Slagheap Posted May 31, 2002 Share Posted May 31, 2002 Okay, so I love the idea of Ability Mastery. But, is it just me or is the addition of just another dot in a given ability no worth the exp cost? In my games I allow characters will an ability mastered to succede on a '6' instead of a '7' to make the master have a really special effect. Does anyone else do anything special with ability mastery?-Slag Link to comment Share on other sites More sharing options...
Joseph Posted May 31, 2002 Share Posted May 31, 2002 I like it. It's a good way to enhance the character to make them pspecial. We only have one Master in our game at present (inquire about Thomas Foxx sometime). His is in Performance. We use it typically to grant the player leeway in what the character is doing without requiring an Inspiration expenditure.Harle may be able to add to this.-Joseph Link to comment Share on other sites More sharing options...
harlequin Posted May 31, 2002 Share Posted May 31, 2002 that's about how it goes, generally, we don't make him roll for basic performance related actions, he just suceeds... i do like the succeed on a six though, that is a very good idea...lol, i think he can't use his mastery if he tries to attempt faking childbirth to get out of trouble... Link to comment Share on other sites More sharing options...
André Posted June 3, 2002 Share Posted June 3, 2002 Succeds on a six? That sounds good! ::cultofminerva ::smokin Link to comment Share on other sites More sharing options...
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