Sailor OOC Posted May 24, 2013 Share Posted May 24, 2013 TOMORROW COMES TODAY Mutants and Masterminds 3rd Edition Full Roster! TUESDAY DEADLINE FOR CHARACTERS! Hello everyone. As the site comes out of it's spring season of new games sprouting and a few have made it into the coming summer, there seems to have also been interest in a lighthearted superheroes game. Although one rooted in the Real World in a lot of ways. Now these two games at first not really seem to mix. Our world is in shades of grey, while a superheroic world is made more, for the most part a children's genre. 4-color with clear-cut boundaries between good and evil, where morality and ethics are obvious. So, I had to put some thought into it. Now generally any world with supers is effected starting from when superheroes appear. A Real-World time line becomes affected by such an event. I could, in my usual fashion detail a time line about this. But I am going to do something uncharacteristic. This didn't change a thing. Simply put, wherever heroes were in a position to help there were antagonists that would interfere, block, stymie, or simply create an obstruction that slowed or stopped progress. Sometimes. Certain events that could have been changed for the better, instead turn out as they do in RL. It's just with superhumans now involved as well as the other important and notable figures of the times. This leads to the matters of Superhumans. They now have been around for quite a bit. A world team has been founded, although there are independent superhumans walking about. There are a few unique things about superhumans that differentiate them from other styles of superhero. A superhuman has one solid theme behind heir powers. They aren't a wizard, they are a pyromancer. They're not a paragon, they have super strength and can literally leap tall buildings in a single bound. Their powers tend to stem from that theme and fit in it. A Flier for instance may be super-fast and generate a air field allowing them to hit someone like a bullet. It's just how it goes. Super geniuses are a thing, and they have, and currently use powered armor as some of their powered options. While their suits allow them to have a little more creativity and are able to cover a few more bases, their suits have a glaring weakness. This is chosen at character generation. Supernatural powers, Magic, Psionics, and Faith stem from the same source. Magic is a working of the will, as well as Psionics. As such they tend to cancel each other out. Faith, a belief that transverses Mind, Body, and Soul trumps all three, but there is a dichotomy in Faith between Light and Darkness. Supernatural creatures have an alien mindset. Vampires are predators, super intelligent and hyper-charismatic, Werewolves are primal berserkers and defenders of nature, and the Fae Kind are flighty, aloof creatures of the unknown aether. Aliens are unheard of and are thought of as nothing more than a figment of science fiction. Yeah. Right. Aliens residing on earth are very, very rare. They are invariably human looking, and blend in fairly enough. Now for the hard information I intend to form a team-based plot-driven game. I will allow players to make sub-stories between plot threads. I am not adverse to having independent characters in the game, but the logistics involved wit making a plot for the team and a plot for the independent characters may either be easy or hard depending on the goals. As such I would prefer if independent characters still have some interest in at least helping those that join the team. The team will be based in the United States. Mill City, a mid-western metropolis in the state of Minnesota will be the headquarters. The city is being built over the wreckage of old Minneapolis, that was devastated in a Tornado outbreak. In fact the first chapter of this campaign will be your characters responding to this crisis, then a year or so later time jump as the city is being rebuilt. And yes there will be more to this plot than pulling people out of rubble. Trust me. This is how you guys become heroes and heroines. Or... at least garner enough respect to get a HQ of your own in the new downtown. Consider this a prelude.The power level is PL 10, 150 Power Points starting.Skills are purchased at 3 skill ranks per power point spent, and the purchase of Expertise skills is encouraged. All players are required to have a motivation with a paragraph describing their motivation. They are also required to have three complications, with one paragraph each. Submission of a good background will net up to 2 power points, and another three power points is given if the player writes up a nemesis for their character, to be submitted with their character. Experience will be slow. Every month a character is active, they get one power point. Every plot thread they are actively participating in (one post a week, 4 posts a month minimum) will also net a power point for that month if the plot thread is still active. Every completed thread earns the participants 1 power point for every page of a thread, I will award said power points at the end of a thread (similar to how Krul awarded points in CoQF). I will also request that your posted character sheet have a experience manifest as the last post of your character sheet, this should have your current experience, experience spent, and earned experience on it. As well as what you spent experience on. Also links to the theads you participate in will also be appreciated. I would prefer that anyone considering joining post a minimum of one post a week (7 days). Also, during combat, I will need people to post when it is their initiative, within 24 hours of my announcing it is their turn. During plot theads, I will be posting and upkeeping any threads on Saturday. When a character is submitted, it must have the [TCT] prefix before their character's heroic identity. This game will start by June 15th, or when 5 people join, whichever comes sooner. Banned and Restricted powers will be added to this post before the start of the game, as well as additional equipment. Link to comment Share on other sites More sharing options...
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