Mech Posted June 9, 2011 Share Posted June 9, 2011 Name- John Connor FontenotAge-21Height- 200cmMass- 110kgHair- BrownEyes – YellowBloodtype- 0+Generation- 3rdConnor Fontenot has something a true legacy. He possesses superhuman attributes, and most of the abilities of his late father, Connor “Mech” Fontenot. His father was a popular nova actor and entertainer, garnering worldwide acclaim as an action star, and even going on to win a pair of academy awards.Sadly, Connor died in the evacuation of earth, buying time for his family and the other colonists to leave earth, shooting down a number of nuclear missiles before being caught and shot several times by orbital railguns.Since that time, John has aided in running the colony, though a routine exploratory mission left him in an unfamiliar lunar orbit, alone. The experience left him alone, low on power, and without memories of who he is, or what happened.John is a powerfully built man, while not as attractive as his parents were, he’s still beyond what a human can ever be, in every possible way. When Sakurako found him in lunar orbit, he was almost dead, only her timely arrival saved him. No evidence of the warper who brought him there was every found, and his outfit was found to be a nanopolymer weave similar to eufiber. Link to comment Share on other sites More sharing options...
Mech Posted June 9, 2011 Author Share Posted June 9, 2011 Character sheet Atts Strength 9 well-built Dexterity 9 lightning reflexes Stamina 9 Tough as Nails Perception 9 Alert Intelligence 9 Discerning Wits 9 level-headed Appearance 9 Statuesque Manipulation 9 Persuasive Charisma 9 Charming Abilities Might 5 Dead lift Athletics 5 dodge Martial arts 5 multiple opponents Firearms 5 targeting Melee 5 sword Stealth 4 camoflage Drive 1 Pilot 1 Endurance 5 Resistance 5 Awareness 5 acute hearing Investigation 4 quick search Academics 1 Bureaucracy 1 Computers 5Programming Engineering 5 Mechanics Intrusion 1 Linguistics 5 Japanese, Spanish, Chinese, French, (St's) Medicine 1 Science 4 Survival 5 Hunting Arts 5 Design Biz 2 Rapport 5 discern truth Intimidation 5 overt threat Style 5 Disguise Seduction 5 Interrogation 1 Streetwise 4 information Subterfuge 5 Seduction Command 1 Etiquette 3 Performance 5 Acting Backgrounds Node 9 Attunement 5 Polymer nanoweave 5 allies 2 Not revealed at this time) Quantum 10 Quantum pool 90 Initiative Powers/mega atts Shapeshift 8 Reduced quantum cost Mastery 1 Bodymorph Metal 8 (armor 8) Flight 8 underwater hypermovement 5 (flight) extra mode running Claws 8 mastery 1, 2 Quantum bolt 8 Armor piercing, Mastery 1, 2, 3 Temporal manipulation 8 Accel, Age alteration, Stop Time, Dilate time, age sense, Chronal Blast, Chronal shield Forcefield 8 Mastery1, II, impervious Body mod Extra health levels (40 maimed) Body modifications Pheremones all, vermonasal organ Quantum Shield 8 mastery 1, 2 Psychic Shield 8 mastery 1 Sensory Shield 8 mastery 1 Social Shield 8 mastery 1 Luck 2 Healing factor 4 Quantum Inferno 1 Mega strength 8 precision, spontaneity , Dragon's Foot, fist of God Mega dexterity 9 omnidexterity, Kensai, River fighting, phantom strike, enhanced movement, rapid strike Mega stamina 9 adaptibility, Regeneration, robust, health x2, Fertility 2, tireless, hardbody, resiliency x2, convalecence, nanotech resistance, Mega Perception 9 electromagnetic vision, ultra sonic hearing, quantum attunement, high end scan, Psi sensitivity, body awareness, mind over matter Mega Intelligence 5 Discerning Mind, Linguistics Prodigy Mega Wits 9 Born warrior, Quickness 3, Enhanced initiative 4, synergy, multitasking Mega appearance 9 awe inspiringx2 divine visage, natural style blind bewitchment, first impression Mega charisma 4 soothe, perfect guest mega manipulation 9 tactful Health levels 19 bruised 10 hurt 12 wounded 100 maimed 09 Incap dead Flaws Aberrant eyes (1) his normally yellow eyes glow a brilliant gold when using shapeshift Eufiber rejection (2) real eufiber dies at his touch, so his mother had to fashion him a special suit to duplicate the effect, the suit is largely non-replaceable Amnesia 3 He doesn’t know who he is, or where he’s from, or how he got where he is. BP breakdown +6 Flaws -21 Quantum+3 NP breakdown 100 total -35 for shapeshift -15 bodymorph metal -15 for mega atts -3 for qbolt -3 for flight -1 for claws -10 atts -14 abilities -2 wp -2 backgrounds Link to comment Share on other sites More sharing options...
Mech Posted June 9, 2011 Author Share Posted June 9, 2011 EXp +25 for June +25 for birthday +25 for anniverssary +25 for Jul 01 -15 mdex+2 -15 mapp+2 -30 Temp manip +3 Accelerate time, Age Alteration, Stop Time -05 Mcha +1 -05 Regeneration -05 Quantum bolt +1 +25 for AUG -06 for Forcefield -05 for impervious on forcefield -03 for Mastery I -05 for underwater on flight -06 for 4 maimed health levels +25 for Sep -15 for mdex 4 +15 for stonehenge completion +25 for RPG post migration +25 for OCT 01 -48 for Q 7 +25 for NOV 01 -56 for Q8 -15 for q supremacy 1 -06 for mega manipulation 1 +25 for DEC 01 +50 for christmas +25 for JAN 01 +25 for birthday (JAN 8) -64 for Q+1 (9) +25 for Feb 01 -72 for quantum +1 =14/390 q sup points NOV 01 Long6 *rolls* 8d10: 9+6+5+6+5+4+7+10: 52 Long6 *rolls* 1d10: 10: 10 8 successes 24np -06 for atts to 8 -09 for mega dex +3 -09 for mega manip +3 NOV 22 Long6 *rolls* 13d10: 6+7+8+9+3+6+1+3+1+4+9+6+2: 65 5 successes 15 np -15 for +5 M-app last 4 mega ong6 *rolls* 13d10: 1+10+6+10+7+3+1+8+4+3+9+10+10: 82 last 2 mega Long6 *rolls* 4d10: 7+3+4+10: 24 Long6 *rolls* 1d10: 1: 1 15 successes =45 np -12 for mega manip +4 -08 for psychic shield 8 -08 for Quantum shield 8 -08 for sensory shield 8 -08 for social shield 8 -01 for abilities +6 [Long6] 4:32 pm: last 8 mega Long6 *rolls* 17d10: 5+2+10+5+3+9+10+7+5+6+1+4+3+4+6+3+10: 93 [Long6] 4:32 pm: last one mega Long6 *rolls* 3d10: 5+8+7: 20 10 successes = 30 np -21 for +7 msta -03 for robust -03 mdex 8 -03 mega perception 1 (Electromagnetic vison free) DEC 15 +18 -18 for Kensai, River Fighting, spotenaeity, enhanced movement, phantom strike, Psi sensitivity. Jan 03 +48 [Long6] 10:13 pm: last 8 mega Long6 *rolls* 17d10: 6+2+8+9+8+10+8+4+3+3+1+1+3+7+7+8+10 Long6 *rolls* 2d10: 10+3: 13 Long6 *rolls* 1d10: 9: 9 16 sucesses -03 for atts (9) -03 mdex +1 -03 for mwits +1 -03 for Mapp +1 -03 for mman+1 -15 for mper +4 -3 msta +1 -18 for mstr +6 Long6 *rolls* 19d10: 3+5+4+8+2+8+9+8+7+8+7+5+6+4+2+7+10+8+8: 119 Long6 *rolls* 1d10: 7: 7 19 successes 57np -10 nstage node 4 -15 mega intelligence 5 Linguistics prodigy -15 for enhancements discerning mind, convalescence, nanotech resistance, body awareness, mind over matter -20 Healing factor 4 -2 Luck 2 Link to comment Share on other sites More sharing options...
Mech Posted June 9, 2011 Author Share Posted June 9, 2011 looks Link to comment Share on other sites More sharing options...
Mech Posted June 9, 2011 Author Share Posted June 9, 2011 gundam form (taken most often) Link to comment Share on other sites More sharing options...
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