Rubio OOC Posted August 10, 2011 Share Posted August 10, 2011 Looking forward to introduction Link to comment Share on other sites More sharing options...
Joani Posted August 10, 2011 Author Share Posted August 10, 2011 same here, Rubio! Link to comment Share on other sites More sharing options...
Joani Posted August 11, 2011 Author Share Posted August 11, 2011 Alright, as this point, I'm going to say that everyone should swarm to the old site, grab your character sheets and any other important messages delivered via PM, and set up new PMs here. As far as I can tell, I'm missing most of them, and I can't add people back into many of them. So I suggest transfering them over to me ASAP. see above. Same applies to me. Thanks Link to comment Share on other sites More sharing options...
jameson (ST) Posted August 11, 2011 Share Posted August 11, 2011 Nice roll Long, with the +5 for rolling a 20 that 3 degrees of success! Link to comment Share on other sites More sharing options...
Anatoly Posted August 14, 2011 Share Posted August 14, 2011 Finally got back from holiday, found the whole site changed - took me some to figure out what happened and where everything went. Then I had to recover my account because the password wasn't taken over on the new site, but couldn't create a new account either. But I am back and all sheets/messages seem present. Am now checking the posts to see what's missing/what I missed. Link to comment Share on other sites More sharing options...
Joani Posted August 22, 2011 Author Share Posted August 22, 2011 Since it has taken me so long to get Rubio into the game (it was all my fault, not his) I grant him two extra HPs to start the game with. Tracker is updated accordingly. Welcome Rubio to FI, hope you'll like it! Link to comment Share on other sites More sharing options...
Rubio OOC Posted August 23, 2011 Share Posted August 23, 2011 Woot! Link to comment Share on other sites More sharing options...
Savannah Tanner Posted August 24, 2011 Share Posted August 24, 2011 Joani, went to post today and couldn't find my M&M digital file. I'm gonna keep looking, but if I can't find it I'll get ahold of Dawn or Mala after work today and get the descriptions of Savannah's powers and die pools and stuff, and get a post up by then, I promise. Sorry about the delay, I haven't forgotten! Link to comment Share on other sites More sharing options...
Joani Posted August 24, 2011 Author Share Posted August 24, 2011 I will check at home and should have your latest sheet on my Herolab. If you need help let me know should you guys not find it. Link to comment Share on other sites More sharing options...
Joani Posted August 25, 2011 Author Share Posted August 25, 2011 Combat initiated in "Quest" - Combat Tracker updated. Trying to update all threads today. Link to comment Share on other sites More sharing options...
Dawn OOC Posted August 25, 2011 Share Posted August 25, 2011 So Jaunt is first? Link to comment Share on other sites More sharing options...
Joani Posted August 25, 2011 Author Share Posted August 25, 2011 That's correct - he is first unless I overlooked someone's roll that's higher than 32? Link to comment Share on other sites More sharing options...
SalmonMax Posted August 25, 2011 Share Posted August 25, 2011 Does immunity to poison include tear gas? Link to comment Share on other sites More sharing options...
Joani Posted August 25, 2011 Author Share Posted August 25, 2011 It is a chemical attack... hmm... I decide immunity applies. Link to comment Share on other sites More sharing options...
Joani Posted September 5, 2011 Author Share Posted September 5, 2011 @Quest - I'm gonna roll with what Jaunt initiated there, although Becca technically wouldn't have been able to speak much (being all furry and such). I will deduct you one HP for "dramatic editing" of the scene to keep things fluent as they are. That leaves Fenris and Juno back to fight the spooks unless you guys (Jaunt) do something to help them. It's perfectly fine for me btw. I prefer it this way than making it more complicated because my presence lately is spotty and sporadic (which I have currently no control over, sorry). Link to comment Share on other sites More sharing options...
Joani Posted September 9, 2011 Author Share Posted September 9, 2011 Did you guys delete some posts in Quest? I was about to make my next update and somehow a whole conversation was missing. Link to comment Share on other sites More sharing options...
Joani Posted September 10, 2011 Author Share Posted September 10, 2011 So I'm actually caught up in all threads - yay! I suppose you solved the issue in Quest by deleting those posts which I saw earlier. In that case I will give Jaunt back his HP since the "dramatic editing" didn't occur. Please tell me if I'm getting this wrong. Link to comment Share on other sites More sharing options...
SalmonMax Posted September 13, 2011 Share Posted September 13, 2011 Remind me how the Virus works again? Link to comment Share on other sites More sharing options...
Joani Posted September 13, 2011 Author Share Posted September 13, 2011 Basically you get feedback damage whenever you use your powers. Some powers don't cause feedback damage (I'm still owing you a list which don't but as a rule of thumb, powers that don't have an attack effect generally don't cause feedback damage). I apologize for the seemingly unresolved nature of this but the Virus is also a roleplaying tool. It causes you to feel like having a flu most of the time unless you completely refuse to use your powers. Mechanicswise it works like this. Half of your ranks in a power rounded down can be used safely (no feedback effect). As soon as you use one rank above that threshhold you have to roll for Fortitude vs. DC 15 + Rank of power used. You fail to pass your roll, you get injured. Damage caused by the virus heals slower! All this can be found in the rules section here: House Rules I hope this clarifies? Link to comment Share on other sites More sharing options...
SalmonMax Posted September 13, 2011 Share Posted September 13, 2011 How does that interact with things like Juno's dynamic array? For example: Juno boosted her strength using the array. She bought 3 more levels of Str, for 6 points. Does that give her a Strength of +5, which inflicts Virus damage every time she uses it? Or does the act of putting points into the array itself count as a power, and inflict damage, but she can then use any power in the array without incurring Virus again? Or something else entirely? Link to comment Share on other sites More sharing options...
Joani Posted September 13, 2011 Author Share Posted September 13, 2011 We would have to look at every power/effect within the array seperately to check for Virus Feedback or not. Juno can boost her strength but making use of it to full tilt will make her muscles scream in agony (or not, depending on your save). The defensive effect for example - Impervious Toughness you bought won't cause feedback. This is mostly because it's a passive effect (most passive effects cause no feedback but again there can be exceptions.). When in doubt I usually try to go for common sense while maintaining a general direction (active/offensive powers vs passive powers). A good supervisor for this is actually Jameson/Travis - should I not be around either ask him in Chat or post here. Getting back to your example - yes, you will have to roll for feedback if you use your increased strength. Link to comment Share on other sites More sharing options...
SalmonMax Posted September 13, 2011 Share Posted September 13, 2011 Okay, so, for example, if Juno uses her Affliction power at its full rank of 6, she has to roll Virus. If she uses it at a rank of 3...she doesn't. If she'd only bought 4 ranks of Affliction in the pool, then she'd have to save vs Virus if she used more than two? Link to comment Share on other sites More sharing options...
Joani Posted September 13, 2011 Author Share Posted September 13, 2011 Exactly Link to comment Share on other sites More sharing options...
Joani Posted September 25, 2011 Author Share Posted September 25, 2011 @Smax/Juno - would you please add an Attackroll to your post for your bite - Defense of the SWAT is DC 12. Thank you Link to comment Share on other sites More sharing options...
z025 Posted September 27, 2011 Share Posted September 27, 2011 Joani - I can't find the combat tracker for Staying Alive for the Twins. Did it get deleted or something? Link to comment Share on other sites More sharing options...
Joani Posted September 27, 2011 Author Share Posted September 27, 2011 @Simon - That's actually my bad, I forgot to leave a pointer in your thread to indicate that you guys (Simon and Savannah) have been moved to Cat on a Wire. I will see how I can fix that. The Combat Tracker has been merged - I simply forgot announcing that here and in your original thread, sowwy. Link to comment Share on other sites More sharing options...
z025 Posted September 27, 2011 Share Posted September 27, 2011 Ah! No problem, and thanks! Link to comment Share on other sites More sharing options...
Savannah Tanner Posted September 27, 2011 Share Posted September 27, 2011 Ah, thanks Joani. DIdn't realize that. I made a small edit to Savannah's post to reflect the change in situation a little bit. (Not that Savannah knows it's changed.. but it flow better. Still don't know what I'm doing in combat though.) Link to comment Share on other sites More sharing options...
jameson (ST) Posted September 27, 2011 Share Posted September 27, 2011 Savannah, I would gladly give you a hand as well if you can send me a copy of your sheet or let me know what the effects being used are. Joani, I'll need you to update before I can post since I can't tell what just happened in scene. Also, can Travis tell what kind of weaponry these jerks are armed with? At least one had a conventional sniper rifle I assume, but the other 5 could be packing plasma cannons for all I know, and it will effect Travis' actions. Link to comment Share on other sites More sharing options...
Joani Posted September 27, 2011 Author Share Posted September 27, 2011 Actually 2 of them have Sniper Rifles. The others are armed with Assault Rifles but of a design you haven't seen before. They also seem to have grenades or something that looks like grenades on them. Link to comment Share on other sites More sharing options...
Forge Posted October 25, 2011 Share Posted October 25, 2011 This game has turned into a fairly obvious sinking ship, but I thought I would say officially, that I'm dropping it. Link to comment Share on other sites More sharing options...
Rubio OOC Posted October 27, 2011 Share Posted October 27, 2011 It... does seem a bit dead. Link to comment Share on other sites More sharing options...
SalmonMax Posted October 27, 2011 Share Posted October 27, 2011 It's what happens when a GM is too busy to game. No hard feelings for me...Joani's a busy guy. Link to comment Share on other sites More sharing options...
Rubio OOC Posted October 27, 2011 Share Posted October 27, 2011 I know. Not sweatin' it. Just... shucks. And I was just starting to get into it. Link to comment Share on other sites More sharing options...
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