Joani Posted February 12, 2010 Share Posted February 12, 2010 Initiatives:TK 28Click to reveal.. Init (1d20+9=28)Watchwoman 9Click to reveal.. Initiative (1d20+4=9)Celestial Centurion 21Click to reveal.. Initiative (1d20+5=21)FatiguedEcho 6Click to reveal.. Initiative (1d20=6)Hype 50Click to reveal.. Initiative (1d20+48=50)Djane 16Click to reveal.. Initiative (1d20+3=16)MegaGirl 12Click to reveal.. Initiative (1d20+5=12)Demons 11Click to reveal.. Initiative (1d20+8=11)----------------- Link to comment Share on other sites More sharing options...
Joani Posted February 23, 2010 Author Share Posted February 23, 2010 End of Round 1.First row of Demonwarriors (8 in total) all Bruised+Injured.From the combat setup you can't fight much more than 8 Demonwarriors at once, if you keep them at the bottleneck. Once they start to flood the room that will certainly change.As of the current situation we've got MG, Hype, DemonCC and TK fighting at the stairway bottleneck. The Demonwarrior's are still helpless until their turn in Initiative. Link to comment Share on other sites More sharing options...
Joani Posted March 15, 2010 Author Share Posted March 15, 2010 New Combat - Start of Round 1Initiatives stay the same.Demon Guardian - 3x Bruised, 3x Injured and Stunned until it's next turn in round 2. Link to comment Share on other sites More sharing options...
Joani Posted March 19, 2010 Author Share Posted March 19, 2010 Combat #2 ended. Well done! Link to comment Share on other sites More sharing options...
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