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Aberrant War


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So I am gearing up to have my game set during the Aberrant War. What might be some compelling scenarios to put my group through during such an era? We’re into a mix of role playing and action. Currently I have some characters with Terat leanings though they are relatively moral by baseline standards and some who lean more towards humanity in general. None of them are above killing when the occasion calls for it. Any thoughts? Oh as an aside, I am running this as a 1st edition game since we started this game before there was even a 2nd edition on the horizon.

Edited by andrewm9
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