Dawn OOC Posted February 27, 2012 Share Posted February 27, 2012 Except from DEHA Research and Science Unit’s Reference Database Entry: Kytone Written by: Dr. Samuel Chin, Dr. Angelia Oswald, Dr. Rajiv Shah Date: August 29, 1955 [last updated: July 10, 2009] Kytone is the wonder drug of our time. Its sedative powers allow us to handle mutants that would otherwise be beyond our control. Because we can control them, we can utilize their abilities rather than wasting them. The technological advances that we have seen since our grandfather’s time are truly thanks to this drug. Kytone is a strong sedative, rapidly putting large animals unconscious. In addition to knocking out rhinos and tigers, it is effective at sedating mutants, overcoming their augmented physical endurances. While other sedatives had done the trick before, Kytone is the first drug to do so reliably. That reliability was key to the development of mutant research. Brief History Kytone was invented by Dr. Kevin Young in 1901. A biochemist at McGill University, the creation was largely unnoticed save by veterinarian and zookeepers. It was later in that year before Lt. James Wilkins of the US Army heard about the drug from his vet. He was assigned as a K-9 guard to an early mutant-hunting facility and happened to mention the drug to the mutant-killing team. Pre-DEHA, the MK teams were always looking for another tool and willing to try anything once. They took it on the next operation and were pleased by the result. It took General Otis Redmeyer to realize that the drug’s full potential. In early 1902, he convinced the Joint Chiefs of Staff to allow him to capture a mutant using Kytone. This early test was successful, and Gen. Redmeyer was able to contain the mutant for a full thirty days. This was the proof that the Joint Chiefs of Staff needed and the decision to start the North Brother Island Containment Facility proceeded. By the end of 1902, renovations were complete and the facility housed six mutants, thanks to Kytone. Dosages and Mediums Kytone is traditionally administered via injection, though other mediums have been developed. In liquid form, Kytone is typically a pale blue color. When in gaseous form, it is a dark blue and expands rapidly. As a gas, it is somewhat less effective, in part because the dispersion doesn’t allow the drug time to work effectively. However, KD mines have not shown to be effective to date. Kytone is only rarely seen in its powder form, which is a pale blue, usually when mixed with other solid drugs in a capsule. The typical dosage is 50 ccs. This is enough to put down most Prometheus class, though those with a resistance to drugs in general will resist Kytone better. A dart contains the 50 cc of the drug; larger darts will contain other drugs as needed. Kytone also has medical uses. Mutants do occasionally need surgery and Kytone is the only drug that can reliably put them under for the duration of a surgery. Kytone: Affliction Close Attack [Rank 10] Cumulative, Resisted by Fortitude, Hindered, Exhausted, Asleep. DC 20 (this is a standard dose, higher doses may have higher DCs) Kytone Darts: Affliction Ranged Attack [Rank 10] Cumulative, Resisted by Fortitude, Hindered, Exhausted, Asleep. DC 20 Kytone Mines: Affliction Ranged Attack [Rank 7] Cumulative, Area Cloud 15’ radius, Resisted by Fortitude, Hindered, Exhausted, Asleep. DC 17 -linked to Damage [Rank 8] Area Burst DC 23 Link to comment Share on other sites More sharing options...
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