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Aberrant: Mutant High - Rollo "Strange Charm" Strange


Strange Charm

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Name: Rollo Strange
Mutant name: Strange Charm
Ht: 5' 8"
Wt: 115 lbs.
Race: Caucasian
National Origin: Sullen Hollow, CA, USA
Eyes: Brown
Hair: Brown
Handedness: Right
DOB: 15-Oct-1997
Blood Type: O
Allergies: None
Contacts: Lyle and Jessica Forthright, Adoptive Parents
Short description: Long wavy hair, with pronounced sideburns and a petit goatee. Favors tie-dyed shirts and black jeans, with black work-boots. Has a jean jacket (worn) with numerous "colorful" buttons. Has a few psychedelic tattoos in a similar style of Robert Crumb.
Mutations: Rollo has been confirmed, after a series of tests at the Hunt Academy, to have a genuine metaphysical mutation: extreme luck. No one is quite sure how it works, or how long Rollo's mutation has been active.
Backstory: Rollo was in a bad situation growing up: His parents addicted themselves to stronger and stronger drugs, becoming less and less attentive and more self-destructive over time. Rollo was over at a friend's house the night his parents blew up their trailer. Luckily, the friends he had stayed at were able to adopt him. Soon, luck favored them with a winning lottery ticket. By all accounts, they have a strong relationship.
Rollo found out by accident that he was a mutant; somehow the results were mailed to his family instead of the authorities. Thinking quickly, his adoptive parents reached out to the Hunt Academy, who agreed to take him in. Rollo hopes to develop himself as an artist and entertainer.
Character stuff
Concept: World's Luckiest Slacker
Nature: Jester
Allegiance: Friends
Strength: 2
Dexterity: 2
Athletics 2, Drive 1, Legerdemain 2, Stealth 2
Stamina: 5 (Healthy)
Endurance 3, Resistance 3
Perception: 3
Awareness 2
Intelligence: 2
Academics 1, Computers 1, Intrusion 1, Science 1, Survival 2
Wits: 3
Arts 2, Rapport 2
Charisma: 6 (Genial)
Perform 3
Manipulation: 2
Streetwise 1, Subterfuge 3 (4 BP)
Appearance: 5 (Magnetic)
Powers: Luck 5 (Area, Selective), Mega-Charisma 1 (Soothe)
Backgrounds: Allies 5 (2 BP), Cipher 2, Contacts 2 (2 BP) Genome 2, Resources 3 (3 BP)
Focus 1 , Genome Points 22, Taint , Willpower: 5 (4 BP)
Initiative: 5, Walk/Run/Sprint: 7m/14m/26m , Soak: 5B/ 2L
PowerPoints: 25 on Luck (Area, Selective), 3 on Mega-Charisma (Soothe), 2 on 6 Attributes
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