jameson (ST) Posted February 19, 2011 Share Posted February 19, 2011 Re: Size of mapI think the size of the world is fine, we'll never use more than half of it unless we somehow end up gaming in this setting for the next fifteen years or something (and if we do I won't feel bad about exhausting the available setting).Re: Size of the mapIMO we're gonna need a higher resolution map once we start getting into the god phase. We're going to want to see the greater detail to be able to make our "moves". Link to comment Share on other sites More sharing options...
Forge Posted February 20, 2011 Author Share Posted February 20, 2011 I will blow up the map whenever we decide to, it'll just be a little pixelated until I redesign over areas with the smaller 'moves'.Also an idea I had...what about God's have more pull when their cycle/ring/coils are in alignment? Or even further, weeks and days?for example...the cycle of Kaer, the Turn of Kaer the Ring of Kaer he gets a power boost? This would be more for adventure plotting than world building...but thought I would throw that out. Link to comment Share on other sites More sharing options...
Forge Posted February 21, 2011 Author Share Posted February 21, 2011 Barring objections, we will move into God turns after the end of /next/ round. To keep it moving, every God (that means everyone gets two, and remember to act according to your God(ess)) there will be no order, just everyone gets to act twice per 'round'. Should order become important, I'll have everyone roll a d20 for each God and we'll sort out an initiative order.I will also be blowing up the map next update, so expect the full image to be fuzzy until we work over it again. I will also (once necessary) try to keep a political boundary layer as well as a naming layer on it that will change as we go.I would advise not immediately creating what you want to be final, as this will probably be the longest phase of creation and Chaos is particularly nasty...take it slow, and be willing to go with the changing of the tides.The only constant is change.You may also have noticed the Encyclopedia thread. Please don't post in it...I will manage it to keep it sane. Every time you name something or create something, give it (at least) a one line description and I'll put it in the thread so we have a reference to look stuff up. If you do it in your creation post, that's fine, just make a note in the post so I remember, or let me know in chat.Comments Questions Concerns? Link to comment Share on other sites More sharing options...
jameson (ST) Posted February 21, 2011 Share Posted February 21, 2011 Sounds like a plan to me. I'll probably interspace my own two turns but I'm online quite a bit so that shouldn't be an issue. Something I wanted to ask people. Do we want to use the concept of Ley Lines in our magic "lore"? Basically lines of magic energy that cross the world and intersect at places of great power? I'm not married to the idea, but I thought I would ask what people thought. Link to comment Share on other sites More sharing options...
Kakita Zoyu Posted February 21, 2011 Share Posted February 21, 2011 I like the ley-lines concept. I was thinking of adding Fey-roads and Crossroads, places where travel can be unusually swift as they skirt the Faerie Realm and places the barriers between the two worlds are very thin. We could meld the two together.Maybe as mages and wizards tap into those lines of power, there could be adverse effects on the local fey population or the barriers between the two realms can grow either more tenuous or more solid... Unless of course the spellcasters in question actually work with the fey to mutual benefit... but that would require sharing power. Link to comment Share on other sites More sharing options...
Forge Posted February 21, 2011 Author Share Posted February 21, 2011 I have no issue with Ley Lines, they could be the 'blood streams' of the fallen Elan. Link to comment Share on other sites More sharing options...
Forge Posted February 22, 2011 Author Share Posted February 22, 2011 Joani indicated a 'pass' in chat today. This will be the last round of broad brush strokes coming up. Link to comment Share on other sites More sharing options...
Joani Posted February 22, 2011 Share Posted February 22, 2011 Ley lines is a fine idea and I support it, especially if they are considered Elan's blood streams.And just to confirm what Damon said - I passed my last turn and am looking forward to the next phase. Link to comment Share on other sites More sharing options...
Ouroboros Posted February 22, 2011 Share Posted February 22, 2011 Re: Ley linesWe all seem to agree on this. Do we want to map them or allow them to be more of a GM fiat type thing?I vote fiat, if these are the magical "blood streams" I think it would interesting if they shifted and changed with time. Link to comment Share on other sites More sharing options...
Joani Posted February 22, 2011 Share Posted February 22, 2011 FIAT!!! FIAT!!! - also because it is an Itallian Carbrand and they make cute cars: Link to comment Share on other sites More sharing options...
Forge Posted February 22, 2011 Author Share Posted February 22, 2011 I plan to treat the lines as this...The bigger the line, the more stable it is...Places have been built at junctions or near big lines on purpose...smaller lines are more volatile and are as likely to be where they are suppose to be as they are likely to not...or be 10 miles away. New small lines appear and disappear seemingly at random.The chaotic nature of the lines could easily allow them to be changed to however the current GM wants for his story. Link to comment Share on other sites More sharing options...
jameson (ST) Posted February 22, 2011 Share Posted February 22, 2011 Originally Posted By: Damon OOCDerived month names (just brainstorming)First Cycle: AeraSecond Cycle: KyneThird Cycle: BelFourth Cycle: ZayaFifth Cycle: TalenSixth Cycle: ZathSeventh Cycle: KahnEighth Cycle: SionNinth Cycle: QueTenth Cycle: AhnkFirst Cycle: KaerSecond Cycle: WulkynThird Cycle: BeltokFourth Cycle: Zahan-ThayaFifth Cycle: Tal & LenSixth Cycle: AzathSeventh Cycle: KonseaEighth Cycle: SiponakNinth Cycle: QuaressTenth Cycle: Ankassar First Cycle: AerrSecond Cycle: KynThird Cycle: BelkFourth Cycle: ZayaFifth Cycle: TalenSixth Cycle: ZathSeventh Cycle: KahnEighth Cycle: PonakNinth Cycle: QueTenth Cycle: Kassar Link to comment Share on other sites More sharing options...
Forge Posted February 22, 2011 Author Share Posted February 22, 2011 Originally Posted By: jameson (ST)Originally Posted By: Damon OOCDerived month names (just brainstorming)First Cycle: AeraSecond Cycle: KyneThird Cycle: BelFourth Cycle: ZayaFifth Cycle: TalenSixth Cycle: ZathSeventh Cycle: KahnEighth Cycle: SionNinth Cycle: QueTenth Cycle: AhnkFirst Cycle: KaerSecond Cycle: WulkynThird Cycle: BeltokFourth Cycle: Zahan-ThayaFifth Cycle: Tal & LenSixth Cycle: AzathSeventh Cycle: KonseaEighth Cycle: SiponakNinth Cycle: QuaressTenth Cycle: Ankassar First Cycle: AerrSecond Cycle: KynThird Cycle: BelkFourth Cycle: ZayaFifth Cycle: TalenSixth Cycle: ZathSeventh Cycle: KahnEighth Cycle: PonakNinth Cycle: QueTenth Cycle: Kassar First Cycle: AerrSecond Cycle: KynThird Cycle: BelkFourth Cycle: ZayaFifth Cycle: TalenSixth Cycle: ZathSeventh Cycle: KahnEighth Cycle: PonNinth Cycle: QueTenth Cycle: KassAlso, what of the ebb and tide of God's powers in their cycle/rings/coils etc? Link to comment Share on other sites More sharing options...
Dawn OOC Posted February 22, 2011 Share Posted February 22, 2011 I'm okay with it; how would we simulate it mechanically?(Yes, I just asked a mechanics question. What of it?! ) Link to comment Share on other sites More sharing options...
Forge Posted February 22, 2011 Author Share Posted February 22, 2011 Well, aside from the over-arcing plot implications, perhaps worshippers of said God got a circumstance modifier of 1 or 2 on their rolls during that month where at least two were in alignment? Link to comment Share on other sites More sharing options...
Forge Posted February 23, 2011 Author Share Posted February 23, 2011 Asa, is there any way you could take a copy of the map and draw a circle around the area you are indicating for the Blasted Lands?I'm finding it hard to visualize where you mean, despite your thorough description.Also, the color scheme...are you thinking the color of Australia (google satellite images to see what I mean) or something darker..more brown? Link to comment Share on other sites More sharing options...
Bombshell Posted February 23, 2011 Share Posted February 23, 2011 Ooops, sorry, Damon.I circled the rough area of meant for the Badlands Looking at a satellite view of Australia on Google Earth Satellite View, the colour of Western Australia or the greyish looking part of North East Queensland is pretty close.Hope this helps. Link to comment Share on other sites More sharing options...
jameson (ST) Posted February 23, 2011 Share Posted February 23, 2011 Originally Posted By: Damon OOCFirst Cycle: AerrSecond Cycle: KynThird Cycle: BelkFourth Cycle: ZayaFifth Cycle: TalenSixth Cycle: ZathSeventh Cycle: KahnEighth Cycle: PonNinth Cycle: QueTenth Cycle: KassAlso, what of the ebb and tide of God's powers in their cycle/rings/coils etc? I really prefer Ponak to "Pon", Kass is fine, but I'll always picture the Mommas and the Poppas now I like the idea of the subtle and not so subtle waxing and waning of power as the cycles and rings go 'round. That is something I had in mind when I proposed the system, so I'm A-OK with it. Link to comment Share on other sites More sharing options...
Joani Posted February 23, 2011 Share Posted February 23, 2011 I nod in agreement to what Jameson just said. Link to comment Share on other sites More sharing options...
Ouroboros Posted February 23, 2011 Share Posted February 23, 2011 You also think of the Mommas and the Poppas? Link to comment Share on other sites More sharing options...
Forge Posted February 23, 2011 Author Share Posted February 23, 2011 Originally Posted By: AsaOoops, sorry, Damon.I circled the rough area of meant for the Badlands Looking at a satellite view of Australia on Google Earth Satellite View, the colour of Western Australia or the greyish looking part of North East Queensland is pretty close.Hope this helps.Perfect, thank you.Originally Posted By: JamesounI really prefer Ponak to "Pon", Kass is fine, but I'll always picture the Mommas and the Poppas now I dunno why, but Ponak sounds like a Polish dessert or something..Siponak...PoniPonikSipeSina Link to comment Share on other sites More sharing options...
Joani Posted February 24, 2011 Share Posted February 24, 2011 Are we now in God turns, i. e. the next phase or are we still in landshaping mode? Link to comment Share on other sites More sharing options...
Forge Posted February 24, 2011 Author Share Posted February 24, 2011 This is the last turn of doing 'big' stuff. Would you like to pass again or take your turn?Remember, you can do 3 minors instead of 1 major. So aside from races, you could take 3 'God' turns, basically.Edit: I will start a new thread for the God turns.Edit edit: Joani, (no pressure) but a reminder that we still need a post for your 2nd God. I would like it before we head into God turns in the next few days. There is plenty of time, as I still have to do Chaos' turn on the map and he's taking 3 minors and the first one is already annoying me. Link to comment Share on other sites More sharing options...
Joani Posted February 24, 2011 Share Posted February 24, 2011 I wasn't expecting the trainee today, else I would've posted Ankassar.My write up will be there tomorrow, it'll be my first priority. I will also take a landshaping turn after I had another look at the map. Maybe I'll be in chat when I get back home, can't promise, though. Link to comment Share on other sites More sharing options...
Ira Sagebrush Posted February 24, 2011 Share Posted February 24, 2011 Sure, all good Joani. Link to comment Share on other sites More sharing options...
jameson (ST) Posted February 24, 2011 Share Posted February 24, 2011 Originally Posted By: JoaniI wasn't expecting the trainee today, else I would've posted Ankassar.My write up will be there tomorrow, it'll be my first priority. I will also take a landshaping turn after I had another look at the map. Maybe I'll be in chat when I get back home, can't promise, though. Thanks for letting us know!Re: Month NamesDamon and I seem to be the only ones with opinions here, can we get some feedback from the rest of you please? The most recent list:First Cycle: AerrSecond Cycle: KynThird Cycle: BelkFourth Cycle: ZayaFifth Cycle: TalenSixth Cycle: ZathSeventh Cycle: KahnEighth Cycle: ??Ninth Cycle: QueTenth Cycle: KassEight Cycle is Siponak, I rather like Ponak, Damon suggested Poni, Ponik, Sipe, & Sina, of which I can only say I like Ponik. Thoughts from the rest of you? Link to comment Share on other sites More sharing options...
Dawn OOC Posted February 24, 2011 Share Posted February 24, 2011 Onak, Ipon, Ipona, Sipo come to me.I've had no objections to the names, hence why I haven't said anything to date. Link to comment Share on other sites More sharing options...
jameson (ST) Posted February 24, 2011 Share Posted February 24, 2011 That's fine, but without saying as much we had know way to know you were copacetic. Thanks! Link to comment Share on other sites More sharing options...
Ira Sagebrush Posted February 24, 2011 Share Posted February 24, 2011 I like Onak. Link to comment Share on other sites More sharing options...
jameson (ST) Posted February 24, 2011 Share Posted February 24, 2011 I too am down with Onak. See Dawn! We needed you input, it was crucial to resolution!! Link to comment Share on other sites More sharing options...
Dawn OOC Posted February 24, 2011 Share Posted February 24, 2011 Be careful about telling me to have an opinion. My roommates have come to rue that. Link to comment Share on other sites More sharing options...
Kakita Zoyu Posted February 24, 2011 Share Posted February 24, 2011 First Cycle: AerrSecond Cycle: KynThird Cycle: BelkFourth Cycle: ZayaFifth Cycle: TalenSixth Cycle: ZathSeventh Cycle: KahnEighth Cycle: OnakNinth Cycle: QueTenth Cycle: KassThis looks acceptable to me - like Carver, I had no issues with it before, so said nothing.As for the Gods' influence increasing during Cycles, Turns, Tings, etc. - I think it's a neat idea, but it might be better just to have the effects being hand-waved. Either that, only only give a bonus during a God's particular Cycle. I believe I saw mention of giving followers a bonus when 2 of their God's Time-Spans are in conjunction, but what happens when it's both the Age and Coil of a God? Effectively, they have the bonus permanently - yes, in theory, game-time could span that, but it's unlikely.Thus, I'd prefer either hand-waving (sure, their big rituals might be even more potent) or have the bonus dependent solely - at least on a game-mechanic level - on the Cycle, so their is still a more noticeable fluctuation in ascendant influence.My two cents. Link to comment Share on other sites More sharing options...
jameson (ST) Posted February 24, 2011 Share Posted February 24, 2011 I agree with Asa, the effect should be fairly minor except during rare conjunctions. In general I think it should be played subtly by the GM and left to him to adjudicate when and if any mechanical bonus applies to a PC. Link to comment Share on other sites More sharing options...
Ouroboros Posted February 26, 2011 Share Posted February 26, 2011 An entry for the First Race may be in order for the glossary.I can write something up if you don't have the time. Link to comment Share on other sites More sharing options...
Forge Posted February 26, 2011 Author Share Posted February 26, 2011 If you could write up the First Race, that would be cool, also if everyone could do a short description and 'name' of each of your gods' servants as well, that would be nice too. (who the first race became for you.) Link to comment Share on other sites More sharing options...
Ouroboros Posted February 26, 2011 Share Posted February 26, 2011 First Race, The - The first creatures of Iannin to achieve intelligence and sentience. The original form of the First Race is unknown, lost to annals of time. The First were prideful and powerful, more than mortal, but less than Divine, they sought to become greater than they were. The First sought to transcend their mortality and become refined a divines. To facilitate their quest the First engineered the downfall and death of the god Elan, the Magus, who's form was magic incarnate. With Elan's death they were punished by the gods, and forced into servitude as the god's minions. Since then the first have ceased to be what they were and failed to become that which they desired. Link to comment Share on other sites More sharing options...
Ouroboros Posted February 26, 2011 Share Posted February 26, 2011 The Shades - The First who worshiped Siponak became the Shades, gaunt figures who take on the appearance of the being whose soul is to be claimed. They act as Siponak's gatherers in the mortal realm, reaping those who's time is up and carrying the souls back to the underworld. Link to comment Share on other sites More sharing options...
Ouroboros Posted February 26, 2011 Share Posted February 26, 2011 The Luminaries - Those of the First Race who gave praise to Wulkyn above all became known as the Luminaries. They alone could see the future that the Magi would cause, but as with all prophecy they could not change what they had seen, for what is set in motion cannot be stopped, such is the will of the Timekeeper. The Luminaries are composed of pure light and energy and do not appear to have a physical form at all. When they must act, they solidify into the form a featureless humanoid of glowing quartz. It is the duty of the Luminaries to ensure that the Heavens and all within run according to plan. Link to comment Share on other sites More sharing options...
Dawn OOC Posted February 27, 2011 Share Posted February 27, 2011 The Unmakers - Beltok was quite displeased with the First Race, so those of them given into his care became the Unmakers. Beltok loves only to create and uses his servants for that most unpleasant of tasks: destruction. With the Unmakers tearing apart things that have lasted too long, Beltok is free to focus on creation. The Unmakers are gray-skinned genderless humanoids; featureless as if made from clay. This is largely the case: Beltok refuses to allow them to be individuals, forcing them to fit one mold. In this way, he feels that he is punishing them. Link to comment Share on other sites More sharing options...
Dawn OOC Posted February 27, 2011 Share Posted February 27, 2011 The Stokers - Konsea uses her First Race slaves to check the fires that feed her appetite. Their duties are to tend to the fires, to make them burn hot enough to send the essence of her offerings up to her. Mortals can sometimes see them in the flames, their little wooden bodies burning even as they work. Their pain feeds Konsea, too, even as they regrow the pieces that burn away. Theirs is a painful existence; a high price to pay for failing to achieve immortality. Link to comment Share on other sites More sharing options...
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