schreier Posted May 20, 2005 Share Posted May 20, 2005 Just getting back into trinity and trying to finalize an npc crew I began a long time ago ... for the 16-man crew, I am looking for:CaptainPilotEngineerNavigator / Co-PilotMedical Officer4 Gunners2 Locust Pilots5 bioVARG pilots / marinesI did find this post:http://www.eononline.net/forums/index.php?showtopic=1898I'm trying to figure out if this crew designation makes sense (I believe it does) and if so - what specific disciplines would each have?EK would be primary since it is OgretekPK probably secondAlso - assume all disciplines are available (1 of each except EK & PK)Enginner obviously would be EKNavigator - Clair maybe? maybe teleportation?Pilot - as navigator?Medical - VitaCaptain - no idea? maybe Clair?I am thinking most of the gunners, locust & VARG pilots would be EK in general?Also - is there any new coverage on bio equipment in the new rulebook? Do they talk about scarabs? Are there graphics?Thanks in advanceschreier Link to comment Share on other sites More sharing options...
Asbjørn Posted May 23, 2005 Share Posted May 23, 2005 Er... You want an all-psion crew? ::blink Isn't that a bit heavy...? ::unsure Link to comment Share on other sites More sharing options...
schreier Posted May 23, 2005 Author Share Posted May 23, 2005 Not necessarily all psion ... although I wouldn't be opposed. The ship has 16 (I was wrong - originally I thought it was 14 for some strange reason).I am basically making it either an aeon or option-8 vessel.If aeon - it would be proteus. Reading through the players guide - it is interesting. Would there be like 3 groups represented? Pilots / Captain / Crew - ApolloVARG pilots - Titan Medical Officer - Mars?I was honestly under the impression that both Option 8 & Proteus would be either mostly or all psion. I am open to non-psions obviously Thanks!schreier Link to comment Share on other sites More sharing options...
Ayre el KaBeer Posted July 6, 2005 Share Posted July 6, 2005 Well the gunners and the bioVarg pilots/marines are easily replaced by non-psions as you can have hartech VARGS instead, come to think of it the locusts can be replaced by hardtech fighters aswell with no downside at all. I've always been for an Aesculapian doctor onboard but again not totally necessary. Overall psions are fairly rare, on a scarab your pilot, navigators and engineer are going to be psions that's not including your pc's. It's a fairly high concentration of psi vs. non-psi on board imho, but then it is your decision, if you want an all psion crew go for it. Link to comment Share on other sites More sharing options...
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