ConcreteDragon Posted February 9, 2005 Share Posted February 9, 2005 Yes, he's mine ::biggrin Yes to computers(they are machines and are affected by Cyberkinesis),but limited Navigation (not a machine skill ::dontgetit ). Link to comment Share on other sites More sharing options...
Alex Green Posted February 10, 2005 Share Posted February 10, 2005 Yea! We have a PC pilot then. Link to comment Share on other sites More sharing options...
Nullifier Posted February 10, 2005 Share Posted February 10, 2005 One possibility is the Prophet might be able to use a “Warp” technique… but I assume that’s going to be weaker than standard Warp and thus more useful for “B” than for “A” or “D”. Slightly weaker. +1 to diff. While it's unlikely that he could Warp extra-solar, he could provide the means to get around the solar system, though it'd be very draining for him. Link to comment Share on other sites More sharing options...
ezekiel Posted February 10, 2005 Share Posted February 10, 2005 Sounds like a rehash of nullifier/verse... ::rolleyes ::tongue Link to comment Share on other sites More sharing options...
Alex Green Posted February 10, 2005 Share Posted February 10, 2005 One possibility is the Prophet might be able to use a “Warp” technique… but I assume that’s going to be weaker than standard Warp and thus more useful for “B” than for “A” or “D”. Slightly weaker. +1 to diff. While it's unlikely that he could Warp extra-solar, he could provide the means to get around the solar system, though it'd be very draining for him.+1 diff is just from it being unmastered. The suite power techniques are weaker than the powers they are based on, and that's with Level 2 powers (otherwise there'd be no point to buying Warp). It's very much an ST call, (but I love to speculate so...)If TK is used as a guide, then the distance would still be figured on the Warp chart. Warp uses [Q]+Succ, the technique could use one of the following:1) [Q]+Succ {same as Warp}2) [Q]+Succ/2 {Prof's ruling for TK's tech, but that's a L2}3) ([Q]+Succ) / 24) Succ {Probably too brutal a hair cut}5) [Q]Any of these but #4 would work for orbital jumps, at least when the ship was overhead. It's unlikely (unless Prophet has lots of M-Perc which is possible) that any of these would work for solar systems what with the +1 Diff and all that. Just getting to moon takes 7 succ. I think Mars is like 9 to 10.------------------On a different subject, the more I look at it, the more I suspect I'm the best candidate for Symbiote. Link to comment Share on other sites More sharing options...
ezekiel Posted February 10, 2005 Share Posted February 10, 2005 Oh! You mean as a spatial distortion technique? I thought he was using node spark or something...Note, prof's ruling was (Q+succ)/2 if I remember correctly. Btw, Symbiote can port 2 novas and he's a pretty decent porter too... Link to comment Share on other sites More sharing options...
Prince of Boredom Posted February 10, 2005 Share Posted February 10, 2005 If we really think it's necessary for us to have a PC warper (and Knave is amenable) a slight modification to John would allow me to buy warp... and it would fit with the character concept. Just a thought... Link to comment Share on other sites More sharing options...
ezekiel Posted February 10, 2005 Share Posted February 10, 2005 I think we need a cleric... Link to comment Share on other sites More sharing options...
Alex Green Posted February 10, 2005 Share Posted February 10, 2005 Oh! You mean as a spatial distortion technique? I thought he was using node spark or something...Actually I don't know. I'm assuming a technique because that's the only place where you have +1 diff.Note, prof's ruling was (Q+succ)/2 if I remember correctly. [Q]+(succ/2). It was a big deal at the time we went into it. Personally I favor ([Q]+succ)/2 for Warp... if it's allowed at all. Spacial Manip already has several extremely strong techniques and that would be another.Btw, Symbiote can port 2 novas and he's a pretty decent porter too...That helps a great deal, but I'm not sure it's enough. We are going to have 7 novas, 6 if we don't count Symbiote. We are also going to have significant amounts of gear and samples and the like.Ignoring gear, the juice used in teleporting a crowd is (P=Person for 2 or more): 3*(P-1)+2*(P-2)3*(P-1) because taking someone requires attunement.2*(P-2) because you have to go back for the next person.So to take P=6 people would be (3+2)+(3+2)+(3+2)+(3+2)+3 or 23 juice.If you assume we have 200 lbs of gear that becomes effectively P=7 and 28 juice. Link to comment Share on other sites More sharing options...
ezekiel Posted February 10, 2005 Share Posted February 10, 2005 No, (Q+Succ)/2. I know 'cause it concerned my character:Telekinesis needs 10 successes (on the TK chart, p.224) to lift 50 tons. Magnetokinesis needs the same (Vs metal objects only), & Gravitokinesis needs double that, or 20 successes (Vs anything, but it's at half TK's strength). In each case Quantum is added as auto-successes, then Dex (+Mega-Dex) + power rating is rolled for the total number of successes. TK can throw objects '... as if the nova's successes were successes on a Might roll." (p.224). We have to presume this means we take the Nova's successes as if they were a Might skill pool (since Might is never rolled in throwing anyway), or, in other words, a TK can throw stuff a base distance of successes x 5 meters. Unfortunately this doesn't mean that TK gets the same bonuses as Mega-Str, so the distance reduction is still in effect. So, TK can't actually 'throw' a tan Link to comment Share on other sites More sharing options...
ezekiel Posted February 10, 2005 Share Posted February 10, 2005 That helps a great deal, but I'm not sure it's enough. We are going to have 7 novas, 6 if we don't count Symbiote. We are also going to have significant amounts of gear and samples and the like.Ignoring gear, the juice used in teleporting a crowd is (P=Person for 2 or more): 3*(P-1)+2*(P-2)3*(P-1) because taking someone requires attunement.2*(P-2) because you have to go back for the next person.So to take P=6 people would be (3+2)+(3+2)+(3+2)+(3+2)+3 or 23 juice.If you assume we have 200 lbs of gear that becomes effectively P=7 and 28 juice.Let them get to the planet on their own! Link to comment Share on other sites More sharing options...
Bahamut810 Posted February 10, 2005 Share Posted February 10, 2005 Let them get to the planet on their own! Arent we all lovey-dovey ::wink ::laugh Link to comment Share on other sites More sharing options...
Bahamut810 Posted February 15, 2005 Share Posted February 15, 2005 Quick question...You said we would be eating a lot of Soy and soy based products on the ship. How is the colony going to deal with the increased rate of breast cancer in women? Link to comment Share on other sites More sharing options...
ezekiel Posted February 16, 2005 Share Posted February 16, 2005 Everyone here eats tofu and a gazillion soy products, I don't see lineups at the breast cancer clinics...Then again very few Taiwanese women have br...I mean er...bye! ::lookaround ::ninja Link to comment Share on other sites More sharing options...
ConcreteDragon Posted April 16, 2005 Share Posted April 16, 2005 ::brick KNAVE???you ok, dude? ::beer30 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.