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Aberrant RPG Enhancement: Costume


Matt

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Costume (Mega-Appearance)

For those novas who don't wear eufiber colonies due to circumstance or choice, the matter of keeping one's clothing intact while using destructive quantum powers can be quite a problem. Novas in this situation who insist on wearing costumes face even more problems, as hauling around a "supersuit" or wearing it underneath one's street clothes can be really uncomfortable and awkward at times. Novas with this enhancement have found a way to sidestep those problems, if only on a temporary basis.

System: The nova can spend 1 quantum point to roll Appearance + Style and imbue a set of clothing she's wearing with her quantum signature. Once imbued, not only will the set of clothing be fully attuned to the nova (as per the Attunement background), but it will be able to transform at the nova's will into one alternate set of clothing (such as an elite-style costume) chosen by the nova. For each success gained on the Appearance + Style roll, the set of clothing will retain the nova's quantum signature for one scene. Alternatively, the nova can transfer successes from the effect duration to allow her set of clothing can transform into one additional alternate set per success transferred. It's important to note that while such imbued garments might mimic a few of the functions of a living eufiber colony, it is not Eufiber in any way. Imbued garments provide no extra soak, cannot be used to store quantum points and are totally unaffected by Eu-Freeze. This enhancement costs 1 quantum point to use, and is available to novas with either version of Mega-Appearance.

This is a part of Aberrant RPG: The New Flesh. Aberrant is a role playing game from White Wolf that shares a common universe with the Adventure! RPG and Trinity RPG game lines. Download the sourcebook for Aberrant: The New Flesh.

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