jameson (ST) Posted June 10, 2012 Share Posted June 10, 2012 Human Warrior Race: Human Communication 1 Constitution 3 (Stamina) Cunning 0 Dexterity 2 (Riding) Magic 0 Perception 2 (Tracking) Strength 4 (Climbing, Heavy Blades) Willpower 2 Health: 53 Speed: 10 Defense: 14* (12 w/out shield) Armor: 7 Weapon Groups: Bows, Brawling, Heavy Blades, and Light Blades. Language: Trade Tongue Equipment: Backpack, traveler’s garb, waterskin, heavy mail armor, crossbow, quiver with 20 bolts, bastard sword, dagger, medium shield, and 16 silver pieces. Weapons: Bastard Sword • +5 • 2d6+4 damage Crossbow • +2 • 2d6+2 damage • Short Range: 30 yards • Long Range: 60 yards • Reload: Major Action Dagger • +2 • 1d6+4 damage Class Powers & Talents: Armor Training Novice: You have learned to fight while wearing armor. You can wear leather and mail armor without suffering a penalty to Dexterity. You only take the armor’s penalty to your Speed. Talent - Archery Style: When you take the aim action with a bow or crossbow, you get a +2 bonus instead of the usual +1. Talent - Weapon and Shield Style: Novice: You can use shields of all shapes and sizes. You get the full Defense bonus when using a shield. Journeyman: You know how to get the most from your shield. You can perform the Defensive Stance stunt for 1 SP instead of the usual 2. Link to comment Share on other sites More sharing options...
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