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Inspiration Strikes! #7


jameson (ST)

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Inspiration Strikes!

Intro. Last night there was a little sporting event on, you may have heard of it, the Superbowl. This isn't about the Superbowl, or football at all. This is about sport and the mass audience. Be it the arena in a fantasy game, a major pro sports event in a modern campaign, or some kind of futuristic sport for a science fiction game, but first a word from our sponsors ...

[end_news_blurb]

Issue #7: The Big Game(s)

gladiator+movie+2.jpg Sport started out as in many cases as martial exercise, both as competition for practice and to determine those most capable; the alpha (male). Over time much of the combative aspects of sports have remained. From football tackles, to the distance and accuracy of a javelin throw, and the obvious combat prowess of boxers, MMA fighters, and martial artists. In America Football is king, and with the possible exception of Hockey, is the most violent of the major professional sports. When one looks at a football stadium, at the number of people, the shape, and the activity within, that of men beating other men physically, it is easy to see the classical influence of the Roman Arena. Violent sport as entertainment for the masses.

What does any of this have to do with RPGs? To answer that we go back to fantasy RPGs and the Gladiatorial Arena.

The arena and gladiators are a possible source of character origins for fighter type characters. A slave who wins his freedom by surviving a number of matches for instance. You characters may find their way into the arena in game as well, perhaps for a crime they didn't commit (or one they did), or as a means of entertaining execution by the campaign's villain. Are you not entertained, indeed. Likewise the characters may use the chaos and crowds at a day of games to carry out the theft of a rare magic item, the assassination of a corrupt noble, or to stage the rescue of a condemned man!

In the modern age things may seem more tricky. After all, we don't have fights to the death, execution by gladiator, exotic animals being slain (or slaying unarmed comdemned criminals). We do have men who's training is as intense as any soldier's. We have boxers and mixed martial artists who are trained to disable and incapacitate their opponents. We have events watched by millions and attended by thousands of people, in the largest of venues more than 100,000 people.

The DC Comics hero Wildcat was/is a boxer. MMA and boxing, football, and rugby, all could contribute valuable combat training to a potential character. Likewise any of the potential game plots above, the theft of an item from a powerful figure, the assassination of a political or business persona, could join with such ideas as high-jacking a country or worldwide signal to use for mass mind control, a terrorist or super villain attack on the crowd, even the potential for game fixing and an effort to exploit or expose such efforts.

rollerball_big.jpg Extrapolating into the future allows you to put your own spin on things. What was old is new again. The Running Man and Rollerball both showed a future where televised sports were more and more violent. Deathrace (either of them) and Gamer both show futures where the collateral damage, the death and carnage of hyper-violent sports becomes the next great entertainment event. In a game set in the near or far future it is possible that with advanced medical technology and cloning that hyper-violent sports return, that duels to the death and gladiatorial combat once again becomes the sport of the masses when the damage inflicted can be repaired and healed, and those who fall in future battle sports can be revived and rebuilt.

Soldiers and cyborgs, doctors and and technicians can all be born from the forge of these new sports. Likewise giant robots and their pilots could find their origin in the new high tech extreme sports. There's a movie coming out this yeah called Real Steel about robot boxers/mma fighters. At first the idea may strike as silly but then again just a few years ago Robot Wars was on TV weekly featuring automatons beating the gears out of each other. Where the sport itself is regulated and refereed by computers and sensors the art of fixing and cheating a sporting even can enter the truly high tech. An entire campaign could be run around a hacker who is fixing games and winning an enormous amount of money for himself and his clients.

The next time you are working on a player character, an NPC, or devising the plot for your next gaming session give some thought to how sports may affect your character, your NPC, or the plot of your next session.

How have you used sports in the creation of your characters? How have sports been used in your games?

Previously On Inspiration Strikes!

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Heh, my friends and I are planning on starting a Dark Sun compaign for out Weekly Gaming Sessions. The DM has been hard at work modifying/adapting rules for D&D 4th ed. since this is actually going to be a low magic (item at least) game. So we're using Inherent Bonuses, Boons, and Training Bonuses (many of which he is making up).

So far, looks like we're starting off in an tiny village outside Tyr, formed by a former slave tribe and a clan of reformed Elves. Establishing a niche or trade for our village/adventuring party is of primary concern.

Now, maybe it has been watching too much Spartacus: Gods of the Arena and Spartacus: Blood and Sand, but all of us were seriously considering forming a small Gladiatorial Arena. It would be low class.

In the current timeline, Kalak has fallen, and Tyr no longer have slaves. People pay for the privilege of fighting in the Games, or are sponsored. We were planning on having our Arena be a proving ground for the bigger arena in Tyr.

And incidentally, to double as a market place on off-days. And people caught breaking the law in our village? They get to fight in the Arena. For free, even. smile

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Unfortunately I never had the chance to actually do sports in any of my Roleplaying games. I played a few Jugger matches in one of our many LARPs over here (there's even a league!). But that's hardly the same.

If you guys are wondering what I'm talking about: http://en.wikipedia.org/wiki/Jugger

It is quite a fun sport actually and I can see it can easily be adapted into a fantasy Tabletop game.

Hey Feli - don't we have a Gladitorial kind of story planned in Legacy for MG?

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