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Everything posted by Sprocket

  1. Checked it out, pledged $95 to it. Really looking forward to reading over the reinterpretations of both Aberrant & the Trinity Continuum as a whole. It's been far too long...
  2. I'm afraid you're mistaken on the first one, friend. It's got superpowers, aberrations and a whole bunch of covert ops/conspiracy madness going on. I've read both issues, they were pointed out to me by a friend. As for the second? If Rylend Grant & Brainchild Enterprises decide to lawyer up and enforce their copyright, it could delay the reboot indefinitely.
  3. Apologies for my long silence, RL issues have kept me offline for quite a while. Have any of you noticed that Action Lab Entertainment (with Half Evil Comics & Rising Spirit Entertainment) has published an Aberrant comic book? There are 2 issues out as a digital release. The indica states that the copyright is held by Rylend Grant & Brainchild Enterprises, LLC (2018). Onyx Path is not mentioned at all AFAICT. WTH is going on here? Is this legit, or are they claim-jumping the Aberrant brand from Onyx Path? I'm very confused here, not to mention quite worried about how/if it will impede getting the Aberrant 2.0 RPG off the drawing board and published.
  4. I voted "yes", but it's qualified in my case. Gaming based on RL (or near-RL) premises simply don't work for me AFA the escapism I need to keep me interested. Quality roleplaying is still highly desirable in my POV, but replicating the sort of thing one can plausibly imagine happening in RL - even the classified/covert portions of it - sucks the enjoyment right out of the experience. <shrugs> That's my 2 cents, anyways.
  5. Eh. That's an OK idea for an individual chronicles, but the canon just doesn't support it. You're on your own if you want to develop it. The canon Aeon Continuum had direct quantum manipulation as being rare in the extreme among sapient species. A Quantum-using Precursor xenospecies would be best placed in a galaxy other than our own Milky Way. If the Doyen had known about Quantum-users prior to the Late Aberrant/Early Noetic Age, human novas/aberrants wouldn't've been such a huge surprise to them.
  6. I can third that opinion. When I went to see it, there were a few folks who had indulged in the audience. No freakouts from bad trips thankfully, but you could tell how trippy they were getting.
  7. As requested... Marvel Studios has done a bang-up job once again. The effects were excellent, the characters exciting and they did away with the unfortunate cliches that the comic was burdened with when it began in the late 1960s (IIRC). Making Wong into a Drill Seargeant Nasty was an especially wonderful revision. The humor was snarky and sharp, like a really good espresso shot. Will certainly be buying the blu-ray once it comes out.
  8. RE: Feedback- Right, will be seeing this ASAP. Thanks for the reviews!
  9. What's the general opinion on this film around here so far? Haven't seen it yet, but it appears to be doing pretty well at the box office.
  10. OK. The other projects are open to anyone wishing to tackle them. AFA the ZIP, it's not for open distribution. It was only intended for the writers to gain an idea of what the book could cover in terms of new enhancements, bodymods, aberrations etc. Sorry about that.
  11. Apologies for the late reply, I've been busy w/ the new project & RL. That said, my time's been limited of late, treat this reply a a one-shot. Re: Shielded Reality- If your game is being played at the level of power where your scenario is feasible, it's best to take hints from the cosmic-scale events put out by Marvel & DC. Uses of level 6 powers (other than Planck Scaling) should generate tidal waves of precognitive warnings well ahead of time. That would give plenty of time for a defense to be raised. You're correct about Locus, BTW. Re: Mass-minds- The most obvious way to enter the Omniverse is through an "unlinked" crosstime interface. Natural ones are as described on p. 40. The Portal technique of the Crosstime Interface power can be used to do this, though at double the quantum point cost and +2 difficulties. Survival in the Omniverse requires Adaptability (if going solo) or use of the Unreality Zone quantum power (to protect those lacking true nova Adaptability - gadgets will not do). Re: Crosstime Retrieval- AFA summoning people, you will have to know just who you're attempting to summon - that's one reason for the Crosstime Awareness power. You can't summon some arbitrary target. AFA a planet destroying bomb, that would require 7 successes IIRC. Your ST may also see fit to slap on a hefty difficulty penalty - the tech equivalent of Quantum Inferno should be rare in the extreme. Re: Power loss- I'd have to leave that for the ST to decide. My personal inclination is that nova powers would function in most realities that have recognizable physical laws similar to our own, and that would include most magical universes. Only those realities with truly alien physical laws should require the Unreality Zone power. Re: Unreality Zone 5 & 7 success results- No, they're fine as is. The 5 & 7 success results differ in their effect on non-eximorphic Inspired beings. Not all of a nova's traveling companions will or should be novas, y'know. Re: Limbo- Yes it was. That said Omniversal hazards can & will release said prisoners at the ST's pleasure. Re: Pocket Reality- Quote "a small group of people", unquote. That could be the PC's group, his/her family, etc. 10 with 1 success, 20 with 2 and 30 with 3. Re: Starflight- In this case, yes! Remember the Death Stars from Star Wars? They were the inspiration for Quantum Inferno. They were also inefficient wastes of resources from a rational POV - Palpatine wanted them for sheer intimidation value than anything else. Ruining and/or destroying a planet only requires an old ship with a working FTL drive to impact a planet at superluminal speeds. Doing in a planet always requires a willingness to commit suicide w/ no chance of survival w/out having Immortality at a medium or higher power rating. Re: Tau Discharge- In this case, it wasn't intended. I suggest deleting that bit about cumulative damage. The "multiple missiles" bit was intended for scattershot attacks vs. space stations & spacecraft in addition to planetary targets. Re: deflector shield- The damage *is* suffered by the nova as well.
  12. Which one are you referring to again? I've already got a crew for the "Sex" book. Have you ever done any fanbooks before? I'm not trying to discourage you, I just want to avoid giving away material prematurely to unfamiliar folks.
  13. Looks like you've got the start of a bare-bones outline to work with. IIRC, Enkidu was modeled as a Stalwart to reflect both his sapience and his natural gorilla capabilities. Hope that tidbit helps! Now all you need are some other Adventure! fans to help you write the material. AFAICT, what you're planning is way too big to tackle as a solo job. Best of luck to you!
  14. Well, Chapter 1 (Sex In The Nova Age) is wide open for anything & everything that's not verboten by the guidelines Matt imposed & I approved. (See my first post on this thread.) I'd much rather see other people's ideas on what's out there instead of anything that I could dream up. My Muse is just too erratic & flighty sometimes. Chapter 2 (Mechanics) needs listings for a few select sexual styles - like Combat Styles in AB:TNF, but less complex.They could really use writeups by those knowledgeable about them. We also have a rather large "Anti-Idiot" section to write, as a few gray sidebars simply are not going to cut it in this book. We also need to establish mechnaics for arousal, inhibition & mate-bonding. An explanation of the differences between lust & romantic love needs at least a gray sidebar. We've got two prototype systems for determining how sexual activity is portrayed in a chronicle that need work. I'm currently working on some advanced sexual techniques for the Sexual Styles. Chapter 3 (Storytelling) is just as wide-open to writers as is Chapter 1. Themes, Moods, Conflicts, Story Seeds... it's just waiting for someone to start writing. All it's got now are some relevant new combat maneuvers at the moment. Chapter 4 (The Toybox) has the following: New Enhancements, Relevant Enhancements, New Body Modifications, Relevant Body Modifications, New Aberrations, Relevant Aberrations, New Merits & Flaws, New Abilities and Relevant Abilities. I've covered a lot of bases AFAICT, but I know I haven't covered them all. Malachite Drake has also posted about expanding on the "Sexual Aberrations" listing from the Aberrant Players Guide. We also have an Introduction, Lexicon, and Opening Fiction piece to write. There's also the opportunity to add an Appendix for sex in the Trinity & Adventure! settings. We already have pretty good front cover art, but we lack any text blurbs for the back cover. I've pointed out to Matt (he's in charge of all the art) a few appropriate interior art pieces from the canon Aberrant books and a few from the cWoD Kindred Of The East books. It's good art, but sadly most of it( save one) is also geared to straight male tastes. Hope that helps! If you're truly interested & willing to put in the time & effort, ask Matt to add you to the Project Group. Feel free to take either of those projects on; we could surely use them!
  15. Well, there are the other projects that I mentioned in the Aberrant: Nexus Developer Interview. Perhaps one of those would be more your speed?
  16. Nope! My inspiration (pun intended) was drawn from the anime X/1999, believe it or not. CLAMP preceded Star Trek:TNG on that, IIRC.
  17. There would be some call for fake-science discussions, though not as gray sidebars. Aside from the possibility of new "toys" for Chapter Four - enhancements, bodymods etc. - the only other application for such would be the sex-related combat maneuvers (most of which are hideously brutal) and figuring out the plausibility of the effects of the advanced sexual techniques. The latter are basically the bedroom equivalents of the advanced techniques of the combat styles presented in Aberrant: The New Flesh. Baselines could learn & use them, so there would have to be some realism involved, if only to the degree of "cinematic realism". And yes, that's a horrible contradiction in terms, but I don't have a better way of putting it at the moment. If you want in on this, just PM me & I'll send you a ZIP file w/ my material so far. Something else we will really need are overviews on the topic of "Sex In The Nova Age" in all of its facets, good and bad. Could you help with that too?
  18. I'm glad to have you on board, Malachite. That goes for your accomplice Carver as well, if she accepts. Will certainly br browsing the archives for yours & her content. PM me if you want to see what I've written up so far. Nothing in the current material has been set in stone, everything will be up for peer review. Hopefully we'll get a lockable forum to work in fairly soon.
  19. By now, most of you folks have likely read the interview piece I did with Matt for the release of Aberrant: Nexus. In that piece, I stated that there would be the possibility for new fanbooks to be released *IF* there was an audience for them. I also stated that I had another potential Aberrant fanbook project on my back burner. So here's the thing; back when I was wrapping up work on Aberrant: A Breed Apart over at the now-defunct EON Online site, several people asked whether that fanbook would also be covering the subjects of sex & pornography. Several posters began providing relevant & interesting ideas for Storytellers to introduce sexual/pornography related matters into their Aberrant chronicles. I said "no" to that idea at the time, due to the prevalent political & social climate back then. EON Online was also in a rather precarious state back then as well, & I didn't want to rock an already leaky boat. I denied that I had plans for such a book, and joked that someone might release a hoaxbook of that nature as a .TXT file. While I had written up some homebrew sex-related enhancements, bodymods, aberrations, abilities, merits & flaws strictly for amusement at the time, but that file went into long-term storage & was soon forgotten about as work resumed on Aberrant: The New Flesh. Flash forward to the present. Many of us are adults here, and a lucky few are parents. Would there be a large enough audience for a mature-themed Aberrant fanbook to be considered a worthwhile project? This hypothetical "Aberrant: Sex" fanbook should be short compared to Aberrant: Nexus (which was 190 pages, not counting the covers). Are there any Aberrant fans here on RPG Post that are interested in doing some gamebook writing and willing to contribute spare time & material to this fanbook? Matt has told me that he'd be fine with a mature-themed fanbook, provided there was enough of an audience for it & that it would be labelled appropriately for mature audiences only. He also that it should have no objectification of teens & children, a requirement with which I agree wholeheartedly. It will also have the necessary "common sense" waiver gray sidebars on that & other sex-related matters - "Safe, Sane And Consensual", "This Fanbook Is Not A Sex Manual", "Rape & Other Sick Stuff Is Evil", "BDSM 'Sadism' Vs. Real Sadism", "Beware Trigger Issues" and so on. Finally, this project should not be about writing pornography; it should be about allowing mature Aberrant gaming groups to add a missing facet of the human/nova experience to their chronicles. Also, I'm not looking to produce a pure parody book like "Exalted - The Scroll Of Swallowed Darkness". That's not to say there can't be some humor in it; the book as a whole just needs to be about all facets of Sex in the Nova Age - funny, exciting, terrifying and just plain evil. One good question is this: Why bother with writing these fanbooks when Onyx Path will be rebooting all three gamelines? My answer is that I certainly DO hope that all goes well with Onyx Path's reboot, but I'm far too cynical to bet money on it. I've seen way too many efforts (speaking in general terms) that I liked get flushed down the metaphorical toilet to trust that the folks at Onyx Path will 100% be able to deliver on their promise. And so, I'm still writing fanbooks at the moment. All that said, there's absolutely NO WAY that I will take on this project by myself, for several reasons listed as follows: 1: Single-writer projects - which around 90% of Aberrant: Nexus was - are horrendously exhausting ordeals to have to go through. I started that project partially for fun at first, but the unshared workload quickly quelled that. I have NO intention of going through all that on my own a second time. 2: As a topic, human (and therefore nova) sexuality is a complex one that requires multiple writers to provide a sufficiently wide range of viewpoints to do it justice. Otherwise I could've just adapted material from some of the sex-related RPG books, but the majority of those seem to be written solely from the male heterosexual (if not outright "frat brother") perspective. Can we do better than that here? Female & non-heteronormative viewpoints ought to be addressed as well. 3: Many (good) writers makes for light and relatively speedy work, especially on short books. I'm thinking *maybe* 50 pages as an upper limit, not counting the covers? We'd also have pieces of interior art here & there to pad things out. Since many reproduction-relevant topics were addressed in Aberrant: A Breed Apart, the overlap should cut down on some of the topics (pregnancy, fertility, etc.) that would otherwise be addressed in this hypothetical fanbook. So, that's my spiel about this project. If anyone's seriously interested in helping to write this fanbook, please either reply to this thread or PM me. I've got a rough outline laid out, but there's a lot of blank subject space in Chapters 1 (Sex In The Nova Age), 2 (Mechanics) & 3 (Storytelling) to be filled. Chapter 4 (New Items) also has space for additions, though since sex is such a small portion of the spectrum of nova capabilities I may have covered most of the possible ideas already. I don't think there will be any Appendices this time, unless someone wants to submit sex-related material for Trinity and/or Adventure! If there's no serious interest in the project, I'll just release the material I've written as a ZIP file for anyone of age who might be interested.
  20. Welcome back, welcome back, wellll-come baaack Mr. Scarlock.
  21. Watching that really brought back memories of the "overly warm black vinyl" smell I remember fron the videotape rental stores I visited back then... Cheap lighting, tacky signs, shelves stocked with all those B-, C- and D-list movies that never made it to the silver screen... All in all, a pretty good cure for any lingering traces of 80's nostalgia. Hail the Internet for making all that a thing of the past.
  22. You're looking for inspirational science fiction? I've got a few favorites I'm willing to share. 1- Spider Robinson's Callahan's Crosstime Saloon series. This is about as inspirational as it gets, and it's got quality humor, too. 2- Joel Shepherd's Cassandra Kresnov series. It's excellent science fiction, though the inspirational parts are understated they're good & solid. Lots of politics, galactic conflict & alien encounters, though that last one happens in the latter three books. 3- Dan Simmons' Hyperion Cantos series. I personally think it's some of the best space opera I've ever read. Overtly humanistic inspiration is what Simmons offers. 4- Larry Niven's Draco Tavern short story series. Dated he might be, Niven is still excellent in his portrayal of human-alien interactions. The insprational parts are understated here too, but they're there if you keep an eye out for them.
  23. Agreed on the coolness factor, though our energy technologies will have to improve a fair bit before they can become less awkward. I'm just glad they're marketing it as search and rescue gear. On a battlefield, that thing would be nothing but one big target for infantry riflemen.
  24. AFAICT they"re used to either buy strengths or lower the effective level of a quantum power. A sop to those players who want to tailor a quantum power to match something seen in a comic/movie/anime/etc.
  25. Quick recommendation: get in cahoots with someone else that has a really good grasp of Aberrant game mechanics. Even if you have a good grasp of those yourself, it's good to have another person to act as a sounding board for your ideas. Before you ask, I'm not available - putting out Aberrant: Nexus will consume all my scant free time for the forseeable future.
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