Dave ST Posted June 4, 2010 Author Share Posted June 4, 2010 Alchemy - Dark Side Source BookBattle Influence - Power of the Jedi Source BookPlant Surge - Power of the Jedi Source BookMalacia - Power of the Jedi Source BookTransfer Essence - Dark Side Source BookDrain Knowledge - Dark Side Source BookNone of which are avail to Force-Sensitives in this game... yet. Link to comment Share on other sites More sharing options...
Perrinmiller Posted June 4, 2010 Share Posted June 4, 2010 Okay thanks, just making sure I didn't miss out on something. Link to comment Share on other sites More sharing options...
Dave ST Posted June 4, 2010 Author Share Posted June 4, 2010 If you do it the 72 skill point route...40 points on skills. Select 5 skills and place 8 ranks in them.-Bluff-Diplomacy-Intimidate-Sense MotiveAll of these are good choices, that can be further modified by the Empathy Force skill. I'd select one or two and place 8 ranks in them. Two more I'd place maybe 4 in each (and augment them with Empathy).-Treat InjuryA good choice. Often overlooked because players think that since they have Heal Self and Heal Another that they can rely upon the Force all the time. Until they end up in a Force-dead area or a Dark Side nexus where the Light Side of the Force is weak...-Listen-SpotTwo excellent cross class options.32 Points for Force Skills. Pick 4 to max or 3 to max and 2 to only put 4 ranks in. You will gain more skill points as time goes on.-BattlemindThis can not be used untrained. At least one rank will assist you in offsetting the Consular's lack of combat prowess (especially if used with a full-defense and blaster deflection).-EmpathyGreat for a Consular.-Force DefenseAn all around bonus to Force skill saves is an excellent choice.-Heal Another-Heal SelfStaple Consular powers, further increased through the Jedi Healer prestige class (not avail yet). Don't rely on them though, make sure you take ranks in Treat Injury as well.-See ForceOften overlooked. Why? I have no clue. The power to connect with the Living Force and detect Force users coupled with the ability to know the relative level of power of the Force within an area... great skill. Allows you 'sense disturbances in the Force', and what Jedi doesn't love saying that?Hope that helps. Link to comment Share on other sites More sharing options...
Perrinmiller Posted June 4, 2010 Share Posted June 4, 2010 72 points, By not taking 1 level of guardian first and making Int 14. I suppose I can pull 2 points from Con to Int.I took the level of guardian for the BAB at 1st level to use those two general feats on Weapon Focus and Finesse. Going straight Consular I would only get one of them and have to wait until 6th level for the other. I should look at what my 6th level feat would be to see if it makes a difference. Not knowing anything about the campaign, my impression was that we were going to be a little combat weak based on other characters. But apparently you don't think so.I play a lot of D&D so I am familiar with many of the regular skills and their actually application.Even though we are not looking at other character's sheets, I wasn't planning to fill a face role, but I can take Treat Injury to complement the Force Healing Skills since I did not think about those situations you mentioned.I noticed on your list of Force skills, you did not mentionEnhance Ability, Force Stealth, and Enhance Sense. Could I please have your thoughts on them too?Edit: Changed things around on Ability scores, skills and even feats. Kept the same level builds. Character Sheet Link to comment Share on other sites More sharing options...
Dave ST Posted June 4, 2010 Author Share Posted June 4, 2010 You may be a Guardian or a Consular, but not both. Especially not for the sole purpose of making sure you qualify for the Feats you want.For Jedi, a divergence from their Profession (Consular or Guardian) comes in the form of Prestige Classes. A Guardian may one day decide to take up a 'Healer' role and become a Jedi Healer or Jedi Instructor and of, course, there is Jedi Master.-Enhance AbilityPractically this works great for Consulars in allowing them enhance the stats (Dex, for Weapon Finess: Lightsaber or Str to augment damage) that allow them to compensate for low ability scores. When coupled with a high rating and Force Mastery it's incredibly useful. The downside is that it is CON based, which most Consulars have a lower stat in than other Professions.-Force StealthThis allows you to mask your presence from other Force-users. It's a popular misconception that it masks you from everyone... this is not invisibility. Excellent when a Consular or Guardian needs to escape detection or move around 'low-key' in a area where Dark Siders might be present and actually looking for him/her.-Enhance SenseFunny thing is... only one of the skills this Force power enhances is on the Jedi's skill list. Consulars get Sense Motive, aside from that it's useful offsetting the lack of ranks you'll possess in the other skills due having to Cross-Class them. Personally I've only gotten use from it while playing Force Adepts. Link to comment Share on other sites More sharing options...
Perrinmiller Posted June 4, 2010 Share Posted June 4, 2010 Originally Posted By: Dave STYou may be a Guardian or a Consular, but not both. Especially not for the sole purpose of making sure you qualify for the Feats you want.Thanks, that was a rule I missed somewhere, I did not see it. (sigh) I really miss not having that +1 BAB at first level when you get 2 feats.EDIT: Okay fixed it, now on to equipment. Eventually I will decide on male or female, depends on the background. What about shared backgrounds, are we working on that at all?BTW, put my Character Sheet in my Signature. Link to comment Share on other sites More sharing options...
Stargaizer Posted June 4, 2010 Share Posted June 4, 2010 Ok, I have a quick question. I think I know the answer, but I want to ask it anyways.If a prestige class has a particular skill rank as a prereq, and you are close enough to it (and it's a class skill of the prestige class) that you can meet that requirement when you level up, can you level up into that prestige class (using skill points given by the prestige class to meet the requirements of the prestige class) or not (same question goes for feats)?Example: A prestige class has a skill requirement of 9 ranks (only available at 6th lvl), can you take that prestige class as your 6th lvl (even though going into it you'd only be able to have 8 ranks) if you spend the skill point(s) to up that skill to 9 ranks? Or would you have to wait until 7th level?Same example but with feats: a prestige class has a feat requirement. You meet all the prereqs for the feat, but you don't have it yet. You're lvl 5, so you get a 'free' feat next level. Can you level up into that prestige class, so long as you take the required feat, or would you have to wait until 7th lvl? Link to comment Share on other sites More sharing options...
Perrinmiller Posted June 4, 2010 Share Posted June 4, 2010 Well in 3.5 Ed D&D the answer is no. I don't see why d20 SW would be different since many things are exactly the same. Link to comment Share on other sites More sharing options...
Stargaizer Posted June 4, 2010 Share Posted June 4, 2010 That's what I figured, but I wanted to ask Dave anyways. Link to comment Share on other sites More sharing options...
Dave ST Posted June 4, 2010 Author Share Posted June 4, 2010 He's correct. The fist thing you select when leveling up is which class to level up. You can't select a class which you don't qualify for. Link to comment Share on other sites More sharing options...
Serena McCoy Posted June 4, 2010 Share Posted June 4, 2010 Whee! Have (mostly) gotten over being sick and am working on generating my character now. Link to comment Share on other sites More sharing options...
Perrinmiller Posted June 4, 2010 Share Posted June 4, 2010 @Dave; So don't like Myth-Weavers huh. Okay. I can manage both as look as you let me finish it in Myth-Weavers and move the basics over later. Link to comment Share on other sites More sharing options...
Dave ST Posted June 4, 2010 Author Share Posted June 4, 2010 Star, which skill did you 'Instantly Master' at 3rd level?Edit: Never mind, I'm an idiot. Link to comment Share on other sites More sharing options...
Stargaizer Posted June 5, 2010 Share Posted June 5, 2010 Dave, question:Reflex +4 (+2 Tech Spech, +2 Scoundrel, +2 Dex)Will +2 (+2 Tech Spec, +1 Wis, +2 Iron Will)Shouldn't that be 6 and 5? Link to comment Share on other sites More sharing options...
Dave ST Posted June 5, 2010 Author Share Posted June 5, 2010 Yup. Link to comment Share on other sites More sharing options...
Perrinmiller Posted June 5, 2010 Share Posted June 5, 2010 What about droid's as equipment if we can afford one? Link to comment Share on other sites More sharing options...
Dave ST Posted June 5, 2010 Author Share Posted June 5, 2010 If you can afford one, droids are equipment. Link to comment Share on other sites More sharing options...
Dave ST Posted June 5, 2010 Author Share Posted June 5, 2010 I've added a few things to the errata thread.We won't be using Ambidexterity. It's a waste of a Feat. Two-Weapon Fighting functions as both Ambidexterity and Two-Weapon Fighting, all-in-one.Deadly Aim has been added. A ranged version of 'Power Attack'.Power Attack has been altered to make it slightly more useful and worth the penalty to your attack roll.I've added a chart under Two-Weapon Fighting that'll make it easier to calculate what penalties your PC suffers when fighting with two weapons, be it twin vibroblades, dual lightsabers or double bladed lightsabers. Link to comment Share on other sites More sharing options...
Perrinmiller Posted June 5, 2010 Share Posted June 5, 2010 Originally Posted By: Dave STIf you can afford one, droids are equipment. How do you feel about a customizing a droid? I was looking at taking a MD-4 medical droid equipment (2000cr) on the M-4 Delivery Droid Chassis (4000cr), then recalculating the cost based on the equipment changing. Basically using the Droid as a Surgical Assistant. Link to comment Share on other sites More sharing options...
Dave ST Posted June 5, 2010 Author Share Posted June 5, 2010 In this case, no. The droid must be a stock model, mostly because it should not take this long to buy equipment. If you'd like to make those changes after things begin, okay. At the moment though you don't have the resources nor the proper connection to know the right people to pull off that kinda customization.Asking me one question a day is slowing things down. Buy a droid already. Link to comment Share on other sites More sharing options...
Perrinmiller Posted June 5, 2010 Share Posted June 5, 2010 Sorry it's the weekend and I am finishing things up, just need to get it into the sheet. Hope to be finished tonight. I won't have significant time at my computer until then. Link to comment Share on other sites More sharing options...
Perrinmiller Posted June 6, 2010 Share Posted June 6, 2010 Found some time to finish the equipment and put in some rough background. I think the background will be a work in progress as I think of more ideas for the character while we are getting started.The sheet is updated in my signature, ready for approval. I will try to get it put into the proper format later today or tomorrow when I get the time. If I need to make corrections I can do it at the same time.BTW, I might appear on-line all of the time, put that's only because my computers are always on and I have left the browser logged in at this site. I also check things from my iPhone and sometimes even write short replies. Link to comment Share on other sites More sharing options...
Perrinmiller Posted June 6, 2010 Share Posted June 6, 2010 I was looking over the last two sheets and realized I spent 2 less on my ability scores. To purchase scores at 15 & 16 it counts 1 point or 2? I though it was 1:1, but usually it is gets more expensive after 14.I have my sheet in proper format ready to go, just waiting on approval. It will be posted under my character's account: Akira when I do. Link to comment Share on other sites More sharing options...
Akira Posted June 6, 2010 Share Posted June 6, 2010 Testing Akira's account.Question on mechanics: Are we using Invisible Castle or is the GM making all of the rolls? Link to comment Share on other sites More sharing options...
Stargaizer Posted June 6, 2010 Share Posted June 6, 2010 Most games are IC or Beta (with time stamps). I would assume the same for this game, though I can't speak for Dave on the certainty of this. Link to comment Share on other sites More sharing options...
Dave ST Posted June 6, 2010 Author Share Posted June 6, 2010 Did Star just post on a Sunday?!? Link to comment Share on other sites More sharing options...
Dave ST Posted June 6, 2010 Author Share Posted June 6, 2010 Originally Posted By: PerrinmillerI was looking over the last two sheets and realized I spent 2 less on my ability scores. To purchase scores at 15 & 16 it counts 1 point or 2? I though it was 1:1, but usually it is gets more expensive after 14.I have my sheet in proper format ready to go, just waiting on approval. It will be posted under my character's account: Akira when I do. The character creation part said 1:1. Not sure how you got confused. Went over your sheet, here's the results.Attributes: You spent 27 points on attributes. Which is fine because your character is a Human. I awarded every human PC (which is pretty much everyone) a +2 bonus to one attribute of their choice. This technically means you have 1 attribute point unspent. Spend it and your atts are squared away.Vitality: I gave everyone Max Vitality, you're no exception. so you will have 45VP.Skills: Your point totals are accurate.Feats: All your feats check out okay.Equipment: Not a bad choice on equipment, keep in mind that 6 med packs on a utility belt will be difficult for me to swallow unless it's all you plan on bringing with you. 2-3 is usually what I find acceptable. That's not to say the PCs can't keep a surplus on the ship or back at base.All in all I think Akira's ready. Link to comment Share on other sites More sharing options...
Dave ST Posted June 6, 2010 Author Share Posted June 6, 2010 Originally Posted By: StargaizerMost games are IC or Beta (with time stamps). I would assume the same for this game, though I can't speak for Dave on the certainty of this. Personally I'm not picky. I take people at their word for the rolls they make and post.To be honest, if any of us wanted to 'cheat' we could. It's not like it's hard to pull off. I could cheat Invisible Castle, I could cheat the Beta and I'm not going to lie to you guy, as an ST I have and will from time to time. That's the GMs right to flub a roll once in awhile. You though, the players, don't really win or lose anything by 'cheating', all you really do is lie to yourself and us. If I want the PCs to lose, trust me, they'll lose (sometimes I just want prisoners ) and when I want the PCs to win... well, nothing in the galaxy will be able to match them. The fun part is trying to figure out which mood I'm in. That said, use either one, makes no difference to me. There is one caveat: I have to be able to interpret the dice rolls. A whole bunch of copy and pasted links to god-knows-what at god-knows-where dot com will prolly just irritate us all.Please take the extra time to make your rolls neatly legible. Link to comment Share on other sites More sharing options...
Dave ST Posted June 6, 2010 Author Share Posted June 6, 2010 Layel - You appear to have missed a feat on your sheet. All your soldier feats are accounted for and your 1st level feat (Quick Draw), but you don't seem to have your 3rd level feat selected.You'll also note that I gave you starting Dark Side points. Not many, but they reflect his rather shady past of working for the Empire and blowing up innocent people. Link to comment Share on other sites More sharing options...
Gabe Meadow Posted June 6, 2010 Share Posted June 6, 2010 Ok. Got that fixed up.As for the Dark Sides points... It was one time only, just to be clear, but I grant the events surrounding that one time merit the points. Link to comment Share on other sites More sharing options...
Stargaizer Posted June 7, 2010 Share Posted June 7, 2010 Originally Posted By: Dave STDid Star just post on a Sunday?!? Yes. I don't post much on Sunday, but I do post. My restriction is that I won't post IC on Sunday; OOC is fine.Sorry for the confusion. Link to comment Share on other sites More sharing options...
Akira Posted June 7, 2010 Share Posted June 7, 2010 Originally Posted By: Dave STThe character creation part said 1:1. Not sure how you got confused. Attributes: You spent 27 points on attributes. Which is fine because your character is a Human. I awarded every human PC (which is pretty much everyone) a +2 bonus to one attribute of their choice. This technically means you have 1 attribute point unspent. Spend it and your atts are squared away.Vitality: I gave everyone Max Vitality, you're no exception. so you will have 45VP.Equipment: Not a bad choice on equipment, keep in mind that 6 med packs on a utility belt will be difficult for me to swallow unless it's all you plan on bringing with you. 2-3 is usually what I find acceptable.Since I missed the +2 for Humans, I was just double checking. I originally spent 26 and then one for level 4. I will add 2 more, probably Dex.I saw that everyone had maxed VP, but wasn't sure. Thanks.Actually, I was thinking one each was all that fit on the Utility Belt, putting the extra in the DP, but I didn't want to make separate entries on the Myth-Weaver sheet.The duffel isn't something she normally carries into the field either, waiting to see how things go. Certainly better to store extra gear on our space ship.We are still are having a Jedi Guardian as well right?I will post up Akira shortly. Link to comment Share on other sites More sharing options...
Dave ST Posted June 7, 2010 Author Share Posted June 7, 2010 Originally Posted By: AkiraSince I missed the +2 for Humans, I was just double checking. I originally spent 26 and then one for level 4. I will add 2 more, probably Dex.You didn't really 'miss it', I just wasn't awarding it until I'd reviewd the individual's sheet. I am a crackhead however, and forgot about the +1 for 4th level. What's with everyone's strange obsession with dexterity?Quote:We are still are having a Jedi Guardian as well right?No idea. He asked to be a part of things and hasn't posted anything since. Your guess is as good as mine. Link to comment Share on other sites More sharing options...
Akira Posted June 7, 2010 Share Posted June 7, 2010 Well, that's what I originally was going to do, but didn't want to be a 2nd Jedi Guardian. How much longer are you going to wait? I can rework the build to be Guardian fairly quickly. Link to comment Share on other sites More sharing options...
Dave ST Posted June 7, 2010 Author Share Posted June 7, 2010 Have a conversion on stand-by if you like. If I don't hear from Fox you can switch your PCs class. Link to comment Share on other sites More sharing options...
Akira Posted June 7, 2010 Share Posted June 7, 2010 Will do. Link to comment Share on other sites More sharing options...
Serena McCoy Posted June 7, 2010 Share Posted June 7, 2010 Woot - I have two - count 'em, TWO - of my NPCs on the People on the Galaxy thread. Link to comment Share on other sites More sharing options...
Stargaizer Posted June 8, 2010 Share Posted June 8, 2010 I'd have them too, but I don't remember hardly any of them... plus they all died of old age (or a blaster, or a space ship explosion, or a...). Link to comment Share on other sites More sharing options...
Stargaizer Posted June 8, 2010 Share Posted June 8, 2010 You know what I've just recently realized? Star Wars (and from my remembrance other d20 games, i.e. D&D) doesn't have any backgrounds. No way to tell how wealthy you are (aside from starting credits), no way to tell how influential you are, how well you're connected, your membership in any organization, etc.I think backgrounds would add a layer of depth to this game. They could be just the standard, non-game specific WW backgrounds (i.e. no generation, attunement, etc.). Of course, that'd be a 5dot stat in an otherwise d20 game.Just an idea. Link to comment Share on other sites More sharing options...
Tatiana di Jadzian Posted June 8, 2010 Share Posted June 8, 2010 The Hero Guide has a slew of stuff about Factions, and all classes get a Reputation score. Link to comment Share on other sites More sharing options...
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