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World of Darkness: The Academy - OOC Talk -- The Lounge


Dawn OOC

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Dude, I thought you knew. That is why I wanted to get you to the hospital. Despite my phenomanal healing rolls, it was only first aid. Of course, the healer option is probably better, but at this time do either of us believe totally in healing magic? Or magic of any kind?

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magic of any kind - I'm leaning towards a yes, what with the odd/alien people turning up, the transformations of the Hounds on both occassions Jason has encountered them, the sword thing with Micah.

Given that, the option of having a couple of days in bed rather than several weeks is certainly a tempting one. After all if it doesn't work he could always come back tomorrow and check himself back in...

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  • 4 weeks later...

Barring some miracle, I do not believe Lorelei will be participating further in anything involving Lucia. If that limits my ability to involve my character in plots and various goings-on, so be it. I am not at all pleased with the way things are developing, as they are forcing me to write for Lorelei in ways she would not behave. This is both unreasonable and distinctly un-fun. I see no reason or justification for Lucia's attitude, which I perceive as unnecessarily hostile, and as it stands now I have no desire whatsoever to be involved in any cooperative works with her character.

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Lorelei has been arrogant, disapproving, and rude to Lucia. The character doesn't appreciate anyone treating her that way, and will react negatively. It's not unreasonable, and it's not particularly fun, no. It's also not fun to have another character trying to exclude or diminish the participation of your own. So far as I was aware, this is a personality conflict between characters. Apparently it's something else to you. For that, I have little answer as I'm not even entirely sure who -you- are.

And if you see no reason or justification for Lucia's behavior, I can only imagine that you haven't taken the time to read Lorelei's post from someone else's perspective.

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If Lucia is being hostile ICly, as far as Lorelei is concerned, then that is an IC matter. I'd like you two to let whatever relationship you have build organically, even if that is a natural enemity. That's part of this game; I've shown that the last generation to deal with this had their own conflicts. It might be in Lucia nature to be unnecessarily hostile, which should be dealt with as appropriate.

What I wouldn't like to see is for this to be taken personally. PCs don't have to get along, but the players shouldn't have to resort to avoiding each other. This is how cliques and ganging-up starts, and having dealt with something like this before in DR, I'm not keen to see it starting here.

Lorelei, could you and Lucia open a PM to each other and work out an relationship that is fun and doesn't violate the vision of the character? It certainly doesn't have to be a friendly relationship. But it should be fun OOC, and in character IC. Let's try to work something out OOC so that we have fun, OK?

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From what I've read I haven't taken it as any of the things (arrogant, disapproving, rude) described by Lucia's player. What I did read was Lucia suggested something (telling everyone and their next of kin about the doors, the aliens, and all that) and Lorelei disagreed with the idea. Lucia's next post was rude, arrogant and nothing but spiteful.

But I'm all for characters not getting along, the problem is a majority of the players in the Academy are the same ones who in DR were so vehemently opposed to PCs being rude, mean, hostile, or openly irritated with other PCs or what you people like to call antagonistic. Double standards... gotta love em.

Look, if you two want your PCs to hate each other, cool, fine, I'm down with that. But if we are going to be spitting vitrol at players IC for IC behavior then it should happen one of two ways.

1) Dawn needs to say 'Quit yer whining, IC attacks on characters is permitted and you're permitted to antagonistic and rude in a strictly IC manner. If you can't handle your PCs feelings getting hurt, GTFO."

or

2) Before you start spitting some hot shit another persons way, you should OOC speak that person first so they know you just don't have a wild hair up yer ass that day, and don't say people around don't post angry, cuz the first person to say it will be full so full of shit it ain't funny.

Speaking of un-fun there are currently way too many people in one thread all trying to have conversations with all the other people in the room. I've been bored to tears watching you guys drag on about the most inane shit for several weeks now, then going and repeating it all over again, then when someone suggests a solution you guys go on and keep chatting it up some more...

Call me when the game is ready to go somewhere beyond one room with 10 occupants.

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Speaking as a latecomer, it's pretty frustrating for me too. At this point, I have no idea what my character knows IC. People have been talking about stuff that she had no clue of before, as if she's completely up to date on it now.

I have no wish to bog anything down, but there's exactly one source of exposition here and it's in that room. How am I supposed to get up to date if not by asking questions?

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I agree. The thing that slows stuff down (that I've noticed, and I'm not talking about anyone specific this is a generalization) is that if we have ten questions, we ask all ten... separately... in different posts... and wait three days for an answer... then another person walks in... they have ten questions...

I'm no against a little bit of a hold up, but wouldn't some times a "So-and-so brought So-and-so up to speed while the others talked..." be more efficient?

Everyone wants to be balls deep in everyone elses' business and that's cool but 32 days to formulate a plan is just... I don't know. Maybe I'm just being overly critical. You guys just do what you do and I'll just retire Deek to his room anytime students gather in large clusters, he's got games, porn, and Hot Pockets... I think he'll live. It might cause issues, since you'll have to go to him if there's something he knows that others don't, but hey at least there I can limit the number of people that walk through his door.

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Originally Posted By: Deacon Knight
1) Dawn needs to say 'Quit yer whining, IC attacks on characters is permitted and you're permitted to antagonistic and rude in a strictly IC manner. If you can't handle your PCs feelings getting hurt, GTFO."

I have said the first part, many times. I've said this many times in the years I've been here. And in fact, I said so in the post above yours, though with more tact, naturally. And before someone calls me out on being a pansy-assed soft-mouthed person afraid to offend, I can only say that I don't like offending people when I can say something without offense or driving a wedge between them and me. Sorry, but that's just the way I work. Deal or don't, but the don't only leaves the option of leaving, TBH.

Originally Posted By: Deacon Knight
Call me when the game is ready to go somewhere beyond one room with 10 occupants.

You said this in chat too, and pissed me off so much I couldn't form a sentence without something offensive in it. Now, I've calmed, and I can say without insults or cursing: no offense, but if you can't be bothered to look in on the game at least occasionally, I can't be bothered to poke you about it.

On a side note, if you wanna move the game elsewhere, do so. Feel free to go wild. You've got as many worlds out there to explore as I can cobble together out of my deranged brain, and no one says you can't have fun on just the side quests. If you really want, hiding in one of the many worlds available is certainly an option; you might avoid the Harvest if you're off-world.

Originally Posted By: SalmonMax
I have no wish to bog anything down, but there's exactly one source of exposition here and it's in that room. How am I supposed to get up to date if not by asking questions?

Noted. Can we assume that those who were there in the room will now tell the newcomers what is the skinny off-camera? I know that some of the PCs will be open to sharing so I think that anything said in that room can be considered common knowledge now.

I think we're about done in there anyway, and I'll be opening up an OOC planning thread so that we don't have to rp all the planning. Lucia came up with three avenues of action, and while I'll start with those, you don't have to follow these. If you come up with something better, suggest it please.

Ryan... oh, Ryan... what to do with you, since none of the other PCs know to really involve you? I think you need a clue-by-four. >:D
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Originally Posted By: Dawn, OOC
You said this in chat too, and pissed me off so much I couldn't form a sentence without something offensive in it. Now, I've calmed, and I can say without insults or cursing: no offense, but if you can't be bothered to look in on the game at least occasionally, I can't be bothered to poke you about it.


I check it everyday. If it were going somewhere I'd add something, it's not, so I haven't.

But, if I got free reign to go where I please, that's totally cool with me. Lemme know what I gotta do to go after this Treaty by myself and research it. While I may not know, Deacon would certainly try to speak to those he feels could take him to it (the alien people) when they manage to break away from the gathering. I'll work from there, just lemme know where to get started.
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Disclaimer: The following post is not intended to be rude, crass, insulting, condescending, or otherwise mean, nasty, and not-nice. Unfortunately, there is no way for me to say what needs to be said in a kind, gentle manner. No offense is intended.

This is my problem. When this situation arose previously in Dead Rising, as I recall it (emphasis intentional), the overwhelming majority (which, to my memory, included Lucia's player) determined without question that antagonism of any sort (whether justified IC or not) was unacceptable in a PC, that everything should be cooperative and as amicable as possible, and that one PC should never step into another's spotlight. These were the arguments made, and the resulting clash embittered several players.

It is unsettling, to say the least, that now that these same players are on opposite sides, they seem to have changed their tune. Now, everyone does not have to get along and play nice. Now, IC justification for enmity is perfectly acceptable, and if one PC angers another, we're encouraged to simply "deal with it." When I reminded Lucia (IC, I might add) that a certain task was an opportunity for another PC to shine, and she would have her chance in another way, it was construed as an attack, or an insult of some sort. Is this to be the norm, then? That whichever side of the argument this player and their friends happen to be on is the "correct" one, and they will change their position on matters to better suit their own goals?

I am aware that this sounds petty, perhaps even paranoid. To be quite frank, however, that's precisely how it appears: that the players who argued so vehemently against something will completely switch sides when they're the ones whose actions are being called into question. From my perspective, it seems that any argument they make is thus justified.

This is not a personal attack. I've enjoyed playing here. I've enjoyed my interactions with the Dalton players. The storyline is interesting and engaging, and the core group of PCs is varied enough to keep things lively. I am not, however, naive enough to believe that people (especially given the anonymity of the internet) will not, even unintentionally, do this sort of thing. They may not realize they've done it. They may only be focused on their own fun, and their own PCs, and it may not register that they're being (although I hate to use this word) hypocritical. Or, they may honestly believe that they're completely justified in what they do, no matter how those actions may conflict with previous decisions and statements.

I don't believe Lorelei was antagonistic, but I am also willing to concede that I may be biased. She was certainly not designed to be so. I was, however, under the impression that the consensus reached by the players of DR also applied here, as an agreement by players on what is and is not acceptable. I don't personally have a problem with being told that all PC's do not have to get along. I have a problem with the apparent vacillation on this point by the contributors to the forum.

I am willing to attempt to settle this matter with the player in question, but I am not willing to do so without making my perspective known. I don't expect everyone to agree with me, as this is only my point of view, but if I am wrong on some or all of my points and concerns, I am willing to accept that, as well.

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Lorelei -

Y'know, I've had some other people on forum tell me that while they can see my point of view, they do think Lucia overreacted in her response. My bad. I've had a bad week on medical stuff and am generally pretty whiny and bitchy when I don't feel good, so that's probably come through in my writing here. I didn't intend to make -you- feel antagonized.

As for players getting along/not getting along, in DR the issue was one of immediate player combat ending in the rather pointless deaths of most likely several of the PC's. That's not particularly cool and definitely not fun. Arguing is fine, not liking each other is fine; I'm not sure there's a PC in DR right now that knows James and likes him all that much. We don't all have to be the 'super-friends', but we have to be able to function enough together to have a game. That was my understanding of it, at least, and the ST and other players of the game are certainly welcome to correct me if I'm wrong.

My biggest issue with this whole deal is that you didn't try shooting me a PM first saying, "Hey, what's up with the hostility? Could you reign it in some, this is total no-fun right now." Or even asking Carver to do it for you if you were too pissed at me to contact me directly. Instead you made a public post that felt like an OOC slap in the face for what I thought was only an IC friction.

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  • 5 weeks later...

I was gonna have Renata head back to the Door, but it struck me that no one's actually on this side of it anymore...and she hasn't got any idea where they went... Or even, if I recall right, where the door IS. So she was going back to the rooms. And when she finds no one there, and no clue where to go, she'll give up and head back to her room.

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Once I wrap Mother (which should be soon), we'll move people forward to the next morning. I know that there's a group off-world, but I have nothing planned that will delay or harm them; it's meant to give them a chance to see another world and get some more info, with luck. So I hope to have the next series opening soon.

As a note, Lucia is off on her own for a bit. laugh

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I will be stepping out of this game for the time being. Real-life responsibilities, coupled with dissatisfaction at the growing (and, I believe, entirely unintentional) competition between several characters/writers (myself included) to determine who is the most "perfect," "unflappable," and generally "too cool for their own good," have conspired to create an experience much less enjoyable than when I signed on. It is entirely possible I will rejoin at a later date, when work permits, and as I have mentioned to Dawn, there is a perfectly elegant in-character way to resolve and explain my character's absence and potential return. Thank you all.

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Does the whole Sean going to meet Mrs Perfect need to be in the same thread where people are trying to genuinely get something accomplished?

Sean's on going drama is seeming to bleed into every thread, is this 'The Academy' or 'Sean and his Lackeys Save The World'?

Don't get me wrong, it's interesting and even humorous, but does it need to be everywhere?

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Honestly, in a couple of posts I see them coming back to the meeting, and there's no need to create another entire thread for that. Unless Sean has other ideas? If he does, then yes, we should have another thread for it. I'll speak with Sean's player and make any necessary changes.

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  • 2 weeks later...

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