Rorschach Posted May 17, 2006 Share Posted May 17, 2006 In my long run on the "back-to-basics" thema, I have few questions.The first one is:What is the correct formule of Sprint rating when a character has a Mega Dex?On p158, the rules say"Mega-dex rating is added to the ... sprint score". Anyway, this makes a very poor +1 to +5 meters, the same as for running score: unexponential and unfair to me So I used to calculate sprint rating way: instead of (Dex x3)+20m+Megadex, it was (Dex+Megadex)x3+20m, which makes no such a difference, except for high-level Megadex (exactly what I wanted).BUT I just read Hypermovement, and I'm afraid it's overly combo with Mega Dex when Sprint rating is calculated this way.Your opinions please. How do calculate sprint movement ? Link to comment Share on other sites More sharing options...
David 'Dr. Troll' Smith Posted May 17, 2006 Share Posted May 17, 2006 I use (Dex+Megadex)x3+20m.Meaning that I assume they meant that Mega-Dex is added to Dex for your Sprint Score, just like Mega-Perception is added to Perception for various things etc. Link to comment Share on other sites More sharing options...
BlueNinja Posted May 17, 2006 Share Posted May 17, 2006 I do it 20m + (Dex + M-Dex) x (3 + 3x Hypermovement) meters.So without hypermove, you take the total Dex and M-Dex, multiply by three, add twenty. A character with 5 Dex and 2 M-Dex should have a sprint of 41. Link to comment Share on other sites More sharing options...
Rorschach Posted May 19, 2006 Author Share Posted May 19, 2006 You play it just the way I use to...David, did you ever have some kind of problem with a Megadexterous, Hypermovement guy?'Cause it makes a PRETTY QUICK nova Link to comment Share on other sites More sharing options...
David 'Dr. Troll' Smith Posted May 19, 2006 Share Posted May 19, 2006 I wasn't including H-movement because it's a different topic, and I've never played that kind of guy. It's pretty expensive to set up. Link to comment Share on other sites More sharing options...
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