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Aberrant RPG - T2M Roster


Liam VanGilder
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I was wondering, does anyone know what size the various T2M's are acoording to the books and who their members are.

I know that its left deliberately vague to be customised but for a group that's supposed to have such a big role, at least in the media, there doesn't seem to be any convenient reference or cheat sheet for them.

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It's worth noting that officially, we only really know the composition of the very first version of T2M. The rest of them were left relatively vague because the Game Developers realised that many people would prefer to play Team Tomorrowites, and thus full line-ups were going to impinge on that (well, not really, but considering how many people stick slavishly to canon...).

For the most part, we know Most of the leaders, and we have stats and names for one or two novas in each Team (For example, we know that Thorn is leader of T2M-Eu, and that Figment at least has connections to that team. We also know that Geisha is in T2M-A/P. and Pax is leader of T2M-C). But the Project Utopia book was written to allow you to fit your characters relatively cleanly into the canon.

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Hope this helps you a little:

Attributes

Strength 3, Dexterity 3, Stamina 2, Intelligence 4, Perception 2, Charisma 3, Appearance 5, Manipulation 5, Wits 3

Abilities

Might 1, Athletics 3, Drive 2, Firearms 3, Martial Arts 3, Pilot 1, Stealth 3, Resistance 3, Endurance 3, Awareness 4, Investigate 3, Bueracracy 4 (Utopia/Proteus), Computer 2, Linguistics 3 (English, French, Italian), Survival 1, Biz 3, Rapport 5 (Discern), Style 4, Subterfuge 4 (Proteus Operations), Etiquette 4 (Formal Situations)

Backgrounds

Resources 4, Backing 4, Influence 4, Cipher 4, Allies 5 (T2M), Contacts 5 (Project Proteus)

Traits

Willpower 6, Quantum 4, Node 2, Taint 0, Quantum Pool 30

Mega-Attributes

Mega-Dexterity 1 (Catfooted)

Mega-Stamina 1 (Regeneration)

Mega-Intelligence 2 (Taint Resistance, Linguistic Genius)

Mega-Appearance 1(Seductive Looks)

Quantum Powers

Mental Blast 5 (Armor Piercing)

Domination 4 (Telepathic)

Telepathy 4 (Serepititious, Telepathic Channeling)

Psychic Shield 3 (Impervious)

Anthony "Lightning" Chang

Attributes

Strength 3, Stamina 4, Dexterity 5, Perception 2, Intelligence 3, Wits 4, Charisma 4, Manipulation 2, Appearance 3

Abilities

Brawl 2, Might 2, Athletics 4, Drive 2, Firearms 1, Martial Arts 2, Melee 4 (knives), Stealth 2, Endurance 4, Resistance 4, Awareness 3, Investigation 1, Linguistics 4(English, Chinese, French, Spanish ), Arts 2, Biz 2, Computers 4, Survival 2, Style 3, Intimidation 2, Streetwise 3, Command 3

Backgrounds

Resources 4, Influence 4, Backing 4, Node 3, Allies 5 (Utopia/T2M), Contacts 3, Eufiber 3, Dormancy 2,

Traits

Willpower 7, Quantum 4, Quantum Pool 40, Taint 3(Glowing eyes)

Mega-Attributes

Mega-Dexterity 5 (Fast Tasks, Enhanced Movement, Rapid Strike)

Mega-Stamina 3 (Regeneration, Hardbody)

Mega-Perception 2 ( Electromagnetic Vision)

Mega-Wits 4 (Enhanced Initiativex4, Quicknessx4)

Quantum Powers

Quantum Bolt 5(Electricity, Lethal)

Invulnerability 4 (Electricity)

Flight 5

Hypermovement 3 (Flight)

Disintegration 3 (Nervous System Overload)

Force Field 4 (Impervious, Reflexive x2)

Griffin Armstrong

Attributes

Strength 5, Stamina 5, Dexterity 3, Intelligence 3, Perception 3, Wits 3, Appearance 3, Manipulation 2, Charisma 3

Abilities

Brawl 4, Might 5, Athletics 4, Drive 2, Melee 4 (Cars), Endurance 5, Resistance 5, Awareness 3, Linguistics 3 (French, English, Russian), Medicine 1, Science 2, Survival 3, Intimidation 4, Style 1, Streetwise 3, Firearms 4, Command 3, Etiquette 2,

Backgrounds

Resources 4, Influence 4, Backing 4, Node 2, Allies 5 (Utopia/T2M), Quantum 4, Quantum Pool 40

Mega-Attributes

Mega-Strength 5 (Lifter, Thrower)

Mega-Stamina 5 (Resiliency, Durability,Regeneration)

Quantum Powers

Gravity Control 5 (Gravitic Flight, Gravitic Shield, Gravitokinesis, Gravitational Field, Gravitic Blast)

Armor 4 (Superheavy is permenant)

Claws 2 (Extreme Mass Strike)

Density Increase 5 (permenant, source of Mega-Strength 5)

37B, 30L

Ewen "The Apollo Kid" Banks

Attributes

Strength 3, Stamina 3, Dexterity 4, Intelligence 5, Perception 4, Charisma 3, Manipulation 3, Wits 5, Appearance 4

Abilities

Brawl 1, Might 2, Athletics 4, Drive 2, Martial Arts 3, Endurance 4, Resistance 4, Awareness 4, Investigation 4, Academics 4 (Well Read), Beuracracy 4 (Utopia), Computer 4 (Programming), Engineering 3, Linguistics 5 (English, French, Spanish, Chinese, German, Pigeon), Medicine 4, Science 5 (Reasoning), Arts 4 (Poetry), Style 4(Neo-Classical), Subterfuge 2, Etiquette 4, Perform 5 (Theatre)

Traits

Willpower 7, Quantum 4, Quantum Pool 40, Taint 2, Attunement 5

Backgrounds

Resources 5, Influence 4, Backing 5, Allies 5 (Utopia/T2M), Contacts 4

Mega-Attributes

Mega-Stamina 2 (Regeneration, Durability)

Mega-Dexterity 3 (Accuracy, Fast Tasks)

Mega-Wits 5 (Multi Tasking)

Mega-Intelligence 4 (Speed Reading, Linguistic Genius, Scientific/Medical/Tactical Prodigy,Taint Resistant)

Mega-Appearance 1 (Awe-Inspiring)

Mega-Manipulation 1 (The Voice)

Quantum Powers

Elemental (Fire) Mastery 5: (Alter Temperature, Imprison, Shield,Sphere, Storm)

Flight 4 (Underwater)

Armor 2

Invulnerability 5: Fire/Heat

Quantum Bolt 3 (Fire, Lethal)

Immolate 4 (Aggravted

Andrew "Skew" Parker

Attributes

Strength 2, Stamina 3, Dexterity 3, Intelligence 3, Perception 2, Wits 2, Charisma 4, Manipulation 2, Appearance 3/4

Abilities

Brawl 2, Might 2, Athletics 2, Drive 3, Firearms 3, Martial Arts 2,Melee 4 (Metallic Objects), Endurance 3, Resistance 3, Awareness 2, Investigation 3, Engineering 2, Computer 3, Linguistics 3(English, French, Spanish, German), Science 4 (Magnetic Fields), Survival 4, Intimidation 3, Interrogation 3, Streetwise 5 (Stayin' Alive), Command 2, Etiquette 3

Backgrounds

Resources 4, Influence 5, Backing 4 , Followers 4 (Loyal Fans), Allies 5 (Utopia/T2M)

Trait

Willpower 6, Quantum 5, Quantum Pool 30, Node 3

Mega-Attributes

Mega-Stamina 2(Durability, Regeneration)

Mega-Perception 1 (Electromagnetic Vision)

Quantum Powers

Magnetic Control 5 (Electromagnetic Pulse, Field, Blast, Magnetize, Magnetokinesis,Storm, )

Force Field 4 (Impervious)

Flight 5 (Underwater)

Hypermovement 5 (Flight)

[ 09-14-2002: Message edited by: Strobe ]

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