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Cyberpunk Red (2078) - House Rules


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House Rules

The following are House Rules that will be used within the game.

 

1) Spending Luck Negates Fumbles

If you spend Luck on a roll then the Luck is added to the roll as normal, but if you roll a 1 you do not Fumble, the roll is simply resolved as normal. 
-So you can still fail, but at least you don't totally blow it.

 

2) Smart Ammo

Only smartguns can use Smart Ammo. In addition, you must be properly interfaced with the smartgun, such as with Interface Plugs or Subdermal Grip, to use Smart Ammo.

 

3) Bonus Melee Damage

You may add 1/2 your BODY stat (rounding up) as a static bonus to Melee Weapon damage.
- So if you have 5 BODY and a 1d6 damage knife, you would roll 1d6+3 for damage.

 

4) Big Knucks
Even though Big Knucks are a Medium Melee Weapon, Brawling may be used to attack with them.

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