jameson (ST) Posted October 20, 2008 Author Share Posted October 20, 2008 yes Actually I suppose that in the long term that is partly up to you all. I've got some ideas that pertain to the setting and such but in the long run it will depend on what you all want to do. Give me your thoughts, opinions, and wants and I'll do what I can to fill them. Link to comment Share on other sites More sharing options...
jameson (ST) Posted October 21, 2008 Author Share Posted October 21, 2008 FYI I am going to try and write a prologue that kind of explains the "Event" and details the commonly know and not commonly known things. Also still looking for your wants and expectations for this game? Do you want to be crime fighters? You want a nemesis or no? etc etc Link to comment Share on other sites More sharing options...
jameson (ST) Posted October 21, 2008 Author Share Posted October 21, 2008 something else I just thought of ... once your PC is done please send the sheet and background to me in a PM with the subject being "TMNT PC" and your character's name. I'm running 3 games and so it will help me to avoid losing these if you all do that. Link to comment Share on other sites More sharing options...
Katalyst Posted October 21, 2008 Share Posted October 21, 2008 I loved to have a nemsis, that would be kinda of sweet. Crimefighting is good with me to. Link to comment Share on other sites More sharing options...
Justin OOC Posted October 21, 2008 Share Posted October 21, 2008 crime-fighting/ truth of our origins... that sort of thing. not adverse to the nemsis idea either... could be the guy who used the mutagen in the first place...all works for me. Link to comment Share on other sites More sharing options...
Adrian Moss Posted October 21, 2008 Share Posted October 21, 2008 Nemisis, sure.Crimefighting, I hope so. Link to comment Share on other sites More sharing options...
Joani Posted October 22, 2008 Share Posted October 22, 2008 I agree with all of the above - looks like we have an accord? Link to comment Share on other sites More sharing options...
jameson (ST) Posted October 22, 2008 Author Share Posted October 22, 2008 FYI folks, I've update the chargen thread with the drawbacks for partial and no human looks, you've got another couple of points to account for, use em wisely (except you Carver, you get NOTHING!) Link to comment Share on other sites More sharing options...
jameson (ST) Posted October 23, 2008 Author Share Posted October 23, 2008 Characters with char-sheets approved and backgrounds OKed:ColeRaminiPennyRodneyStill waiting for the Aussie twins ... Link to comment Share on other sites More sharing options...
Chunin Posted October 24, 2008 Share Posted October 24, 2008 Are all the spots full? Link to comment Share on other sites More sharing options...
jameson (ST) Posted October 24, 2008 Author Share Posted October 24, 2008 I'm sorry they are, I've got 6 PCs which is about the most I am with for now. Link to comment Share on other sites More sharing options...
Chunin Posted October 25, 2008 Share Posted October 25, 2008 Link to comment Share on other sites More sharing options...
jameson (ST) Posted October 27, 2008 Author Share Posted October 27, 2008 Something I should note now that the game is underway. Unlike my other games I'm going to have you roll your own dice. That will allow you to determine if your attack rolls have landed and at least give you an idea of the scope of your roll for skills and such. Anytime you want to roll a skill (or an action) just include either a link to invisible castle or a cope/paste from the Beta chat dice roller. Link to comment Share on other sites More sharing options...
jameson (ST) Posted October 27, 2008 Author Share Posted October 27, 2008 Further note - once we get into combat situations please keep track of your character's status at the bottom of your posts, this includes both damage and any condition mods like stun and fatigue Link to comment Share on other sites More sharing options...
jameson (ST) Posted October 28, 2008 Author Share Posted October 28, 2008 Regarding combat, make your post as descriptive as you like regarding the actual attack but hold off from detailing the damage I will do that when I make the Toughness saves for the thugs. below your post clearly state what your attack is in game term and detail your roll. I'll do the same for their attacks and allow you to roll toughness and describe the damage (if any) you take ...) Link to comment Share on other sites More sharing options...
Ramani Posted October 29, 2008 Share Posted October 29, 2008 lets see if I even survive this thing... Link to comment Share on other sites More sharing options...
jameson (ST) Posted November 3, 2008 Author Share Posted November 3, 2008 Joani - I gave Adrian the go ahead to post given that we discussed your saves and I knew you were stunned and unable to act this round. Just post your roll and damage reaction when you get the chance please. Link to comment Share on other sites More sharing options...
Ramani Posted November 3, 2008 Share Posted November 3, 2008 I updated now and sorry for the delay - I'll try to keep up the next days but like I said, I'm feeling a lot under the weather and hope my medication kicks in soon enough to get back at 100%.Cole - I'm going to try to update our fic tomorrow. Link to comment Share on other sites More sharing options...
jameson (ST) Posted November 3, 2008 Author Share Posted November 3, 2008 no problem Link to comment Share on other sites More sharing options...
jameson (ST) Posted November 4, 2008 Author Share Posted November 4, 2008 Even goons figure out that discretion is sometimes the better part of valor....Now that the first combat is over I'd like your reactions to the system and the method that we used to execute the combat. There were certain liberties I took so as to not overload with special rules but by and large that was pretty much right out of the book.Specifically I want to ask you all about lethal vs. non-lethal damage. With the exception of Ramani's throat mauling attack I was treating everything as non-lethal damage though in reality I think we can all agree that knives and claws and such would really be potentially lethal. This becomes further complicated when we add in guns and such later. If you all want we can continue to assume non-lethal damage unless an attacker specifies they are doing lethal, alternately we can take the more realistic (and grimmer and grittier) approach and have attacks from claws and knives and bullets and such do lethal damage always. Link to comment Share on other sites More sharing options...
Cole Mulvaney Posted November 4, 2008 Share Posted November 4, 2008 That went well enough for a first combat I would say.As for Lethal vs Nonlethal, I know it's goofy, but I'd prefer to not kill everyone I strike with my claws, unless I specifically go for an area where such a strike would be fatal. A Claw rake across the chest isn't usually enough to kill someone, but across the throat? that's almost always fatal. Link to comment Share on other sites More sharing options...
SalmonMax Posted November 4, 2008 Share Posted November 4, 2008 Remember you always have the option of making an "unarmed attack." Even if you have claws.This attack does no base damage, but will do your Strength modifier as a damage bonus. If you have Str 20, your unarmed attack damage is +5. This is nonlethal damage.In general, lethal damage is "anything that makes you bleed." Claws definitely count. Link to comment Share on other sites More sharing options...
Rodney Posted November 4, 2008 Share Posted November 4, 2008 We can always go lethal if the situation fits. It shouldn't be in every fight. Otherwise, I'm likely to die soon. Link to comment Share on other sites More sharing options...
jameson (ST) Posted November 17, 2008 Author Share Posted November 17, 2008 Joani appears to be out with an extended illness so please continue forward and I will put Ramani on autopilot until he returns. Link to comment Share on other sites More sharing options...
jameson (ST) Posted November 25, 2008 Author Share Posted November 25, 2008 Minor edit to Rodney's last post. Ozzie please roll up a Notice Check against Rodney's Steath (DC 21). If you succeed you can notice him in flight. Link to comment Share on other sites More sharing options...
jameson (ST) Posted November 25, 2008 Author Share Posted November 25, 2008 OK folks I've applied enough GM Fiat to certain things that I'm going to award a Hero Point to each of you. Use them wisely as they are good for the prologue only. Link to comment Share on other sites More sharing options...
Ramani Posted November 26, 2008 Share Posted November 26, 2008 I'm back, btw Link to comment Share on other sites More sharing options...
Cole Mulvaney Posted November 26, 2008 Share Posted November 26, 2008 WB!posted againt too btw Link to comment Share on other sites More sharing options...
Ramani Posted December 3, 2008 Share Posted December 3, 2008 Tiger, Tiger Fiction finis? Link to comment Share on other sites More sharing options...
Cole Mulvaney Posted December 3, 2008 Share Posted December 3, 2008 can be. Link to comment Share on other sites More sharing options...
jameson (ST) Posted December 3, 2008 Author Share Posted December 3, 2008 I'm in holding pattern ATM, I'll step into either fiction as needed once people start moving to request roll results etc. Link to comment Share on other sites More sharing options...
jameson (ST) Posted December 5, 2008 Author Share Posted December 5, 2008 BRILLIANT! Well done Rodney.I'll update for the whole group Monday ... I love it when a plan falls together ... accidentally ... Link to comment Share on other sites More sharing options...
jameson (ST) Posted December 8, 2008 Author Share Posted December 8, 2008 in light of Wally's question I'm going to hold off on an update until somebody can answer him and the scene can be more naturally closed out ... Link to comment Share on other sites More sharing options...
jameson (ST) Posted December 9, 2008 Author Share Posted December 9, 2008 posted to get the group together in one spot, you three can continue S17 for as long as you like, just let me know when you are done so I can close it out. Link to comment Share on other sites More sharing options...
jameson (ST) Posted December 15, 2008 Author Share Posted December 15, 2008 *pokes the game with a stick* You guys good? Let me know ... Link to comment Share on other sites More sharing options...
Cole Mulvaney Posted December 16, 2008 Share Posted December 16, 2008 I think everyone took the weekend off... Link to comment Share on other sites More sharing options...
Dawn OOC Posted December 16, 2008 Share Posted December 16, 2008 I wouldn't call what I just did a "weekend off." Have I mentioned how glad I am that I'm on break? Link to comment Share on other sites More sharing options...
jameson (ST) Posted December 22, 2008 Author Share Posted December 22, 2008 Just an FYI Folks. I'm on vacation from the 25th through Jan 4th. I may get chances to jump online but nothing is certain. I'll do my best to return to posting norms come 2009. Link to comment Share on other sites More sharing options...
jameson (ST) Posted January 5, 2009 Author Share Posted January 5, 2009 hey folks I'm back, update pending sometime today I just need to get my head above water so to speak ... Link to comment Share on other sites More sharing options...
jameson (ST) Posted January 10, 2009 Author Share Posted January 10, 2009 ok Folks, time for some juice.For the prologue you all earn 5 PP, enjoy.Chapter 1 will begin soon, after about 2 weeks downtime. If you would like to do anything during that time let me know. Any PP spends must me in to me by Jan 16th noon EST Link to comment Share on other sites More sharing options...
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