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Aberrant RPG - Leaping Movement


SkyLion

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So there is a form of movement often seen in comics and especially anime that is not well covered by the Aberrant rules: namely leaping.

Lets take Joe Jumper. He has Str 5, Might 5, Mega Str 1 with the Quantum leap Enhancement. The normal jumping rules let him jump a half meter up or 2 meters across for each success on a might roll. Lets assmue max successes. Thats 15 successes so he could jump 30 meters across or 7.5 meters high. With Mega Str 5 that becomes 70 meters across or 17.5 meters high. Thats pretty impressive but in anime there are alot of characters without that brute strength who can leap such distances.

We have Quantum leap, but that to me is overkill. You can jump for miles each time and it gets costly quickly. I am looking for a way to have an in combat mode of leaping around, that isn't going to drain my pool, if I want to jump, but not for miles.

One idea I came up with is to house rule Q-Leap. So 1 QP for the miles leaping but pay 3 QP for the scene and you can jump all you want, at a lesser distance but still more impresive than the normal rules allow. This way you could get anime like effects of leaping from buidling to building.

A second thought I had was that since such a form of leaping allows for fast travel, to just buy hypermovement and apply it to jumping.

Any thoughts?

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Dude, just take flight and say that it is jumping. Problem solved.

I could see hypermovement applying to Qleap, but if you are going to spend the points why not just buy flight? It accomplishes what you want without having to house rule something in. Remember the special effect for a power is defined by you so if you want to define your flight as jumping then cool. You could even make it a weak verison of flight and depending on your ST you could take it as a Lvl 1 power, after all to move around you are having to jump which means no changing directions in mid jump or anything like that, that's a pretty significant weakness.

As an ST I would allow flight (defined as leaping) as a L1 power.

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A few things to consider that were not stated.

1. How far do you want the character to leap?

2. Is that distance acceptable in the span of the few seconds the PC gets for his/her turn?

Keep in mind while jumping, and it should also be considered for this "Flight" version, that the PC can not dodge since they can not change their direction of movement or facing. Once you commit yourself to a distance and destination it can not be changed, so characters or NPCs who hold their action until the PC leaps can get in an attack that can not be dodged by the leaper.

Also, the PC should not be able to to leap away from places that have been attacked by the Explosion or Area extra. That's the purview of the Quantum Leap Enhancement (1QP to dodge each such attack while taking a defensive action) and the PC should not be permitted to gain that effect with some customized use of flight. Flight doesn't allow it, neither should this.

It should also be pointed out that anime is ignorant. At Flight 5 (which will only cost 5NP as a Level 1 power) will allow a consistent 180 foot vertical or horizontal leap that'll be covered in a single three second action. It seems a bit much to me considering that most of the useless, spikey headed retards are airborne for 5-10 seconds showing us useless speed lines and grunting like morons 90% of the time just to make a 20 foot leap into a tree.

180 foot leaps should be difficult to cover in a single action, and that's what the book says, those distances are what you can do in a single action. It's not flying, it's running and jumping. The momentum of the PC determines the distance and the slower you're moving the longer the leap will take, if you even make it all.

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Re: distance: Farther than the normal leap rules, shorter than a q-leap.

Re: dodging area attacks: this is why I suggested a per scene quantum cost, similar to other enhancments like enhanced movement

Re: Anime: Your prejudice is clear as is your ignorance. When I asked the question I was thinking of anime like Bubllegum Crisi, or even a sequence from Batman: Gotham Knight. These are people making super fast hops, from skyscraper to skyscraper in the span of a second or less.

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Keep in mind while jumping, and it should also be considered for this "Flight" version, that the PC can not dodge since they can not change their direction of movement or facing. Once you commit yourself to a distance and destination it can not be changed, so characters or NPCs who hold their action until the PC leaps can get in an attack that can not be dodged by the leaper.


Exactly. That why I was suggesting it be a lvl 1 flight since that is a pretty major drawback.

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Also, the PC should not be able to to leap away from places that have been attacked by the Explosion or Area extra. That's the purview of the Quantum Leap Enhancement...


Good point. I agree. However, if they had Qleap as well I would allow it in conjunction with the leap/flight.

The mention of long leaps taking more than one combat round is also a good point. If you want super fast leaps then hypermovement would be needed.

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Originally Posted By: SkyLion
Re: distance: Farther than the normal leap rules, shorter than a q-leap.


Oh, gee that helps. I guess the vaguer you are the more readily you can bend the rules in your favor.

Just like the book states maximums for a standard leap as well as a Quantum one, you should at least have readily defined set of limitations.

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Re: dodging area attacks: this is why I suggested a per scene quantum cost, similar to other enhancments like enhanced movement


Enhanced Movement doesn't allow you to dodge area attacks any more than flight does. A per scene cost? Flight is maintenance, this power should be as well. Quantum Leap is 1QP per leap, and Flight is 2QPs per (Rating+Quantum) turns.

By your request this power would be unlimited jumps for one scene for 1 quantum point, and the ability to dodge Area/Exploding attacks.

So basically everything quantum leap does, without the distance but for an unlimited number of jumps within a scene for 1QP.

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Re: Anime: Your prejudice is clear as is your ignorance. When I asked the question I was thinking of anime like Bubllegum Crisi, or even a sequence from Batman: Gotham Knight. These are people making super fast hops, from skyscraper to skyscraper in the span of a second or less.


Calling anime ignorant (which in my opinion it is, despite me being a fan of it) is a lot different than calling you ignorant, which I didn't do. So I'm going to ask you nicely not to start slinging names. I already have a low opinion of you, let's not make it worse, okay?

Since I'm ignorant though I'll be nice and not point out our spelling mistakes... again.

And those aren't people. Those are drawings on a screen. Batman is a regular flesh and blood man with no super powers at all, yet they have him leap impossible distances. Does that make him a good reference? No. Fail.

I know what you're trying to do, and its not an unreasonable ability for a character to have, but keep in mind that there things to consider like what I mentioned above. It should not be able to do everything and not have any drawbacks. Its a leap, not full three dimensional movement. Your PC would be a sitting duck while in the air and limitations need to be made for distance.

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Oh, gee that helps. I guess the vaguer you are the more readily you can bend the rules in your favor.

Just like the book states maximums for a standard leap as well as a Quantum one, you should at least have readily defined set of limitations.


I don't have a specific distance in mind really, aside from being able to hop rapidly from skyscraper to skyscraper Just seemed like Q leap was too much in one go and the QP per cost makes it too expensive for the source material I am looking to replicate. Lets not be hostile.
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Enhanced Movement doesn't allow you to dodge area attacks any more than flight does. A per scene cost? Flight is maintenance, this power should be as well. Quantum Leap is 1QP per leap, and Flight is 2QPs per (Rating+Quantum) turns.

By your request this power would be unlimited jumps for one scene for 1 quantum point, and the ability to dodge Area/Exploding attacks.

So basically everything quantum leap does, without the distance but for an unlimited number of jumps within a scene for 1QP.


Actually it was Fox who suggested that, not me. Im at work atm but I recall that with Hypermove or other enhanced move powers and/or mega dex you can doge area effect attacks if you have enough movement. The per scene cost was just an idea that is perfectly in line with enhanced move and other enhancements. It was just an idea. Im looking for more ideas.

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Calling anime ignorant (which in my opinion it is, despite me being a fan of it) is a lot different than calling you ignorant, which I didn't do. So I'm going to ask you nicely not to start slinging names. I already have a low opinion of you, let's not make it worse, okay?


Sorry, didn't realize you were a fan. From your earlier comment you sounded like some outside hater who had only seen one or two Naruto episodes and dismissed the whole medium (anime isn't a genre, it embodies every genre). Alot of anime is pretty smart. That you don't know that makes your opinion suspect to me.

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Since I'm ignorant though I'll be nice and not point out our spelling mistakes... again.
Is it me or is that kind of an oblique way of being a dick...pointing out my spelling mistakes by "not pointing them out." And I think I left the s off of Crisis. I can spell, just sometimes I can't type, especially when Im at work and in a hurry. So effing sue me.

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And those aren't people. Those are drawings on a screen. Batman is a regular flesh and blood man with no super powers at all, yet they have him leap impossible distances. Does that make him a good reference? No. Fail.


Getting awfully passionate there aren't ya? Going back to my ignorant comment above you obviously haven't seen Batman: Gotham Knight, an anime released recently. I took the liberty of dredging up the clip for you. The sequence I am referring to is at 2:30. He makes three huge leaps in the space of a single turn, about 3 seconds.

http://www.youtube.com/watch?v=Taguu5dRjS8

And yes, I realize that in that sequence it is a kid making up a story that Batman is a robot. However this type of movement is a staple of the anime genre, as I said notable in Bubblegum Crisis (the original, haven't seen the newer series) and others as well. Your statement about them being drawings on a screen doesn't apply here, since Novas can do things that defy the normal physics, such as lift buildings without breaking them...

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I know what you're trying to do, and its not an unreasonable ability for a character to have, but keep in mind that there things to consider like what I mentioned above. It should not be able to do everything and not have any drawbacks. Its a leap, not full three dimensional movement. Your PC would be a sitting duck while in the air and limitations need to be made for distance.


So it sounds like you are in favor of basically taking it as hypermove. I can live with that solution. The thing about these leaps as you can see from the clip I pointed out, is that they are so fast. They cover tremendous span in an instant, so distance shouldn't detract from speed.

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Thats what I am saying. Several Novas have very anime themes/powers. Novas can technically do whatever they think they can do within the limits of their Q rating. I think hyperleaping is perfectly feasible for a nova to have. My problem was that Q-leap as is didn't seem to cover that niche.

Nice magic wand btw! smile

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Just out of curiosity, what would the down-side or weakness of this power be? It's got all the benefits of Hyper-Movement and Quantum Leap, from what I can see, but with a lower cost and more flexibility. The only thing you're lacking, from my skim of the thread, is distance. If I've missed something, would you mind elaborating a bit on it? Thanks!

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Why does a power have to have a downside or a weakness? Does flight have a "downside?" It was Fox's proposal to make it work like flight but weakened so you can't change directions in flight, and of course, at the end of each leap you have to land on something, rather than being able to hover. Hypermove applied to leaping sounds like the closest thing so far, since multiple leaps in this fashion really let you cover ground. I don't know if flight is the best option since with Rev's math it maxes out at 180 feet. Compare that with a Might 5, Mega Strength 5 leap which gives you 210 horizontal and 52.5 vertical. 180 feet might be enough to jump from roof to roof, and a Q leap would get you to the the top from the ground.

I didn't have anything concrete when I posted this topic save for the idea that I wanted something in between normal and Hulk leaps. Though I should point out that Hulk can leap like he does all day whereas the Q cost would drain a nova quickly. Admittedly its not perfect. Just looking for some ideas. Preferably from people who are not biased against me personally...

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Anime Leap!

Level: 2

Quantum Minimum: 2

Dice Pool: Strength + Anime Leap!

Range: Self

Area: N/A

Duration: Maintenance + Special

Effect: The character leaps like Batman, because you saw it on YouTube (so it must be real)

Multiple Actions: No

Description: This power allows the character to leap far greater than the average baseline or nova. He can leap at a speed equal to (Power Rating x 5) + 40 meters per action in combat; out of combat his speed is (Quantum + Anime Leap!) x 10 kilometers per hour. Under normal conditions the character will always land on their feet.

Leaping distances are the same whether they're horizontal or vertical, but the character can only cover his movement once per action. So a character that leaps 60 meters upward will not land until his next action, unless his destination was within 60 meters.

Characters who end their turn in the air are not helpless. While airborne they can do all the cool shit otaku masturbate to and think is real. A character may dodge ground-based ranged attacks (physical or energy) while airborne, each dodge costs the character a quantum point as they shift physics to their favor allowing them to twist and weave themselves out of harms way. A character may dodge close combat attacks by other airborne opponents without spending quantum points, since both characters are considered on 'equal footing'. (STs should be reminded that a character who is hit while using this power cannot control their trajectory or momentum. For this reason any character hit in mid leap suffers automatic knock back and possibly knock down, combat is not a 'normal condition'.).

The character may dodge Area and Explosion based powers if they meet three criteria: 1) They must spend a quantum point for every dodge they attempt. 2) They must be able to leap a greater distance than the area affected. 3) They must take a defensive action for that turn.

Extras: I saw a ninja do this! (The character may leap, take their action and leap again as long as the total distance traveled does not exceed their maximum distance for a single leap), Toe Tap! (By pressing down and medium kick on their character sheet the character may bounce on opponents heads up to their movement rate. Best used when NPCs are playing tortoises in the corner) The Batman! (Wait, being human... Batman cannot leap this high, ever. Fail, lose your entire quantum pool for being a retard, and you have to buy the pizza for tonight's game.)

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Sorry, didn't realize you were a fan. From your earlier comment you sounded like some outside hater who had only seen one or two Naruto episodes and dismissed the whole medium (anime isn't a genre, it embodies every genre). Alot of anime is pretty smart. That you don't know that makes your opinion suspect to me.

I've seen tons of anime, and I am a fan of it (and have several collections). Some is pretty cool and I usually end up owning it, but most of what I see is lame and wouldn't even make good ass-wipe. I use it for inspiration for anime based games that I run but I'd hardly consider anime anything I'd consider 'smart'. I have standards for what I like to see in a film or series and the Japanese penchant for gratuitous animated underage pornography doesn't sit well with me. I have better things to do than rub one out to drawings in school girl outfits.

That's just my opinion.

However, based off the logic you cited above, it's okay for you to call people ignorant if they don't like anime and are not a fan? Wow, that's pretty shitty of you dude. Aren't they entitled to their opinions without being spat upon? So they don't like anime and think it sucks, big deal, what do you care? But to call them ignorant or other names. My opinion of you keeps getting lower. I hope all anime fans aren't like you.

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So it sounds like you are in favor of basically taking it as hypermove. I can live with that solution.

I didn't say that at all. Please don't put words in my mouth.

But there ya go. There's a base for people to brain storm with instead of "Shorter than 'A' but farther than 'B'" as a guideline.

I do not think this power should be a mingling of Hypermovement, that's a whole different beast entirely. The leaping speed can most certainly be swift but not Hypermovment swift, that's just plain stupid.

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You know Dave, that's actually pretty cool! Aside from your usual dickweed attitude, which is of course no surprise at all...

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Effect: The character leaps like Batman, because you saw it on YouTube (so it must be real)

I think you forgot somewhere along the line that this is a game about Novas.

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Description: This power allows the character to leap far greater than the average baseline or nova. He can leap at a speed equal to (Power Rating x 5) + 40 meters per action in combat; out of combat his speed is (Quantum + Anime Leap!) x 10 kilometers per hour. Under normal conditions the character will always land on their feet.

Still weak on the distance. Maxed out its still less than what the normal leap rules could do. However you didn't include non-combat distance so that could change things. What happens when the characters normal leap is longer than this maxed power? Ideally, a leaping enhancment would be that, an enhancment, adding to the existing leap rules...

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Characters who end their turn in the air are not helpless. While airborne they can do all the cool shit otaku masturbate to and think is real. A character may dodge ground-based ranged attacks (physical or energy) while airborne, each dodge costs the character a quantum point as they shift physics to their favor allowing them to twist and weave themselves out of harms way. A character may dodge close combat attacks by other airborne opponents without spending quantum points, since both characters are considered on 'equal footing'. (STs should be reminded that a character who is hit while using this power cannot control their trajectory or momentum. For this reason any character hit in mid leap suffers automatic knock back and possibly knock down, combat is not a 'normal condition'.).

Most of this is cool since it allows for Street-Fighter-like air juggles and such. However the part in the beginning is irrelevant since if you end your turn you couldn't dodge anyways. Unless you meant if they were still airborne on the *next* turn..

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The character may dodge Area and Explosion based powers if they meet three criteria: 1) They must spend a quantum point for every dodge they attempt. 2) They must be able to leap a greater distance than the area affected. 3) They must take a defensive action for that turn.
Sounds fairly standard, though a hypermover could do this w/o spending juice.
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The Batman! (Wait, being human... Batman cannot leap this high, ever. Fail, lose your entire quantum pool for being a retard, and you have to buy the pizza for tonight's game.)

Unless he is a robot, or in an exoskeleton like in Kingdom Come and Batman Begins. whistle

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I've seen tons of anime, and I am a fan of it (and have several collections). Some is pretty cool and I usually end up owning it, but most of what I see is lame and wouldn't even make good ass-wipe. I use it for inspiration for anime based games that I run but I'd hardly consider anime anything I'd consider 'smart'.

Agreed there is alot of crap out there, but its the same with American TV and cartoons. Anime *is* largely the Japanese Hollywood. Lots of crap, every genre you could mention and the occasional gem. Steamboy, Akira, Ghost in the Shell 1 & 2 + stand alone complex, Spirited Away, Princess Mononoke, Gasaraki, Samurai Champloo, Cowboy Bebop, Serial Experiment Lain, RahXephon, Paprika, Castle in the Sky, Metropolis, Samurai 7, Macross Plus, etc. etc...

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I have standards for what I like to see in a film or series and the Japanese penchant for gratuitous animated underage pornography doesn't sit well with me. I have better things to do than rub one out to drawings in school girl outfits.

This kind of statement is along the lines that make me think you don't know what you are talking about. Sure there is anime porn, but its one genre, just like here in america. It's hardly a ubiquitous theme in all anime. Also, the Japanese age of consent is as low as 13 so there is probably a cultural difference here.

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However, based off the logic you cited above, it's okay for you to call people ignorant if they don't like anime and are not a fan? Wow, that's pretty shitty of you dude. Aren't they entitled to their opinions without being spat upon? So they don't like anime and think it sucks, big deal, what do you care? But to call them ignorant or other names. My opinion of you keeps getting lower. I hope all anime fans aren't like you.

What did I say?

Oh yeah:

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Sorry, didn't realize you were a fan. From your earlier comment you sounded like some outside hater who had only seen one or two Naruto episodes and dismissed the whole medium (anime isn't a genre, it embodies every genre). Alot of anime is pretty smart. That you don't know that makes your opinion suspect to me.

People can dislike anime all they want. They may or may not be ignorant of the full range of material that umbrella term covers. If they make an ignorant ( meaning uninformed) I will call them on it. I made the statment that it sounded like you had only seen crappy kiddie cheesball anime. Still seems like it. Go educate yourself with some quality, son.

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So it sounds like you are in favor of basically taking it as hypermove. I can live with that solution.
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I didn't say that at all. Please don't put words in my mouth.

Sounded like you wanted a solution within the existing rules. Hypermove can be applied to any fomr of movement, including jumping.

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But there ya go. There's a base for people to brain storm with instead of "Shorter than 'A' but farther than 'B'" as a guideline.

Again, I like it with the exception that it still doesn't address the distance issue, or making multiple jumps in a 3 second turn.

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I do not think this power should be a mingling of Hypermovement, that's a whole different beast entirely. The leaping speed can most certainly be swift but not Hypermovment swift, that's just plain stupid.

First of all, again, hypermove can be applied to any movement mode or power. If for example we applied it to a character with this proposed power, it would indeed add an additional x6 multiplier per dot.

As for whether it is stupid or not, I don't get your major malfunction. Novas can do anything they think they can. Why should anime leaping be considered any more "stupid" than running at mach 1 or shooting laser beams from your eyes, or turning into Sloppy Joe???

Pardon me for not spellchecking with a fine toothed comb. Its late and time for bed.

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Originally Posted By: SkyLion
Still weak on the distance. Maxed out its still less than what the normal leap rules could do. However you didn't include non-combat distance so that could change things. What happens when the characters normal leap is longer than this maxed power? Ideally, a leaping enhancment would be that, an enhancment, adding to the existing leap rules...


So make a suggestion. That's how the brainstorm process works: you start with an idea and then a bunch of people add their ideas and before you know it it starts to take shape!

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Most of this is cool since it allows for Street-Fighter-like air juggles and such. However the part in the beginning is irrelevant since if you end your turn you couldn't dodge anyways.


You can dodge, if it isn't your turn.

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Sounds fairly standard, though a hypermover could do this w/o spending juice.


This isn't Hypermovement.

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What did I say?


I'm dropping the anime thing. That's not what this thread is about.

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Again, I like it with the exception that it still doesn't address the distance issue, or making multiple jumps in a 3 second turn.


A character is allowed one movement per turn. This power replaces their form of movement so if a PC decides to leap only 10 meters at their movement, then that's it, done deal they moved 10 meters for their turn.

A character with flight can not fly their movement distance more than once in a single turn, this power is no different. If you want multiple movements in a single turn buy extra actions.

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First of all, again, hypermove can be applied to any movement mode or power. If for example we applied it to a character with this proposed power, it would indeed add an additional x6 multiplier per dot.

As for whether it is stupid or not, I don't get your major malfunction. Novas can do anything they think they can. Why should anime leaping be considered any more "stupid" than running at mach 1 or shooting laser beams from your eyes, or turning into Sloppy Joe???


I never said you can not or should not be able to add this power with Hypermovemnt. Your above posts described you as having the thought that this one power should encompass Quantum Leap, Flight, and Hypermovement all for Level 1 because that's what Fox suggested (even though it's not what he said at all).

I was refuting that side of the concept.

If a player wants to tack Hypermovement onto this power, so be it, now they're up to a 4QP maintenance fee. As ponited out the character can not control his trajectory or his speed once he's in the air, they're at the mercy of physics just like a standard leap. When the Nova launches himself at 500km/hr per dot into objects that's going to hurt both him and the object.

Hypermovement specifically states that a nova can not control the result of what their incredible speed does to the environment, as detailed by the sonic boom description. The same would certainly apply if you wanted to leap quickly off a building: your speed would punch you through it, especially if it was a glass window. Or leap straight up at higher ranks in the power, you'd leave a sonic boom centered on your point of origin.

This power does not provide you with feather wight landing capabilities. Enhanced Movement would be a safer way to go. But this isn't about Hypermovement, get a power that works then tack on all this other stuff.
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Originally Posted By: SkyLion
Why does a power have to have a downside or a weakness? Does flight have a "downside?"


In Flight's case, sure. Can't be used underwater unless you have an extra. It may not be a "downside," but it's a limitation of some sort.

Whether or not there's an actual "con" for all the "pros," there is typically a balancing factor: QP cost, stat requirements, etc. Otherwise, people would just be picking all the best traits of their favorite powers, lumping them together, making it cost 1 QP/scene to activate, and calling it good.

And, yes. The Hulk can leap as he does all day and still have the energy to smash some tanks together. Superman can fly rings around the Earth. Batman will never, ever run out of gadgets. Rogue can suck down powers like milkshakes, etc., etc. Unfortunately, there weren't any "rules" in the minds of their creators in RPG terms, and any that we try to impose on them afterwards so that they'll make sense in a gaming system (whether M&M, Aberrant, D&D, or whatever) will be shoe-horning. It's not going to be completely accurate.

I don't have an issue with taking inspiration from anime, or comics, or anything else. Novas are pretty freakish sometimes. My personal philosophy on power creation or adaptation (in any game setting) is simply a need for balance. The cost (and I'm not necessarily talking QPs here) must be weighed against the benefits.

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Just looking for some ideas. Preferably from people who are not biased against me personally...


Okay. This sort of thing is unnecessary. If the person you're talking to is being reasonable, polite, and treating you with the same level of civility they're giving everyone else, there's no reason to get defensive. I'm not attacking you. It only makes you look as if you're trying to start a conflict of some sort, so unless that's what you want, please keep that in mind.
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You can dodge, if it isn't your turn.


Only if you have an action. But you said "end your turn in the air" which to me says, you no longer have an action that turn.
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This isn't Hypermovement.


Not as such no, but there is nothing stopping me from taking hypermovement and applying it to leaping instead of say, swimming...

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A character is allowed one movement per turn. This power replaces their form of movement so if a PC decides to leap only 10 meters at their movement, then that's it, done deal they moved 10 meters for their turn.

A character with flight can not fly their movement distance more than once in a single turn, this power is no different. If you want multiple movements in a single turn buy extra actions.


Makes sense.

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I never said you can not or should not be able to add this power with Hypermovemnt. Your above posts described you as having the thought that this one power should encompass Quantum Leap, Flight, and Hypermovement all for Level 1 because that's what Fox suggested (even though it's not what he said at all).


I never said that actually. Now who is putting words in whose mouth. Fox said weakend Flight. I said Hypermove: Leaping, and originally the thought was a simple modification or expansion of the Q-leap power. SO far, the hypermove application is the most "elegant" I have seen.

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If a player wants to tack Hypermovement onto this power, so be it, now they're up to a 4QP maintenance fee. As ponited out the character can not control his trajectory or his speed once he's in the air, they're at the mercy of physics just like a standard leap. When the Nova launches himself at 500km/hr per dot into objects that's going to hurt both him and the object.


I don't get this. Nova powers specifically state that they assume that the power allows for it to not hurt the nova. For example, if you have hypermove, its assumed your lungs and body can handle the stress. If you have Q leap, you can land without hurting yourself. There is something to be said for landing on a fragile object and it breaking but aside from plowing through walls you shouldn't hurt yourself. A little common sense here would work fine with the caveat that merely landing isn't likely to hurt the Nova, same as with Q-leap.

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Hypermovement specifically states that a nova can not control the result of what their incredible speed does to the environment, as detailed by the sonic boom description. The same would certainly apply if you wanted to leap quickly off a building: your speed would punch you through it, especially if it was a glass window. Or leap straight up at higher ranks in the power, you'd leave a sonic boom centered on your point of origin.


Sonic Boom makes sense obviously. Depending on the special effect of your power though it might not damage the surface lept from (For example if the power was defined as Wuxia leaping).


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This power does not provide you with feather wight landing capabilities. Enhanced Movement would be a safer way to go. But this isn't about Hypermovement, get a power that works then tack on all this other stuff.


I would still rather see this as a movement enhancement or simply as an application of hypermove. Both are more "elegant" than writing a new power and getting it approved. As for Feather Foot there is already an enhancement by that name.

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I don't have an issue with taking inspiration from anime, or comics, or anything else. Novas are pretty freakish sometimes. My personal philosophy on power creation or adaptation (in any game setting) is simply a need for balance. The cost (and I'm not necessarily talking QPs here) must be weighed against the benefits.


Agreed.

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Just looking for some ideas. Preferably from people who are not biased against me personally...


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Okay. This sort of thing is unnecessary. If the person you're talking to is being reasonable, polite, and treating you with the same level of civility they're giving everyone else, there's no reason to get defensive. I'm not attacking you. It only makes you look as if you're trying to start a conflict of some sort, so unless that's what you want, please keep that in mind.


Oh don't play dumb Vivi...you should know better than any of us how Dave can be. I have never encountered a more antagonistic attitude from anyone in all my years of online gaming.
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Originally Posted By: SkyLion

Oh don't play dumb Vivi...you should know better than any of us how Dave can be. I have never encountered a more antagonistic attitude from anyone in all my years of online gaming.


Except that you were talking to me when you said it. You didn't say anything about Dave. What I quoted was your response to my post. "Don't play dumb," indeed.
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I was referring to you and Dave actually. You have made no secret of your dislike of me, though I admit you are much more cordial than your man is. It would just be nice to hear some input from *other* people once in awhile, not just the people who have open disdain for *anything* I might say.

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Originally Posted By: SkyLion
I was referring to you and Dave actually. You have made no secret of your dislike of me, though I admit you are much more cordial than your man is. It would just be nice to hear some input from *other* people once in awhile, not just the people who have open disdain for *anything* I might say.


It's funny, to me, that you don't seem to grasp the fact that it's posts like these, and those previous, that influence my opinion of you. You just keep making them.

Good luck with getting your question answered, and I mean that sincerely. I can't take it seriously at this point, so there's no point in my trying to discuss it. Take care.
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Whatever. Saying you dislike me for making posts that point out you dislike me when you have yourself publicly admitted as such and your bf takes every opportunity he can find to be snide or rude or pick at me is an odd thing to say. Maybe if I actually said something rude to you I could understand it, but pointing out what you have already made clear just doesn't make any sense.

Now. Back on track. DOES anyone have anything else to offer, constructively speaking?

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It's actually fairly simple.

Leave a wound alone, maybe make an effort to let it heal, and it will.

Keep poking at it, reopening it, and seeing how long you can keep it from healing up, and you end up with problems.

Now, if you don't care, that's just peachy. If you do, then you ought to be able to figure out how to handle it like an adult, especially when I'm being civil and polite, and trying to point out a way to deal with it (at least on my end. Dave's another matter). But if you don't care, and you're not willing to do anything about it, then there's not much point in crying foul all the time, is there?

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Originally Posted By: SkyLion
Whatever. Saying you dislike me for making posts that point out you dislike me when you have yourself publicly admitted as such and your bf takes every opportunity he can find to be snide or rude or pick at me is an odd thing to say. Maybe if I actually said something rude to you I could understand it, but pointing out what you have already made clear just doesn't make any sense.

Now. Back on track. DOES anyone have anything else to offer, constructively speaking?


You know, I thought I was offering you something constructive. I thought I was being helpful and I thought I was being rather pleasant (like dropping the anime thing, there wasn't any point in us bickering over that).

But apparently I'm just taking every opportunity I can find to be snide or rude or pick at you.

So fuck you. Do it yourself.
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Originally Posted By: SkyLion
See what I mean?

I tried really hard to ignore this entire thread and stay out of it. But this last bit was too much, and I have just have to say that this was the best, slickest examples of entrapment.

Reven can be an asshole. I know this. He also is caustic when he writes here; it's not something I like about him, but it is who he is. But in this case, he has refrained from personal attacks throughout, while you goaded him. And then when he lost his temper and gave you what you wanted, you used that as justification for your entire argument. You earned that particular bit of foul language, Sky.

Correct your own poor behavior before you try to correct others.
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Dude wtf? Me goaded? Have you been reading his posts?

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Oh, gee that helps. I guess the vaguer you are the more readily you can bend the rules in your favor.
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Since I'm ignorant though I'll be nice and not point out our spelling mistakes... again.
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And those aren't people. Those are drawings on a screen. Batman is a regular flesh and blood man with no super powers at all, yet they have him leap impossible distances. Does that make him a good reference? No. Fail.
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Effect: The character leaps like Batman, because you saw it on YouTube (so it must be real)
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The Batman! (Wait, being human... Batman cannot leap this high, ever. Fail, lose your entire quantum pool for being a retard, and you have to buy the pizza for tonight's game.)
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However, based off the logic you cited above, it's okay for you to call people ignorant if they don't like anime and are not a fan? Wow, that's pretty shitty of you dude. Aren't they entitled to their opinions without being spat upon? So they don't like anime and think it sucks, big deal, what do you care? But to call them ignorant or other names. My opinion of you keeps getting lower. I hope all anime fans aren't like you.
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The leaping speed can most certainly be swift but not Hypermovment swift, that's just plain stupid.
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So fuck you. Do it yourself.

Pretty much everything that comes out of that man's mouth, er typing hands is a goading snide assinine attitude bullshit!

Now, look at my posts. WTF did I do aside from pointing out what everyone already knows, that Dave hates me and Vivi dislikes me? WTF am I the asshole for saying what is true? Did I call anyone names? No. I only tried to correct Dave's ignorance about the good anime out there and stated a PREFERENCE that I would PREFER some peoples input OTHER THAN THE PEOPLE WHO HAVE GIVEN ME THE MOST SHIT AROUND HERE!!!

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!

GODFUCKING DAMNIT!!!!!!

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And now you'll have the opportunity because I'm not helping you with this anymore.

Sky, you can't separate the jokes (the Batman stuff, etc.) from me being an opinionated dick (the anime stuff). That's cool, that's your prerogative. You take everything I say personally and in the literal sense because you want to.

I was genuinely offering my help up to you for solving this little leaping issue of yours. In fact, I even halted the anime discussion because I knew it would only end up with us in a fight. I was avoiding conflict to focus on the issue. I noticed you failed to quote that part in the above... very selective of you.

Look, I'm an asshole and everyone here knows it. I don't like you, and everyone here knows it. That does not mean, however, that I have nothing better to do with my time than goad you into fights. Screw goading Sky, anything I want to say to you I'll just say it. I'll tell you exactly what I think anytime of day or night, just ask, I'll deliver.

I was trying to help, seriously dude, I was. I figured if maybe I could tolerate working with you a bit that maybe I'd not dislike you as much. I try not to let shit around here bother me too often, we're all flawed and pretty opinionated at times and I accept that and am thankful for 90% of the people around here tolerating and accepting me and mine. Just like Dawn said.

That's some pretty cold blooded shit to pull though man, saying that I'm just taking every opportunity I can find to be snide or rude or pick at you when all I was trying to do was just brainstorm an idea.

Anyway, g'luck with this. Hope it works it out for you.

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Oh sure, play Pious now. You've given me sho much Shite Dave that at this point I automatically assume anything you say to me is hostile. Yeah that makes me defensive. You want me to change my mind about you, stop being an asshole and try actually being nice. I have never in my many years of forum gaming meant anyone like you. ever. Thats not a compliment.

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Sorry, I am a member of several other gaming sites and if anyone displayed the public rudeness there that Dave does here they would be banned quicker than you can say kick the dick.

He needs to learn a lesson in manners.

I come here for Pretendy Fun Time Games. Not to deal with assholes. IRL around a tabletop if someone was as big of a dick, they would either be kicked out of the group or I would leave.

Don't try to sweep inexcusable behavior under the table by saying its just a game. Someone being an asshole to the other players shouldnt get to participate.

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Just so ya know, this would have ended after two posts if you'd just rolled your eyes and said, "Yeah whatever."

No one's forcing you "to deal" with anyone.

Everyone else around here has found a comfort zone for Dave, where they can interact with him in a constructive and cooperative way...often not involving animosity. One person's voice should never be sufficient for the kind of punishment you're talking about.

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Originally Posted By: SkyLion
Sorry, I am a member of several other gaming sites and if anyone displayed the public rudeness there that Dave does here they would be banned quicker than you can say kick the dick.

He needs to learn a lesson in manners.

I come here for Pretendy Fun Time Games. Not to deal with assholes. IRL around a tabletop if someone was as big of a dick, they would either be kicked out of the group or I would leave.

Don't try to sweep inexcusable behavior under the table by saying its just a game. Someone being an asshole to the other players shouldnt get to participate.


Someone seems to have forgotten how they behaved in the discussions about 200X. (Hint: It's not me.) You are very, very lucky that the STs and players you've dealt with have a high tolerance for your little games. Not all of us do, and clearly there are more people here who dislike your behavior and attitude than just Dave and me. The fact that you don't see anything wrong with what you're doing tells me that either 1) you honestly don't realize it, or 2) you think you're just clever enough to get away with it. Either way, I have yet to see you admit, at all, to any attitude or wrongdoing despite the issues and drama you inspire. When even the people who admit that Dave is an asshole (Dave included, I might add) say you've stepped over the line, you'd think that'd be a clue phone ringing for you somewhere nearby.
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Originally Posted By: Cohen
So are you saying that if he isn't kicked from the site you are going to leave?

Because thats what it sounded like, and I really want to see this play out.


Sorry, that's isn't what I meant at all. I can see why you would interpret that but don't read into it any more than what I actually said. Im on another forum and everyone is very polite and I know that if someone like Dave were to come around the site Admins would tell him to shape or he would be banned. I hold no illusions that that would happen here as Chosen is very lassez-faire, and I am certainly not going to abandon the fun games I am playing in here because of him. I just don't get why his level of casutic communication is tolerated. He takes pride in his assholeness which I don't understand.
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Quote:
Someone seems to have forgotten how they behaved in the discussions about 200X. (Hint: It's not me.) You are very, very lucky that the STs and players you've dealt with have a high tolerance for your little games. Not all of us do, and clearly there are more people here who dislike your behavior and attitude than just Dave and me. The fact that you don't see anything wrong with what you're doing tells me that either 1) you honestly don't realize it, or 2) you think you're just clever enough to get away with it. Either way, I have yet to see you admit, at all, to any attitude or wrongdoing despite the issues and drama you inspire. When even the people who admit that Dave is an asshole (Dave included, I might add) say you've stepped over the line, you'd think that'd be a clue phone ringing for you somewhere nearby.

Again I ask, what did I do? I freely admit I take any and everything Dave says to me as hostile at this point. he has been too big a jerk and crossed the line for me to think otherwise. He would have to be SO polite and SO friendly for me to not be defensive of anything he says. I hope you will understand when I say I have no hope of that ever happening, but maybe he will surprise me. In this thread, yes I got defensive for that reason, but how did I cross the line? I pointed out what seemed to be his ignorance of quality anime and I made the statement that I would prefer input from people other than him. How is that crossing the line?

As for 200x, I misjudged the situation, took things too personally and made an enemy of Nova (and apparently alot of you). I admitted that mistake long ago and apologized for it.

The only other issue has been me clashing horns with various STs, which has apparently earned me enmity. With titan it was a misunderstanding about his intent for the game early on and then he didn't appreciate my vehemence and rage toward Dave for publicly calling me a pedophile. I can appreciate his position and tole him I would keep my personal anger with Dave out of his game and forums. He seems to be cool with that. Jonie and I also had a conflict although he did admit it was largely the cause on his end for not being direct with me about the inappropriatness of my PC for his game. Once he was able to articulate that I capitulated retirement and we had a fine and pleasent time coming up with a new and very acceptable PC. I was mostly upset that he wanted to kick me out so suddnly when he hadn't been telling me his real feelings. That problem as far as I know is solved.

Dawn, PW, and Mala found me intractable during chargen for MCoH as well. With them I got upset about percieved unfairness in consideration or application of certain rules. I was under a certain impression which turned out to be not quite correct. Dawn and I have discussed the problem at length and I have come round to seeing her perspective.

Drew and I have had numerous clashes over chargen and character introduction which has lead me to believe that we are just different types of gamers. He doesn't appreciate my style so we can part ways amicably at this point. It happens.

Now I would like to point out something else...there are many ST's who I have never had a problem with, and where things have been smooth and easy going. Fox, Rorx and Lead have been quite awesome to work with. Over at EON, BlueNinja, Bluethunder and Shade Sentinel as well, though Shade is my friend in RL and he can attest to how difficult I can be at times.

I have 3 or 4 STs on other sites as well where things have been smooth sailing for all concerned. I am even a very respected mod on a couple of sites. The point is that yes, I am at fault for some of this, and I have played my part. But I am not the sole cause...it isn't all me.

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