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Found 28 results

  1. No, this is not War Journal: Trans-D. This game takes place starting on September 5, 2020, when you answer an advertisement placed by a nova named Michal Wesson. The world has followed most of the meta-plot; important things not covered is that Michal's company, SuperGeek Enterprises, is now the number one space power on the Earth. Six space elevators, built in different countries around the world, have helped to build a number of space stations, and found colonies on the moon and Mars; Asteroid mining has just begun in the last year, and automated harvester ships have been raiding the atmospheres of Neptune and Uranus to start up working nuclear fusion reactors. The planet Venus is on the move, its orbit being altered so that with another century gone by, it will be in an orbit complementary to Earth, and terraformed thanks to Anteus to be the genuine nova homeworld. Still, not everything is wine and roses; a terrorist group led by a nova named Mohammed Mohammed detonated an anti-matter bomb in Addis Ababa, destroying the crown jewel of Project Utopia, and leading to harsher crackdowns on novas around the world. This is the stage upon which your characters will step. Start by building yourself a standard nova. Merits and Flaws are allowed, except for Amnesia. 15 bonus points, 30 nova points, Taint is allowed up to five points. Please keep track of what you're using to buy what; an easy way to do that with the Excel character sheet I have provided is to put all of your base stats/bonus point buys in black, all of the Nova points in blue. All nova powers and enhancements from published WW books are allowed; other powers and enhancements from fan sources (such as Forceful Personalities, and Brainwaves) must be specifically approved by me. PMs or e-mail are fine. When choosing backgrounds, please keep in mind that the following backgrounds will likely be of limited usefulness: Allies, Contacts, Followers, Influence, Mentor. Being on alternate universes prevents you from contacting people at home - that doesn't mean they're useless, just not immediately useful for 90% of the storylines I have ready. There is also a Gadget background, rated from one to five, marking that your character has acquired some piece of rather useful nova-tech, and can be taken multiple times to cover multiple gadgets. Backing may not be higher than two dots, and only from the following groups: Teragen (min Taint 3), Aberrants, Devries (or other elite group) (min Resources 2), SuperGeek Enterprises (min M-Int 1), US Government. Then spend 60 XP. You do not have to spend all of this 60 XP. The only limit is that you may not use this 60 XP to progress beyond five dots of Quantum, nor to buy more than one point of Quantum (Yes, buying one dot now, and saving the rest to buy one dot later is cheating). Please keep track of how you spend your XP as well; use red to go along with the above coloring. Pick out equipment consistent with your character's Resources, though getting more during the start of the game will be easy, and "store" visits can be done at other points in the game. Characters with no points in Resources are assumed to have little more than the clothes they are currently wearing. This also means you're going into an unknown environment with crap - and anything you break, you'll have to find a way to pay for. ::huh Pick at least five questions from this Question sheet, to go along with your character's physical description, birthday, nova and baseline names. Be as detailed or as vague as you like. The less detail you put in, the more I will assume about your character, and act accordingly. You don't want this. ::biggrin If you want to include a more detailed background as well, feel free. Just remember - this is not Heritage's Trans-D. I'm aiming for a game feel similar to Stargate. I've currently designed nine worlds and have another four to flesh out, as well as three "Home Earth" storylines. Each world or storyline is an "episode" and experience will be given out at the end of each episode. Those of you who enjoy alternate history will enjoy some of them immensely, and those of you who don't will hopefully still enjoy them for different reasons. Lastly, everyone participating is free to share your character sheets and background questions with each other, and discuss your characters as much as you wish. I'm hoping for a good mix of powers, abilities, and megas. Each world has a different focus, and while combat will be minimal (due to the slowness of turn-based combat on a forum) it will be present. You can be killed. ::ohmy
  2. (Since Alex wanted to start with his character, and I saw no real reason to delay, the IC starts here. No off-world will be happening until after New Years, but this way the people who have completed their characters and given me the finished sheets can interact with each other and some of the NPCs of the SGE.) From the start, the whole thing seems a little bit surreal. After responding to this offer, you got the plane ticket in the mail, flying first-class to Fresno, of all places. A somewhat nervous-looking man was waiting for you at the baggage claim, leading you out to the limo and driving you out into the middle of nowhere. In the middle of what looks like a tree farm sits the two-story office building, looking completely normal and completely out of place. Until you realize that sitting on a balcony off one side is a massive anti-aircraft gun, and all of the windows are made of vitrium glass. Inside, a dashing young lady named Carmela leads you to a room not unlike the last cheap hotel you stayed at, giving you a small map of the available places in the building. "It's nice to meet you, Doctor Nature, wasn't it? Anyway, this is your room for the night, since I don't believe you had arranged for other accomidations out in town. I'm afraid we're a bit out in the middle of nowhere. Anyway, tomorrow morning at eight, you're supposed to meet Michal in the conference room," she points to a room on the map down the hallway, "and the kitchen and dining area is right next door. I'm afraid I don't know when the other novas will be arriving for this assignment. Athena gave me all of five minutes notice when you walked in the door." ::glare She departs hastily, pulling out a PDA as she vanishes through a door in the hallway. Exploring around the building, the place is a bizarre cross between an office block and some kind of commune apartment complex. On the bright side, at least the kitchen was designed with novas in mind; the massive walk-in fridge and freezer are easy to spot, as are the two side-by-side stoves. People seem to be constantly on the move, some of them in coveralls with patches saying "SuperGeek Ent" coming from the off-limits door on the other side of the dining area. Many people are carrying PDAs or file folders, working as they walk, talking non-sensically to themselves in technical jargon. Other than a floating Native American guy with an assault rifle slung over his shoulder, they all seem to be baselines. (Feel free to backtrack and make conversation with anyone, I'll just adjust my text as needed.)
  3. I am truly sorry, guys; I didn't mean to basically disappear and leave you all hanging. It seems like every time I make it up to my hands and knees, the military drops another bowling ball on my head. So, here's the deal. Just before the 4th of July weekend, I had a procedure done in the Tripler Army Medical Center in Honolulu. They closed off some blood vessels going into a small damaged spot in my left lung. The doctors said basically that I have one tiny spot that looks like cystic fibrosis - which I don't have. So they're stumped as to the cause. They also told me that this is a "temporary" fix, that will last anywhere from three months to ten years, with no way to know when I'll start coughing up blood again. (At the moment, this is actually a very tiny worry for me.) At the moment, I am in San Diego. I have nowhere to get internet on my laptop without taking the public bus over a mile away, and the places I do know of are rather crowded. Right now, I am using the free internet on public computers on the base, which I am limited to a certain amount of time per day (depending on crowding). My family is still in military housing at my last duty station, in Japan. My ship screwed up the paperwork when I got left here for the medical reasons, so at the moment, the Navy is refusing to move my family back to the US, and also refusing to pay me the allotments for living in a foreign country and being away from my family. So I'm out $1200+ a month, while having to pay for transportation. Because I don't have my car, thanks to CA DMV not sending my registration to me yet. Once I get my family and/or pay issues straightened out, I will go back through the current episode of Trans-D, and pick back up where I left off. Again, sorry to leave you all hanging like this.
  4. Name: Dr. Paul Blue Nova Name: Dr. Nature (although Paul normally doesn’t use his nova name) Concept: Force of Nature Nature: Survivor Eruption: About 6 years ago (2015) (see below) Appearance: Think a much better looking John Carter from ER meets Call of the Wild. For those who know what to look for, Paul is obviously a nova. A very muscular 5’ 10” Caucasian, by pre-N-Day standards he would have stood out. With green eyes and brown hair he is supermodel handsome, and this is supplemented by how he holds himself. There is something primal there, like he is more in touch with his beast than most. Aberrations: None Age: Appears to be in his young 20's, actually somewhat older but not much (birth date 1/1/1995) Background: (Paul's background and work history are on various fan web sites as well as his DeVries online resume). Paul grew up in a small town on a farm down in southern United States. He was an intern at the local atomic power plant about 6 years ago when Green-War nova terrorists attacked the facility and he erupted. Paul is a good example of the ‘false alarm’ eruption. The eco-terrorists had left by the time he erupted, and the various alarms going off didn’t signify a reactor breach, but he didn’t know that. He erupted mostly with 'nature' powers (to counter the no longer present novas), and an immunity to radiation (to deal with the non-existent radioactive contamination). Eruption also granted him an impressive knowledge of medicine, which ironically informed him that no one was suffering from radiation exposure. After his abilities stabilized post-eruption his powers weren’t very impressive and he signed on with DeVries (not DVNTS) as a low level contractor. After several years he worked up to mid range. It isn’t that his powers aren’t useful so much as other novas are better. Specialist weather controllers get the big contracts to divert hurricanes; he gets hired to bring snow to sky resorts. Ditto his medical abilities, ditto his social abilities, etc. Eventually he developed healing and became a vet / pet psychic (he is also a Doctor). A few years ago he briefly had a failed ‘pet psychic’ show. Paul is a minor member of the Daedelus League. More recently he has been targeted by COMA, who blamed him for the eruption of one of their members. Powers: Paul is a low level nova healer, weather manipulator, and animal telepath. Although not a “true” telepath, with extreme effort he can “learn” an animal’s mind, even a human mind, so he can talk to it in the future without spending juice. Like a parasite he can absorb other nova’s ‘juice’ and use it to fuel his own abilities. He is immune to all natural environmental forces to the extent that he is space worthy. He can also shift himself, his gear, or even others into radiation. While transformed he can fly and is off the visible spectrum. Personality: Paul is quite friendly and mostly laid back. It’s unclear whether or not his powers have altered his personality. He is a true force of nature, but in nature extreme events like hurricanes are pretty rare, and nature is ‘naturally’ lazy when it can get away with it. Like most animals, if possible Paul avoids combat.
  5. No, this is not War Journal: Trans-D. This game takes place starting on September 5, 2020, when you answer an advertisement placed by a nova named Michal Wesson. The world has followed most of the meta-plot; important things not covered is that Michal's company, SuperGeek Enterprises, is now the number one space power on the Earth. Six space elevators, built in different countries around the world, have helped to build a number of space stations, and found colonies on the moon and Mars; Asteroid mining has just begun in the last year, and automated harvester ships have been raiding the atmospheres of Neptune and Uranus to start up working nuclear fusion reactors. The planet Venus is on the move, its orbit being altered so that with another century gone by, it will be in an orbit complementary to Earth, and terraformed thanks to Anteus to be the genuine nova homeworld. Still, not everything is wine and roses; a terrorist group led by a nova named Mohammed Mohammed detonated an anti-matter bomb in Addis Ababa, destroying the crown jewel of Project Utopia, and leading to harsher crackdowns on novas around the world. This is the stage upon which your characters will step. Start by building yourself a standard nova. Merits and Flaws are allowed, except for Amnesia. 15 bonus points, 30 nova points, Taint is allowed up to five points. Please keep track of what you're using to buy what; an easy way to do that with the Excel character sheet (see post below) I have provided is to put all of your base stats/bonus point buys in black, all of the Nova points in blue. All nova powers and enhancements from published WW books are allowed; other powers and enhancements from fan sources (such as Forceful Personalities, and Brainwaves) must be specifically approved by me. PMs or e-mail are fine. When choosing backgrounds, please keep in mind that the following backgrounds will likely be of limited usefulness: Allies, Contacts, Followers, Influence, Mentor. Being on alternate universes prevents you from contacting people at home - that doesn't mean they're useless, just not immediately useful for 90% of the storylines I have ready. There is also a Gadget background, rated from one to five, marking that your character has acquired some piece of rather useful nova-tech, and can be taken multiple times to cover multiple gadgets. Backing may not be higher than two dots, and only from the following groups: Teragen (min Taint 3), Aberrants, Devries (or other elite group) (min Resources 2), SuperGeek Enterprises (min M-Int 1), US Government. Then spend 60 XP. You do not have to spend all of this 60 XP. The only limit is that you may not use this 60 XP to progress beyond five dots of Quantum, nor to buy more than one point of Quantum (Yes, buying one dot now, and saving the rest to buy one dot later is cheating). Please keep track of how you spend your XP as well; use red to go along with the above coloring. Pick out equipment consistent with your character's Resources, though getting more during the start of the game will be easy, and "store" visits can be done at other points in the game. Characters with no points in Resources are assumed to have little more than the clothes they are currently wearing. This also means you're going into an unknown environment with crap - and anything you break, you'll have to find a way to pay for. ::huh Fill in your character's physical description, birthday, nova and baseline names. Be as detailed or as vague as you like. The less detail you put in, the more I will assume about your character, and act accordingly. You don't want this. ::biggrin If you want to include a more detailed background as well, feel free. Just remember - this is not Heritage's Trans-D. I'm aiming for a game feel similar to Stargate. I've currently designed nine worlds and have another four to flesh out, as well as three "Home Earth" storylines. Each world or storyline is an "episode" and experience will be given out at the end of each episode. Those of you who enjoy alternate history will enjoy some of them immensely, and those of you who don't will hopefully still enjoy them for different reasons. Lastly, everyone participating is free to share your character sheets and background questions with each other, and discuss your characters as much as you wish. I'm hoping for a good mix of powers, abilities, and megas. Each world has a different focus, and while combat will be minimal (due to the slowness of turn-based combat on a forum) it will be present. You can be killed. ::ohmy Everyone who e-mails, please use the_blue_ninja@yahoo.com or theblueninja@gmail.com ... my hotmail account doesn't like accepting messages from, well, anyone. I want SPECIFIC DESCRIPTIONS from people how certain of their powers and enhancements appear when they are activated. This may or may not be cosmetic - if you have a Force Field that activates and looks similar to the shields on the Enterprise, then using objects outside of your forcefield will be difficult (though not impossible) but it will protect non-attuned items inside the forcefield that are on your person; if you have a FF that is at skin level, it will only protect the items that are attuned, meaning that some things you are carrying (ie weapons, portable gate) will be vulnerable to enemy attack while you are not. Similarly, if the novas eyes glow when using Dominate, if you Regen wounds by peeling them off like makeup, if your Disintigrate is a beam of light or a shard of metal or a barely visible ripple in the air. I want descriptions NOW so I'm not having PM arguments over the effects of your powers both on yourself and on the world around you. ---- In addition, please consider the following: For the successful completion of each episode (ie, world or Home Earth storyline), the PCs will each earn 5 XP. Specifically impressive dice rolls (whether for good or ill) will earn specific PCs 1 XP, to a max of 2 XP. Voting for the trailer will earn one PC 1 XP. Especially convincing roleplaying skills and frequent participation will earn each PC between 1 and 3 XP. Therefore, for each episode, every PC has the chance to earn between 6 and 11 XP for regular participation, remaining in character, amazing dice rolls, and impressing your fellow players. At the end of each episode, for entertainment, each player may write one outtake from the filming of the episode. Unless they are overwhelmingly amazing, no experience will be awarded for these. The trailer is a vote by the players, for whichever single character you feel did the best job advancing the plot. For obvious reasons, you cannot vote for yourself. I will not vote except in the case of a tie. You may abstain if you cannot decide. NPCs will earn XP at the rate of ¼ the PCs average earned experience. This means that the NPCs will get between 1 and 3 XP for each episode. They will of course focus almost entirely on increasing their current abilities, and not gain new ones solely for the purpose of screwing with the party. Yeah, right. ::devil Impressive Dice Rolls is what I define as OMFG moments. Such as rolling three dice and getting all ones or all zeros, or botching on a dice pool of twelve dice, or rolling that same twelve dice and having only one die come up as not being a success. The kind of roll that comes along less than once a game session. ---- If you take a flaw, you may buy it off after the game has started for 2x the experience. For example, Combat Paralysis (a three point flaw) would cost 6 XP to buy off. You have to roleplay out what your character is doing to get rid of the flaw (for example, combat tactics training) first. ---- In case you guys hadn't noticed, the N! Newsline thread in the main directory contains several news spots specific to the Trans-D universe. They're strictly for entertainment and to help you guys better grasp the specific backstory of the major NPCs. I'll answer any questions you have about the news stories in the OOC thread, too. ---- A whole bunch of you have some points in Weave. As for what you can do with it in combat, this is what I told Alex: If you want to use your weave as a "weapon" of sorts, then you can use it for extra damage dice. This, for obvious reasons, does not stack with actual weapons. If you want to use it to block/parry, you can use it for extra defense dice. Paul is doing this by making his Eufiber closer to frictionless, so that glancing blows slide off. If you are trying to make/hold a grapple, you can use it for extra Might dice. Pick one per turn. Changing it, obviously, brings about a new Weave roll. ---- You cannot increase your base Quantum as Tainted. You have to pay the full current*8 for it. Given that everyone should be getting at least 6XP for each episode they're in, that should not be a huge problem for any of you. Yes, you can buy Q6 in-game, if you want to save up those XP. Any purchases of level 4 powers must be approved by me before you buy them. If you want to buy Mastery on a power, you must have five dots in the power, period. If you are pushing a power (ie, power-maxing), you automatically gain a point of temporary taint. If you botch, you gain two temporary for every 1 rolled. Pushing a power means you sacrifice all actions (including movement and dodge) for a round, pay a single quantum, and roll a number of dice equal to your base Q score; successes treat the power or mega as that many dots higher. No, you do not temporarily gain techniques from this. Using two successes can be used to add any applicable extra, but only one per power. Mastery is never an applicable extra. Removing temporary taint requires you to be dormed for one week per point, rather than one month as the book. If you can't dorm, then if you manage to go a full month without spending any quantum, you can remove the temporary taint. This is a nigh-impossible task.
  6. Page one 17 Nov 1988 - Soviet forces march through Poland, invade over the border into Germany. 22 Nov 1988 - Formal declaration of war betweeen USSR/China against US/Germany/Britain/France. 14 Dec 1988 - Evacuation of US forces from S Korea. 18 Dec 1988 - Russia completes takeover of Berlin. 25 Jan 1989 - US troops land in France. 31 Jan 1989 - Iranian troops march into Iraq. 4 Feb 1989 - Firebombing of Tokyo. 3 Mar 1989 - Russian troops reach French border; complete hold on Germany. 6 Mar 1989 - First US counterattack against Russian troops. 17 Apr 1989 - Chinese saboteurs sink USS Kitty Hawk. 9 Aug 1989 - US forces liberate Berlin. 10 Aug 1989 - Iranian forces topple Hussein; control Iraq. 2 Dec 1989 - US forces reach Polish border; complete liberation of Germany. 24 Dec 1989 - Russian terrorist bombs Capitol Park; injures VP Quayle. 4 Apr 1990 - Iranian forces invade Jordan, Syria. 27 Apr 1990 - US forces reach Russian border; complete liberation of Poland. 29 Apr 1990 - Firebombing of Warsaw. 7 May 1990 - Japanese gov't surrenders to China. 8 May 1990 - US forces take over four Japanese islands. 7 June 1990 - South Africa uses mustard gas on rioting blacks; first use of chemical weapons. 19 June 1990 - Russia gases entire city of Helsinki. 31 July 1990 - Iranian forces complete takeover of Jordan, threaten Israel. 5 Aug 1990 - Israel launches nukes against Iranian army. 6 Aug 1990 - First exchange of nukes between Russia/US, China/India. DC, NYC, San Diego nuked. 7 Aug 1990 - LA nuked. San Fran nuked. Sacramento nuked. Vegas nuked. (the last one is crossed out) 12 Aug 1990 - Ops side nuked. Fresno nuked. Assumed control of what's left of the base. 15 Aug 1990 - Complete loss of contact with other government forces. 29 Aug 1990 - Down to last 50 gallons of water. 1 Sept 1990 - Abandoning base due to lack of water.
  7. I was having a conversation with Cottus about Trans-D. So ... have in mind any ridiculous commercials that you think should be appearing during the commercial breaks of Trans-D? Post 'em up. Especially if they're for products that might exist in a nova world and not in ours.
  8. I just wanted to take a moment, with the Trans-D forum well over 5000 total posts and the IC over 3000 posts, to thank all of you players in the Trans-D game. All of you (except that slacker Bahamut ::wink ) have Trans-D as your most-posted-in forum, and I'm having a much greater time being the Storyteller for this compared to the last time I ran a game. So kudos to everyone, and here's hoping we rack up another 3000 IC posts in no time! because, oh god, I think the IC thread might hit ten grand before we finish season 1. ::huh
  9. A day or so after everything settles down (debriefing, visiting Greek World etc.), Theo recieves another knock upon her door. It is Esteban, well groomed and casualy dressed, holding a single tropical flower which exudes a soft and heady fragrance. *** 'This is normal, people do this,' Theo thinks to herself as she opens her door. Her eufiber has shifted into a little black dress and some open-toed black pumps. "Hello Esteban," Theo smiles shyly. "Is that for me?" *** He holds it out for her. "Si, para ti. Es verdad... eres una flor mas hermosa." ,, "Are you ready? I asked The Mask to take care of our travel arrangements." *** ,, "Thank you, it's lovely," Theo blushes. "I just need to grab my purse, just a second." ,, She ducks back inside for a moment, picking up a purse from her bed. "So where are you taking me tonight?" she asked, a little nervous as she walked back. The Mask was taking them someplace? *** "I thought it would be nice to get out of the SGE, so I prepared a dinner at my house." He pauses, picking up on her anxiety. "I hope thats alright with you...I don't really enjoy noisy restaraunts..." Meanwhile, the Obsidian Mask, still in full regalia stands tall and imposing in the hallway. Giving a lordly bow to Theo, he intones in his hollow almost robot-like voice, "It is The Masks pleasure to show you to your table." The regally-poised nova grips nothingness and pulls open a tear in reality. Where once the hallway was visible, there is now a wooden deck, surrounded by tree boughs illuminated with the wispy glow of fireflys. At the far end is a wooden table laden with a feast fit for Nova and lit by candlelight. ,, Esteban smiles and gives a small bow of his own, indicating for Theo to enter. "After you..." *** His house. Hmmm. "Athena, I'm going out," Theo says. ,, "Thank you gentlemen," she smiles, glancing at them both. Theo takes hold of her skirt, lifting the edge slightly then stepping through the tear onto the wooden deck beyond. She stumbled slightly then straightened up. ,, "Sorry, felt a little dizzy there for a moment," Theo says, turning to face the tear. *** With Feline grace, Esteban is beside Theo as her balance falters, ready to catch her just in case. Still he stops short of touching her, and straightens as she does. ,, When Theo looks back she sees the warp closing behind her. Now on the other side she can see that the deck is actually quite high off the ground, built into the canopy of a massive and many limbed tree. It is attached to a multi level house that winds around the tree into the depths below. The surrounding rainforest is alive with the noises of the night. Chirping birds and monkeys can be heard all around but the effect is serene. A gentle breeze moves through the humid air, flickering the candlelight , while firefly's dash to and fro in aerobatic dance. Esteban is positively glowing with happiness, mostly contained, yet he is unable to keep the brightness of his attraction from showing through his eyes. "Welcome to my home Theodora. I have not recieved many visitors..." He motions over to the table. It is set elegantly yet simply and arrayed with covered silver platters. "Are you hungry? I wasn't certain as to your tastes so I made a bit of everything." ***
  10. Ok folks - the end of a two month old episode! Wowsers. I thought it would take you guys a little less time to do the explore-and-gather-intelligence, but it seemed like most of your PCs were enjoying themselves. So, let's get the voting out of the way, and I can put up your mission objectives and hand out XP.
  11. Ok folks - who (players only vote please!) wants to decrease the recharge time? Who wants to increase the length of the gate window? Who doesn't care?
  12. Fri 7 Nov 2020 Field behind the SGE Approx 0900 For those people already back in Selma the Friday before the next mission, Athena lets everyone know that morning that Kevin and Claire have arranged a training area for the group, as per Esteban's request. Behind the gym, past the tree 'fence' is one of the fallow fields - turned into a somewhat urban landscape. Cheap cement buildings of a story or two fill an area of an acre or so, and the rusted hulks of cars line a 'street' in front of them. Kevin is chatting with a small crowd of novas, most of them with obvious low levels of QBS - colored skin, auras, and one guy with the largest black bird wings you've probably ever seen. "Well, folks, howdy. Guys, this is Michal's secret group - I can't tell you what it is they do, because it's top secret. But they want to have some practice working as a group against hostiles, nova and baseline I'm guessing. Esteban and folks, these are some of my buddies, most of them have done a couple of rounds with the XWF." Kevin tips back the cowboy hat he's wearing and gestures out at the cheap city. "Claire and I whipped this up yesterday, figured it'll give us a good arena where you can throw powers around without a big risk of hitting the innocents. Most of this is supposed to be residential area, so there's like a shopping area off on one side." Claire walks out of one of the buildings, holstering a very large pistol. "I've got a couple of ideas for different squad tactics that they teach cops. Rieller will be flying around overhead to keep a watch on things, just in case we need to medivac someone in a hurry. Try to keep your attacks to the non-killing ones." She looks over at the PCs. "So? Any idea what you guys want to do first?"
  13. Someone passed along this test to me, so I sat down and threw Michal into the mix. Some of the fun questions I actually wrote out answers for your amusement. ::biggrin 45. Does your character fly? Well, technically, anyone who gets on an airplane flies. So I didn't mark this one for Michal. 50. Does your character posess power that can take out cities/legions of soldiers/general all-around-evil? It's called an anti-matter bomb. ::devil Feeling safe yet? 60. Does your character use a sword-type weapon in a relatively modern setting for no logical reason? He built a lightsaber. I think this counts. 70. c. Was your character responsible for the death of his/her parents? Michal sent his dad to jail, where he got a shiv in the back, so I think this counts too. 86. Did you feel that this test insulted or attacked you or your character so far? Only that they imply I do some of the weird ones. Like being despised for getting so much attention. ::tongue 17. b. Do canon leaders see your character as a threat because of this? CoMA does, but I don't think they count for this question. 36. Does your character single-handedly accomplish what no-one has managed to do so far? Without Michal, there would not be space elevators on Earth in 2020. So, just like the novas who made hypercombustion, synthetic eufiber, and vitrium - yes. ... and my final total is 75??? Oh well, I suppose that's about par for the course for a nova who's a world-renowned expert in three fields. I can't believe they penalize you for knowing other languages. Though I suppose I could have unclicked the box for Klingon ... ::happy
  14. Ok, since I lost my notes (and therefore two worlds which I can't remember ::brick ) I've been working on some new world ideas. I have enough to patch up the missing two episodes, and enough threads from episodes I do remember to probably write the whole of season two on nothing but plot threads left hanging. But that could get boring after a while (not to mention there are things you could miss) and I want at least some worlds to have some fun in them. So, here's the question of the day: Do you folks want to see some cross-overs with other fictional universes of the same time era? I'd be going for ones where the physics are real-world ones (ie, no magical worlds, probably; definately no Rifts). If you want crossovers, are there any in particular that you'd want to see?
  15. Ok folks, the end of another episode. Let's hear the vote for the trailer this time around and see if we can start Episode 7 by New Years.
  16. Ok folks, another exciting world come and past. Sadly, nobody won any OMFG XP this time around, so better luck next time! You completed the mission! +$10,000 for everyone. You left no evidence behind. No penalty. You engaged in no combat with KGB novas. No bonus. So, on to the awarding of the XP and the vote. This was a rather short episode, so everyone gets 3 automatic XP. Paul did a good job with his Survivor Nature, wanting to ensure that everyone took no risks. He was also a callous bastard when the librarian died, which sort of matches his Force of Nature, so I'll award 2XP, for a total of 5XP. Jonathan showed his Caretaker Nature when he wanted to show some respect for the dead. He didn't get to play out the Pagan part, but he did have to suffer through wearing normal clothes, so I'll also award 2XP, for a total of 5XP. Esteban decided to go out exploring anyway, and tried to open Paul's eyes to the secrets of the universe, which fulfill his Seeker and Explorer decently. I'll give him a total of 5XP also. Brandt didn't post much, but he was the one who found the information the fastest in the library. I'll give him 1XP for his Architect nature, for a total of 4XP. Ash tried to take his Luck for a ride, but got outvoted by the rest of the party. Still, he managed to steal a newspaper and break in to the library, so I'll give him 2XP, for a total of 5XP. Theo showed both her Hermit and Survivor nature with her fretting about being discovered, both at the gas station and with the corpse, so I'll give her 2XP for a total of 5XP. Ok, XP has been recorded! Make the vote for the trailer, and PM or post your purchases.
  17. Hey folks, I was wanting everyone to please list the entire immediate family of their PCs - parents, siblings, foster parents, adopted siblings, all of them, living or dead (though a date on the deceased would be much appriciated).
  18. For those of you that have the Adventure! book, there's a rule in it that having Lethal soak high enough to reduce Lethal damage to ping also changes it to Bashing damage ni the case of a success. So this is a house rule I've been thinking about. If you have misgivings, or comments about the rule, please wait until they are settled before voting. If you're not in the Trans-D game, please don't vote at all. ::smile If Aggravated damage is reduced to ping, it inflicts Lethal damage on a rolled success. If Lethal damage is reduced to ping, it inflicts Bashing damage on a rolled success. If Bashing damage is reduced to ping, it inflicts Bashing damage only on a rolled 10.
  19. Ok folks - for two missions in a row, you managed to get the maximum monetary bonus! You did: Mission Complete: $8,000 Collect Quantum Crystals: +$6,000 Collect Alien Technology: +$6,000 Collect Bones: +$3,000 Vote now, or forever lose your XP! ::devil
  20. Ok, XP voting will take place soon (that means not until I actually post in the IC thread for the end of the episode), but in the meantime, here's a quick list of what you accomplished: Mission Complete: ::happy Sending back alien fleet images: ::happy -- Single bonus: to Theo, for drawing them Halting Axis-Clio war: Without bloodshed ::happy Convincing the Conclave of the alien threat: ::happy Objectives not completed: Halting Axis-Clio war: With bloodshed Escalating war Congrats, folks, you hit every the maximum bonus for this mission! Give a round of applause to Ash's luck, which gave him an extra 3 successes to convincing the novas - ensuring that he'd convince Sirius, Helen, and Dorian!
  21. Nova Philes: See also Former Nova Philes Talks I thought I’d start off and give rules that I think are close to what the book uses. Note that there are going to be exceptions and anomalies. For example, Core has a Strength of 6, even though he has M-Str 3 which can be pumped to 5, presumably this is because his Strength changed between the time the phile was written and the Character sheet was created. The Rules: 1) All Ratings range from 1 (low) to 10 (high). 2) Divis has the only 10 in every category. 3) If something pumps (easily and at your command) then it should be included, after all it is there when you need it. Thus even though Divis may normally only walk around with Mega-Strength 3, it pumps to 8 when he arm wrestles. 4) All ratings cover a range (well, except for the “10”). Thus Mega-Strength 6 and 7 both are “9’s” even though one is much stronger than the other. 5) A number of powers add to multiple categories. For example: Mega-Strength can add to Strength and Offense. 6) There is a lot of subjectivity to all this, and there is a lot of room for reasonable people to disagree. Rating Levels: General (Strength and Intellect) 1: Less than baseline average. This is very rare for novas or even baselines. (1 or 0 dots) 2: Baseline average (2 dots) 3: Above baseline average (3 dots) 4: Far above baseline average (4 dots) 5: Baseline Max (5 dots) 6: Above Baseline Maximum (Mega-Stat 1 or 2) 7: Good for a Nova (Mega-Stat 3 or 4) 8: Normal Limit for Q5 Nova (Mega-Stat 5) 9: Above normal limit for Q5 (Mega-Stat 6 or 7) 10: Nova Maximum (Divis Mal) The above table works with Strength and Intellect (Intelligence), although there is room for modification. Example: A nova with a two dot Int but who also has 5 dots in every Int skill is probably has an Intellect of 4. The other four categories, especially Versatility, are much less defined and much more subjective. Speed: In general, speed is a measure of how fast you are. This means reaction time and/or raw movement. Any nova with a movement power should have at least a 6. Offense: How effective you are offensively in combat. For a quick guide, how many dice does someone do in ranged combat. As a rule of thumb, this rating can’t be more than two lower than a nova’s strength rating, and if the nova has a movement power it can’t be more than one less. Examples: With presumably 6 or 7 dots of Elemental Control: Light + Mastery (i.e. a 24[24] or 28[28] attack) Scripture has a 9. With a 42 die ranged attack, Core has a 8. With lots of Magnetic Manipulation, Skew has a 7. Defense: Opposite of Offense. Normally this is a measure of raw soak, but lots of novas have special defenses (dodge, Density Decrease, etc). If your only defense is not getting hit, it is worth pointing out that with no effective body, Synapse has a 5. Multiple types of defenses do lend to a higher rating. With lots of soak (high 20’s to low 30’s) Core has a 7. Versatility is a measure of how useful you are in a wide range of situations. Since the average baseline has a two, most novas have at least a three. Example: Count Oraiz has 5’s in every stat, 6 mega-stats, great skills, and unreal connections, money, and influence. There are very few problems that he can’t fix with just a phone call. He has an 8. Core is little more than a combat machine (although Mega-Strength does have a few other uses). But he also is a national icon and has a great deal of influence. He has a 5. (As only a combat machine, probably a 3 or 4). Suite powers tend to give you at least a 5 in Versatility.
  22. I branched this discussion off because it’s pretty important and could go on for a while. Basically this is about nova economics, nova pay scales, and the fundamental (but minor) question of whether or not the characters are underpaid. Warning: Alex’s player gets out his soap box and stands on it. ::ohmy A lot has been made of how easily novas can make money. T2M gets 8 digit salaries. Totentanz charges 7 figures a mission. The implication has been that they are overpaid. I’m willing to say they aren’t overpaid, if anything they are underpaid. Issue #1: Novas tend to benefit greatly by being at the top of various professions that greatly reward the top players. A nova lawyer could shift the odds of victory in a lawsuit involving billions of dollars. Therefore he can, just like good lawyers do in real life, get a piece of that. This is going to happen in any type of ‘winner takes all’ environment, and those are more common than most people realize. Book writers, Athletes, Lawyers, anyone in the entertainment business, Elites, being second best is an economic problem for your employer so they should (and do) command top dollar. In RL, Arnold charged 30+ million for his last movie (T3). This is significant because he was the only one who could make the movie and it was pretty much a guarantied hit. Imagine a world where he could make a movie a month and pretty much guaranty a blockbuster hit. Novas can do that. Note also that if in our analogy Totentanz is Arnold is, then Arnold’s costars probably didn’t make only 30K. Issue #2: Novas, & Nova specific skills have a profound Economic impact on society. Big drug manufacturers make Billions (with a ‘B’) of dollars for their top drugs. They make this money because drugs do good things for us that we are willing to pay for. A nova who could crank out a few more drugs like that a year is having an economic effect on society of billions of dollars, and he should be paid a piece of that. A hurricane does hundreds of millions to billions of dollars of damage to the economy, it’s worth it to hire a nova for a few million to divert it. For a less extreme, more common example, how much does an organ transplant cost? When you add in the dozen medical types, time, labor, special equipment & training, harvesting the organ, you are probably talking hundreds of thousands of dollars. There are literally thousands of people on waiting lists for this kind of thing. So a nova healer could, should, and would be able to charge 20% of that pull in 20K per day for a few minutes work. And note this work has no risk at all. Issue #3: Replacement There’s two things here. First, if you need a nova then you really need a nova and there aren’t many. Second, there’s lots of jobs for novas so the market is going to reflect that. I.e. how much it costs to hire a nova is going to be affected by how much money they could be making doing other things (i.e. supply and demand). Issue #4: Now let’s look specifically at the PCs. Calling it 5 grand for 6 hours is misleading, we go on a mission about once a month, so that’s 60 to 108 thousand a year. Further, the work we are doing is extremely dangerous and secretive. Michal is on the run from PU's tech police (and misc other groups). Those 6 hours of our mission included many dangerously unstable novas 3 actively hostile novas, and two nova fights, in one of which we actually killed him. To make matters much, much worse, the laws of physics were different and every single person in the party came down with temp taint, and we actually picked up 5 aberrations between us. Meaning that free medical care from a nova surgeon is the least he can do. Basically, the closest analogy to what we do would be elite work. So how much are elites paid? Totentanz would have charged 9 million or so. Granted, we aren’t on his pay scale, but saying we can only charge 0.1% of that seems illogical. Moving back to replacement, a big sky resort without snow this year is losing thousands of dollars a day, so it makes sense to hire Paul for 5K to make some snow. Ditto a farming town without rain. A middle class guy dying of heart disease (and costing his insurance company dozens or hundreds of thousands of dollars a year) could hire Paul to take care of the problem permanently for 10K. And it isn't just Paul, two of the team are cyberkenetics and the market demand for that is extremely high. Brandt could open his own ‘fast currier’ service for when it absolutely has to be there right now. Ash is a precog. These are things we can do without being shot at, or risking +3 taint, or risking being stranded in another dimension. We should be getting paid on the elite scale because the job is filled with risk and there are other alternatives.
  23. Since this was brought up in the OOC thread, it got me to thinking...what is the actual amount of food an average nova would consume? I checked the color section of the main book, and in the bit where Kikjak is on the talk show, the doctor with him specifies that novas generally eat 10 times as much food as a baseline, if not more. So, I think I came up with a reasonable approximation of how much novas would eat. Let's say the average caloric intake for an adult baseline male is supposed to be around 2000 calories. If we use the lowest factor(for convenience's sake), we can say that an adult nova male is supposed to intake around 20,000 calories. Females are slightly smaller, I believe the average for a baseline adult female is supposed to be around 1400 calories per day. So we can then say an adult female nova should consume around 14,000 calories. Now, Wish and I got to talking about it, and she said that it only makes sense that, in the Aberrant world, there would be nova-specific foods, with much higher calorie counts. In the real world, manufacturers try to reduce calories...but if there were novas who didn't have to worry about weight gain, and actually wanted those extra calories, we thought it would be pretty easy to have candy bars with 2,000 calories, or MRE's with say...5,000 to 7,000 calories apiece. Obivously, most food would still be aimed at baseline portions, simply because there are more baselines in the world. But, it's not a stretch to think that at least some manufacturers would have nova-specific offerings. What do you all think?
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