Guest Posted July 23, 2002 Share Posted July 23, 2002 About a week or so ago, my group "finished" our Aberrant campaign. I put "finished" into quotes, because there was no conclusion, just a general consensus to walk away. The players (me among them) were extremely frustrated with the GM, and felt we were in a "one-step-forward, two-steps-back" sort of a situation. We had a bitch session and now the game is over. However, I'm feeling really burnt out over the game and not wanting to deal with that character any more. I felt that my character had a lot of potential that was never explored, and same for the other players. Our thougts were that the GM (or ST or whatever) plays hack&slash D&D every Sunday with a group of hack&slashers (no RP-ing at all in that group, just dice and damage) and had lost the thread of how to run a character-based campaign. I'd go into more detail, but then that would just be whining. Suffice to say that untouchable NPC's who were constantly immune to all our powers were involved every session. The result: burnout. I don't feel like playing Aberrant at all, much less RP-ing right now. You folks ever get seriously burnt out on gaming? How do you get over it?Gah. Ok, venting done. Thanks for listening. Link to comment Share on other sites More sharing options...
Sakurako Hino Posted July 24, 2002 Share Posted July 24, 2002 Hey, I feel your pain. I won't even go near my DnD books anytime soon. I have more than enough hate for the D20 system to keep away from it for now. So, I go here. Where things are ONLY CHARACTER DRIVEN. Don't stop gaming, just stop banging your head up against a brick wall that is "ROLL"-playing. Your GM must have some munchkin issues that so need working out. Either that or HE IS a munchkin in GM's clothing. Link to comment Share on other sites More sharing options...
Guest Posted July 24, 2002 Share Posted July 24, 2002 I can empathize with you. I have a friend that always introduces Aberrant's main characters, Totentanz being the most recurring, and no matter what we do he seems to live. We have exposed that golden-masked bastard to flesh-eating bacteria that was designed to counter nova healing factors. The ST showed that it affected Totentanz and even caused the elite to crash his plain. Did he die? No. He shows up later looking for revenge. My character lives in a technological marvel that he designed. He has a Mega-Intelligence 4 with several prodigies. According to the rules of Aberrant, Totentanz would have to spend a point of willpower to even figure a way in. The rule says that when two novas with the same mega-att compete the nova with the higher mega-att always wins (except for combat). If the underdog nova wants to challenge he has to spend a point of willpower to role his mega-att in a contested role. Totentanz never need that however. He got in to my place no matter what I did.The last time we saw Totentanz we let loose a swarm of nanotechs that actualy infiltrated his body. I had his location at all times and lifesigns. The purpose of these machines were to keep track of him and to kill him. They were capable of constructing a bomb inside Totentanz that would have killed him. These nanotechs are small enough to manipulate molecules so they can construct virtually anything from any material. However, when I mentioned that during downtime I was going to activate the explosive in Totentanz the ST informs me that the signals went dead sometime ago. There was no way for him to detect these machines yet he found these and found a way to shut them off.When asked why he has made Totentanz immortal the ST responded with, "He's just too cool of a character to die!" What character? He is a one-note character. The ST just fell in love with a bunch of dots that he thinks are cool. This is the kind of thing that we all have to endure when we roleplay with video-gamers and hack&slashers. Take a break and struggle on. Link to comment Share on other sites More sharing options...
Guest Posted July 25, 2002 Share Posted July 25, 2002 Thing is, he used to be a great GM. We'd always clamor for him to run, but this game really saw his skills deteriorate. We had a situation like the Totentanz guy, but this was the "nemesis" NPC. He ran that NPC like it was his character - we couldn't kill him, couldn't touch him, couldn't even find out where he lived. It was bad. The character was completely untouchable. There was one fight outside his storyline where one of the other players devastated a nova with a combination of crush & Agg claws. Guess what. From then on, all our enemies were somehow immune to Aggravated damage. It was that bad. I had Dominate, and even the no-brain bruisers were able to shake me off (and I was rolling about 11 dice at any given time). It was frustrating. So we haven't gamed in about a month now for a variety of reasons. I love to play, but I think I'm going to have to pick up and run the next couple of games. Don't know what we're going to play, and as my character on this board was based on the game, I don't know how that's going to affect my posting here, too. I'm just worn out on him right now.Ah, well. Munchkinism strikes everybody sooner or later. Link to comment Share on other sites More sharing options...
Jager Posted July 25, 2002 Share Posted July 25, 2002 Perhaps, this could be approached in a different way. In the game I am running now, only two of the four characters have any defensive powers. One guy, Billie Watts, the brick, has three levels of Invulnerability (2 Physical/ 1 Energy). He has Brawl instead of Martial Arts because WE decided it fit with his concept (Deep Sea Navy Diver crushed in an accident). The other one turns into living lightning, so I let him have a force field. The other two (Telepath/Face Man and Girl Genius/Martial Artist) don't have any. They are never going to get any. As a ST, this allows me to use 'regular' threats effectively. I just have to watch out for mismatched encounters (and occasionally fudge some rolls).Were is this going?Well, if both the players and the ST don't feel like their getting into a bidding war, it can remove that personal competative element. Everyone shouldn't need Regeneration, Hardbody, and a 30+ soak. If that is were you are going, you might as well play Everquest.Next, if the bad guy 'miraculously' gets away, ask the ST if it is really essential to the story that this happens. If so, help him find a reason. If not, remind the SOB, that the rest of you are playing the game to PLAY, not to applaud his NPC's as the do their thing. Being "Cool" doesn't cut it. Quitting is the only option you really have.Remember (and remind others) that this is just a game. We do it for relaxation. If it isn't relaxing, we are doing something wrong.(now, I am getting off my high horse) Link to comment Share on other sites More sharing options...
Guest Posted July 25, 2002 Share Posted July 25, 2002 Nashoba, I know exactly what your going through. At least about the burnout. I go through this all the time. In fact, Omni is my attempt to come back to these forums after a lengthy absence and the removal of my previous identity.My suggestion is to just ride it out. Do something else that will allow your creative juices to start flowing again. Try reading some good fiction, going to the movies, that sort of thing. Hey, even getting into different game can sometimes help. The key thing is to recognize that you need a break and to take it.Don't worry about it though. The people here always welcome back those that have been absent for some time. Good luck and take care. Link to comment Share on other sites More sharing options...
Guest Posted July 27, 2002 Share Posted July 27, 2002 I'm just about done, I think. Maybe a little humor, aka, Goldmember, ought to do it. That and a massive session of Warcraft 3. Heh, I've also got a stack of books 2ft high beside my bed that I need to get through. I think the hardest thing will be getting back into character for this forum. I think I may change his attitude around a bit before I do more posting. Continuing the character here will definitely be a challenge. Hmmmm . . . maybe a little story will do it. I'm going to look at this like an opportunity - now I can bring Nashoba up to "board time" rather than 1999. Jager:Yeah, we had it out almost every game session. Every player talked to him about it. We still can't figure out why he couldn't "get it". Oh, well, it's over now. Link to comment Share on other sites More sharing options...
David 'Dr. Troll' Smith Posted July 27, 2002 Share Posted July 27, 2002 Quote:Originally posted by Jager:Everyone shouldn't need Regeneration, Hardbody, and a 30+ soak.With my character I don't really think I can comment on that. - Soon to be named "Dr. Troll" Link to comment Share on other sites More sharing options...
Sakurako Hino Posted July 28, 2002 Share Posted July 28, 2002 Well, It's official, I'm done with DnD. I'm going to sell off my books and destroy my character sheets. I'm done with it. The group I was in and the GM were just plain DUMB. I'd get into more details, but I'm currently writing another fiction for the Aberrant - Fiction board, and creating a character for a Mage: The Ascention campaing I'm joining soon.I'll let you guys know how it goes.And say a prayer for Endeavor's family.Walk in peace. Link to comment Share on other sites More sharing options...
Jager Posted July 28, 2002 Share Posted July 28, 2002 Damn, Endeavor. Don't raze the Earth because one tree fell on you. The material is just that, material. It is what is done with it which makes it a triumph or tragedy. Link to comment Share on other sites More sharing options...
Sakurako Hino Posted August 7, 2002 Share Posted August 7, 2002 ...Actually I have problems with the system. The D20 system is flawed. About as flawed as a Microsoft operating system.I've found systems that are better, like... um... Storyteller? *wink*I'm not wrecking the forest, just shaking the trees to find out what'll fall out? now what I mean? And as for the stuff happening with Endeavor, I had it planned. Or actually it was originally going to be my friend's idea, before she died...Now that that is out of the way... How are things going? Link to comment Share on other sites More sharing options...
Sandy Davis Posted January 22, 2003 Share Posted January 22, 2003 I think d20, should burn.All of it.I eman I ahve looked at all the systems,and grups is looking like a better deal.I think the story teller systems is better as it more fliud,and free formed, not so broken down into numbers.Do not get me started on hit points! Link to comment Share on other sites More sharing options...
Vixen Posted January 22, 2003 Share Posted January 22, 2003 Sadly, Sandy, I've found it's easier to find a d20 game than to find a GURPS game. That's about the only upside. Link to comment Share on other sites More sharing options...
Widget Posted January 22, 2003 Share Posted January 22, 2003 A friend of mine just loaned me a copy of Mutants and Masterminds (M&M) after jealously guarding it for over a week. I would have to say this is one of the best attempts at d20, and the superhero genre, that I've had the good luck to come across.I too prefer the storyteller system but in M&M I see the d20 system done right and like it. For those that have no idea what I'm talking about, use the following link and check out the designer talking about the game: Green Ronin <font face="Times New Roman" size="5" color="#BC47ED">W</font><font face="Times New Roman" size="2"><font color="#D673FF">idget,</font><font face="Comic Sans MS" size="1"> Link to comment Share on other sites More sharing options...
Stonewall Posted February 3, 2003 Share Posted February 3, 2003 We all suffer from burnout on occasion. If you're GM'ing just let your players know you want to take a couple months hiatus. A couple times a year I go to game conventions, which are a great way to get (Steal)new ideas, and occasionally try something new - even if it's just a one-time experimental game. As a player, it's a responsibility to let your GM know that you are unhappy - and to make suggestions that will help to remedy the problems that you percieve. If you have a mature GM, he will take the time to listen. It sounds like previous games were a lot of fun, so you know those skills are there - perhaps a gentle reminder that, "These are the things I really like about your games, I really miss when you would XXXXXXX." (Fill in the blank.)Diplomacy, tact and humor can get you through the situation - and hopefully get back the Gamemaster you remember.Stonewall Link to comment Share on other sites More sharing options...
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