The Traveler Posted August 13, 2011 Share Posted August 13, 2011 Hello Everyone! The Professor here! Looks like we're heading to Britannia! Now while we are in-between universes I thought it would be a good idea to see what people would want out of this next story. One; so I can get a story plan on lock and Two; So that everyone gets a spotlight to work with. Also, while Brittania is my universe, I am welcome to seeing additions made. Tech Level: The Tech Level of Britannia is definitely at a pre-aberrant war stage. For an example as to what Britannian London looks like... http://www.youtube.com/watch?v=gJM6Zyq_XcM The picture in that video is a fair representation of the Londonium Arcology. There are colonies on the Moon, and organized expeditions are planned to Mars in the next few years. (Listen to the video from 0:40 and imagine the ESS flying in to land at a Ministry helipad. Touring all the arclogy spires flanking the north sea.) Medical Technology is far advanced. Limbs that are damaged are replaced with stem-cell cloned limbs, most diseases are eradicated, and viruses are tightly reined in and mostly eradicated. Bacterial infections are treated with immuno-enhancers with care not to make bacteria resistant to treatment efforts. The Environment is clean, but after the unification war, there are many irradiated areas off limits to all but the most hearty of Novas. Political: Britannia is a Constitutional Monarchy, similar to the real world UK. There is a Prime Minister, and Parliament. The Ministry of Powers handles all Nova and Psychokinetic powers. (Powers is the general term that Britannians use to describe those with powers.) Population: 3.75 Billion, 1 Million Novas of mostly < 30 NP rating. Only about 50 Novas are known to have a > 100 NP rating. If anyone has ideas, remember, this society isn't ideal, but it works for it's citizens, and conspiracies are slim, and easily ferreted out. But as noted, things aren't ideal. Nothing made by man or nova never is. Addenda: Currency: Currency is the EC or Energy Credit. A currency based on the value of the energy used to produce something. The "Heisenberg Realization Effect", The World, And Taint/Aberrations: The Heisenberg Realization Effect is an extension of Werner Heisenberg's theories regarding the observer and their effects on reality. With the force of will that a Psychokinetic or Nova can produce, they can create their own reality around themselves, or at least an optimal condition around themselves. This "Realization Effect" is what makes Psychokinetics and Novas work. In regards to Taint and Aberrations, to quote The Professor... "Oh dear... yeah... we... gotta talk about that. I got the problem too, well, just starting. I don't think yours is terminal but it is far more advanced than mine. See, at least here, no nova has gotten past stage three without going mad or becoming a puddle of goo or worse some sort of freakish beast... I've been working with the best paraphysicians here to find a treatment to the root cause of the symptoms... You might know the root cause as Taint... as I do... but I can't cure the effects of the disease, the aberrations. The Terats here and their philosophy has channeled this, probably from a variant of the Heisenberg Realization Effect, and I have heard rumors... at least here... of some other organication or group that knows how to train the body to more efficiently channel quantum and even cure taint before it starts causing damage..." Taint aberrations are reflections of the Nova's own feeling of slipping away from reality and humanity, made manifest from residual quantum (taint) retained in the quantum template of the Nova. While this science of understanding the function of such reality manipulation is embryonic at best, this may be something leading to an effective treatment of taint, but not the damage it causes. Unfortunately, once enough residual quantum builds up in the template, the damage it does to the Nova is irreversible. Section T Dramatis Personae Captain Jane Arrowway: Head of the Cardiff cell of Section T, capable of resurrecting herself after death and is an expert pistoleer. Owen James: Teleporter, team medic. Patricia Awbrey: Former Scotland Yard detective, only human on the team. Kimiko Hayashibara: Cyberkinetic Nova, spends 23 hours a day logged into the Brittanian Intelligence Network searching out for new arrivals through the Stonehenge gate or "Sidestep" capable Novas. Link to comment Share on other sites More sharing options...
Karren Gaunt Posted August 13, 2011 Share Posted August 13, 2011 Hmmm, I'll trust the broadstrokes to you, Saku, but after some beach downtime and possible mutual culture shock hijinks, 'Melody' is going to sucumb to her itch and go looking for Thetis. That'll lead her into all kinds of B-plot trouble I'm guestimating. So mayhaps we can weave it into the greater scheme of things. Want to have the drama of the Irma-Dash confrontation sometime this chapter, too, Jer? Link to comment Share on other sites More sharing options...
The Traveler Posted August 18, 2011 Author Share Posted August 18, 2011 Right now here's what we got: Updated 8-19-2011 Professor's Team: The Professor, Jeremy, Mech Beach Away Team: Sarah, Irma, Heather + Company Feel free to saddle up as you see fit. The communicators have... yes range. Also The Professor owes Heather an apology. Link to comment Share on other sites More sharing options...
Heather 10093 Posted August 18, 2011 Share Posted August 18, 2011 Have to say, not as fond of your most recent avatar, Professor. Link to comment Share on other sites More sharing options...
The Traveler Posted August 18, 2011 Author Share Posted August 18, 2011 Ah... just desperate to find that one avatar that's me. At least as The Professor. So hard to chose. If you can find a proper pink haired genius, let me know. Addendum: Went back to the previous one... Link to comment Share on other sites More sharing options...
Wyrd Posted August 21, 2011 Share Posted August 21, 2011 If you are looking for a pink haired genius, it is hard to beat Washu. This one I think really fits the character. This motto sounds so like you. Utena also has some potential, especially with the British trappings of this character. This one has a kind of mad sciency look. Most of these will require cropping or at least resizing, but you did ask for suggestions. Link to comment Share on other sites More sharing options...
The Traveler Posted August 23, 2011 Author Share Posted August 23, 2011 *looks at last picture* Hay... someone took a picture of me! note Talk to Long, he has a conspiracy. Regarding certain trans-dimensional genius goddesses and regenerations. That second fanart Washu I'm ganking just for this purpose. Addendum - Done! Link to comment Share on other sites More sharing options...
The Traveler Posted August 24, 2011 Author Share Posted August 24, 2011 Another Addendum, this time including the Dramatic Personae of Section T. Link to comment Share on other sites More sharing options...
The Traveler Posted August 25, 2011 Author Share Posted August 25, 2011 Since Long may be scarce over the coming two weeks, I will move Mech along, but in the background. This is to accommodate the story moving forward without excluding Mech entirely. Also, I will be available again starting on Monday or Tuesday next week. Link to comment Share on other sites More sharing options...
Karren Gaunt Posted August 31, 2011 Share Posted August 31, 2011 Heh. I believe Irma may not have told the group her real name yet, but that's just a typo. Otherwise, this is looking good. Keep it up. Link to comment Share on other sites More sharing options...
The Traveler Posted August 31, 2011 Author Share Posted August 31, 2011 Oh dear... Could we just chalk it up to a off-camera meetup or something? I'm sorry. Link to comment Share on other sites More sharing options...
Karren Gaunt Posted August 31, 2011 Share Posted August 31, 2011 We could. I was hoping to save the name sharing for a dramatic 'I trust you' moment though down an arc or three. Something understated and sincere for when Irma stops being quite so much a manipulative jerk. *shrug* Link to comment Share on other sites More sharing options...
Karren Gaunt Posted August 31, 2011 Share Posted August 31, 2011 [envoy] 11:31 am: okay, iniative time. spending a point of quantum on enhanced iniative. [Jeremy] 11:31 am: going to make normal combat rolls anyway [The Professor] 11:32 am: kk envoy *rolls* 1d10: 9+19: 28 [envoy] 11:32 am: bam. Full Health, 25/32 Quantum left. Link to comment Share on other sites More sharing options...
Dash Carpenter Posted August 31, 2011 Share Posted August 31, 2011 OOC Full Health, 2 QP spent Jeremy *rolls* 1d10: 7+17: 24 Link to comment Share on other sites More sharing options...
Mech Posted August 31, 2011 Share Posted August 31, 2011 Long6 *rolls* 1d10: 6+15: 21 Link to comment Share on other sites More sharing options...
The Traveler Posted August 31, 2011 Author Share Posted August 31, 2011 Okay once Wyrd gets their Ini in then we can move to the crunch. I'm not sure what Mr. Fox's standard SOP is regarding combat, but he seems open to how the head author determines how things go. So... like I said before, this is about being cool, fighting the good fight, and fish fingers and custard. Did I just say that? Link to comment Share on other sites More sharing options...
Heather 10093 Posted August 31, 2011 Share Posted August 31, 2011 initiative: Wyrd *rolls* 1d10: 10+12: 22 27/32 Honestly, it took me a minute to figure out what powers I actually used and how many quantum points that added up to. I've mostly been concerned with trying to be interesting, not keeping track of quantum points. Link to comment Share on other sites More sharing options...
The Traveler Posted August 31, 2011 Author Share Posted August 31, 2011 Don't worry about it, Heather. As Envoy pointed out, we've been making some mistakes. It's the first story. Link to comment Share on other sites More sharing options...
The Traveler Posted August 31, 2011 Author Share Posted August 31, 2011 Initiatives:Irma: 28Dash: 24Heather: 22Mech: 21Enemy NPCsSarahFriendly NPCsThe Professor @ Initiative 0. Link to comment Share on other sites More sharing options...
Mr Fox Posted September 6, 2011 Share Posted September 6, 2011 Yep, totally open to how you want to run your story or combat. Only time I would step in would be if someone tried to step on someone else's story. Link to comment Share on other sites More sharing options...
The Traveler Posted September 6, 2011 Author Share Posted September 6, 2011 np I try to tend towards cinematic combat. To be honest, unless it was a main villain these guys face... I'd let them be awesome. Or take hits as they see fit. Link to comment Share on other sites More sharing options...
The Traveler Posted October 26, 2011 Author Share Posted October 26, 2011 Okay we seem to be in a deadlock... what's killing the thread? Link to comment Share on other sites More sharing options...
Adrian Moss Posted October 26, 2011 Share Posted October 26, 2011 Sorry. Support Character here. Were were we going to? Link to comment Share on other sites More sharing options...
The Traveler Posted October 27, 2011 Author Share Posted October 27, 2011 Well Heather proposed going somewhere in chat. Long (Mech) wants to do something as well after Heather and maybe one more story. I'm going to need a little time to prepare My Episode 2... (BTW, my stories will be called Episodes.) Link to comment Share on other sites More sharing options...
Toby Lupin Posted October 29, 2011 Share Posted October 29, 2011 Sorry, I have to close Dash out of this. Link to comment Share on other sites More sharing options...
The Traveler Posted November 2, 2011 Author Share Posted November 2, 2011 The story is concluded. Link to comment Share on other sites More sharing options...
The Traveler Posted November 4, 2011 Author Share Posted November 4, 2011 If anyone can toss a word count on this so we can get our XP that would be nice... I'm too busy ATM. Link to comment Share on other sites More sharing options...
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