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Aberrant: Ba'alt - Re: Planet Paril


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Most of the following is delved from Zephraine after a few hours of research and a few days out on the town. For the most part, you will be left alone if you don't stand out or if you are intimidating enough to not look like an easy mark.

The planet is rife with poor. But the poor here are resourceful and usually find ways that will get them the resources to live. Unfortunately these same ways more often get them killed. So there is a lot of poor here that were not brought up into the corporate ownership or management. These ones are never heard from in important elections, which there are very few of, and the world government here lacks the resources to help them all.

Crime is astounding here in all the areas of the poor and usually results in violence. Weaponry is readily available to those who can muster up a couple hundred creds and a trip to the local fixer. If you have money, you will also likely get away with any crime as a state or government ran justice system is all but dissolved here and the punishment for crimes is usually imprisonment if you cannot pay the fine. (There is a fine for every crime that once paid, results in no jail time most of the time, especially with good lawyers.) Corporate law dictates where people can park, eat, drive and at what times.

If one goes outside the main metropolis of cities into the "wild", the rule is "he who has the biggest gun, makes the rules" and the government rarely intervenes. You can imagine the buildup of resistance that forms there over time. These outcroppings of resistance made when a few men with bad ideas turn in a few thousand men with bad ideas are always met with overwhelming planetary force usually from orbital strikes or massive man power.

Re: Law enforcement

The planetary government has lost control. Thankfully, megacorporations have taken over. The underbellies of boroughs and "neighborhoods" are patrolled by private security owned by the particular corporation of the area. The government passed laws decades ago giving power to the megacorps to govern themselves within reason adn to keep peace however they can in their areas. This acts as a protective zoone depending on how secretive the particular company is about their interests.

<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Chronos said: <!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><!--fonto:Times--><span style="font-family:Times"><!--/fonto-->Unlike the previous world, this planet was in of sore need of economic, political, and social restructuring. As usual, the obvious solution was to offer the weight and lure of immortality to those who already follow his path. Not for the first time, Doc missed his support staff, lost in the mists of time during the time quake. They would have been of enormous help in selecting who to support, who to serve, who to reject, and who to enhance. Governmental concepts would have to be invented here. New ways of thinking and interacting with the general population taught. Clearly, he had his work cut out for him.


<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><!--coloro:#000000--><span style="color:#000000"><!--/coloro--><!--fonto:Times--><span style="font-family:Times"><!--/fonto-->Ah well. If reshaping the world were easy then anyone could do it.<!--fontc--></span><!--/fontc--><!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->


<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Bruce asked; So, from the info I got from the mini-comp, is there a known underworld here?


Known would not be the righ tworld to use. Maybe the word supposed alleged would be better.

There are varous names they go by but in all rality they are different names for the same types of groups you have known in the past.

  • Yakuza</li>
  • Triad</li>
  • Good O'l boys, (normal Mafia)</li>
  • etc..</li>
IN short though, the reading you all take in alludes to the presence of some bigger force behind the crime and underworld but nothing is mentioned more than that.

<!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->The Computer Matrix of Paril

Base Definition<!--colorc--></span><!--/colorc-->

<div align="left"><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->The Matrix is a virtual world of data, similar to today's Internet, but completely different. The Matrix is a computer generated 3D world in which users can do anything. Literally. The Matrix is made up of Icons. Each Icon is different from the next, and has a meaning. For example, IC (pronounced 'ice') might look like a shark, or an FBI agent carrying a gun, depending on what type of IC it is, and what its job is. A node might be represented by a well, or a telephone booth, or an emergency exit door. If that node is destroyed, the well might suddenly disapear, the Telephone booth explode, or the emergency exit door cave in. A user will look like whatever he or she has programmed his Cyberdeck to identify him as. A hawk, bear, an idealised version of himself, or even the gunge from the bottom of the shower drain (what is that stuff anyway?). In non-submersive(typical computer users, Turtles) systems, the user doesn't look like anything, he or she merely 'sees' from a vantage point that he or she can control and move. Users in a non-submersive system cannot be attacked in any way, however, they find it much more difficult or impossible to hack into areas they aren't supposed to. <!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->

<!--colorc--></span><!--/colorc--></div><div align="left"><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Fully Submersive Matrix<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->

<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->The Fully Submersive Matrix is one of the least used definitions of the Matrix, although perhaps the best known. The Fully Submersive Matrix is where the user almost literally enters the Matrix. By connecting the user to the Cyberdeck, and then to the Matrix, the user transfers his or her consciousness into the Matrix. Because of this, the Matrix travels at the speed of thought, and users may be in the Matrix for what seems like 3 hours, when they have only been jacked in for around 12 minutes. However, some Fully Submersive Matrix Systems support non- and semi-submersing users.

Interfacing with the Matrix

The Human mind can't directly comprehend the flow of data in the Matrix. For this reason, a piece of cyberware, known as a <!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><a href="http://www.tip.net.au/~rclutton/cdict.html#D" target="_blank"><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Datajack<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--></a><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->, is implanted into the skull and connected to the brain. The datajack converts brainwaves to data and vice versa. The user plugs a fiber-optic cable into the datajack, and the other end of the cable is plugged into a <!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><a href="http://www.tip.net.au/~rclutton/cdict.html#C" target="_blank"><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Cyberdeck<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--></a><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro--><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo-->.

Another way to interface with the Matrix is through an electrode net that slips over the head. The 'Trode Rig' (netrode) manipulates the senses by firing the electrodes at intervals in such a way that it causes the brain to 'experience' sensorial input.

However, this means that the Cyberdeck can be manipulated to overload the brain with lethal amounts of biofeedback, essentially cooking it.


<!--colorc--></span><!--/colorc--></div><div align="left"><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Once activated, the cyberdeck overrides most of the user's own sensory information and replaces it with an electronic simulation of the Matrix. The simsense signal translates the complex code structures of the actual Matrix into graphical icons. <!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--></div>

<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Datajack

<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->The socket into which a cord is plugged in order to enable a Decker to access a <!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><a href="http://www.tip.net.au/~rclutton/cdict.html#C" target="_blank"><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Cyberdeck<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--></a><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro--> and the <!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><a href="http://www.tip.net.au/~rclutton/cdict.html#M" target="_blank"><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Matrix<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--></a><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->.<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->

<blockquote><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Decker<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->

<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->One who uses a Cyberdeck to access the <!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><a href="http://www.tip.net.au/~rclutton/cdict.html#M" target="_blank"><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Matrix<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--></a><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->. Hacker.<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->

</blockquote><blockquote><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Node<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->

<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Part of a host, such as a subsystem, usually represented by a virtual landscape.

<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Cyberdeck

<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Keyboard sized computer which is used to interface with the Matrix.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Netrode: <!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->

<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->(Also known as a 'Trode Rig) A strip of metal with electrodes that pick up the brain's directions for use on the Matrix.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->IC-

<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Pronounced 'ice'. IC are programs on the Matrix that prevent illegal access to corporate or government systems or databases.

<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->There are many forms of IC, from lethal Black IC (technically illegal, but even the governments use it), to Probe IC (which only searches for trespassers, and then triggers the hairy stuff).

Icebreaker: programs to crack corporate firewalls.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Wetware<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->

<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro-->Software for enhancing the travel into the virtual landscape and for defeating IC and activationg various other countermeasures and utilities.<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->

<!--coloro:#3333ff--><span style="color:#3333ff"><!--/coloro--></blockquote><blockquote><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo-->Jack in the Green could have already at this point either made his own datajacks and implanted them into a few Jacks. If he has already made some datajacks it will also be assumed that he has made a makeshift albeit functional cyberdeck with little to no actual wetware. However, even with no wetware, Jack with his supernal mind, would be a formidable decker.<!--sizec--></span><!--/sizec--><!--sizec--></span><!--/sizec-->

<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#ff0000--><span style="color:#ff0000"><!--/coloro-->An argument was made one time in another game about simulating the transfer of consciousness into the Matrix so no real danger was had by the decker. It was decided that there is no real way to do this as the matrix transfer of consciousness to interact with the virtual landscape is somewhat similar to astral projection. Either your there or your not. So at best, you can make a viewer that allows you to travel and view anything public but cracking secure nodes and combating IC is impossible. As soon as this artificial consciousness met an IC it would dump the trip.<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc--></blockquote>

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  • 4 months later...

The main race of Planet Paril is what the terran empire refers to as trans humans and pure strain humans. Paril is in the Carlisle subsector of space which happens to be a seperate branch of the Terran (Earth) empire.

As the terran empire developed in its early space exploration/colonizations phases some factions wanted to splinter off and go their own way. The United Nations (the emporer was not yet known) in their infinite wisdom decided to support seperatists in order to form some level of connection for all humans back to Earth. SO ultimately all support and resources came from what would eventually become the Terran Empire or "The Empire of Sol."

Several factions formed and went their own directions and eventually became seperate Houses unto them selves and the leaders were made into Dukes or Counts in what became the Terran Empire. All operate under the Terran Emporer.

These Houses are known as;

  • Kubischev-Lloyd: a russian/south african conglomerate.</li>
  • Jade-London: Mostly British confederation</li>
  • Kashmere</li>
  • Devon</li>
  • Carlisle</li>
  • Colos</li>
All Houses are made up primarily of what we call Pure Strain humans, or Terrans. Over time the Terrans began to breed themselves for certain environments and conditions, thus the Transhumans came into existance. Then there were the Alterant replicants which were actually made or manufactured and consequently banned for over 500 years in the Terran empire. Some models of replicants are still illegal and carry hefty fines, imprisonment, death, or other such penalties. Most of the Terran Empire is made up by Purestrain humans but only by a few percentage points; Transhumans can be brought to full maturity and thus "birthed" in about 3 weeks.
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