Dave ST Posted October 9, 2019 Share Posted October 9, 2019 I want to write, so I propose doing a 'game' of Shadowrun. Most of you know the premise... it's Shadowrun. This forum allows for group runs as well as solo runs where you don't always have a partner at your back (so shoot straight). THE PREMISE One angle that is commonly forgotten with Shadowrun is that it can be a very plot driven game. It's not supposed to be a game about doing jobs and buying gear, those are means to an end. It's about the life of the character you play and how they make enemies, buy friends and smile as everything and everyone betrays them, and the bullets start flying. People are broke, dirty, crooked, and everyone is looking out for themselves... even you. Trust is worth more than a luxurious lifestyle and a fancy new side arm and you must somehow eke out a living in the darkest shadows of the worst sprawls the world has to offer. As stated previously, the jobs are simply a means to an end. This game will focus on the characters, not so much the work. What that means is that while your character will be doing work to keep the lights on, you will often find a lot of work not coming from your fixers or Mr. Johnsons, but from the people from the characters background, the NPCs in and around where the character lives, and, of course, from the enemies you have made along the way. So, it may look like this: [Do A Job] --> [Do A Job] --> [Do A Job] --> [Pay Bills] --> [Character Development Story/Plot Point (start)] --> [Character Development/Plot Point (middle)] --> [Character Development/Plot Point (end)] --> [Do a Job]… etc. Because this is a game focused more on the characters than the fancy toys, the game will begin at a STREET LEVEL. Meaning that most of your equipment, cyberware/bioware, and Foci, will gradually be getting upgraded as you make or acquire more money. This tends to have the effect of feeling more ‘earned’ than simple starting with bad ass equipment and never having to upgrade. As residence of the Sprawl, you do what others won't so you can one day live like others can't. Ready? The People (Books Allowed): Core Rule Book (I use the 2nd printing) Bullets and Bandages (The Biotech Book) Chrome Flesh (Augmentation Book) Data Trails (Core Matrix Book) Kill Code (Advanced Matrix Book) Street Grimoire (Core Magic Book) Forbidden Arcana (Advanced Magic Book) Run & Gun (Core Combat Book) Street Lethal (Advanced Combat Book) Run Faster (Core Player Book) Rigger 5.0 (Core Rigger Book) Build method is Priority with STREET-LEVEL rules. 13 Karma, 10 max availability ratings, and 5 Karma spent on Nuyen maximum. Your lifestyle may not begin higher than LOW. Metahuman Variants are permitted but you will be held to the standards of that variant. If everyone plays a variant, then I will simply strip them away from everyone and you will just play your base metatype (elf, troll, ork). That might sound unfair, but when one opens the gates to diversity everyone suddenly wants to play a special snowflake. When everyone strives to be special, I try and do my part to remind them... they're not. And no centaurs. Period. No recreating anime characters, comic book characters, movie personalities or your favorite T.V. show hero. This isn't Arrow, or Trigun, or Wanted. While the game mimics high-octane action movies and their accompanying scenes, you are not those people in my setting. Make something interesting and relatively unique (we all know originality is dead, so I'm cutting you some slack). I understand that there may be overlap with film and literature we're all familiar with, but the essence of the character should be yours. MAGIC & RESONANCE (or How to Blackhammer Friends & Chaos World People) Magic is rare in my games. PCs who are Awakened are like unicorns in the Sprawl. Frankly, there just isn’t a lot of them (Although Adepts are the most common and Mystic Adepts the least common with all others somewhere in between). NPC-wise, they are rare and as PCs you should know that if a Mage shows up, it’s like the S.W.A.T. Team showing up with a frothing, hungry hellhound as a single Mage ready to rumble can easily obliterate a small group of runners with a single spell. When Magic arrives, you’re screwed. Most Wage Mages are not opposed to simply accepting Drain and dropping high powered, one shot spells that obliterate most metahuman minds so they can just call it a day. Stay frosty and keep your head on a swivel. On the other side of that coin, this means you will not have to concern yourselves an overabundance of magical security (which is usually a GMs way of saying ‘nope, no way you can get through undetected’), note I said ‘overabundance’ not ‘none at all’. Most places that warrant it will have some form of magical security. I just tend not to oversaturate the game with it. Technomancers are even more rare than Mages. In fact, you will most likely never encounter an NPC technomancer who isn’t part of the story, or an important NPC. They’re so rare that that simply aren’t enough of them accounted for the Corps to keep on a payroll, yet. PC Sourcerers generally are in hiding and need to disguise who and what they are from the general populace, lest someone try to get their hands on them and figure out how they tick. CYBERWARE & BIOWARE Bioware in the modern Sprawl is prohibitively expensive, so most people stick with purchasing cyberware instead of commissioning a full limb replacement or modification. For this reason, mostly people with High to Luxury lifestyles tend to have high end bioware in favor of cyberware, especially if it is cultured while the SINless (you) and those like you are left with used or standard grade cyberware within your price range. However, since most of the SINless know the score, a decent majority of them tend not to be as creeped out by low-Essence or visible cyberware than most of their upper class or ‘civilized’ counterparts. This makes it somewhat easier on social limits when the PCs are ‘dealing with their own’ or individuals with whom they have good rep (and keep that good rep). To summarize, cyberware is far more common than bioware and certainly more in a PCs price range and availability. The Setting will be Seattle to start. I'll accept anyone interested in joining, but I will not do a run with more than 3-5 characters at a time so some of you might not be able to pay the rent all the time. Good? Welcome to life in the shadows. 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