Sunstar Posted August 6, 2011 Share Posted August 6, 2011 Click to reveal.. (Stats) Name Marina "Undine" JohnsNature: CaregiverTheme: Mistress of WaterNationality AmericanHair brownEyes Dark blueGender femaleAge 17Native Language EnglishAttributesSTRENGTH 2 DEXTERITY 5 (flexible) STAMINA 4 (resilient) PERCEPTION 4 (Astute) INTELLIGENCE 3 WITS 4 (level headed) APPEARANCE 4 (exotic) MANIPULATION 3 CHARISMA 3Mega AttributesAPPEARANCE 3DEXTERITY 5MANIPULATION 2STAMINA 3Perception 1AbilitiesBrawl Awareness 1 Intimidation 3Might 1 Investigation 2 Style 1Athletics 3 Academics 3 Interrogation Drive Bureaucracy Streetwise 2Firearms Computer 2 Subterfuge Legerdemain 2 Engineering Martial Arts 5 Intrusion 3 Melee 3 Linguistics 1 Pilot Medicine Stealth 3 Science Survival 3Endurance 3 Arts 2Resistance 3 Biz Rapport 1Command Etiquette 2Perform 2 BackgroundsAttunement 1Backing Cipher 1Contacts Dormancy Eufiber 2Followers Influence Mentor 5Node 3resources 3PowersElemental Mastery 4(water and ice), Techniques: Phase Change (Melt Away, Freeze up, vaporize), Shaping (Liquid shifting), Shield (Bubble Shield), and Lethal Blast (H2O extract)quantum conversion 4 coldBodymorph 3 water, Techniques: Density control (decrease) 2, Invulnerability (kinetic)Weather control 2 Techniques: Fog (London Calling) and Weather Alteration (stormbringer)Other (Initiative, Willpower, Quantum, etc)Initiative 10QUANTUM 5Quantum Pool (50)WILLPOWER 8Enhancement AttributeAdaptability staminaFlexibility dexFirst Impressions appApperance Alteration appEnhanced Movement dexRegeneration staminaPerfect balance dextrickster manielectromagnetic vision PerAberration/Flawsvulnerability- electricityAnima banner- scent of fresh rainAberrant Eyes: All blue, no whitesClick to reveal.. (backstory) HistoryMarina was born in San Diego to Roy and Michelle Johns. Both of her parents decided early on to hide their Nova nature and dorm down. Early in Marina's life they realized their daughter would find it much more difficult to hide her powers, so from a early age their went to great lengths to have her hide her powers. Sadly, this came to naught when Marina was six and starting school. After school one day, she started playing with her powers, thinking noone was looking. Someone tipped off the Utopians of what they saw. A few weeks later, her family was attacked at their home. Her folks put up a valiant fight, even as their home was burning around them, the screamed for her to run. The only clear thing that Marina remembers of the Motherhunters who destroyed her home was their leader, a man with a lighting bolt shaped tattoo on his right arm. As she tried to escape suddenly a man appeared before her. He took her hand and they suddenly were safe. While she never got over the apparent loss of her parents, Marina sees Traveler as a surrogate father and the rest of the crew as a (dysfunctional) family of sorts. Link to comment Share on other sites More sharing options...
Sunstar Posted August 6, 2011 Author Share Posted August 6, 2011 Experience Standard 9/12 Baseline 14/14 Nova 3/12 3 SXP and 3 NXP for Mega-Perception 1 with El. Vision. 3 Nxp on Blank 1 3 nxp and on raising blank 1 dot Link to comment Share on other sites More sharing options...
Sunstar Posted August 25, 2011 Author Share Posted August 25, 2011 Post-Apothesis Attributes STRENGTH 2 DEXTERITY 8 (flexible) STAMINA 5 (resilient) PERCEPTION 4 (Astute) INTELLIGENCE(Rational) 8 WITS 8 (level headed) APPEARANCE 5(exotic) MANIPULATION (Persuasive) 8 CHARISMA 3 Mega Attributes Dexterity 8 (Enhanced Movement, Flexibility, Perfect Balance, Rapid Strike) Stamina 5 (Adaptability, Regeneration, Unaging) Perception 1 (Electromagnetic Vision) Intelligence 5 (Analyze Weakness, Discerning Mind, Tactical Prodigy) Wits 8 (Lie Detector, Multitasking, Quickness x 2) Appearance 5 (Appearance Alteration, Awe-Inspiring, First Impressions) Manipulation 5 (Trickster, Subtle, Tactful) Powers Mistress of the Waters [Elemental Mastery 8(Water (including Ice and Steam)), Techniques: Animate (Animated Water Minions), Immobilize(Freeze), Enhance/Diminish(Bring/Banish Water), Plasma Conversion(Blazing Waters), Phase Change (Melt Away, Freeze up, Vaporize), Shaping (Liquid Shifting), Shield (Bubble Shield), and Lethal Blast (H2O extract)] Empress of the Waters [Elemental Authority (H2O) 4 Techniques: Transmutation (Hydrogen), Transmutation (Oxygen), Purification, Storm] Cold Wave (Also Heat Wave) [quantum conversion 8 Cold w/Extra Element (Heat) & RQC] Mistress of the Weather [Weather Control 5 Techniques: Alter Temperature (Shifting Degreees), Fog (London Calling), Lightning Bolt and Weather Alteration (stormbringer), Windrider] Climate Shifting (Climatic Supremacy 2) Though the Waters [Transmit 1 Medium: Water] Queen of the Sea [Nature Mastery 1 (Weakness: Only water based plants and animals, animals on the verge(like hippos or crocs) are affected] Cryo Wings [Flight 1,s Manifests Wings of Ice and she somehow flies with them, often using them to ride the winds, with the Weather technique] Ice Blast [Quantum Bolt 1 w/Jet/Spray and Burning - This is a blazing and burning wave of ice leaves her hands and is so cold it burns, hurting everyone within the area of the spray] Watery Rebirth [immorality 1, is reborn out of water like Venus rising from the waves] Shifting Form [shapechanging 2] Shifting Density [Density Control w/Full Control 5] Body of Water [bodymorph 8 w/Phase Change x 2 (Ice, Water, Mist) - See Below, is level 3 so costs 3 points to activate] • Ice Form (Armor 2, Density Increase 3, Claws 1, Invulnerability: Kinetic 2) • Water Form (Density Decrease 2, Invulerability: Kinetic 3, Hypermovement 1 (Swim), 4 maimed HL's) • Mist Form (Density Decrease 4, Flight 2, Invisability 2) Blank 2 Other (Initiative, Willpower, Quantum, etc) Initiative 35 QUANTUM 8 Quantum Pool (75) Link to comment Share on other sites More sharing options...
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