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[PFRPG] The Rogue's Guide to Capers

[PFRPG] The Rogue's Guide to CapersPublisher: Tricky Owlbear Publishing

What does a character do in between adventures? Wizards research new spells. Clerics continue praying for divine favors. Warriors train with weapons and armor. Rogues...sharpen their daggers? Rogues are capable of so much and yet continue to have their abilities usurped by the bard and even the alchemist. This pdf allows rogues to flex their keen abilities off-screen to do what they're best at--gathering wealth!

The Rogue's Guide to Capers provides a quick system for dealing with how a PC rogue will spend his down time. Maybe he needs some quick coin by betting on a sure thing or wants to establish a long-term wealth source by wooing a baroness. Seven sample jobs are provided as are rules for the amount of wealth a rogue can acquire depending on the community size he is operating within.

Price: $1.25

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Knotty Works Backgrounds Set 10

Knotty Works Backgrounds Set 10Publisher: The Knotty-Works

  • The Knotty Works Backgrounds Set 9

The Knotty Works Backgrounds are hi resolution images and native psd files that may be used for page backgrounds for digital and print products. This set includes teal quilt embossed images that can be used as a front and back cover (see examples below). These images or psd files may be altered as desired for personal or professional use (see attached PDF for license requirements).

Files included: 2 JPEG images, 2 tiff images (in a separate download), and two psd files. Both images are 300 dpi with page dimensions of 8.5 x 11 letter (2550px x 3300px).

background1background2

Price: $1.00

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Buck-A-Batch: Modern Magic Items VI

Buck-A-Batch: Modern Magic Items VIPublisher: Creation's Edge Games

This product was written for d20 Modern

Buck-A-Batch: Modern Magic Items VI

This is it- our last modern magic Buck-A-Batch! Creation's Edge Games brings you another batch of fifty new magic items with a contemporary slant. Here's a collection of commonplace items with not so common abilities: 

Blackmail Kit, Fragazine, Glass Suit, and the Red Plastic Cup to name a few. 

The Buck-A-Batch line is part of System 20, a design your own supplement system created by Creation's Edge Games.

These documents were created to print, punch, and collect in a 3-ring binder. Collect them all and build your own d20 resource.

Price: $1.00

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Prowlers & Paragons Core Rules

Prowlers & Paragons Core RulesPublisher: LakeSide Games

Welcome to Prowlers & Paragons!

Prowlers & Paragons (or P&P) is a tabletop roleplaying game with a narration-driven, rules-light system designed to emulate four-color superhero comics. Let’s break that down so you can see what you’re getting yourself into.

P&P is a tabletop roleplaying game. We’re going to assume you’ve got this one covered.

P&P is a narration-driven system. The rules in this game are not effects driven. For the most part, they don’t tell you what happens. Instead, they tell you who gets to describe what happens. And that’s what it’s all about in P&P: describing what happens. Both the players and the gamemaster (GM) take turns narrating events in the game world. This makes P&P feel more like an exercise in collaborative storytelling than a typical roleplaying game. However, P&P isn’t totally freeform and open-ended either. There are rules that help determine what characters can do and how they compare to one another, especially in combat! This prevents the game from devolving into a never-ending debate about what is and isn’t reasonable.

P&P is rules light. It’s chock full of gross oversimplifications and blatant inaccuracies that mimic comic book tropes rather than real-world facts. This also makes P&P a simple game with a streamlined set of rules. Once you know what you’re doing, you should be able to play without ever opening the book.

Finally, P&P is designed to emulate four-color superhero comics. This game is about the heroic things the characters do and the heroic burdens they shoulder. Mundane matters get little attention. There aren’t any detailed rules for dealing with money and wealth, but there most definitely is a rule for smashing into a bank vault. Let’s be perfectly clear: This is not a deep and cerebral game. P&P was designed to let you play stories about super heroes who save the world and beat the snot out of villains who richly deserve it. Like so much of the genre, P&P is a gleefully unapologetic exercise in heroic wish fulfillment.

Core Rules!

The core rules are finally here! 

Included here are 2 versions of the game, one in full beautiful color and one with crisp, black-and-white line art so that your printer won't break up with you for printing it out. Both are 142 pages long and include:

Chapter 1: Introduction:  Um ... it's an introduction.  What did you expect?

Chapter 2: Action: This chapter include most of the rules you need to play the game, including rules for narrative task resolution and comic book slugfests!

Chapter 3: Characters: Here is where you learn how to make heroes!  We have full character creation rules that allow you to create street level prowlers, cosmic paragons, and everything in between.

Chapter 4: Heroism: This chapter explains the use of Resolve and Adversity, the narrative currency that players and gamemasters use to bend the rules of the game and even the game world itself in their favor.

Chapter 5: Wonderful Toys: You like gear?  Then this is the chapter for you.  This chapter includes weapons, armor, miscellaneous equipment, vehicles (and yes, vehicle combat rules), and even rules for creating your own makeshift items on the fly in the middle of a story.  What could possibly go wrong?

Chapter 6: Big Bad World: It's a big world full of bad stuff that give heroes headaches.  Disasters, Diseases, Hazards ... ther're all in here.

Chapter 7: Friends & Foes: A veritable rogues gallery at your disposal. A host of mundane (and not so mundane) npcs, from Athletes to Zombies, a large number of animals from Bats to Zebras (yes, of course there are dinosaurs in there), and a collection of archetypal supers from the Acrobat to the Weather Controller that you can used as villains, or even as heroes if you're in a rush.

Chapter 8: Playing the Game: This chapter provides both players and gamemasters (but mostly gamemasters) with tools, tips, and tricks for running the best super hero roleplaying game they can run.  We give you our thoughts about playing and running roleplaying games while desperately trying not to sound patronizing.

Chapter 9: From the Ashes: A light-hearted (and rather forgiving) introductory adventurefor a group of heroes of standard power level.

The world needs heroes.

Take a Stand!  Join the Fight!

BE A HERO!

As always, thanks for your interest in our products.  If you have any questions or comments, please don't be shy.  Let us know!

Price: $12.00

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D-Percent - Polish Names

D-Percent - Polish NamesPublisher: Black Falcon Games LLC

D-Percent – Polish Names is an incredibly useful list of names that are common (and uncommon) in modern Poland. This includes three lists: 100 male first names, 100 female first names, and 100 surnames. This gives you thousands of combinations all on one page!

You need names. You need names when planning adventures, when creating NPCs, and especially during a game session when players meet non-planned characters. Coming up with names on the fly is easy, at first. As time goes on, it gets easy to be repetitive. A random list allows a natural mix of new and repeating names. Keep things fresh and moving quickly with this handy list!

Your players zigged when you expect a zag. They asked you a question you didn't anticipate. You want to add details and avoid being repetitive. You need a ready supply of random generators! Welcome to D-Percent, Black Falcon Games' line of ready-to-use lists of themed items. Simply roll d%, consult the chart, and you have a handy detail right on hand!

This product is not specific to any particular game system, instead taking a neutral generic stance.

Look for other exciting Black Falcon Games products that save you time and energy, allowing you to focus on building stories and adapt to your players' ideas and decisions!

Price: $0.75

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Golden Age Supers #3

Golden Age Supers #3Publisher: DM Studios

Golden Age Supers

Now you can bring the heroes and villains of yore into your Icons games! Fully compatible with Icons Role Playing game of superheroics!

In this issue you get:

Atoma   Airman   Akina   Arrow   American Crusader

Price: $0.99

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10 Fantasy-Kräuter

10 Fantasy-KräuterPublisher: Leibhammer

Hier finden sich 10 naturheilkundliche Methoden, teils auf Kräuter, teils aber auch auf Tieren beruhend. Die verschiedenen vorgestellten Pflanzen oder Tiere haben dabei oft mehrere, manchmal auch ganz mundane Anwendungen.

Eine Bereichung für jede Fantasy-Runde! Insbesondere wenn sie einen Alchemisten oder Kräuterkundler enthält.

Price: $0.68

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Halloween Bundle [bUNDLE]

Publisher: Ambient Environments

THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...

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 Catacombs - Track 10 from the Dungeon Crawler's soundtrack

 Regular price: $1.99

 Bundle price: $0.99

Ambient Environments: Soundtracks for RPG Settings brings you their first installment of the Fantasy Collection, Vol. 1, "The Dungeon Crawlers" soundtrack. This is track #10 from the soundtrack that was created to bring life to any dungeon setting. While some tracks provide generic drones and ambiance, others have specific purposes in mind. Each can be mixed and matched to provide variety when playing them during an RPG, War Game, LARP session or for any other situation you can find (if you use them for a dinner party, we want to hear about it). 

This track is 10 minutes in length!

Catacombs (time: 10 min) - Airy ambient textures with slight musical embellishments and whispers. There are many ghostly creature sound effects to create that enclos...

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 Defiling the Crypt - Track 5 from the Dungeon Crawler's soundtrack

 Regular price: $1.99

 Bundle price: $0.99

Ambient Environments: Soundtracks for RPG Settings brings you their first installment of the Fantasy Collection, Vol. 1, "The Dungeon Crawlers" soundtrack. This is track #5 from the soundtrack that was created to bring life to any dungeon setting. While some tracks provide generic drones and ambiance, others have specific purposes in mind. Each can be mixed and matched to provide variety when playing them during an RPG, War Game, LARP session or for any other situation you can find (if you use them for a dinner party, we want to hear about it). 

This track is 10 minutes in length!

Defiling the Crypt (time: 10 min) - Horror-themed ambient tones, and echoey textures, whispers of distant occurrences. This is another versatile ambian...

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 Moaning Caverns - Track 6 from the Dungeon Crawler's soundtrack

 Regular price: $1.99

 Bundle price: $0.99

Ambient Environments: Soundtracks for RPG Settings brings you their first installment of the Fantasy Collection, Vol. 1, "The Dungeon Crawlers" soundtrack. This is track #6 from the soundtrack that was created to bring life to any dungeon setting. While some tracks provide generic drones and ambiance, others have specific purposes in mind. Each can be mixed and matched to provide variety when playing them during an RPG, War Game, LARP session or for any other situation you can find (if you use them for a dinner party, we want to hear about it). 

This track is 10 minutes in length!

Moaning Caverns (time: 10 min) - Subtle drone and rumbling tones with moderate musical ambient texture and embellishments that give you a “closed-in”...

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 Summoning Circle - Bonus track from the Adventurer's soundtrack

 Regular price: $1.99

 Bundle price: $0.99

Ambient Environments: Soundtracks for RPG Settings brings you their first installment of the Fantasy Collection, "The Dungeon Crawlers" soundtrack. This is bonus track #13 from the soundtrack that was created to bring life to any dungeon setting. While some tracks provide generic drones and ambiance, others have specific purposes in mind. Each can be mixed and matched to provide variety when playing them during an RPG, War Game, LARP session or for any other situation you can find (if you use them for a dinner party, we want to hear about it). 

This track is 10 minutes in length!

Summoning Circle (TIME: 10:00): You come upon a clearing where a woman is being sacrificed in a dark ritual. Many cultists surround her. One with a blade; a witch! This tra...

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 Temple of Dread - Track 1 from the Adventurer's Soundtrack

 Regular price: $1.99

 Bundle price: $0.99

Ambient Environments: Soundtracks for RPG Settings brings you our first installment from the Fantasy Collection, Vol. 2, "The Adventurer's" soundtrack, Part 1. This soundtrack was created to bring life to any dungeon setting. While some tracks provide generic drones and ambiance, others have specific purposes in mind. Each can be mixed and matched to provide variety when playing them during an RPG, War Game, LARP session or for any other situation you can find (if you use them for a dinner party, we want to hear about it).

This track is 10 minutes in length! 

Temple of Dread (TIME-10:00): Ambient drones with a feel of mystery and a light musical accompaniment.  Though created with a temple type setting in mind, this ambient music can be used fo...

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 The Dark Forest - Track 4 from the Adventurer's Soundtrack

 Regular price: $1.99

 Bundle price: $0.99

Ambient Environments: Soundtracks for RPG Settings brings you our first installment from the Fantasy Collection, Vol. 2, "The Adventurer's" soundtrack, Part 1. This soundtrack was created to bring life to any dungeon setting. While some tracks provide generic drones and ambiance, others have specific purposes in mind. Each can be mixed and matched to provide variety when playing them during an RPG, War Game, LARP session or for any other situation you can find (if you use them for a dinner party, we want to hear about it).

This track is 10 minutes in length! 

The Dark Forest (TIME-10:00):  Atmospheric texturing with a dark drone and whisper sounds. This is a very dark piece with lots of sounds effects throughout to show you aren’t alone i...

Total value:$11.94
Special bundle price:$5.94
Savings of:$6.00 (50%)
Price: $11.94

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Necropunk Welshen Source Book

Necropunk Welshen Source BookPublisher: Little Red Goblin Games

Sentinels to the front, Necromancers to the back and today's shaping up to be a good day to be a welshen!

Grab your war knife, dodge some bullets, and get to killing because this book's for all the Welshen players out there!

We've got 40+ pages of welshen goodness crammed into this book (quite efficiently I might add).

We've got archetypes, prestige classes, weapons, feats, and all the lore for you next Necropunk game!

Included:

5 Archetypes

  • h’Devvel: An artistic society role that keeps the Empire from losing perspective. It's a wild card archetype that plays a bit like a bard, a bit like a diplomat, and a lot like a welshen!
  • Masque: A magdaline welshen diplomat archetype that focuses on extreme emotional control and hyper-rationality. It's a small archetype but it gives you new options for your moral support class feature and can make things more thematically appropriate for a magdaline.
  • h’Teach: A master scavenger from the magdavuul. This book includes a new use for Appraise and they are masters at it. This diplomat archetype includes a lot of tech related things so you can blend the engineer in with it.
  • Rek'el: The flip side of the h'teach is the rek'el. They are a magdavuul engineer archetype who can scrap things and rebuild better things from the salvage. They also get less progresses but get the ability to switch them out.
  • h’Vuul: We did a ranger archetype for the magdavuul's spec. ops commandos. They gain the ability to go higher in phase order and have some other very unique mechanics I don't want to spoil! (Plus a new weapon style for welshen rangers)

2 Prestige Classes

  • Hn’ist Nomad: Though bizarre chanting and adherence to an almost Zen philosophy the Hn’ist gains a unique ability to suppress things like phase order abilities, psionic powers, and magpie abilities.
  • h'Te'shen (Master Qu’em): This provides a high level prestige class option for the qu'em. It gives them more of a support role while not necessarily sacrificing their role as damage dealers.

Lesser Clans

  • Clan X’el: Ex-prime bloodline members who have joined the welshen.
  • Clan Mac’Bel: Historians looking to head back to earth who have invented a predictive method that is said to be 92% accurate.
  • Clan Fe’Shex: Murderous war mongers who taught the welshen to fight originally. Their punishingly brutal fau quan style of martial arts is believed to have influenced qu'em's development.
  • Clan Dem’Rel: A diseased clan who are carriers of the deadly "dem'rel fever". Used as biological weapons of war, they live their lives in isolation, and protective hazmat suits.
  • Clan Sil'van: A peaceful clan of Buddhist pacifists who swear not to draw blood even while they wear a welshen war knife in their sash...

Qu'em Schools (Archetypes)

  • School of the Sil'van: Unable to cause harm, these qu'em practice a modified form of the art that leads to less-lethal conflict resolution.
  • School of the Golden Lion: A brutal style of armored qu'em that the fe'shex and magdaline are known to use.
  • School of the Crying Birds (Le’Sara Qu’em): A two weapon style of qu'em that blends elements from the artistic h’Devvel that developed it.

Sections on Welshen Culture

We include sections on topics like death, welshen women, economics, homefleets, honor duels, and give further explanation for welshen weapon taboos. We also touch on renegade qu'em and explore the mysteries of the origin of the welshen on Earth...

How to Build Clan Member

We have a guide on how to build members of each clan (from the t'ka main clan to the lesser clans).

20+ New Feats

Including combat, social, and style feats. Also, 3 campaign traits.

New Welshen Weapons

5 new weapons (including a guns?!) and 6 new pieces of necrotech (some war tokens too).

New Use for Appraise

Allowing you to identify weapon mods and other aspects of gear!

Qu’em Sojourns

Similar to story feats, qu'em can undertake these role-playing intense journeys of discovery to explore aspects of the qu'em lifestyle. They have an extremely strict initial requirement that looses up if you survive and provides you with a bonus!

Technical

Total Page Count: 42 (1 OGL, 1 Cover, 1 Credits, 39 Content)

Bookmarked and PDF Optimized with Original Art by Miguel Santos!

This PDF requires the Necropunk Campaign Setting and Pathfinder Core Rulebook to use.

Price: $5.00

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Toxic Holocaust 2: An Overdose of Death!

Toxic Holocaust 2: An Overdose of Death!Publisher: Crushpop Productions

From the creators of GROMM: Fantasy Skirmish, the world is about to go nuts in this over-the-top miniatures skirmish game of hell on earth! Toxic Holocaust 2 is the second edition to our most popular game and features loads of new goodness, including a complete change in game mechanics and also now uses ten-sided dice!

Toxic Holocaust 2 takes place on the world of GRAXX, an alternate dimension where GROMM and our planet earth flourished through an age of technology, only to see the end come with nuclear war. In TH2, players control gangs of mutated human survivors, hulking mutant rats or reptiles, orcs, elves who strive to survive, vampiric hordes from the nation of Pajan and so much more! The world of dark fantasy, science fiction and the post apocalypse clash in this gonzo-violent universe!

TH2 is heavily inspired by the films of 1980's post apocalypse films, as well as gore, horror and exploitation films. TH2 also draws heavy inspiration from new retro wave music and the influence is seen all over the book.

In TH2, you will create your gang entirely from scratch: you pick the unit's rank, it's weapons, gear, traits and mutations! Each gang is 100% fully built from scratch! The game also offers several ways to play, using bosses, scenarios and battle conditions to change up each and every game.

Toxic Holocaust 2: An Overdose of Death is Crushpop Production's flagship title and our most popular game to date! We look forward to seeing you rock the wastelands with us on this most excellent journey in GRAXX!

WARNING: This book contains explicit/nude/violent images. This book is not suitable for all readers.

Price: $9.99

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The World Beneath the Clouds

The World Beneath the CloudsPublisher: Terry Sofian

How great would be the desire in every admirer of nature be to view, if such were possible, the scenery of another planet? Charles Darwin

 

Venus in 1883 has much to admire, and much to fear as well. Explorers of that world would be well advised to read this volume. In it they will find the details of climate, culture and creatures of that mysterious planet. Prepare yourself for a voyage through airless space aboard a Ewing and Stuart powered liner. make landfall by gliding down to the salt flats of Equatoria. Outfit your party in the shops of the International City. Learn of the deadly Sea Kings and the even more dangerous seas upon which they sail. Barter with the most greedy merchants in the solar system, the Naxlii, or explore the cloud forests with warriors of the Cloud Kingdoms.

This source book for Stars of Empire will give game masters and players enough material for numberless adventures or campaigns. New rules cover the differences between characters raised on Earth and those born on Venus. Some of the deadliest creatures of Venus are described and the ecology of the world is well documented. This source book can be used for any campaign thats seeks a well detailed and unique setting for planetary adventures.

Price: $10.00

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Prowlers & Paragons Hero Sheets

Prowlers & Paragons Hero SheetsPublisher: LakeSide Games

Welcome to Prowlers & Paragons!

Prowlers & Paragons (or P&P) is a tabletop roleplaying game with a narration-driven, rules-light system designed to emulate four-color superhero comics. Let’s break that down so you can see what you’re getting yourself into.

P&P is a tabletop roleplaying game. We’re going to assume you’ve got this one covered.

P&P is a narration-driven system. The rules in this game are not effects driven. For the most part, they don’t tell you what happens. Instead, they tell you who gets to describe what happens. And that’s what it’s all about in P&P: describing what happens. Both the players and the gamemaster (GM) take turns narrating events in the game world. This makes P&P feel more like an exercise in collaborative storytelling than a typical roleplaying game. However, P&P isn’t totally freeform and open-ended either. There are rules that help determine what characters can do and how they compare to one another, especially in combat! This prevents the game from devolving into a never-ending debate about what is and isn’t reasonable.

P&P is rules light. It’s chock full of gross oversimplifications and blatant inaccuracies that mimic comic book tropes rather than real-world facts. This also makes P&P a simple game with a streamlined set of rules. Once you know what you’re doing, you should be able to play without ever opening the book.

Finally, P&P is designed to emulate four-color superhero comics. This game is about the heroic things the characters do and the heroic burdens they shoulder. Mundane matters get little attention. There aren’t any detailed rules for dealing with money and wealth, but there most definitely is a rule for smashing into a bank vault. Let’s be perfectly clear: This is not a deep and cerebral game. P&P was designed to let you play stories about super heroes who save the world and beat the snot out of villains who richly deserve it. Like so much of the genre, P&P is a gleefully unapologetic exercise in heroic wish fulfillment.

Hero Sheets!

Included here are 2 hero sheets, one in color and one in black-and-white.

The world needs heroes.

Take a Stand!  Join the Fight!

BE A HERO!

As always, thanks for your interest in our products.  If you have any questions or comments, please don't be shy.  Let us know!

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Knotty Works Backgrounds Set 11

Knotty Works Backgrounds Set 11Publisher: The Knotty-Works

The Knotty Works Backgrounds Set 11

The Knotty Works Backgrounds are hi resolution images and native psd files that may be used for page backgrounds for digital and print products. This set includes two different page effects (see examples below). These images or psd files may be altered as desired for personal or professional use (see attached PDF for license requirements).

Files included: 2 JPEG images, 2 tiff images (in a separate download), and two psd files. Both images are 300 dpi with page dimensions of 8.5 x 11 letter (2550px x 3300px).

background1background2

Price: $1.00

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Knotty Works Backgrounds Set 11

Knotty Works Backgrounds Set 11Publisher: The Knotty-Works

The Knotty Works Backgrounds Set 11

The Knotty Works Backgrounds are hi resolution images and native psd files that may be used for page backgrounds for digital and print products. This set includes two different page effects (see examples below). These images or psd files may be altered as desired for personal or professional use (see attached PDF for license requirements).

Files included: 2 JPEG images, 2 tiff images (in a separate download), and two psd files. Both images are 300 dpi with page dimensions of 8.5 x 11 letter (2550px x 3300px).

background1background2

Price: $1.00

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Death Wind

Death WindPublisher: New Realms Publishing

New Realms Publishing continues a month of Halloween Havoc with the release of "Death Wind," the second adventure for the new Perilous adventure game. "Death Wind" will give you a night of horrific fun as you take your characters on this new and exciting adventure. The chills and thrills don’t have to stop there, though. All month long NRP will be releasing terror-ific adventures and supplements full of grisly goings-on and horrifying encounters as we celebrate the release of Perilous in this most post-apocalyptic time of year. So create some characters, grab whatever makes you feel safe and prepare to face Halloween Havoc!

"Something lurks beneath Haunted Hill," the young man said, "and has begun feeding on the people of Stormburgh."

Bodies found drained of blood. A pale creature taking flight in the night. A hill of disturbing repute. All this and more await your characters when the mysterious woman in white awakes!

Continue the adventure begun in "Tunnels of Terror" and "Death Fog" with "Death Wind", the next exciting installment in the adventure series for the Perilous game. "Death Wind" is packed with new material, including:

A Complete Adventure

New Monsters

New Monster Abilities

A New Skill

New Treasure

And More!

Continue your journey into the Perilous Realms with this horrifying night of adventure!

Death Wind requires Perilous and Death Fog for complete use.

Price: $2.00

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Of Fate and Fealty Revised Bundle

Publisher: Adam Locke

The genre of modern fantasy and the games that come out of it begin in the earliest traditions of European literature.  Beowulf, Arthur, Red Knight- the medieval period of Britain has come to be seen through the lenses of such legends.  Download the game that is inspired directly from the seminal works of medieval literature and modern fantasy.

The Of Fate and Fealty Bundle includes both Of Fate and Fealty and the free offering Grand Tourney in one download with the October revised version of the game.

Changes to the Game

Across the board increase to the power level of first level characters, aimed at solving survivability issues in the original release.

Changes in the number of Wounds all creatures have out of the gate.

Various typo corrections and rules clarifications; notably Blessed Leper Talent appeared twice in the Yellow List.  The second occurence has been replaced by an exciting new talent that synergizes well with the Priests new defensive ability.

A layout adjustment for enhanced readability, helps to break up the "wall of text" effect.

The table of contents now hyperlinks to listings, any page number in the PDF can be clicked to return the reader to the Contents page.

New powers for the Priest, Wizard and Craftsman.

Enhanced defensive options for the Scoundrel.

Additional utility for the Pilgrim and Scoundrel hallmark powers.

Changes to the rules for Heavy Armor.

Changes to various spells, in most cases rules clarifications, in several lethality buffs and in others more comprehensive changes, notably Pain Tether, Conjure Dragon and Activate.

Changes to Possession and Exorcism rules.

Adjustment to Elfcraft, a more elegant design with fewer moving parts.

Buy quickly!  The special price for this revision will last until the 29th of October only!

Price: $10.00

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Of Fate and Fealty Revised Bundle

Of Fate and Fealty Revised BundlePublisher: Adam Locke

The genre of modern fantasy and the games that come out of it begin in the earliest traditions of European literature.  Beowulf, Arthur, Red Knight- the medieval period of Britain has come to be seen through the lenses of such legends.  Download the game that is inspired directly from the seminal works of medieval literature and modern fantasy.

The Of Fate and Fealty Bundle includes both Of Fate and Fealty and the free offering Grand Tourney in one download with the October revised version of the game.

Changes to the Game

Across the board increase to the power level of first level characters, aimed at solving survivability issues in the original release.

Changes in the number of Wounds all creatures have out of the gate.

Various typo corrections and rules clarifications; notably Blessed Leper Talent appeared twice in the Yellow List.  The second occurence has been replaced by an exciting new talent that synergizes well with the Priests new defensive ability.

A layout adjustment for enhanced readability, helps to break up the "wall of text" effect.

The table of contents now hyperlinks to listings, any page number in the PDF can be clicked to return the reader to the Contents page.

New powers for the Priest, Wizard and Craftsman.

Enhanced defensive options for the Scoundrel.

Additional utility for the Pilgrim and Scoundrel hallmark powers.

Changes to the rules for Heavy Armor.

Changes to various spells, in most cases rules clarifications, in several lethality buffs and in others more comprehensive changes, notably Pain Tether, Conjure Dragon and Activate.

Changes to Possession and Exorcism rules.

Adjustment to Elfcraft, a more elegant design with fewer moving parts.

Buy quickly!  The special price for this revision will last until the 29th of October only!

Price: $10.00

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The Winds of Foul Crack

The Winds of Foul CrackPublisher: Polycosm Publishing

Times are good; tables full. Loads roll in over the Caustic Plains from New Churning, where the Young Wind turns great drives and wilds grow tame. New work comes to older realms; new crafts form. Bright vistas stretch away.

Spirit of the age? That's canny Old Wranglie. Pondering even now...

The Winds of Foul Crack is an adventure with five locations, a map and a set of protagonists, all folding into a pocket format.

The elements together allow wily adventurers to explore a change out over the wilds of a harsh plain, offering the fruits of a keen mind, opportunity among pioneers and news of a potentially apocalyptic event. The material is suitable for rules-light gaming and designed for easy adaptation to various settings and systems, describing the key elements with a degree of uncertainty in terms open to interpretation. It assumes that dice are used for random numbers, but also offers a diceless number generator.

The package includes a copy of isophasmic light, a compact approach to gaming used in the creation of the profiles. As with isophasmic light, the adventure is laid out for use as a PolyP booklet, to make it easier to play spontaneously and on the move.

The Winds of Foul Crack is the second adventure in the series, the first being The Lust in Skew Hollow, a strange quest.

Both of these adventures - as well as isophasmic light - are also part of the all current items bundle, along with Narrative: Abandoned Space, which can be used to develop the events further, and Being: More or Less Fantastical Olde Worlde Technologies, which can be used to inspire and detail the weird devices at Old Wranglie's and in the drives of New Churning.

Price: $0.79

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Curse of the Demon’s Gold, Heroes Wear Masks Adventure #4

Curse of the Demon’s Gold, Heroes Wear Masks Adventure #4Publisher: Avalon Game Company

A great adventure for your heroes, see what happens when a band of high tech pirates comes into possession of an old cursed coin.  Can your heroes save the day?

This adventure for use with the Heroes Wear Masks RPG system comes with everything you need to run the adventure as well as figure flats of all the characters you will encounter in the game.

Try this and adventures for the HWM system and have a heroic time.

Price: $5.99

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Slayers of the Great Serpent

Slayers of the Great SerpentPublisher: Avalon Game Company

Pathfinder Edition

-A Tale of Terrible Danger

-A Monster From Prehistoric Times

-An Impossible Quest

“To the Edge of the Map” is the first installment of a classic fantasy adventure series called Slayers of the Great Serpent. The story begins when a messenger arrives at the royal court with a warning of apocalyptic magnitude. A terrible menace that is about to awaken; heroes are needed to cross the ocean and travel to the distant East in order to search for the lair of a gargantuan snake known as The Destroyer and The Eater of Worlds. These heroes must travel far from their homes, and try to find the country where the Great Serpent lives. Very little is known about this land, save for rumors that it lies to the east of distant Xi, a strange and romantic kingdom on the other side of the ocean. Nothing will be certain on this journey, not the final destination of our heroes, or the incredible dangers that they are sure to face. If no one can find this monster and lay it low before it rises from its torpor then the world will fall into an age of darkness and become transformed into a nightmarish hellscape of misery and death.  

The majority of this adventure takes place while the adventurers are traveling; they must contend with both the everyday hazards of life on the road as well as cowardly plots initiated by an agent of the Church of the Destroyer. Before they can think about crossing the ocean, the adventurers must first find and reach the coast of their own continent. The first task they will need to accomplish is to leave the borders of The Kingdom by the Sea and then cross the dangerous Iron Ridge Mountains. On the other side of these mountains the adventurers will encounter a violent and lawless region known as The Outlaw Kingdoms. Should they make it across this land and yet live, they must still face the unknown dangers of the enchanted Forest of Night. It is here that the adventurers will brave a final showdown with the mysterious agent that has impaired their progress from the start. During the confrontation, the cultist summons a horrific Nightmare Snake, a living fragment of one of the Great Serpent’s dreams.

Price: $9.99

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Transmissions from the Zombie Apocalypse Volume One

Transmissions from the Zombie Apocalypse Volume OnePublisher: Toxic Bag Productions, Inc.

TRANSMISSIONS FROM THE ZOMBIE APOCALYPSE VOLUME ONE

The dead are returning to life and attacking the living.The government has responded to this world crisis. How will they keep the public informed? What about the media?

Transmissions from the Zombie Apocalypse gives you audio clops to use during your zombie campaigns. Now your players can hear what's going on in other parts of the world was the crisis unfolds.

Perfect for modern zombie survival games.

Includes:

• Police Radio Call: A patrol car responds to a disturbance in a hotel parking lot

• Domestic News Broadcast: WTBI radio provides a chilling look at what’s happening in the U.S. after the first few weeks of the zombie uprising.

• World News Broadcast: Radio London reports how other parts of the globe are dealing with the zombie outbreak.

• Emergency Action Message - National: The National EAM system has been activated due to a biological threat.

• Emergency Action Messages - Local (4 Messages) The local EAM system has been activated due to a violent incident.

• Traffic Report: WTBI’s own “Eye in the Sky” Stevie Andrews reports on a crashed bus on the highway. But why are some of the accident victims attacking paramedics?

The original provider of Sound Effects for Role Playing, Toxic Bag brings over 20 years of sound effects experience directly to your gaming table. We currently offer more than 200 unique sounds for all genres of RPG!

Price: $2.49

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Explorer

ExplorerPublisher: Barrel Rider Games

An expert on the occult, and how does one say it… obtainer of rare antiquities.

The Explorer, a full 20-level class for Labyrinth Lord (and other old-school fantasy role-playing games) is ready to brave whatever mysteries the dungeons of the world may offer! Whether its lost languages, strange incantations or mysterious cults, they're ready for anything!

Price: $1.00

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Kobold Warband

Kobold WarbandPublisher: Mayhem in Paper

Set of 10 Kobolds to harass your players with! Includes a variety of warrior types, including a leader and spell caster.

This set also comes with automated cutting files formatted for the Silhouette/Craftrobo line of cutters.

 Kobold warband

Price: $2.95

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Liber Vampyr

Liber VampyrPublisher: Necromancers of the Northwest

Be the Thing that Goes “Bump” in the Night

 

            For years, the legend of the vampire has captivated the minds of mortals, and these dark stalkers of the night have become permanent fixtures of fantasy media and roleplaying games alike. But while vampires in novels, movies, and television each provide their own unique twist or spin on the vampire myth, creating innumerable different interpretations of what it means to be a vampire, for the Pathfinder roleplaying game, at least, there is only one kind of vampire, which fits some styles of vampirism well, and doesn’t fit others at all. Even worse for vampire enthusiasts, the ability to actually play as one of these nocturnal lurkers is incredibly limited.

 

            In March of 2010, the original Liber Vampyr attempted to address these issues by creating a new kind of vampire for the Pathfinder roleplaying game: the revenant. Designed to be a player character race and intended to have access to a wide array of different vampiric “blood powers,” Liber Vampyr invited players to build their own vampire, based on whatever interpretation of vampires they preferred, and was fully designed with vampire player characters in mind, allowing them to progress through their vampiric power the same way that a sorcerer progresses through arcane magic.

 

            To date, over 150,000 copies of the original Liber Vampyr have been downloaded. But despite its popularity, we felt that we could make it better. The new version of Liber Vampyr has been redesigned from the ground up to be more intuitive and easy to use, as well as to improve player experience. Virtually every part of the book has been rewritten in order to affect this change, and the result is an entirely new monster that can still provide fun and excitement campaign after campaign.

Price: $0.00

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tremulus: classic playbooks

tremulus: classic playbooksPublisher: Reality Blurs

The Classic Playbook Package

This set provides the traditional archetypes most commonly found in Lovecraftian literature, and is perfect for people wanting to join an online tremulus game without spending a dime. These replicate the same information found in the core book, but are set up in playbook fashion as printer-friendly character sheets containing everything you need to assume the requisite role right away.

The Alienist: You are well educated and study to treat the mind.

The Antiquarian: You study history through the objects and relics from past days.

The Author: You dream and write and explore the corners of your mind.

The Detective: You are a private eye, well-versed in the fine art of unraveling mysteries.

The Devout: You are committed to spreading hope and restoring people’s faith in humanity.

The Dilettante: You are rich, usually idle, and often indulge in pastimes the poor only dream of.

The Doctor: You are a trained, rationally-minded physician, capable of treating the illnesses and injuries of the human body.

The Heir: You are an everyman who has recently come into a windfall.

The Journalist: You are an investigative reporter with a keen eye and nose out for the next big story.

The Professor: You are a teacher, a speaker, a walking body of knowledge.

The Salesman: You are a peddler, a huckster, a smooth-talking trader.

The rules necessary to treat the mind (Alienist) and body (Doctor) are included as well.

Price: $0.00

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Pasos en el ático

Pasos en el áticoPublisher: Proyecto Arcadia

Pasos en el ático es una aventura para el juego de rol Haunted House, preparada para jugarse casi de inmediato, aportando personajes pregenerados y un archivo separado con ayudas de juego en un formato más adecuado para imprimirse. La temática de la historia se mueve entre el horror personal y la investigación y los personajes comienzan en una situación que no puede ser más complicada: muertos.

THERE'S NO ENGLISH VERSION OF THIS PRODUCT (YET). FOLLOWING TEXT IS JUST FOR INFORMATION PURPOSE.

Pasos en el ático is an adventure for Haunted House RPG, ready to be played almost inmediatly, with pre-generated PCs and a separated file with game aids, ready to be printed. The subject of the history includes personal horror and investigation and the player characters begin in a situation that cannot be more complicated: they're dead.

Price: $1.35

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The Age of Shadow: Encounters in the Northlands

The Age of Shadow: Encounters in the NorthlandsPublisher: Crooked Staff Publishing

Encounters in the Northlands is a collection of adventures and encounters for use with the (free) Age of Shadow fantasy role-playing game. Within its pages you will find the following four scenarios:

The Enchanted Forest

The Enchanted Forest covers rules for traversing areas of accursed woodland, and features a number of different (and often treacherous) encounters that can be had within.

The Shadowstone

A traditional style of adventure that pits the adventurers against fearsome undead creatures in a dungeon-style encounter.

Aleglin & Elmina

This is a scenario in which an elven lord has returned home after long years of imprisonment, only to discover that the agents of the Enemy have proceeded him.

Mathgar Ruins

Mathgar Ruins is not an adventure in an of itself, but rather a fully detailed encounter location that the GM can tailor to his/her own quests and adventures.

Also included in this product are a number of VTT maps (scaled at 50 pixels per square), as well as miniatures-scaled *battle-maps, for most of the encounter locations found within this booklet.

*note that these battle-maps are not inteded to be comparible to high resolution dungeon tiles, but rather a simple and effective way of transforming the maps from this booklet into miniatures scaled battlemats (should the need arise).

Price: $3.99

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Castles & Crusades Tome of the Unclean

Castles & Crusades Tome of the UncleanPublisher: Troll Lord Games

Under a sky of blue, lies our vibrant world, where life blossoms in the green spring, or lays in repose in red autumn. But beneath the green, beneath the red, lies the cold, hard ground. Here the roots of things cut the earth, devouring what it holds. Small creatures dig and burrow and worms grow fat on the still dirt. Deeper still lie subterranean worlds, caves, where rock crawls upon spirals of time, creeping from pools of quiet that lap the shores of darkness. And beyond the darkness, beyond all sense, lies a gulf of empty fear, where our demons lurk.

Born with twisted thought, tainted with stains of malice, these are creatures unkempt. Foul of sight and smell, sunk in the darkness of the time's caverns, the dwell in an abyss, in hell, in the Wretched Plaines of shadow and loss. These are the demons. These are the devils.

Kim Hartsfield, author of the wildly popular, Classic Monsters, returns to bring us Tome of the Unclean. Revisiting those demons and devils of the earlier publications you'll find the Demogorgan, Asmodeous, Amon, Mammoth and more in this, the next volume of monsters for your Castles & Crusades game!

IN THIS ISSUE: This first installment will contain 3 Monsters!

Each issue will contain 2-3 monsters and each installment will be released every 2 to 3 weeks. 

Tome of the Unclean, once complete, will contain close to 100+ pages of demons and devils, revisiting old ones and introducing new ones. The book is slated for release in 2014! Order now and save 50% off the eventual print cover price and 30% off the eventual digital price.

Price: $9.99

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Battlemap : Caravanserei

Battlemap : CaravansereiPublisher: Christian Hollnbuchner

This full color battlemap is the 173rd of a series featuring various terrains. This installment of the battlemap series features a caravanserei and it's attached small village at a desert oasis.

The map is 60 x 56 squares in size, with each 1 inch square scaled to represent 5 feet. It is provided in 48 segments, which need to be assembled, in a single PDF using the letter format.

Price: $1.35

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Character Cards

Character CardsPublisher: Ste C Games

Character Cards are a deck of 80 unique and interesting NPCs ready to slot into any fantasy RPG or story.

Each character description details their profession, their desires, their appearance and their social standing; as well as a secret that can be used as a plot hook or to create extra character depth.

Price: $5.00

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Taverns of the Week 9

Taverns of the Week 9Publisher: Art of War Games

The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. 

The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors.

Price: $0.50

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The Flood of Judgement

The Flood of JudgementPublisher: Gauntlet Gaming

Would you be able to survive a global flood like there was back in Noah's day?

In this adventure, you play Noah and his sons as they must plan and build the ark that will float them past this difficult time. However, only after the ark is built will you face the hardest challenge: Gathering all the animals. Join Noah as he travels to exotic locals and strange places. Explore deep caves, burn in the desert, freeze in the artic, go through vast jungles, and see the beauty of a floating forest... all in order to save the animals from the destruction ahead.

Players will also get to test their ark to see if it can withstand the ravages of such an epic storm as well as the ark in the Bible does.

Do you think you have what it takes in order to survive? Do you think you can design an ark better than the one Noah used? It's time to find out!

--

This adventure is built so that it can be adapted to any rules system. Brought to you by Gauntlet Gaming, a company dedicated to helping Game Masters and players embrace God and welcome Him to the gaming table, all while providing epic challenges for players to try and endure that are sure to help them "level up" as gamers.

Price: $3.00

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The Flood of Judgement

The Flood of JudgementPublisher: Gauntlet Gaming

Would you be able to survive a global flood like there was back in Noah's day?

In this adventure, you play Noah and his sons as they must plan and build the ark that will float them past this difficult time. However, only after the ark is built will you face the hardest challenge: Gathering all the animals. Join Noah as he travels to exotic locals and strange places. Explore deep caves, burn in the desert, freeze in the artic, go through vast jungles, and see the beauty of a floating forest... all in order to save the animals from the destruction ahead.

Players will also get to test their ark to see if it can withstand the ravages of such an epic storm as well as the ark in the Bible does.

Do you think you have what it takes in order to survive? Do you think you can design an ark better than the one Noah used? It's time to find out!

--

This adventure is built so that it can be adapted to any rules system. Brought to you by Gauntlet Gaming, a company dedicated to helping Game Masters and players embrace God and welcome Him to the gaming table, all while providing epic challenges for players to try and endure that are sure to help them "level up" as gamers.

Price: $3.00

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The Hidden Dungeon Expansion

The Hidden Dungeon ExpansionPublisher: Ranum Graphics

  • An expansion the the modular 3d dungeon set for your rpg or miniature gaming needs giving you the ability to add huge rooms. Your get 38 sheets of dungeon parts and props. You also get 4 additional sheets from the core set.

The set is designed to be modular and collapsible for easy storage. Huge rooms can be created by linking room sections with connectors. This expansion introduces the angled corridor section to your core set. The angled floor tile comes in three version: cleam, bloodied, and rubble.

This set contains:

  • Room wall connector
  • Corner connector
  • Angled wall connector
  • A post and beam connector (from the core set)
  • A 2x3 corridor (from the core set)
  • An angled corridor section
  • An entrance room section
  • A floor tile with a wall section (6 inch and 3 inch long)
  • A 3x3 corner floor tile section with wall
  • A 3x6 corner floor tile section with wall (a right and left verion)
  • A 3x3 floor tile
  • A 3x6 floor tile
  • Floor side riser texture strips
  • A large column
  • A tomb (with a skeleton and a gold coin insert)
  • A stone throne
  • A spiral staircase
  • A great door (from the core set)

 

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Price: $4.25

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Psionics Augmented, Volume I

Psionics Augmented, Volume IPublisher: Dreamscarred Press

Augment your psionic characters with this 70+ pages of new content in a full-color, softcover book, expanding on the options from Psionics Unleashed and Psionics Expanded.

Included are:

2 new races - the forgeborn and noral

30 new racial archetypes - 3 for every psionic race

18 new non-racial archetypes - 1 for every psionic class, 1 for all the base classes not covered in Psionics Expanded

40 new feats

A Game Mastery section, giving tips, insights, and instructions to GMs on how to use psionics in their games, including a treatise on changing the nature of psionics to fit your campaign style

2 new psionic powers

1 new prestige class

11 pages of new psionic items

10 legendary psionic items

Psionics Augmented requires Psionics Unleashed.

Price: $8.99

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Kefitzah Hadereach - Incunabulum of the Uncanny Gates and Portals

Kefitzah Hadereach - Incunabulum of the Uncanny Gates and PortalsPublisher: Lost Pages

Kefitzat Haderech - Incunabulum of the Uncanny Gates and Portals is a generic RPG supplement about portals and dimensional gates.

The topics covered are like why are portals cool?, what should I do with them? and how do I build them?

It also comes with a muleload of tables to generate portals and everything related, including PORTATRON, the one-stop-system of portal generation

KHIotUGaP (not an official acronym) also contains The Infamous d666 Quick Portal Destination Table, which does what it says on the tin. Because we wanted to have a d1000 table and have the longest OSR table as some kind of joke, but then we realized that 216 portal destinations ought to be enough for everybody.

Price: $2.50

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Chronicles of the Void: Core Data File

Chronicles of the Void: Core Data FilePublisher: Anvil and Thorns Entertainment

Chronicles of the Void is a pen-and-paper role playing game set in an original space opera universe.

*****

The year is now 560 After Ouroboros in the second era.

Humans have stretched the boundaries of their own humanity by experimenting with cybernetic implants, engineering Geno-Perfect children, and introducing life-extending technology which offers immortality to anyone who can afford to maintain the strict treatment regimen. Wormhole travel allows the traversal of galaxies in the blink of an eye. The Neuro Labyrinth connects every citizen of colonized worlds to one another in real time and offers virtual bodies to explore new realms which are limited only by the imagination. Alien lifestyles and ideas have infiltrated human culture, fracturing the Hexumvirate’s once-absolute authority over mankind, and have caused new systems of government to grow and flourish.

However, this time of heady growth and expansion has not been without its costs. The Banx Crusade nearly saw the end of this social order just 30 years ago and has left a legacy of ruined planets, displaced people, and a tireless contingent of ruthless robotic SERK that still terrorizes people to this day.

Billions of star systems have been surveyed, thousands have been settled, but septillions more remain a mystery.

What will you discover as you explore the void?

*****

The game’s foundation is an innovative game engine which defines two major systems for handling fast-paced action: the One Breath Combat (OBC) and Vehicle Assault and Pursuit (VAP) systems. The OBC system engages players in skirmishes which encourage cinematic actions and the speedy resolution of events to keep players in the moment. The VAP system captures the excitement of piloting your own customizable star fighter into battle simulating 3D combat on a 2D grid. CotV trims the fat off the tabletop gaming experience and cuts straight to the action with a strong emphasis on ease of play and unlimited extensibility through the cyber realms of the Neuro Labyrinth. The Neuro Labyrinth allows each player's character to create avatars to roam the vast cyberscape, which opens up new frontiers in customization and depth on a previously unimagined level.

Price: $9.99

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Dueling Doubles

Dueling DoublesPublisher: BD Games

Dueling Doubles dice game, great for parties!

Fast paced racing action! Be the first to grab all the tokens!

All you need to play are three six-sided dice for each player and something to grab, like meeples, limes, walnuts or whatever! You'll need one more die than the number of players.

Price: $0.00

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100 U.S. Senators

100 U.S. SenatorsPublisher: Lee's Lists

Got 99 problems? Make sure that coming up with a senator for tonight's game isn't one!

100 U.S. Senators is a finely crafted list of mostly historically accurate and verisimilitudinous politicians collected by our semi-professional lobbyists. Guaranteed to prevent a shutdown of your game of political intrigue! Use these just for names, or as plot elements! Who has been kidnapped by the ninja terrorists this week?

For example:

8. Richard Blumenthal

55. Amy Klobuchar

84. Chuck Schumer

This product is system and genre agnostic, so feel free to use it to name your fantasy PCs, to name your tanks in any number of popular war games set in the far future, to add some realism to your virtual reality simulator adventures, or just to spark your own imagination!

Price: $1.00

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