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Aberrant RPG - Critique This Power


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Tissue Sculpt

Level: 2

Quantum Minimum: 2

Dice Pool: Stamina + Tissue Sculpt

Range: Self

Area: NA

Duration: Maintenance

Effect: Character can make minor changes to his body structure.

Multiple Actions: Yes

Description: Tissue Sculpt power is similar to Shapeshift, but there are several major differences. The character can only alter a single body part at a time, and the potential changes a character can make to her body is not limited to a specific shape. For example, a character can turn her arm and hand into a tentacle, pincer, or flesh and bone sword. Potentially, the character could assume another form by making enough changes to her body, but doing so is time consuming and inefficient. At any time, the nova can undo any use of Tissue Sculpt on herself; the tissue simply "snaps" back into place when the character wills it.

The character rolls Stamina + Tissue Sculpting. Each success gives her one of the following Body Alteration powers for any one part of the body: Tendril, Spines, Webbed Feet/Hands, and Patagia. Successes can also convert to a dot in any of the following (for a specific part of the body): Claws, Armor, and the Flexibility enhancement (see Mega-Dexterity). If a character rolls five successes while using this power, he can (for example) gain Claws 1 for both his hands, Armor 1 on his torso, and two Patagia. It takes at least one turn to create the change, and drastic changes can take several minutes. The character cannot change her mass, she can only alter what is there.

The character can also stretch and mold her skin at will, which can either aid her in disguise or give her a horrific visage. The character gains her Tissue Sculpt level as automatic successes when making disguise rolls (see pages 237-238), though again, she cannot change her mass. Using Tissue Sculpt to enact these changes can't be done immediately, and often takes hours of nipping and tucking in front of a mirror. Assume such use of Tissue Sculpt requires an initial quantum point expenditure of 2, and costs 2 nova points to maintain per hour.

Extras: (1) The nova can make immediate changes to her body. (2) Character can mold others' bodies with this power. (Can we say "Nova-cissitude?") If a subject attempts to resist this power, Stamina + Tissue Sculpting or Shapeshift is rolled, with each success canceling one of the user's successes. Tissue Sculpt can be used to undo changes made by others, though a nova can't fix changes made to others without this extra. Changes made via Tissue Sculpt are only temporary, and the subject's body returns to normal once the nova stops paying the maintenance cost.

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