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Aberrant: StarGate Atlantis - [SGA] Staff Sergeant Curtis Shane

Curtis Shane

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Birth Name: Curtis Shane
Nick Names: None
Aliases: None
Calling: Tech Expert
Known Relatives: Jesse Shane (Parent), Jeff Shane (Parent)

Age: 24
Gender: Male
Ethnic Background: Caucasian
Nationality: American
Height: 5’ 8”
Weight: 160 lb.
Eye Color: Blue
Hair Color: Dark Blonde
Handedness: Right
Distinguishing Marks: None.

Curtis was adopted as an infant by Jesse and Jeff Shane, a gay couple in Omaha, Nebraska. When in 5th grade, anti-gay attention angered Curtis, who drew away from others mostly, and focused on his hobbies of computers and electronics. The only exception was working at Jesse's auto shop, where he got along with the other employees. Arguably, it was because in order to prove wrong the 'sissy-man' insults and similar taunts, he joined the military.

With his technical expertise, it was not hard to secure a place in the technical ranks of the Air Force. Unfortunately, his admitted hopes of avoiding direct combat were smashed when he was maneuvered into joining the Air Force Tactical Control Party courses and subsequently posted to Afghanistan. That proved to be a difficult time- nay, near catastrophe when a RPG attack downed his helicopter and the unit was under severe attack by a Taliban force for more than a day.

Curtis had to indeed shoot and kill for his life, and the experience felt almost more than he could handle. Thus as soon as he could, he finagled a transfer to Material Command and away from the front lines. Then with his technical expertise in full bloom and demonstration, he was tapped for SGC, and admittedly excited to be dealing with alien technologies.

Eventually, he was transferred to Atlantis, the biggest joy yet. When he completed a hookup system that allowed the Expedition to interface Ancient computers with laptops, he knew he was in the right place.

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  • 1 year later...

Birth Name: Curtis Shane
Rank: Staff Sergeant
Nature: Analyst
Allegiance: Stargate Project

Physical: Strength ●●, Dexterity ●●●, Stamina ●●●
Mega-Physical: None
Enhancements: None

Athletics ●●, Drive ●, Endurance ●●●, Firearms ●●●, Martial Arts ●●, Pilot ●, Resistance ●●●, Stealth ●●

Mental: Perception ●●●● (Observant), Intelligence ●●●●● (Bright), Wits ●●●● (Creative)
Mega-Mental: Intelligence 3, Perception 1, Wits 1
Enhancements: Analyze Weakness, Computer Prodigy, Eidetic Memory, Electromagnetic
Vision, Engineering Prodigy, Hypercognition, Hyper-Enhanced Hearing,
Mathematical Savant, Multitasking, Scientific Prodigy, Speed Reading

Academics ●●●, Artillery ●●, Awareness ●●●, Computer ●●●●, Demolition ●●, Engineering ●●●●, Gambling ●, Investigation ●●, Rapport ●●, Science (Material Sciences) ●●●●, Survival ●

Social: Appearance ●●, Charisma ●●, Manipulation ●●
Mega-Social: None
Enhancements: None


Instruction ●●, Subterfuge ●

Merits: None
Flaws: None

Backgrounds: Backing ●, Gadget (Trusty Laptop augmented with Ancient Tech) ●●, Resources ●, Node ●●●



Triton-Weave Protective Wear ●●
Device - Armor
Level 2
Not empowered by his genome the way others in the Stargate Project have been, Curtis Shane instead has resorted to fruits of his enhanced intelligence and labor. One example, is a set of clothing relying on newly developed composites of incredibly light yet resilient fibers - which Staff Sergeant Shane has nicknamed Triton-Weave in reference to the mythological son of Poseidon.


Apollo Electrical Pistol ●●●
Device - Quantum Bolt (Lethal)

Dice Pool: Dexterity + Firearms
Range: 75 meters
Duration: Instant
Level 2
Likewise, for offense, Curtis has a prototype 'Zat' pistol with a high yield of firepower, nicknamed the Apollo Laser Pistol in the same mythological vein, as that Greek god was known for among other things, the slaying of monsters. Each shot is an electrical blast that can end a man.


Kvasir Tangleweb Launcher ●●●
Device - Immobilize

Dice Pool: Dexterity + Immobilize
Range: 50 meters
Duration: One scene or until destroyed.
Level 2
Some cases call for restraining measures rather than force. Thus, the Kvasir Tangleweb Launcher (named for the Norse god who captured Loki in salmon-form with a net), firing capture-nets with new materials made for increased strength and restraint of the target's motions.

Willpower: ●●●●● ●●
Quantum: ●●
Quantum Pool: 30
Taint: None
Aberrations: None
Health Levels: Standard

Movement: Walk 7m, Run 15m, Sprint 29m

Initiative: +8


Bonus Points Log
Willpower 4->7: 8

Drive 1: 2

Stamina 3: 5

Perception 2->4: 15


NP Log
18 Ability dots: 3
Quantum 2: 5
M-Intelligence 1->3: 9
M-Wits 1: 3

M-Perception 1: 3

Device - Armor 2: 5

Device - Immobilize 1: 2


XP Log

Balance: 6 XP


Starting XP: 98 XP

Mathematical Savant Enhancement: -5

Computer Prodigy Enhancement: -5

Engineering Prodigy Enhancement: -5

Scientific Prodigy Enhancement: -5

Speed Reading Enhancement: -5

Analyze Weakness Enhancement: -5

Multitasking Enhancement: -5

Hyper-Enhanced Hearing Enhancement: -5

Device - Quantum Bolt 1->3: -18

6 Quantum Points: -18

Device - Immobilize 2->3: 16

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