Jump to content

Aberrant: Mutant High - Seth "Mobius" Barret


Mobius

Recommended Posts

Early History

,,

Seth's existence was not planned for by his teenaged parents, and they were ill-prepared to face the physical and social realities of raising a child, let alone one who was born albino and frail of constitution. Putting their son up for adoption, his parents faded from view and Seth was raised a ward of the state. It seemed most of the well-to-do families seeking a new little one through legal means were equally put off by his strange appearance and special needs.

,,

Inner-city Catholic orphanages in the Bronx are no picnic even if you're a tough kid. Strange looking, small, asthmatic, autistic (albeit high functioning)...these things did not engender the compassionate acceptance they would in a more enlightened environment. Often picked on, Seth mostly kept to himself, hidden away in a corner of the library, his nose in a book, feeding his imagination. It was one of these books that began to change the way Seth thought of himself: Tir na Nog: Land of the Young.

,,

Always shy about his appearance, Seth marveled at the description of the Sidhe; The Fair Folk, with alabaster skin and violet eyes...just like him. He began to fantasize that he was a Changeling, cast out from Faerie to live amongst the cruel and dark natures of mortals. In his mind he was a prodigal prince, destined to return one day to a family that loved him. Alas it would not be so.

,,

Things came to a head for Seth at the age of 12, when he was transferred from St. Mary's to a private group home. The older children there were far more insidious in their cruelty, and the staff either did not notice or did not care. Seth never talks about what happened there but after only a month he ran away.

,,

A quick study, Seth learned all too quickly what survival on the mean streets meant...staying out of sight, dumpster diving behind restaurants and grocers for perfectly good food that had been tossed aside, and the occasional petty larceny. He also managed to get in good with a group of local taggers and bombers, using his artistic talents to beauty the bleak ghetto landscape. It was while creating one such masterpiece in a subway tunnel that things took a turn for the decidedly weird...

,,

Sounds of a scuffle swiftly sent Seth scurrying into the shadows. Peeking out from his alcove he saw a curious sight indeed...a group of thugs from the West Side putting the beatdown on a...giant lobster? No...a man, with the carapace of a crustacean, and the face and claws to match. Seth was frightened but couldn't turn away from the sight. Despite putting up a good fight, there were too many of the attackers. A sickening crack echoed through the tunnel chamber as a wrench punctured the lobster-man's touch shell. "Where's some melted butter when you need it?" one of the gangbangers laughed. "Never had me a seafood dinner before. Surf and Turf huh fellas?" His laughter echoed into the distance and was almost seamlessly matched by the rhythmic sounds of an approaching train. "Let's beat it!" the leader called off his soldiers. "Crawdad here's going to take the Night Owl home." In a few moments they were all gone, their victim collapsed across one of the tracks.

,,

Seth remained paralyzed for several moments...unsure if he should run or help the monster laying huddled. Suddenly the creature's antennae twitched and it looked directly to where Seth's alcove. "H-h-h-elp me." it said surprising Seth with all-too-human syllables from it's mandibled mouth. Something in him softened in that moment, recognizing in the creature a person not so different from himself. The tunnel began to brighten as the train's headlight caught the curve in the tunnel, the sound of it's passage growing steadily louder, closer. There was no way Seth could reach him in time. A tingle behind his eyes, subtle at first which sent a icy chill through his body. Time seemed to slow down as the lead car barreled around the corner...

,,

Seth's vision exploded with light, like a spike being driven into his skull right between the eyes. Even as he cried out a heavy object crashed into him from behind, knocking him down and the wind from his chest. Hard nodules scraped and dug into his skin. Crawling to his feet Seth saw what had hit him...the wounded lobster-man. "W-w-what happened?" he managed to blurt out. The lobster-man looked up at him. "One-of-us." it clacked out in it's strange voice. "C-c-come. Help-me. Ta-ayk you to see..." Putting one of it's claws around his shoulders Seth awkwardly helped the creature to it's feet. "Me-Shrimp" it said, clutching at it's cracked shell. "Y-ou-ou Elf." it added pointing one of it's feelers at Seth. Seth wondered what it meant, but said nothing as they journeyed deeper into the Underworld.

,,

Shrimp lead the two of them into the bowels of the city, where Seth was introduced to the Morlocks...mutants by the surface dweller's definitions, albeit those too inhuman or too ashamed to live above ground. Shrimp was taken in by the resident healer, relaying the tale of his rescue. Seth was shocked when a sooty mirror was held up to his features for staring back at him was an image from his books. The prodigal prince had returned...

,,

Seth stayed with the Morlocks for another couple of years, taken under the wing of the Bronx tribe of the greater Morlock Network. Honeybee...an otherwise beautiful black woman if it wasn't for her multiple segmented arms became something of a big sister to Seth. She was the one who learned about the Lawrence Hunt Academy, and who encouraged and finally convinced Seth he should go. He was still young, she had argued, and needed a place where he could get an education. More than any of them, he had a shot at being accepted in the topside world. Besides, with his ability to Gate, his Morlock family was only a word away...

,,

Description

,,

Small and slender, Seth's latent mutation followed along the lines of his imagination. His stark-white albino skin has taken on the luster of alabaster, nearly translucent and with no blemish, pore, or vein visible. His pale violet albino eyes are now a bright shimmering opalescent amethyst, and have become both slanted, larger, and slightly further apart than a normal human's should be. Combined with his small nose, perfect lips and pointed elongated ears, his appearance is distinctly alien if not entirely unattractive.

,,

Not many people are able to see or appreciate his otherworldy appearance however. Aside from his own inherent insecurity over his appearance due to years of teasing and bullying, Seth's mutations have left him very sensitive to light. His pale skin will burn in a matter of minutes if exposed to the sun, and his large pale eyes are more vulnerable to glare. Due to a congenital defect, Seth was born with environmentally triggered asthma, and so usually wears a respirator and keeps an inhaler handy at all time, although in a clean environment like the Academy, he may be able to go without more than usual.

,,

Seth's mutant expression and time among the Morlocks has taught him to be more social than before, though he remains shy and often quiet. The world is an oyster of sensations that used to overwhelm him, but his newfound perceptions have been both honed, and moderated, allowing him to process information more quickly and keep it well sorted for processing or action. His rich inner world is hinted at in his books (of which he carries but a few dirty and well-worn copies) but made manifest in his sketchbook.

,,

A brilliant artist, Seth's style has been colored by his urban upbringing. Intricate graffiti, words drawn as geometric interlocking shapes of breathtaking complexity, characters and tableaus that combine mythological concepts with a hip-hop sensibility. Despite the street stylings, his work would be at home in any museum of modern art; however lacking the ability to see his talent for what it is, Seth remains shy about his art, keeping his sketchbook to himself and preferring the anonymity of the illegal street artist.

,,

At his core, underneath his autistic reticence towards the world, Seth does contain a kernal of heroic greatness. In his mind he rides through tales of legend, but has not yet developed the sense of self-esteem required to embody his own ideals. Years of abuse have made him afraid of the horrors of the world, and so he retreats into his books, convinced that there is little he can do to change things.

Link to comment
Share on other sites

Phase 1: Human
Name: Seth Barret

Nicknames (derrogatory) : Powder, Casper, Cue-Ball, Whitey

Age: 14

Height: 5'2"

Weight: 120 lbs.

Skin: Albino

Eyes: Pale Violet

Hair: None

,,

Nature: Survivor

,,

Str: ●●

Dex: ●●●● (Nimble)

Sta: ●●

,,

Per: ●●●●● (Observant)

Int: ●●●

Wit: ●●

,,

App: ●●●

Man:

Cha: ●●

,,

Academics: ●●●

Awareness: ●●●●●

Arts: ●●● (Specialty: Graffiti)

Legerdemain: ●●●

Meditation: ●●

Navigation: ●●●

Stealth: ●●●

Streetwise: ●●●

Tactics:

,,

Willpower: ●●●●● ●●

,,

Attunement: ●●●●●

Contacts: ● (The Bronx Morlocks)

Genome:

,,

Focus:

Initiative: 6

Movement: (walk 14m, run 14m, sprint 26m)

,,

Flaws

- Allergies (1) (airborne/inhaled toxins: -2 penalty to all dice pools from having an asthma attack. Flaw reduced in value by 2 points so that wearing a respirator will prevent this from happening, equivalent to replacing it with a costume fetish)

- Hairless (1)

,,

Mutation: Albino This mutation has been present in Seth since birth, though it was unknown at the time that it was due to his X-factor genome.

Merits

- Eidetic Memory (3)

- Speed Reading (1)

- Internal Compass (1)

- Time Sense (1)

,,
Ledger
Freebie Ledger

15+1 Flaws = 17

Merits: 6

Willpower: 4

Abilities: 6

Specialties: 1

Total: 17

,,

Name: Seth Barret

Call-Sign: Mobius

Nicknames (affectionate): Moby, Chell, Dobby, Elf

Age: 14

Height: 5'2"

Weight: 120 lbs.

Skin: Alabaster

Eyes: Bright Opalescent Amythest

Hair: None

,,

Nature: Survivor

,,

Attributes

Str: ●●

Dex: ●●●●● (Graceful)

Sta: ●●

,,

Per: ●●●●● (Observant)

Int: ●●●

Wit: (Creative)

,,

App: (Otherworldly)

Man: ●●

Cha: ●●

,,

Abilities

Academics: ●●●

Awareness: ●●●●●

Arts: ●●● (Specialty: Graffiti)

Legerdemain: ●●●

Meditation: ●●●●●

Navigation: ●●●

Stealth: ●●●●●

Streetwise: ●●●

Tactics: ●●

,,

Backgrounds

Attunement: ●●●●●

Contacts: ● (South Bronx Morlocks)

Genome:

,,
Willpower: ●●●●● ●●
Focus: ●●●
,,

Initiative: 12

Movement: (walk 14m, run 14m, sprint 26m)

,,

Flaws

- Allergies (1) (airborne/inhaled toxins: -2 penalty to all dice pools from having an asthma attack. Flaw reduced in value by 2 points so that wearing a respirator will prevent this from happening, equivalent to replacing it with a costume fetish)

- Hairless (1)

,,

Merits

- Eidetic Memory (3)

- Speed Reading (1)

- Internal Compass (1)

- Time Sense (1)

,,

Origin: Rescue

Theme: Fae Warper

,,

Taint: ●●●●(Social Penalty: +2)

- Mutation: Albino

This mutation has been present in Seth since birth, though it was unknown at the time that it was due to his X-factor genome.

- Mutation: Fae-touched

This mutation manifested at the time of his power. His eyes are slightly larger, further apart and angled than a human's should be. His nose and mouth are smaller, his skin perfectly smooth and flawless with no pores visible, and his ears are pointed and elongated. HIs naturally pale violet albino eyes have been intensively brightened into a more brilliant hue and they shimmer with a faint opalescence. He possesses an otherworldly appearance that is both alien and alluring.

,,

Mega-Attributes

- Dexterity [Catfooted]

Like the Elves of myth and legend, Seth is able to pass without leaving a trace.

- Perception [That Creepy Feeling]

Perception was always Seth's strongest trait, and his genome expression only enhanced this quality. He has a preternatural ability to tell when he is being observed, which is useful when understanding the importance of not being seen....

- Wits [Artistic Genius]

Seth's ability to convey his inner perceptions through the medium of his art has been raised to a staggering level of talent.

Powers

"Glamer" - Mr. Nobody

Seth has learned how to hide his unsettling appearance from the sight of mortals.

"Elfgate" - Warp (Weakness: -2 Dice on activation, Strength: Multiple Actions)

Also known as Warp Gates or Transportals, this is the power from which Mobius takes his Call Sign...twisting space until two points become one.

"Tag" - Ripple Shield

A reflexive application of warp: opening smaller portals to redirect ranged attacks.

"Hex" - Strobe ● [Extra: Sensory Deprivation Wave]

By uttering a fae curse, Seth can rob enemies of their sight, touch, hearing, smell, and taste...in that order.

,,
Ledgers
Freebie Ledger

15+1 Flaws = 17

Merits: 6

Willpower: 4

Abilities: 6

Specialties: 1

Total: 17
,,

Power Pip Ledger

+6 Attributes: 2

+6 Abilities: 2

+2 Focus: 6 (+2 Taint)

+3 Mega-Attributes: 9

+1 Enhancement: 2 (+1 Taint)

Warp 1: 3 (+1 Taint)

Ripple Shield 1: 3

Strobe 1: 3 (+1 Taint)

Total: 30

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...