The Story Guide Posted August 29, 2012 Share Posted August 29, 2012 Okay, much like with the fate chips, use the site http://www.random.org/playing-cards/ to pick a card. If you get the same card as someone else already has, pick again. This will continue until someone picks a Joker, at which point the deck will "reset" (ignore previous draws). Black Stick (WC): Apache Braves (4): Talise Nigig: Link to comment Share on other sites More sharing options...
Samuel Connell Posted August 30, 2012 Share Posted August 30, 2012 Samuel's Draw Link to comment Share on other sites More sharing options...
William Rose Posted August 30, 2012 Share Posted August 30, 2012 Are we doing another round of posting as well? Link to comment Share on other sites More sharing options...
z-Kaitlin Ingen Posted August 30, 2012 Share Posted August 30, 2012 Guess who's going last.... Link to comment Share on other sites More sharing options...
jameson (ST) Posted August 30, 2012 Share Posted August 30, 2012 Aces are high and Spades are trump, you'll be going first... Link to comment Share on other sites More sharing options...
The Story Guide Posted August 30, 2012 Author Share Posted August 30, 2012 This was to get post order for the first round of combat. Kaitlin Braves Samuel Black Stick William Talis You guys can see the Apache braves milling around outside, though there don't seem to be many of them. They're picking off survivors - mostly just common folk trying to escape the burning wreckage of the train. Kaitlin - an Indian-looking woman has approached you in the car you're in, and you can see one of the braves outside still on horseback. There's noise from behind where the Indian woman came from, but I'll need a notice check for any more information than that (which will take up a standard action as Kailtlin looks around the Indian woman to see what's going on). PCs can take a movement action and a standard action. Link to comment Share on other sites More sharing options...
jameson (ST) Posted August 30, 2012 Share Posted August 30, 2012 2 questions, since I couldn't get you in chat. 1) are we to post in initiative order only? or do we post freely and let you move actions around to suit initiative draws? 2) since the system is set up to draw new init cards at the start of each round should we just draw a new init card at the time we make our posts to help move things along, or wait for some signal from you? Or do you have another idea? Link to comment Share on other sites More sharing options...
The Story Guide Posted August 30, 2012 Author Share Posted August 30, 2012 Lets have posts and I'll do a recap (with Talis' action) at the end of each day. Also, drawing for the next round when you post each day would be immensely helpful. Sorry about being afk in chat, I have a lot of writing work to do and have been zoned out on it most of the day. Link to comment Share on other sites More sharing options...
jameson (ST) Posted August 30, 2012 Share Posted August 30, 2012 no worries, I understand being busy at work I'll have a post up in the next few hours Link to comment Share on other sites More sharing options...
William Rose Posted August 30, 2012 Share Posted August 30, 2012 Round 2 Initiative draw I don't see that as being previously pulled. FYI, make sure you guys are checking the boxes to use both red and black jokers as they are not pre-clicked.... Link to comment Share on other sites More sharing options...
Samuel Connell Posted August 30, 2012 Share Posted August 30, 2012 Samuel's Draw, Round 2 Link to comment Share on other sites More sharing options...
z-Kaitlin Ingen Posted August 31, 2012 Share Posted August 31, 2012 Kaitlin's Draw, Round 2 Link to comment Share on other sites More sharing options...
The Story Guide Posted August 31, 2012 Author Share Posted August 31, 2012 Black Stick: Apache Braves (3): Talise: Initiative Round 2: William Braves Kaitlin Samuel Black Stick Talise Link to comment Share on other sites More sharing options...
William Rose Posted August 31, 2012 Share Posted August 31, 2012 Round 3 Init Pull Link to comment Share on other sites More sharing options...
Samuel Connell Posted August 31, 2012 Share Posted August 31, 2012 Samuel's Draw, Round 3 Link to comment Share on other sites More sharing options...
z-Kaitlin Ingen Posted September 1, 2012 Share Posted September 1, 2012 Kait, Round 3: We're all heart! *ducks the rotten veggies and eggs being thrown at her* Link to comment Share on other sites More sharing options...
The Story Guide Posted September 11, 2012 Author Share Posted September 11, 2012 Black Stick: Apache Braves (3): Talise: Initiative Round 3: Apache Braves Samuel William Talise Kaitlin Black Stick Link to comment Share on other sites More sharing options...
jameson (ST) Posted September 11, 2012 Share Posted September 11, 2012 that should be Sam then William Jer drew a 9 and I got and 8 Link to comment Share on other sites More sharing options...
William Rose Posted September 12, 2012 Share Posted September 12, 2012 Round 4 Pull Link to comment Share on other sites More sharing options...
The Story Guide Posted September 12, 2012 Author Share Posted September 12, 2012 A Legend Chip was used to make Brave #4 reroll their Shooting roll, resulting in no damage to William. Jim, if you could unhide your post, please, William is good to go again. A note on Legend Chips: I realized that I hadn't really addressed this before, as Legend Chips are given to the group in a very explicit way and pretty much left to 'if you feel like it' to the GM for individuals. In general, I will award Legend Chips for extra spectacular roleplaying, player cleverness, and when weird things crop up in mechanics because I think its shiny (so, had Jim made the constant Acing rolls, he still would have gotten a Legend Chip from me). Their use is also a bit ambiguous, imo. They can be used like blue Fate Chips, along with a +2 added at the end of the roll, which is straitforward, but it also says they can be used to reroll ANY roll. As this is open to interpretation, and I did like the Dramatic Editing from Adventure, I'm going to rule that Legend Chips can be used to force anyone, friend or foe, to reroll a roll on or after the round/scene that the LC is awarded in. LC's can also be turned in at the end of a story for an automatic experience point (as opposed to the chance) for an extra xp). I think this makes the game more dramatic and our intrepid heroes more likely to survive me being the ST. Also remember, Fate Chips are use 'em or lose 'em affairs in Savage Worlds/Deadlands. I know Hero Points are supposed to be the same way in M&M, but that gets fudged a lot here on the boards. The Fate Chips won't. At the end of each adventure, the chips go in the pot and we do draws to see if anyone gets extra xp, and then we do new draws at the start of the next adventure. Link to comment Share on other sites More sharing options...
jameson (ST) Posted September 12, 2012 Share Posted September 12, 2012 Unhidden - I still spent my 2 red chips though, correct? If so I will edit them out when I next online, which will be later as I am now at home feeling like poop and needing a nap to hopefully feel better. Link to comment Share on other sites More sharing options...
The Story Guide Posted September 12, 2012 Author Share Posted September 12, 2012 Yes, the two red chips are still spent. Link to comment Share on other sites More sharing options...
Samuel Connell Posted September 12, 2012 Share Posted September 12, 2012 Samuel's Draw, Round 4 Link to comment Share on other sites More sharing options...
z-Kaitlin Ingen Posted September 19, 2012 Share Posted September 19, 2012 Kaitlin's Draw, Round Four Link to comment Share on other sites More sharing options...
The Story Guide Posted September 19, 2012 Author Share Posted September 19, 2012 Black Stick: Apache Braves (3): Talise: Initiative Round 4: Talise William Samuel Kaitlin Apache Brave Black Stick Link to comment Share on other sites More sharing options...
William Rose Posted September 20, 2012 Share Posted September 20, 2012 Round 5 Initiative Pull: Link to comment Share on other sites More sharing options...
jameson (ST) Posted September 20, 2012 Share Posted September 20, 2012 Question - meant to ask this earlier, but why did you roll 5 times for fate chips in response to my spending 2 red chips?, also, since I spent 1 as a white doesn't that mean you should also have only pulled 1 single chip and not 2? Link to comment Share on other sites More sharing options...
The Story Guide Posted September 20, 2012 Author Share Posted September 20, 2012 I rolled 5 times to get numbers that hadn't already been rolled, as the pot hasn't been refereshed. And yes, only one counts for that, so I'll go adjust. Link to comment Share on other sites More sharing options...
Samuel Connell Posted September 22, 2012 Share Posted September 22, 2012 Samuel's Draw, Round Five Link to comment Share on other sites More sharing options...
z-Kaitlin Ingen Posted September 24, 2012 Share Posted September 24, 2012 Kait's Draw, Round Five It only took ten tries to get this! Link to comment Share on other sites More sharing options...
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