Matt Posted December 24, 2009 Share Posted December 24, 2009 Wired has a cool story about Duke Nukem Forever which you can read here. Link to comment Share on other sites More sharing options...
Jaime Lowery Posted December 24, 2009 Share Posted December 24, 2009 Hmm. The biggest factor seems the lure of the best graphics possible overriding good judgement. Frankly, I think gameplay should be primary, graphics secondary. Link to comment Share on other sites More sharing options...
Matt Posted December 24, 2009 Author Share Posted December 24, 2009 I loved playing Duke Nukem and was always hoping to see Forever finally stop being vaporware. I know that people want their art to be great, but the development was just stupid. The franchise is basically like having the ability to print money. They should have just released each version and used the money from it to make the next one better. Link to comment Share on other sites More sharing options...
Krul Posted December 24, 2009 Share Posted December 24, 2009 The best can often be enemy of the good(Enough). Link to comment Share on other sites More sharing options...
Gary B Posted March 23, 2010 Share Posted March 23, 2010 Hehe, I went to E3 in '98 when it was held in Atlanta that year. Duke Nukem was still fresh talk. Had my picture taken with some dude who was at the 3D Realms booth dressed up like Nukem. The day we left the convention, they announce an engine switch (to Quake or Unreal at the time, dont remember which now). Then it went poof. Then it became a joke. Link to comment Share on other sites More sharing options...
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