FLAGG Posted April 26, 2003 Share Posted April 26, 2003 The APG list Crosstime Travel quantum minimum as "2". Is this correct or is there an errata that list something different?TIA Link to comment Share on other sites More sharing options...
Xzaviar Posted April 26, 2003 Share Posted April 26, 2003 Well I have seen no Official Errata, but given that the impact on the real world story line is minimal, beings that is just an alternate universe, and since on is made for each decision that is made... IMHO it seems fair at Q level 2. Especially if you want a more four color game... The only problem I see is that weaknesses would have to be taken to lower to level 3 for a Quantum 2 nova to take it, sine the q minimum for a level 4 power is 6......As far as how it imapcts a game, as long as the player is responsible, and not trying to go into alternate universe, recruit say 50 nova's and bring them back a few at a time to do the dirty work... I see no problem with it..... Link to comment Share on other sites More sharing options...
Matt Posted April 26, 2003 Share Posted April 26, 2003 It is supposed to be Q6. Link to comment Share on other sites More sharing options...
FLAGG Posted April 26, 2003 Author Share Posted April 26, 2003 Thanks Chosen. that was what I was guessing. Link to comment Share on other sites More sharing options...
Cruel Posted April 27, 2003 Share Posted April 27, 2003 I think deborah christian's novel "Mainline" is a great example of how Crosstime Travel could be used. Random thought. Link to comment Share on other sites More sharing options...
Cody Posted April 27, 2003 Share Posted April 27, 2003 Got a quick summary for the folks who haven't read the book, Cruel? Link to comment Share on other sites More sharing options...
Cruel Posted April 27, 2003 Share Posted April 27, 2003 Not of the story, you'll have to read the book for that. The power though is what I meant though. It's about someone who can walk through probabilities. Kind of like the suggestion of 'before' images for precognition. A person with both that type of precognition and Crosstime Travel could see a number of desirable outcomes 'nudge' him or herself into a reality where the chosen outcome occurs i.e. where that lightening bolt that would have killed her misses completely instead, or where the thirty-four character password just happens to be supercalifragilisticexpialidotious, or that lets her choose the only direction that will help him or her survive when dumped naked in the middle of the desert. A little like luck but much more expensive, much more effective and defined by the character. Link to comment Share on other sites More sharing options...
MrDaniel Posted June 6, 2003 Share Posted June 6, 2003 You mean Dramatic Editing? ;-)Sheesh. Q6 is pretty expensive for an Aberrant to get a Daredevil ability. Justified - but expensive. Link to comment Share on other sites More sharing options...
David 'Dr. Troll' Smith Posted June 13, 2003 Share Posted June 13, 2003 Sounds like "Luck" on 'roids. Link to comment Share on other sites More sharing options...
Cody Posted June 14, 2003 Share Posted June 14, 2003 Pretty much. You get more control (and the inherent responsiblity) for accounting for the nature of the editing but otherwise...Here's a thought just to annoy some folks. Cross time travel as written is very nearly equal to universe creation as far as establishing the conditions of the universe you want to visit. It kind of depends on how imaginative the character ultimately is. Now in fiction, a facet of alternate reality that often shows up is one where the hero/heroine "accidentally" (without much control or status) transits to a particular dimension and begins to have all sorts of adventures. Eventually, by effort or 'newly uncovered prophesy', they take on an important and more central position. For examples you could use anything from Amethyst to Thor comics.I was thinking just the other day that you could represent this by buying cross-time travel with loads of limitations/weaknesses and then gradually as the character comes into their power (experience points spent) they could eventually come into full blown cross-time travel or even universe creation depending on the role the character ultimately has in this other reality. Regardless of what the character believes to be true about the nature of this other reality, it's just a way for their subconscious to come to grips with the dawning power.Anyone ever try anything like this? Link to comment Share on other sites More sharing options...
Sandy Davis Posted June 14, 2003 Share Posted June 14, 2003 Um, with cross time travel you can do all sort of crazy things. Think about it, what if your character want to to go to a world where the south won the civil war?A world where the allies lost world war two..A world where the cold war never ended travel you can go to a world where they are the only nova, or one where Mal killed pax..they could go to jsut about any world.picture this, you make a charatcer who goes to a world where the romans used the steam engaines they made on a full scale. TThat could be like going 1000 years into the future.think of cross time travel as the bigest what if machine you could ever do.Think of it. A world filled with roman religious ideals and the teragen....A world with no aeon.Or at least where Aeon is not known of.A world where Pax has a full head of hair! Link to comment Share on other sites More sharing options...
David 'Dr. Troll' Smith Posted June 14, 2003 Share Posted June 14, 2003 You can't alter physics without an enhancement......or a generous ST who wants to cross in the WOD. Link to comment Share on other sites More sharing options...
Cody Posted June 14, 2003 Share Posted June 14, 2003 Quote:Originally posted by David 'Dr. Troll' Smith:You can't alter physics without an enhancement...You need to alter physics to give Pax a full head of hair?Seriously though, the characters start in a world of altered physics just by being from the AEON continuum. As long as you don't want to put air in space or makes stars burn cold there's all sorts of stuff you can do. Changing reality on a wide scale is very hard judging by the relative quantum levels of certain powers but changing circumstance on little old planet Earth is pretty easy if you're willing to be creative... and roll a decent number of successes. Link to comment Share on other sites More sharing options...
Charlie Posted April 4, 2004 Share Posted April 4, 2004 Quote:Originally posted by David 'Dr. Troll' Smith: You can't alter physics without an enhancement......or a generous ST who wants to cross in the WOD. I agree with the good Dr. You are only sifting through the various quantum realities that can be created by the Infinite number of choices that occur every day. That is why Universe Creation is a Level 6 Power that requires Quantum 10 to use. You can then create a place where weird things go on.I also agree that it should be Quantum 6 since how hard would it be to piss people off in one reality, then escape to a similar reality where the only difference was that people weren't pissed off at you? Several books with that basic theme. In one, the main character was part of a secret oganization that would travel back and forth taking Tech from more advanced worlds and bring it to theirs. He had a wife in several realities, and on many occasions, if one was upset with him, he would go stay with another in another reality. No chance that they would run into each other, etc. Link to comment Share on other sites More sharing options...
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