Noir Posted November 10, 2019 Share Posted November 10, 2019 STAR WARS GM: Noir # of players: 2+ System: Star Wars d6 by West End Games (though "d6 Space" has most of the rules). I can help supply the rules for any who need it. Just PM me. Era: New Republic Era with Imperial Remnant (NOT the First Order) Pace: Far more action/adventure than intrigue PCs: PCs can be part of the New Republic or sympathetic to it, this include former Imperials, fringers and the like and should be fundamentally 'good' as this is a heroic game, not a sith/dark side campaign. Force users are also permitted (even the entire party if we want to go that way) such as potential/poorly/poorly trained jedi, other force users and the like. PC origins are pretty open. Individual PCs could be former Imperials who changed sides or are trying to defect/oppose the Imperial Remnant or simply returning to the Republic, smugglers, mechanics, soldiers, operatives, slicers and so on. Some personal and combat ability is strongly recommended Some degree of space combat ability (such as the Starship Gunnery skill) is suggested as well. A droid character is is also possible (having not had a memory wipe in a very long time or just quirky programming), but could be restrictive in some ways. All non-human races need approval, but most of the common races should be no issue. I am adaptable and can work around (for the most part) PC concepts and such and already have several ideas based on what few PC concepts have been tossed around already. Go ahead and use this thread to discuss concepts and ask questions or ask me in chat. Link to comment Share on other sites More sharing options...
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