our games to be played. We make our games for you. Keep up the great work, and we’ll keep doing the same.
  8. "Good time," D'Sombra replied. The shadows slithered across the floor and slithered up her legs, under her evening down like ink washing away from her body, but in reverse. It was impossible, wasn't it? It licked her skin devouring her dress and before her eyes the shadow wove itself into new clothing, sleek and tight black vinyl pants and a stylish black turtleneck. Her belt buckle was a matte black... like the shadows simply solidified themselves into her new attire. "Bad time. I assure you dear, I'm a bit of an expert on the subject and there no such thing as either, there is only time." The moonlight now shined a reflection off her new glossy second skin. Maya noted she kept the heels, which was a good call because they were just stunning. "Yet here you are, working your ass off feeling lost and confused. Unappreciated and uncomfortable..." Maya jumped, startled as she felt D'Sombra's finger tips gently slide from Maya's shoulder down her arm. The ancient Spaniard's whisper was a seducing tone in her prey's ears. "...in your own skin." Maya slipped away, twisting to face her uninvited guest and looking over her shoulder to where she stood a breath ago and pondering how she had gotten behind her. No one moved that fast. It was a blink, a breath, it was... "Allow me to share with you my expertise, Maya, love. Time is neither good nor bad, it's all relative. What you see as good, I may see as bad, and so on, and so on... let the philosophers debate until the end of it for all I care, Lord knows I'll still be here. For you though, time is fleeting. Days tick by and they become weeks, into months, into years... and what, Maya?" Her apartment crumbled about her, it was melting away like a black candle. The furniture, the counter tops, the fridge... her cat! Then there was nothing. Despite the awful blackness that consumed her Maya could still D'Sombra clear as a well lit room. The puddles of inky blackness that were apartment flowed in reverse now, moving upward and forming shapes as it did, solidifying and gaining color. Walls with art, obsidian mannequins who took on color and began to move and walk about on their own and then Maya realized... she was back at the Gala. She took a step back as a strange dizziness came over her as the absurdity of what was happening and her heels clacked on the hardwood floor. Clacked? She looked down and she was no longer in her pajamas. Now she was in designer heels in a flowing black evening gown that exposed far more than her modesty ever would have permitted. She caught her reflection in the window and she was all made up, and... she was gorgeous. D'Sombra stepped towards her, moving past a server and slithering around a lawyer or accountant, or something. "And I'll tell you what. Time simply is. It can be used wisely, or it can be wasted. So I ask you: why are you wasting yours? You know you were meant for something more. You can feel it, like a pull, like a dream just on the end of your perceptions but you can never make it out. Every time it takes form it slips away." She stood before Maya now, close as a dance partner or a lover. Ho long had it been since Maya had one of those? Either of those? Days, weeks, months... a year? D'sombra had a power about her, an attraction a presence that lure Maya's attention in and held it there in rapt fascination, hanging on her every word. "Look at you. You are beautiful, powerful, and you squander your days being meek and content." her lips were close to Maya's, every word a whispered seduction as her black talon acrylics gently tickled down her cheek. There she was, lips practically brushing against D'Sombra she was so close... yet in the window, still, there was only Maya. She looked beautiful, in fact, she'd never seen herself so lovely, but now she saw it... the meek, the scared... the content little Maya... "I can make you so much more..." The words entered her ears like a promise of a trusted friend or lover and seemed to echo in her mind.
  9. ...and there was Ravenna. Leaning in the door, smirking deviously as the poor girl tried to get a grasp on the world after a night of drinking. Maya clutched her chest and stepped back, twisting her neck to the mirror then back to guest, then back to the mirror, then back to her. She cast no reflection! "Sorry, dear, did I startle you?" She possessed an accent now, the one she had well hidden at the party earlier. Spanish, perhaps? "I'll give you a moment to collect your thoughts," she stepped away from the door and walked into the apartments proper, where the kitchen, living and dining area all met. Her designer heels clacked on the hard floor as she moved about, swiveling her head to take in all of Maya's kingdom. "Dear Lord, how do you live like this? Don't you find yourself... wanting more?" The moonlight and dim colors of the streets outside lent some shimmer and haze to the dark apartment in the middle of the evening, but the shadows... the darkest parts of her home seemed to dance and sway and reach out. Slithering across the walls and floors like obsidian serpents always there and always swaying just out of reach and always at the very corner of Maya's perception.
  10. My Mummy told me we’ve passed 200% funding and have over 1000 backers for the Mummy: The Curse 2nd Edition KS, so I’m coming unwrapped over the news! Or something like that! Sometimes the metaphors flow like cold molasses. Speaking of which, last week was a very sloooow week for pledges, and we had a couple of the bigger ticket reward tiers get dropped in favor of lower ones, so getting to these milestones feels pretty great. Still, we’re looking to keep going for the last week of pledging and hit a bunch more KS stretch goals. To be fair, one of the bright spots and effective ways we’re getting the word out has been with Actual Plays and interviews – some on our Twitch channel and on other sites as well – and we’ve seen upticks in pledging every time one of those goes live. In fact, you can find links to them below in the Onyx Path Media section of the Blurbs!, as well as on the Mummy: The Curse 2nd Edition KS page itself. That’s what we’re doing to spread word about this new 2nd edition of Mummy: The Curse, yet we still need the help of our mummy cult horde. Please let your friends know, retweet our Mummy tweets, like our Mummy Facebook posts – you never know when one of your actions will be the torch that illuminates Mummy for a whole new section of possible fans! I thank you, my father thanks you, and my Mummy thanks you, too. VtR2 Spilled Blood art by Aaron Riley Here are some other topics we discussed today in our Monday Meeting: Sometimes we get asked where they can buy a project that shows up on social media. Just in general, if you run across this: every project we make will show up as a PDF and PoD on DTRPG. The only ones that wouldn’t have a PoD are those that can’t, like our Game Screens. PLUS, we are putting more and more projects into retail stores, so if you see a project that was Kickstarted in the last couple of years, you can be pretty sure it will be be in stores, and/or available on the Indie Press Revolution and Studio2 websites. Speaking of Studio2, we want to point out that they will also be attending PAX Unplugged in Philadelphia in just a little more than two weeks. Since they will be bringing and selling our books and stuff, and will be right next to our Onyx Path booth, we won’t be selling anything there, but we will be gaming in the booth and out in the demo area. We’ll definitely be talking though, with new brochures, and shirts, and we’ll be announcing a couple of projects at the con. Plus, we may have an advance copy of V5 Chicago By Night to show off at our booth! They Came From Beneath the Sea! art by Larry Blamire Which leads to this little topic: I’ve mentioned that we have multiple secret projects we’re working on, and let me tell you, the guesses as to what they might be have been absolutely amazing! Almost none are correct, but it has been a delight to read everyone’s ideas. In general, I’m only referring to TTRPG projects that we have control over; anything else usually has too many other folks involved for me to include that kind of project on the list. And really, we have so many cool TTRPG projects coming that we don’t really need to count anything else! December looks like it’s going to be Trinity Continuum month for our Wednesday on sale offerings! With December being the month that the Trinity Continuum and TC: Aeon core books start going on sale in stores, and the PDFs and PoDs going live on DTRPG, we’ll actually have a couple of items becoming available every week in order to leave the last week open for our monthly Exalted PDF releases. TC: Aeon RMCs art by Aaron Riley We’ve had a fantastic response to the Wolfenoot sale and Mighty Matt McElroy will be parsing in more detail how that went next week after the sale ends in a couple of days, I’m sure! Meanwhile, it was super to see how folks responded so far, especially considering that we’ll be helping out some deserving doggos! A bunch of posts in our forums and elsewhere shared what other people in our community did for the holiday, and those were often very inspiring. And then, right after that sale, DTRPG jumps right into their traditional orgy of sales: their Black Friday and then their Cyber Monday sales! More info on that in the Blurbs! below, but suffice to say that a huge number of our PDFs will have ridiculous sales savings all through those days. I always see these sales as a super opportunity for folks to expand their interests in our game lines. Either by picking up supplements for a line they’re into, or by jumping in on a low-cost way to try a line they might not have been able to try before. A great way to experience our: Many Worlds, One Path! BLURBS! Kickstarter! The Mummy: The Curse 2nd Edition Kickstarter is now passed 200% funding and has over 1000 backers with over a week to go. Backers have already unlocked the Mummy 2e Screen as a Stretch Goal, additional Utterances, and a whole new project: the Mummy 2e Companion! Please check out this blog from the last two weeks for a description of all the amazing features of this new edition! Be there to witness the majesty and terror of this new version of Mummy: The Curse! https://www.kickstarter.com/projects/339646881/mummy-the-curse-2nd-edition Next Kickstarter: V5 Cults of the Blood Gods! Onyx Path Media! This Friday’s Onyx Pathcast features the Terrific Trio hitting a new milestone of an entirely off-topic episode, as they throw away their planned topic and instead brainstorm game ideas ! Remember to follow and subscribe to our Twitch channel on https://twitch.tv/theonyxpath to watch actual plays of Vampire: The Masquerade, Pugmire, Hunter: The Vigil, Aberrant, Mage: The Awakening, Scion, and Scarred Lands! Also coming up this week on Twitch, we have a Behind the Screen special for Scion, a game of Scion being run by devilish developer Neall Raemonn Price, and an interview with the always amazing Eddy Webb on all things Pugmire and Dystopia Rising: Evolution It really helps us to have subscribers on our Twitch channel, and you can do so for free and catch premieres as they go up if you have an Amazon Prime account. Just type Twitch Amazon Prime into Google and you’ll be shown how to subscribe for free. We’re not restricted to Twitch, however, as on our YouTube channel we’ve been uploading all the actual plays you might have missed! Seek us out on https://youtube.com/user/theonyxpath Also, on the Gentleman Gamer YouTube channel, Matthew Dawkins has just commenced his Gentleman’s Guide to Scion, which aims to dive into the setting and system of Scion, as Matthew takes on the in-character persona of one of the eponymous godlings! Here’s his channel: https://youtube.com/user/clackclickbang Matthew’s been incredibly busy with interviews recently, including a three hour interview with Gehenna Gaming on the subject of many of our games (including Vampire, Mummy, They Came from Beneath the Sea!, and Werewolf) as well as games from other companies not limited to KULT: Divinity Lost and Pathfinder! For a real deep dive into Matthew’s past as a roleplayer and as a producer in this industry, check out the interview here https://twitch.tv/videos/512869972 Plus, Matthew was interviewed for Mage: The Podcast regarding using metanarrative in games such as They Came from Beneath the Sea! and Mage: The Ascension, and their interview can be found right here: https://magethepodcast.com/ Red Moon Roleplaying continue their actual plays of Vampire: The Masquerade with Klara Herbol and Matthew Dawkins, and Mummy: The Curse with Matthew, Bianca Savazzi, and John Burke, and their excellently edited shows can be found on their website right here https://redmoonroleplaying.com And as if you haven’t had enough of Matthew, he was interviewed by the fine folks over at the Roll the Role Podcast on the subject of Mummy, Vampire, and a whole raft of other games! https://www.twitch.tv/ROLLTHEROLE Finally, you get a break from Matthew over on the Story Told Podcast as they continue their actual play of Exalted: Dragon-Blooded right here: http://thestorytold.libsyn.com/fall-of-jiara-19-dragons-divided And for a refreshing change of Mummy pace, here’s writer Jason Inczauskis with his excellent 307 RPG Podcast interview: https://307rpg.com/?p=67 Drop Matthew a message via the contact button on matthewdawkins.com if you have actual plays, reviews, or game overviews you want us to profile on the blog! Please check any of these out and let us know if you find or produce any actual plays of our games! Electronic Gaming! As we find ways to enable our community to more easily play our games, the Onyx Dice Rolling App is live! Our dev team has been doing updates since we launched based on the excellent use-case comments by our community, and this thing is awesome! (Seriously, you need to roll 100 dice for Exalted? This app has you covered.) On Amazon and Barnes & Noble! You can now read our fiction from the comfort and convenience of your Kindle (from Amazon) and Nook (from Barnes & Noble). If you enjoy these or any other of our books, please help us by writing reviews on the site of the sales venue from which you bought it. Reviews really, really help us get folks interested in our amazing fiction! Our selection includes these latest fiction books: Our Sales Partners! We’re working with Studio2 to get Pugmire and Monarchies of Mau out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the screen, and the official Pugmire dice through our friends there! https://studio2publishing.com/search?q=pugmire We’ve added Prince’s Gambit to our Studio2 catalog: https://studio2publishing.com/products/prince-s-gambit-card-game Now, we’ve added Changeling: The Lost 2nd Edition products to Studio2‘s store! See them here: https://studio2publishing.com/collections/all-products/changeling-the-lost Scarred Lands (Pathfinder) books are also on sale at Studio2, and they have the 5e version, supplements, and dice as well!: https://studio2publishing.com/collections/scarred-lands Scion 2e books and other products are available now at Studio2: https://studio2publishing.com/blogs/new-releases/scion-second-edition-book-one-origin-now-available-at-your-local-retailer-or-online Looking for our Deluxe or Prestige Edition books? Try this link! http://www.indiepressrevolution.com/xcart/Onyx-Path-Publishing/ And you can order Pugmire, Monarchies of Mau, Cavaliers of Mars, and Changeling: The Lost 2e at the same link! And NOW Scion Origin and Scion Hero are available to order! As always, you can find most of Onyx Path’s titles at DriveThruRPG.com! To celebrate the latest Internet holiday, Wolfenoot, DriveThruRPG will have a Pugmire sale from Nov 21th-28th. As part of the celebration, we’ve also given the Canis Minor community their own gift: Now Canis Minor creators can write and sell Pugmire and Mau fiction! Check out the Canis Minor program for details: https://www.drivethrurpg.com/cc/17/canis-minor AND starting immediately after the Wolfenoot Sale concludes we are then part of DTRPG‘s massive sale for Black Friday and Cyber Monday! https://www.drivethrurpg.com/ https://www.storytellersvault.com/ https://www.drivethrucards.com/ With hundreds of PDFs and a few PoDs discounted through the extended weekend. There will also be some big discounts on select titles for 24 hours on Black Friday and Cyber Monday. On Sale This Week! This Wednesday, we continue our monthly EX3 releases with Siluris, the Hidden Sting and Gleaming Gneiss, Ambitious Sorcerer on DTRPG! Conventions! PAX Unplugged: December 6th – 8th, in Philadelphia, PA. We’re going to have lots and lots of gaming for folks to sign up for, a lot of them featuring our game creators! 2020: Midwinter: January 9th – 12th, in Milwaukee, WI. And now, the new project status updates! DEVELOPMENT STATUS FROM EDDY WEBB (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted Essay Collection (Exalted) N!ternational Wrestling Entertainment (Trinity Continuum: Aberrant) Creating in the Realms of Pugmire (Realms of Pugmire) Contagion Chronicle Ready-Made Characters (Chronicles of Darkness) Trinity Continuum: Adventure! core (Trinity Continuum: Adventure!) Duke Rollo fiction (Trinity Continuum: Aberrant) Redlines Kith and Kin (Changeling: The Lost 2e) Crucible of Legends (Exalted 3rd Edition) Dragon-Blooded Novella #2 (Exalted 3rd Edition) Exigents (Exalted 3rd Edition) Many-Faced Strangers – Lunars Companion (Exalted 3rd Edition) Second Draft Across the Eight Directions (Exalted 3rd Edition) Contagion Chronicle: Global Outbreaks (Chronicles of Darkness) Player’s Guide to the Contagion Chronicle (Chronicles of Darkness) Tales of Aquatic Terror (They Came From Beneath the Sea!) M20 Victorian Mage (Mage: the Ascension 20th Anniversary Edition) Contagion Chronicle Jumpstart (Chronicles of Darkness) Development Heirs to the Shogunate (Exalted 3rd Edition) TC: Aberrant Reference Screen (Trinity Continuum: Aberrant) Titanomachy (Scion 2nd Edition) Trinity Continuum Jumpstart (Trinity Continuum Core) Monsters of the Deep (They Came From Beneath the Sea!) One Foot in the Grave Jumpstart (Geist: The Sin-Eaters 2e) Lunars Novella (Rosenberg) (Exalted 3rd Edition) Scion: Demigod (Scion 2nd Edition) Manuscript Approval Scion: Dragon (Scion 2nd Edition) Masks of the Mythos (Scion 2nd Edition) Post-Approval Development Scion LARP Rules (Scion) Mummy: The Curse 2nd Edition core rulebook (Mummy: The Curse 2nd Edition) Editing Lunars: Fangs at the Gate (Exalted 3rd Edition) Hunter: The Vigil 2e core (Hunter: The Vigil 2nd Edition) Let the Streets Run Red (Vampire: The Masquerade 5th Edition) Geist 2e Fiction Anthology (Geist: The Sin-Eaters 2nd Edition) Dragon-Blooded Novella #1 (Exalted 3rd Edition) Scion Companion: Mysteries of the World (Scion 2nd Edition) Cults of the Blood Gods (Vampire: The Masquerade 5th Edition) Legendlore core book (Legendlore) WoD Ghost Hunters (World of Darkness) Mythical Denizens (Creatures of the World Bestiary) (Scion 2nd Edition) Pirates of Pugmire KS-Added Adventure (Realms of Pugmire) M20 The Technocracy Reloaded (Mage: the Ascension 20th Anniversary Edition) Yugman’s Guide to Ghelspad (Scarred Lands) Trinity Continuum: Aberrant core (Trinity Continuum: Aberrant) Terra Firma (Trinity Continuum: Aeon) Wraith20 Fiction Anthology (Wraith: The Oblivion 20th Anniversary Edition) Deviant: The Renegades (Deviant: The Renegades) Post-Editing Development Chicago Folio/Dossier (Vampire: The Masquerade 5th Edition) TC: Aeon Ready-Made Characters (Trinity Continuum: Aeon) Night Horrors: Nameless and Accursed (Mage: the Awakening Second Edition) City of the Towered Tombs (Cavaliers of Mars) Oak, Ash, and Thorn: Changeling: The Lost 2nd Companion (Changeling: The Lost 2nd) W20 Shattered Dreams Gift Cards (Werewolf: The Apocalypse 20th) TC: Aeon Jumpstart (Trinity Continuum: Aeon) Vigil Watch (Scarred Lands) Indexing ART DIRECTION FROM MIKE CHANEY! In Art Direction Contagion Chronicle – Going over sketches. Trinity Continuum: Aberrant Hunter: The Vigil 2e Ex3 Lunars – Just need two artists’ pieces in. TCfBtS!: Heroic Land Dwellers Night Horrors: Nameless and Accursed Ex3 Monthly Stuff Cults of the Blood God (KS) – Final art rolling in. Chicago Folio – Got cover in this morning. Mummy 2 (KS) – Going. City of the Towered Tombs Let the Streets Run Red – Going over artnotes and dividing stuff up. CtL Oak Ash and Thorn – Awaiting artnotes. Scion Mythical Denizens – Going over sketches. Deviant Yugman’s Guide to Ghelspad – Sending out art notes and contracts. Vigil Watch – Awaiting artnotes. In Layout They Came from Beneath the Sea! – Wrapping it up this week(?). Trinity Continuum Aeon: Distant Worlds VtR Spilled Blood – Josh is working on it. Pirates of Pugmire Proofing Memento Mori – Awaiting Dev comments. Dark Eras 2 – Aileen working up the cover. Trinity Continuum Aeon Jumpstart M20 Book of the Fallen – Backer PDF errata is with Josh. At Press Trinity: In Media Res – PoD proofs coming. V5: Chicago – Shipping to the KS fulfillment shippers. Prepping PoD files. Aeon Aexpansion – PoD proofs coming. Geist 2e (Geist: The Sin-Eaters 2nd Edition) – At press, waiting for proofs. Geist 2e Screen – At press, waiting for proofs. DR:E – At press, waiting for proofs. DRE Screen – At press, waiting for proofs. DR:E Threat Guide – Helnau’s Guide to Wasteland Beasties – PoD proof on the way. Trinity RMCs Tales of Good Dogs – Backer PDF errata being gathered. Today’s Reason to Celebrate! Not today, but this week, is Thanksgiving Day (on Thursday) in the US. For me, this isn’t a historical holiday with all the weight of that, nor a football holiday, it’s not even a food-gorging holiday even though we do have a big dinner with our celebration. For me, and how we celebrate it in my family, this is literally a day of thanks. Of being thankful and grateful for the previous year and all of the people in our lives who made a difference in a good way. For all of us here at the Onyx Path, that means all of you folks! Thank YOU, for allowing us to do what we love because of your support!
  11. As art is rolling in for Pirates of Pugmire, one of the big discussions we’ve been having is about maps. Not whether a map is necessary — I mean, what kind of game about pirates could I make without a cool map? No, the discussion has been about how the various Pugmire maps relate to each other. See, I didn’t start creating Pugmire with the whole world planned out in my head. I know it’s common for fantasy games these days to have a huge map of intriguingly-named areas, but I didn’t want to do that. There are a few reasons for this. First, I wanted to explore the world as I was creating it. If I have everything set in stone, I find I get bored with just filling in the gaps later on. So I learned a lot about Pugmire when I was writing the first book. That’s why, if you look at the area map in the Pugmire book, there’s an area labelled “Cats?” on the far-right side: I figured I wanted to put the Monarchies of Mau on the other side, but I didn’t know more than that. (In fact, at the time I was still calling them the Kingdoms of Mau!) Secondly, one of my design goals for Pugmire was to evoke some of the nostalgia I had for old-school fantasy gaming. Part of that is never quite knowing what’s on the other side of the mountains, or where that river leads to. Setting up discrete areas of a world allows Guides to invent new areas easily without feeling hemmed in by “canon.” I know some folks prefer to have everything laid out at once, but that’s not the style of game I prefer, and I don’t want to write a game I wouldn’t have fun playing. Finally, because the world is ostensibly ours, I didn’t want to pigeonhole Pugmire to any specific real-world location. I’ve had a lot of interesting speculation on where Pugmire is “really” located, but in truth, I don’t know. It’s so far in the future that continental drift and advanced technology has probably changed the shape of our world significantly. So I just didn’t bother trying to have a fixed map ahead of time. But there have been seven books prior to Pirates of Pugmire. The game centered on the Acid Sea, which touched both nations, so we had to work with a mapmaker to combine the scraps we had from various books into a cohesive whole. And through that process, I discovered a few things about the world. I still don’t know what’s in the plains west of Pugmire or the desert east of Angora. I actually asked the mapmaker to put question marks in those areas! It’s the first time I’ve ever spelled out “I don’t know what’s in these parts of the world, so please make it up.” (Now, if I had to guess, I suspect most of the area to the west is overrun with the badger tribes, while the area to the east is largely uninhabited except by a few wandering tribes of geckos and serpents. But I won’t know for sure until I write something there.) My decision to not give a scale to the maps ended up coming back to haunt me. Since the rules involve the dangers of travel over the sea, time is a factor, which means I needed to give at least rough estimates of how long it takes to sail between points of interest. I went with a vague “days” length to give me some room, but the fact is that you can now start to estimate how large the respective cities are. Luckily, my approximate math seems to have borne out — for example, I always intended that the Fearful Forest would be HUGE — but it was a realization I had fairly late in the book’s development process. So if you’re waiting breathlessly for a complete map of the Realms of Pugmire, it probably won’t be for a long time. Possibly not ever, but I suspect at some point I’ll need to have at least a rough idea of what the world looks like as new projects have different demands for world detail. But don’t wait for me. Draw up your own, and make the Realms of Pugmire whatever you want it to be in your chronicle!
  12. Horatio's cheeks flushed. It was subtle, but it was there. Casey sure wasn't the beat around the bush, demure type, that was for sure. He managed a smile, a polite one that told her he wasn't goign to stay. She'd read faces in the courtroom of times and could tell a lot from their expression. "Ah, no. No, I'm sorry but I-I should get going...," he managed another, flushed smile that almost gave him a schoolboy quality charm to him. "Thank you for the wine, though." He stepped out and turned as she was closing the door. "Should you need anything, Casey, please, just call." A polite nod signified the begin of his long walk down the hallway of her apartment building.
  13. In which Dixie and Eddy interview Meghan Fitzgerald (who was our first interview ever!) about what she’s been up to in the Chronicles of Darkness and Threefold, and we also talk a lot about Fire Emblem: Three Houses. Matthew is in the sea Dixie has FOMO Meghan Fitzgerald is here! Oak, Ash, and Thorn (the Changeling Companion) Kith and Kin Mummy/Changeling crossover? Mummy: The Curse Second Edition Deviant: The Renegades Mage: The Awakening Night Horrors: Nameless and Accursed Don’t fact check us A bit on art notes Threefold! PAX Unplugged We talk about Fire Emblem: Three Houses for 20 minutes. Literally. Links: Changeling: The Lost 2e: https://www.drivethrurpg.com/product/248078/Changeling-the-Lost-Second-Edition Mummy: The Curse Kickstarter: https://www.kickstarter.com/projects/339646881/mummy-the-curse-2nd-edition/ Mage: The Awakening 2e: https://www.drivethrurpg.com/product/181754/Mage-the-Awakening-2nd-Edition Lodestar and Susuruss: https://www.drivethrurpg.com/product/242690/Hundred-Devils-Night-Parade-Lodestar-and-Susuruss Sam Araya artwork: https://www.arayaart.com/ Threefold for Modern Age: https://www.drivethrurpg.com/product/284574/Threefold PAX Unplugged: https://unplugged.paxsite.com/ Fire Emblem: Three Houses: https://www.nintendo.com/games/detail/fire-emblem-three-houses-switch/ Onyx Path Twitch: https://www.twitch.tv/theonyxpath Onyx Path Discord: https://discord.gg/5uckcBk
  14. "I don't know," he shook his head as he considered the question. "It's possible. I have my team consulting with jagglings, so, we may know more in the few days. I think she might be though. Ravenna doesn't do anything by mistake. Maya was as out of place as a person could be and if she wasn't supposed to be there, well, I know Raven. Maya would be three pints low and begging for death. Instead, she was cordial, which means she wants something from Maya."
  15. "She's offered to meet with you, next week." He paced a bit faster, excited that she seemed ready to go along with it. "Show up, meet, put up with her ego and attitude," he pointed at Casey and stopped his pacing. "Don't piss her off. I know that's asking a lot, I've known her for four decades and I want to press her face into a wall every time I talk to her, but a woman like her you need to play up to her ego. Swallow the pride pill and just see what you can find out. Before next Friday, we'll get together and I'll introduce you to my pack, er, my team."
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