Solas Posted August 31, 2004 Share Posted August 31, 2004 Hi everyone.This particular topic interests me a great deal as I'm also running an Aberrant campaign, and I'm only just now (after about seven or eight games) starting to touch on the underlying factions and politics in the world. That was a conscious decision on my part to not allow people to be Teragen or otherwise and let the divisons and decisions be made naturally in the course of the story.And naturally, Divis Mal is going to fall into this story at some point. It seems to be what the point of this thread is all about is two things:1)Should Mal have stats and be more in line with the rest of the game, and 2)How do you play Divis Mal the character?Well, I've given this some thought after sitting down and reading the Teragen book (I didn't know the rest of his origin until I read this thread) and the first question seems easy to answer.No. And why? It's just like Vampire or any other superhero game. There should -always- be a guy with a bigger stick. It helps to enforce game balance. If you don't have a Mal or Pax, then the players can go there and then you have REAL trouble. This way you've got the necessary NPC to bring trouble players in line, or give them something to aim at, even if they don't necessarily ever get there. All that we know about Mal is all that we NEED to know. If you let a player get to that level of power, then you've not only let the game get out of hand, but you don't really need the game anymore. Aberrant is about the choices the players make. Mal has already made his and has had over a century to be comfortable with that. As for role-playing Mal, there are a number of good sources to look to for that kind of character. I'd start with Alan Moore's Watchmen. It's very Aberrant in its style, and Dr. Manhattan is a great Mal template, in his disassociation with humanity but still with ties to his human self. Galactus from the Marvel Universe is also another good example of a god-like but still very human character. The ultimate point here is that Mal is essentially the novas' Christ. The parallels are extremely clear in the 'painting' we see in the Teragen book that mimics the Last Supper. Mal will always be trying to balance his 'divine' and human natures, and that conflict can be something you can draw on constantly. Scripture is his human link, and his quest to raise up the novas is his divine. Does he really want this godlike position? Does he have doubts? Does he even care? All of these are questions you can ask yourself as Storyteller. Just because he's Divis Mal, doesn't make him unplayable. It just means you ask different questions, IMO.S. Link to comment Share on other sites More sharing options...
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