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Aberrant: Children of Quantum Fire - Character - Important Terat NPC's


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Norman Charles Holden

Archtype: Marvel 2nd Stage

Clade: 2nd Generation Terat, Post Apothesis

Theme: Magnetic Personality

Norman is the child of Raoul Orzaiz and Charles Holden, due to the powers and abilities of Bounty, and it took considerable charm from Raoul to convince Bounty to allow them a lot of time with their son when he was younger. During that time, he also spent a lot of time with Scripture and some time with Divis on occation, but as he got older he became more and more independent minded. So much so, that by the time he was 15 he decided to take his mother’s name, and spend some time associating with the aberrant fact, to better understand their views. Eventually, though, he returned his focus to teragen, and upon apotheosis he began to move quietly in the shadows of the faction, influencing those he could in order to build influence within the ranks.

After Divis, Norman may well be the most powerful terat alive, fully able to do things that no other terat has yet imagined or envisioned the possibility, and he may also be the most powerful second generation nova alive. What is more, he’s of a handful of terats, and the only 2nd generation terat who have gone though Chrysalis, giving him a deeper understanding of the process, as well Fortunatly for the world, Norman is uninterested in direct action at this time, preferring to work behind the scenes. Still, he is well known to terats, sense he dealt rather finally with Tarok’s attempt to infect and make use of terat’s nova children, ending with destroying the elder nova completely and finally.

Sense then, he has begun to move within the factions of teragen indicating a strong tenancy to protect the younger terats from exploitation by their elders, but he’s gone a bit further then that, creating a faction of his own within the ranks of terats with a number of other younger terats, by holding that they need to move beyond the limitations of the ideas presented by their elders, he holds that non of the factions truly cover the needs of the next generation of novas, and that it’s still too based in the focus and ideals of baselines.

Though he hasn’t said or indicated it, he’s not even sure that Divis Mal has the best interests of the future of nova kind in mind. Being superhumanly charming himself, and possessing extreme mega-socials, he wonders how much of those who follow Mal is a matter of his charm, and how much is his vision.

Personality wise, he tends to keep a lot of matters close to his chest, rarely willing to expose his full motivations. He is unable to lie completely, but that doesn’t stop him from being evasive, or to tell a truth out of context that makes it as good as a lie, for he can deceive, but he does it with truth, which makes it all the more effective when he does it. He is also charming beyond belief, incredibly handsome, and a master of manipulations, however he possesses the ability to be subtle with them, to make them seem less, but he can also be direct and powerful when he chooses.

Norman’s control over magnetism is almost beyond belief, and his control over electricity is almost as significant, furthermore, he's got considerable control over pure quantum forces as well.

Presently, he’s begun to move in areas like the rainbow room, or to other nova factions, in order to built influence before he’s willing to go public.. And in the midst of this, he’s encountered Cora, another second generation nova, but one who feels more like Harmonic, free of a great deal of taint, and what is more she’s got an aura of mystery and a strong self-will that keeps her from becoming yet another of his admirers, which has cemented his interest on her.

Attributes & Abilities

Strength 8 Mega-Strength 1 (Uplifting Might), Dexterity 8 (Athletics 3, Martial Arts 3, Stealth 1) Mega-Dexterity 3 (Perfect Balance, Physical Prodigy), Stamina 8 (Endurance 4, Resistance 4) Mega-Stamina 3 (Adaptation, Health, Regeneration, Unaging)

Perception 8(Awareness 4, Investigation 1) Mega-Perception 7 (Body Awareness, Bloodhound, Electromagnetic Vision, High-End Electromagnetic Scan, Estimation, Holographic Awareness, Hyper-Enhanced Hearing, Psychic Awareness, Quantum Awareness), Intelligence 8 (Academics 3, Engineering 5 (Energy Sources), Linguistics 2, Medicine 1, Science 3) Mega-Intelligence 3 (Eidetic Memory, Enhanced Memory, Fast Learner, Mental Prodigy: Engineering) Wits 8 (Arts 2, Biz 1, Rapport 5, Meditation 1, Weave 1) Mega-Wits 3 (Lie Detector, Multi-Tasking, Synergy)

Appearance 8 (Intimidation 2, Style 5) Mega-Appearance 5 (Awe-Inspiring, First Impressions, Halo, Seductive Looks), Manipulation 8 (Interrogation 1, Streetwise 1, Subterfuge 4) Mega-Manipulation 7 (Evasive, Persuader, Subtle, Tactful, The Voice, Trickster, Self-fulfilling Prophesy) Charisma 8 (Command 3, Carousing 2, Etiquette 3, Instruction 2, Perform 5) Mega-Charisma 8 (Beguiling, Commanding Presence, Dreadful Mien, Natural Agitator, Pedagogue, Sooth, Seductive)

Backgrounds

Allies 4 (Within Teragen), Attunement 2, Contacts 3 , Backing 5 (Teragen), Cipher 6 (Enigma), Eufiber 5, Node 6 (N-Stage Node - 1), Resources 6 (Wealth Beyond Avarice)

Willpower 10

Quantum 8 Pool 75

Initiative: 22

Powers

Danger Awareness (Intuition 2, Premonition 1)

Mental Reinforcement (Mind Shield 8)

Electromagnetism

  • Elemental Anima 1 (Metal; weakness magnetic metals Only) (Techniques: Shaping)
  • Elemental Mastery 2 (Electricity) (Techniques: Lethal Blast, Storm)
  • Bioelectrical Field Manipulations (Biokinesis 1 Techniques: Health Manipulation)
  • Electromagnetic Force Field (Force Field 1 w/Impervious)
  • Electromagnetic Persistence (Immortality 1)
  • Electrical Power (Quantum Conversion 1(Electricity) w/RQC)
  • Electromagnetic Thought Interface (Telepathy 1)
  • Electromagentic Transmition (Transmit - Electromagnetic Signals)
  • Electromagnetic Authority 2
  • Magnetic Mastery 8 (Techniques: All || Extras: Mastery One, Mastery Two)
  • Plasma Authority 1 (Techniques: Storm)

    Planetary Geology (Geological Supremacy 1)
    Steel Form (Body morph 8 (Steel Magnet) [Density increase 3, Armor 4 w/Impervious] || Extras: Mastery One)

    Quantum Manipulations

      Quantum Resistance (Quantum Shield 8)

      Voice of Power (Hypnosis 8 || Extras: Area, Mastery One || Special: Uses Charisma not Intelligence, must speak)

      Aberrations

      Minor Aberrations (Has been through Chrysalis at least once)

      Aberrant Skin - Blue

      Sex Object

      Unearthly Beauty

      Aberrant Eyes - Glowing Blue energy

      Medium Aberrations

      Can’t Lie

      Uncontrolled Power - Magnetism (His emotions affect magnetism around him)

      Major Aberrations

  • Disrupt 2
  • Node Spark 1
  • Quantum Authority 2
  • Quantum Imprint 2 w/Longevity)
  • Quantum Supremacy 1
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Count Raoul Orzaiz

The charming count needs little introduction, but he's grown a bit from what he use to be, in 2027 he's a bit more powerful, but remains mostly devoid of taint, to his detractors within teragen, but the continued support and friendship of others, including Divis himself, means that he remains a powerful and respected member of teragen. What is more, Raoul is leader of the the Casablanca faction within Teragen, who have grown in power and influence, along with Pandemonium in part due to the actions of other nova's, such as Harmonic and Traveler, not to mention Einherjar's actions in the Congo and Bombshell's influence in the media around the world. He has grown in power sense earlier days as a nova, becoming one of the more powerful novas in the world, but he prefers to remain subtle in their uses, rather then direct, and there remain many others who are much more powerful then he is. His powers are all less obvious ones and subtle anyway, his mega-attributes are much more impressive in a lot of ways.

Nature: Visionary

Allegiance: Teragen

Archetype: Marvel

Attributes: Strength 5, Dexterity 6, Stamina 5, Perception 5, Intelligence 5, Wits 5, Appearance 5, Manipulation 6, Charisma 6

Abilities: Athletics 5, Drive 4, Legerdemain 3, Martial Arts 5 (Savate 3rd), Pilot 3, , Endurance 5, Resistance 5, Awareness 5, Investigation 4, Academics 5, Arts (photography) 3, Biz 4, Rapport 5, Style 5, Streetwise 2, Subterfuge 3, Command 4, Perform 4, Etiquette 5, Instruction 2

Backgrounds: Allies: 6 (Strong Friendship with Divis Mal and Scripture), Backing 5(teragen), Contacts 6(Man of the World), Devices 4, Followers 5, lnfluence 5, Node 4, Resources 6 (Wealth Beyond Avarice)

Quantum 6, Willpower 10, Taint 2, Chrysalis 1, Quantum Pool 60

Mega-Attributes: Mega-Strength 3 (Thunderclap, Lifter), Mega-Dexterity 4 (Fast Tasks, Enhanced Movement, Natural Runner), Mega-Stamina 5 (Regeneration, Resiliancyx2, Healthx2, Hardbody, Durability), Mega-Perception 3 (Holographic Awareness, Electromagnetic Vision), Mega-Intelligence 3 (Analyze Weakness, Linguistic Genius, Taint Resistant), Mega-Wits 3 (Lie Detector, Natural Empath, Human Nature), Mega-Appearance 3 (Awe-Inspiring, Mirroring), Mega-Manipulation 6 ( Confessor, Deceptive Defense, Evasive, Hypnotic Gaze,Lure, Mediator, Self-Fulfilling Prophecy, Subtle, Symphony of Touch, Persuader, Tactful, Trickster, The Voice), Mega-Charisma 5 (Commanding Presence, Encourage, Screen Presence, Perfect Guest, Natural Agitator),

Quantum Powers: Premonition 6, Intuition 6, Mind Shield 5, Emotion Shield 4, Hypnosis 4, Deflect/Redirect 4, Armor 4, Invulnerability: Broad-Physical 4, Invulnerability Broad - Energy 2, Luck 4

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Sin Eater.... aka Queen of Demons.

Birth Name: Meena Jarjapatan

Date of Birth: January 9, 1983

Place of Origin: Mumbai, India

Occupation: 'Taint Consultant'

Archetype: Monster (4th Stage)

History and Origin

Meena was an untouchable in Mumbai until her eruption in 2004. By the the city had risen to unprecedented heights of glamour, and some of the pretty boy stars decided Meena was fair game for their sexual appetites. With the second of three rapists on top of her adn the filth of the city beneath her, she erupted. Suddenly she coursed with dark power and sent flowing into her assailants, she watched as they screamed and pleaded, while their bodies warped into forms so monstrous that their organs burst.

Meena rapidly found a niche for herself in the city of stars. Taint was unacceptable for media darlings, and she began to absorb excess taint for a very high price. She could never permanently cure the starlets of their aberrations, but that only guaranteed that they would come back. In 2005, after the teragen went public, she met with Raoul Orzaiz and entered the movement, seeing in it a place where nova's understood taint rather then fearing it.

That was decades ago, she still operates her 'Purity Clinic' though it's no longer simply bound to bombay these days, and has guided some of her less shallow clients into the Teragen. These days, Sin Eater spends a lot of time with both the Harvesters and the Casablanca, though she seems like she's been shifting more to Orzaiz's side of things sense Levathan disappeared into Chrysalis.

After her exit from her last chrysalis, a new name is being whispered about her, the Queen of Demons, a somewhat new image for her, but a frightening accurate one for some of the powers she now has. What is more, Sin Eater is now one of the most powerful of her Archtype in existence, and she's unpredictable int he extreme, and her control over taint and abberations is at a level unmatched by any other..

Abberations: Sin Eater's aberrations are a shifting mass of constantly changing ones, turning from one to another at will, and she can now keep abberations she takes from others, or give them to others perminantly, as a mistress of taint she is almost supreme she has the ability to temporary suppress aberrations and even permanently absorb temporary taint (she usually does this in a deliberate manner that allows her to turn it into chrysalis)

Usual Abberations (unlike most terat's, except for Geyron and one or two others, her aberrations are in a state of flux, but these are the most commonly active, aberrations marked with two or more with a / between them are ones she shifts between): Minor 7 (Anima Banner, Aberrant Eyes, Aberrant Hair/Chromatic Hair, Androgynous/Disturbing Voice/Unearthly Beauty, Black Thumb/Unearthly Grace, Scent/Surreality, Varies), Medium 6 (Energy Emission: Taint Radiation, Hormonal Imbalance: Lust/Rage/Cold, Hyperflexibility/Hyperdecay, Varies, Varies, Can Not Lie/Pathological Lier), Major 4 (Addictive Visag, Extra Sensory Organs (third eye), Permanent Power (shifts the power this is attached to often), Varies).. on a further note, Sin Eater can and sometimes does suppress one or all of these as she wishes, or even pick one change it to whatever she feels like, and give it to someone else permanently, if she's pissed off enough at them.

Mega Attributes

'Demon Strength' - Mega-Strength 7 [Enhancements: Breakthrough, Crush, Irresistible Force, Lifter, Precision, Shockwave, Dragon's Foot, First of God, High-Gravity Performance, Punishing Strike]

'Serpent's Grace' - Mega-Dexterity 6 [Enhancements: Accuracy, Enhanced Movement, Fast Tasks, Perfect Balance, Physical Prodigy, Rapid Strike, Velocity]

'Monstrous Vitality' - Mega-Stamina 8 [Enhancements: Adaptability, Bioenergy Buffer, Cellular Persistence, Coalescence, Durability , Fertility II, Immovable Object, Hardbody, Health II, Regeneration, Resiliency II, Unaging II, Vitality]

'Daeva Senses' - Mega-Perception 4 [Enhancements: Analytical Taste/Touch, Body Awareness, Bloodhound, Electromagnetic Vision, H-E EC Scan, Holographic Awareness, Quantum Awareness]

'Monster's Mind' - Mega-Intelligence 4 [Enhancments: Analyze Weakness, Comparmentalized Mind, Discernment, Taint Resistant]

'Wyrd Wisdom' - Mega-Wits 5 [Enhanced Initiative x 2, Multi-tasking, Mind Over Matter, Razor Wit]

'Dread Beauty' - Mega-Appearance 4 [Two-Faced (Both Beauty and Ugly, but some enhancements are based only on one or the other, marked as indicated) || Beauty: Awe-Inspiring, Immaculate, First Impressions || Ugly: Anathema, Bete Noire, Minotaur Syndrom, Nightmarish || Both: Face of Terror]

'Temptress' Cunning' - Mega-Manipulation 5 (Conflicting Accounts, Creeping Paranoia, Hypnotic Gaze, Overwhelming Question)

'Devilish Charm' - Mega-Charisma 4 (Autonomy, Dreadful Mien, Natural Agitator, Sooth)

Powers

'Mistress of Taint'

  • 'Sin Eater' Aberration Transfer 8 w/Permanency, Absorb Taint 5 (allows her to absorb temporary taint, usually turning it into Chrysalis) Aberration Authority (She can suppress her own or others aberrations or even take them into herself and change them permanently and then return them if she so chooses) Taint Supremacy 4 (Can temporarily shift someone's permanent taint up and down, giving them aberrations momentary.. this is a temporary affect it lasts a number of hours equal to the dots in this power, and is limited (Quantum + Power)/2 gain or loss in shifting taint - Meaning +- 6 in Sin Eater's case, but Quantum Shield or Qi Meng's Internal Balance are able to resist this)
  • 'Mother of Monsters' Chimerical Aberration 7 w/Permanent Duration (plus Reduced Quantum Cost enough to make it cost nothing), Shapeshift 7 w/Mastery One & Mastery Two (Weakness: Linked to Chimerical Aberration, must use one to use the other, all forms must be monsters in some way or another, and must have aberrations that make sense for them.. for example: A succubus should have HI: Lust & feeding requirement (Sex) at least, while a Vampire would likely have Quantum Undeath, feeding requirement blood, and an extreme aversion/vulnerability to sunlight.)
  • NOTE: Except for Aberration Transfer, Chimerical Aberration, and Shapeshift, all of these powers here are specific to Sin Eater, I'm not going to allow them for PC's... ever.

    'Monstrous Flesh'

    • 'Reinforced Flesh and Bone' Body Modifications: Hyperstrong Bones II, Improved Skeletal Muscles, Chromophores, 9 Bruised Health Levels, 18 Maimed Health levels.
    • 'Shifting Flesh & Bone' Body Shift 4 w/RQCx2,
    • 'Armored Flesh' Armor 8 w/Impervious and Mastery One, Invulerability: Physical 2 w/Impervious, Invulerability: Energy 2 w/Impervious,
    • 'The Monster Adapts' Node Spark 5, Quantum Shield 6
    • 'A Monster Never Dies' Reincarnation (Possession 2, Rebirth 8, Renovation 6) & Immortality 4 (Distorted Flaw) [NOTE: these powers come with a special weakness, Sin Eater has several different kinds of ways of returning from the dead, but she has no real control over which of them occers, except that if one or more is imposisble if shifts to another, the least likely is the lowest in dots, about a 5% chance with each of them)
    • 'Unnatural Apperance' Boost Appearance 8 (linked with body shift she can use this to give herself Divine Visage or Mind-Bending horrror)
    • 'The Monster's Mind' Psychic Shield 4, Empathic Shield 3, Sensory Shield 2, Domination w/Paracitic Posession 4, Psychic Link 2

      'Demon Shield' Force Field 8 w/Reflexive, Immolate 6 (linked, can't be used separately) - Activates Automatically if attacked)

      'Queen of Demons' Quantum Construct 8 w/Self-Awareness, Longevity, Mastery One, Mastery Two Weakness: Can only create what would be considered demons or monsters, and they must come with appropriate weakness and abberations, a vampire for example should be vulerable to sunlight and aversion to holy symbols, was well as a feeding requirement for blood.. generally the same sort of requirement that her shapechanging comes with)

      'Hellworld Passage' Warp 4 (manifests as a sort of gateway of sorts, sometimes with the edges on fire, sometimes as a gate like construct), Crosstime Travel 2 w/Exotic Worlds (Weakness: Exotic Worlds only, all worlds must be the sort that permit demons or monsters of some sort to exist)

      'Entropic Forces' Entropy Manipulation 7 w/Mastery One (Techniques: All)

      'Taint Overload' Discentigrate 8 w/Mastery One (Appears as bursting flesh and bone, it's really quite horrible)

      Quantum 8

      Quantum Pool: 120

      Taint: 3

      Willpower 10

      Abilities & Backgrounds: Quite a few over the years, usually has at least 3 dots in an ability if it would be useful to her.

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Some of the Children of Teras (any teragan PC should feel free to include these NPC's as desired)

Medusa Song (Full name, she usually just goes by the first) Age: 17 [Archetype: Monster]

- With powers related to snakes and a number of aberrations, she has aberrant eyes, hairless, scales, hyper-flexibility, inhuman grace, and fashion disaster as aberrations, this is about what she usually wears.. she has tentacles with fangs that serves as her hair, and razor sharp claws.. she possess powers of healing and poison as well as the ability to shapechange into any snake, and she's lightning fast and razor sharp in wits, her skin is much harder then it appears, and she mirrors her namesake, she does have the ability to both turn people to stone and hypnotize them with her gaze, and she can regenerate wounds with incredible speed, she is also super-humanly strong, and can squeeze like a python, she's an incredible wrestler. She has poison in her bite and claws, due to the poison sack body modification, and she also has a lovely voice and she can command with subharmonics.. she's spent a bit of time with Chang and is a very good singer.

Personality wise, Medusa is watchful, quiet and loyal, in some ways she serves as the enforcer of the Children, her theme is the serpent, and she has both the serpents calculation and it's deep wisdom, drawing from mythology both good and not so good. She is also a warrior, and can move at speeds that leave one gasping and wondering where she went, she's very dangerous. You might not think it to look at her, but she is also a practiced and capable lover and can be rather playful.

[Megas: Strength(3 Crush, Constrictor), Dexterity (5, Accuracy ), Stamina(5, Health, Regeneration, ), Perception(3 Analytical Taste/Touch, Ultra-Peripheral Perception), Intelligence (3) Wits (4) Appearance (1), Manipulation(4, Hypnostic Gaze, The Voice), Charisma(3 Dreadful Mien) Powers: Body Manipulations (Tentacles 15 (Hair Snakes), Serpentine Tail x 2(can develop legs, rarely does so), Viper Fangs x 16 (her own and the end of each tentacle), Enhanced Vomesensoal Organ, Venom Sack x 16 (can store a different kind of poison in each serpent head and change them with the poison power), Chormophores, 6 Bruised, 18 Maimed Health levels), Immobilize 4, Hypnosis 5, Claws 5 w/Armor Piercing, Poison 5 w/ Projectile, Healing 4, Intuition 5, Shapeshift 3 (Serpent forms only), Animal Mastery 3 (Serpents only), Sensory Shield 3, Psychic Shield 3)

Quantum 5 Pool: 50 (Pre-Apothesis)

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The Bone Witch

Name: Sharess Mari [Archtype: Portent wierdly enough]

Possessing Elemental Mastery: Dead Bones, Reanimate w/Necromancy, Body Morph: Undead, Rebirth: Renovation, Elemental Anima: Earth/Stone (Weakness: Grave related only), Resurrection, Disintegrate, Q.Bolt and Necromimicry, with a high degree of Mega-Stamina, Mega-Intelligence and Mega-Manipulation, with most other mega's at 1 or 2 dots.

Personality wise, she's mischievous, playful and funloving, which is surprising considering how serious her powers are, dealing with death and ending.. life and death are in her hands, but she seems to see much to enjoy in living. Sharess has played a number of tricks on both friends and foes, and she loves a good prank. Sometimes she goes a little to far with it though.

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Raven

Name: Raven (xhe doesn't answer to anything else) Archtype: Marvel (Age: 16)

This dark angel seems to have powers related to dark fire and ravens, xhe's smooth, seductive an attractive as can be, some have compared Raven to a fallen angel in ways. Raven is serious and loyal, and has a bit of a connection between the Children and Nova Vigilance, though xhe mainly acts to protect other nova children, and as such sometimes works with Carnal. But xhe most often acts as Norman's agent, and seems to have a measure of trust of the faction leader. Xhe is darkly serious with a seductive side that draws mean and women like flies. Raven appears to be able to be any sex, shifting between male and female, hermaphrodite and sexless at will, and as such uses male and female pronouns interchangeably.. is bi, in terms of interest, but sense xhe doesn't have a personal sexual preference, one wonders if that even applies, has applied xhe as a personal pronoun for what sex xhe is. [Mega's: Dexterity (3), Stamina (1) Perception (2), Int (1) Wits (1), Apperance (3), Manipulation (2), Charisma (4) Powers: Flight, Immolate, Q.Bolt, Force Field, Psychic Shield, Warp]

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Hamadryad

Name: Deirdre Willow Adar Age: 17 [Archetype: Marvel]

Sweet, Gentle, Kind and Lovable, Deirdre is the sort that is almost impossible not to like, even without her mega-charisma, she is a true friend and a shoulder to cry on, she's something of a second mother for a lot of the younger 2nd generation terats, and she has powers related to plants and vegetation, a great many of them.

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