Jump to content
  • Content Count

    948
  • Joined

  • Last visited

  • Days Won

    7

Everything posted by The Story Guide

  1. Now available: Book of the Fallen! Now in PDF and print-on-demand from DriveThruRPG. Are you predator or prey? For the Nephandi, that’s a simple question: They embody the Abyss, and you are their next meal. You probably won’t see them coming, but they noticed you a long time ago. Now they move in — so sweet, seductive, and friendly, offering whatever it takes to make you love them, trust them, and forget who and what they truly are. Until the moment when you can’t ignore what you see. By that time, it’s probably too late. Eaters of the Weak So easily dismissed as wicked caricatures, the Fallen Ones move among the shadows of our world. Their influence expands with every crime, every falsehood, each time hatred and despair grind hope into the ground. In the war for reality, they’re winning. This exploration of the Fallen, their Arts, and the ways in which they prey upon us includes: Cults and Characters A glance at real-life evils right next door Metaplot Options and Roleplay on the Edge New sects that dominate the new millennium The Qlippoth and its influence upon the Fallen Infernal Investments, malignant paradigms, Nephandic Arts, dark heresies, and more. Content Warning: This Book Contains Material of a Dark, Mature Nature This book deals explicitly with abusive people, activities, and cultures. Not to glorify them but to expose them. This book features graphic depictions and discussions involving abuse of children and adults, trauma, war, bigotry, blasphemy, torture, human trafficking, sexual violation, and other forms of human malignancy. This is your chance to turn back now. Things only get worse from here, and while we handle such subject matter with maturity and sensitivity, we strongly encourage readers to consider their limits before going forward. Sales Only a few days remaining in DriveThruRPG’s New Year, New Game sale! We’ve got an amazing Scion 2e Bundle with four Scion PDFs for only $12.99! Scarred Lands products for Pathfinder (the Scarred Lands Players Guide and The Wise & The Wicked 2nd Edition) are upwards of 90% off from Indie Press Revolution! Both products are an incredible $5 each! Kickstarter Update The Kickstarter for Cults of the Blood Gods for Vampire: The Masquerade 5th Edition finishes in just under 24 hours. After hitting its $25,000 funding goal in just 47 minutes (and doubling it in under 10 hours), we currently at $141,253, or 471%. Thanks to our 2423 backers! We hit the following stretch goals: Trail of Bone and Ashes: The Ties That Bind, a playable Hecata story; Old Wounds, exploring the enmity between the Cappadocians, Lamiae, Giovanni, Samedi, and Harbingers; Open Your Eyes: an examination of Golconda; The Wellspring: wherein the coterie take over an abandoned cult Blood Gods Backer T-Shirt Blood Gods Desktop Wallpaper Forbidden Paths: Pathways to Power: cults dedicated to power through fear, influence, or devotion, including worshipers of the Nictuku, errant houses within the Tremere, and the ancestral obsession of the Ventrue. Dreams of Golconda: A number of cults who believe they alone know the path to Golconda. Eschatological Thought: About those cultists who want to bring an end to everything. Ruinous Beliefs: Infernalist vampires. Faithful Undead: Undead Disciples: Storyteller characters. Art budget increase & creative team reward! Did you miss one of our previous Kickstarters? The following Kickstarted products are still open for preorders via BackerKit: Scarred Lands: Creature Collection 5e They Came from Beneath the Sea!: They Came from Beneath the Sea! rulebook Trinity Continuum: Trinity Continuum: Aberrant Dystopia Rising: Evolution: Dystopia Rising: Evolution rulebook Realms of Pugmire: Pirates of Pugmire Exalted: Lunars: Fangs at the Gate Chronicles of Darkness: Chronicles of Darkness: Dark Eras 2 Chronicles of Darkness: The Contagion Chronicle Community Spotlight The following community-created content for Scarred Lands has been added to the Slarecian Vault in the last week: Your product could be here! Have you considered creating your own to sell? The following community-created content for Realms of Pugmire has been added to Canis Minor in the last week: Your product could be here! Have you considered creating your own to sell? The Storypath Nexus is now open to Trinity Continuum and Aeon products! The following community-created content for Storypath has been added to the Storypath Nexus in the last week: Trinity Continuum: Trinity Continuum Layout Templates Trinity Continuum: Trinity Continuum Art Pack 01: Core Rulebook Trinity Continuum: Player Tools: Cards & the Core Mechanic TC: Æon: Trinity Continuum: Æon Layout Templates TC: Æon: Trinity Continuum Art Pack 02: Æon TC: Æon: Endless Frontiers Vol 1: Humanity Your product could be here! Have you considered creating your own to sell?
  2. In advance of the upcoming release of Chicago by Night, please enjoy these story hooks from the upcoming Chicago Folios stretch goal: V5 Chicago Folio illustration by Michael Gaydos Dearest Club Member We would be delighted to see you at the annual Evening of the Flesh this coming month. We, the Black Roses, will be arranging the meet-up this year, and can truly say, it will be even bigger, even better, and even more interesting than in years prior. We have special playtoys we cannot wait for you to get your hands on, and I am sure they will happily oblige your every desire. If not, we will make them — like we always do. Per our code, this event must stay strictly confidential. We wouldn’t want any disturbances to ruin our night (no one could forget last year’s near slip-up). This year’s theme will be “The Blood”, so please dress accordingly — think of something that reminds you of what gives you life. Perhaps, a red dress? Maybe a burgundy tie? Even shoes count! As long as your appearance channels that which we all burn for. The guests this year will be young, so please be on your best behavior. We don’t want to scare the poor things, at least not until reach the end of our little ordeal. After all, they are not used to the ways of our club. Still, they did not earn their blood, and make better meals than anything else. Remember, you can always bring a plus one. But make sure this individual is ready for all the fun controversies we will be embarking on. Most importantly, they will have to keep quiet. We don’t want a certain royalty to hear about our games. We look forward to seeing you, The Black Roses Exclusive Invitation Cast: Annabelle (Chicago by Night, p. XX), Karyn Stanislava (p. XX), The Black Roses — a secret society within a secret society What Happened: Every year for the past decade, a group known as the Black Roses assembles in Chicago for a debauched party in which they enjoy every pleasure flesh and blood can give. Though many such parties take place across the States, the Black Roses’ events are a special kind of depravity, as the members of the secret group test each other’s Humanity and attempt to tease the Beast to the surface with every sinful act. Though rumors of the Black Roses have extended beyond Chicago’s boundaries, few know the identities of vampires within the club. The Toreador Black Rose known as Karyn Stanislava is only known because she often organizes the more palatable entertainments and has to coordinate with other vampires to hire gifted retainers and Kindred-aware security. Karyn is sworn to silence on the matter of the remaining names on the guest list, and it’s possible she doesn’t even know them. The club insists its members wear masks and are forbidden from uses of their vampiric Disciplines (at least from using them on each other) when the Black Roses come together. The group name implies a largely Toreador society, but Annabelle has voiced her displeasure with the vulgar club for its acceptance of diablerie. An invitation found from the last session discusses feeding from the young, which turned out to be thin-bloods imported into the city, one of whom escaped. The Prince would like this group shut-down completely; while a secret society for now, the longer the festering debauchery remains contained, the worse the explosion when someone finally penetrates its shell. What Could Happen: • A member of the coterie receives an invitation to attend a party with the Black Roses and finds themselves in an exclusive soiree where no sins are off-limits. Thoughts fly to the debased practices of the Sabbat and the Church of Caine, and any vampire experiencing these “pleasures” runs the risk of falling to their Beast. • Annabelle recruits the coterie to infiltrate the Black Roses’ next party, reasoning that if everyone remains masked, they should find doing so no trouble at all. The party is horrific in every way, compelling vampires with higher Humanity ratings to burn the whole thing down before leaving. During the party, it’s possible one of the members of the coterie might discover a known (and ostensibly humane) Kindred is one of the other guests. Keeping their identity a secret is enough to command a boon or gain a Contact, though that vampire might subsequently become an antagonist. • One of the coterie’s thin-blooded associates disappears, with rumors abounding that the Black Roses are snatching up thin-bloods for party food. Annabelle tips the coterie off to Karyn Stanislava’s location, giving them the opportunity to get even or gain information. Attribute Focus: Social Karyn Stanislava Clan: Toreador Sire: Hathaway, “The Menshevik” Embraced: 1930 (Born 1907) Ambition: Make the Black Roses more impressive year after year Convictions: Never let them know your true power Touchstones: Arturo — loyal, long-time retainer Humanity: 2 Generation: 9th Blood Potency: 2 Attributes: Strength 2, Dexterity 2, Stamina 2; Charisma 4, Manipulation 4, Composure 2; Intelligence 2, Wits 4, Resolve 3 Secondary Attributes: Health 5, Willpower 5 Skills: Athletics 3, Melee 2, Stealth 1; Animal Ken 2, Etiquette 4, Insight 2, Intimidation 1, Performance 3, Persuasion (Seduction) 4, Subterfuge (Innocence) 5; Awareness 1, Finance (Investments) 3, Medicine 1, Politics 1 Disciplines: Auspex 2, Celerity 2, Obfuscate 1, Presence 2 Help for Hire — Warehouse Rebuild Several able-bodied and robust younger people are needed for a complete rebuild of my warehouse in Lincoln Park. The warehouse was previously used to store auto-parts but has been empty since 2001. It is now needed for a new project, and therefore, I seek help to spark life into the old halls once again. The warehouse refurbishment needs to be ready in a very short span of time. In order to be a part of the project, you need to meet certain requirements: • You will need to be available sixteen hours a day every day for two weeks. This may seem intense, but I need this job done as soon as possible. You will be paid very well for your time and effort. Therefore, I seek individuals who do not have immediate family to attend to and are currently unemployed. • You will need to be between the ages of 18 and 40. • You will need to be in a physically good condition to perform the job. My only requirement is you are not currently sick. • You cannot bring any cellular devices or means of communication. This is simply because I need your full attention while you are here, and I do not tolerate sloppiness or distractions. These requirements must be met for you to seek this position. In return you will get: • Full housing and accommodations during your two weeks. A trailer with everything you need, including kitchen and bath will be available to you. • $50/hour + an additional $10/hour during night and weekend shifts. • A starting bonus of $1,000 with a signed work contract. If this catches your interest, please contact me on the enclosed cellphone number or send a letter to my PO Box. My personal assistant will be answering your calls during daytime since I am often busy or out of the office. I will be available for brief questions or any other inquiries typically from 9 PM – 11 PM, as I will be in office. Kind Regards, Amelia Locke Seeking Employment Cast: Amelia Locke (p. XX) What Happened: It’s a simple enough sounding ambition: Amelia Locke, childe of Joseph Peterson, wants to create a new Elysium. She has the property, which was an old warehouse near Lincoln Park gifted to her by her exiled sire. Now, she just needs to figure out what to turn it into. Her lover, Tatyana, suggested a club, but there are already plenty of those in the city. She’s reached out to Annabelle and Kathy Glens, who suggested a gallery or an auditorium, respectively, but neither prospect appeals. This vampire journalist is hard-nosed but willing to listen to ideas. All she needs is a good one. Something that might leave a new mark on the Chicago map. It’s the kind of enterprise any aspiring Camarilla vampire might get behind. What Could Happen: • The coterie provides Amelia with financial backing for whichever venture she decides to undertake. Doing so earns them Amelia as a one-dot Mawla, but the investment takes a long time to yield results as the Ventrue’s many advisors suggest everything from a theatre to a board game café. • The coterie attempts to directly influence Amelia’s decision, living their fantasies through her. Unless they’re subtle, she rebukes any attempts at control and becomes a one-dot Adversary for each member of the coterie. She’s not interested in being someone’s puppet. If they are subtle, they may convince her to invest in a business that matches their interests. • The one idea Amelia hasn’t considered but would gain the backing of the Hellenes and the Tremere of the city, is a new city library. It would appeal to her journalistic desires, and if other vampires get their way, could even provide a secret study and reading room for Kindred texts. It wouldn’t make a massive splash on the social scene but would provide a place of quiet contemplation for vampires of the city. Attribute Focus: Mental / Social
  3. "She is," Davian said, sidling up to the group after having heard Bastion's suggestions. "Trying to help, I mean. She's been spending a lot of her time trying to figure out how to make new technologies that'll give lots more than just one person at a time those homes, food, medicine, all of that. She just does also sometimes needs a, what did you call it, Deezy, a brain cleanser?" He pointed over to the drinks. "For example, the whole thing with the alcohol? It's not really about getting drunk. It's about medicine for people that can't take a Tylenol or get anesthetic now. Imagine if one of you all with superquick healing needed surgery to remove an object that got stuck in their body and healed over. Or just needed their gallbladder or appendix removed. Right now, they'd have to do that without anesthetic and with constant cuts to get it done. But Deezy's hoping her bubbles can be used to get anesthetic that will work, maybe even something that could slow down or stop the healing factor long enough to get the medical work done. Or be used for psychiatric medicine, given how much the world is looking to all of you to solve their problems and be their boogie man at the same time." He pointed up at the mech costume. "She got plans on her work desk for using variations of that to do underwater exploration, search and rescue in caves or forest fires, dangerous places. She's got some larger plans for ones that can function sorta like cranes and roofers on their own, keep people from having to climb up on roofs or beams to do construction. Those go along with these modular home designs she's been working on to use with the souped-up 3D printer idea. Trust me, she's trying to save the world. She just also takes a little bit of time to herself so she doesn't burn out before she makes good progress." "One person, one blanket, one dose of medicine, it can make all the difference to that person," Davian said with a nod to Bastion. He gave Deezy a look that had hints of both a crush and wonder in it. "She's trying to change the whole paradigm, though. Change the world on a grand scale so that there are always enough blankets, houses, medicine, presents - all of it."
  4. So, I'm upping the monthly XP to 2 XP. 8 months of activity to be able to buy at Quantum dot seems fine. I'm also giving another XP out for Peers. At this point people's XP gains should be: +2 for October +2 for November +1 + Benny from the Storm threads +2 for Peers for everyone but Steve and Kyria +1 for Close Quarts for Karrie, Steve, and Kyria +2 for Assessing Assets for Steve/Kyria +0-5 XP for Casting Call! I'm going to change the point break you get for buying a power with Transcendence. Instead of "half" - because I mucked with the costs - taking a dot of Transcendence lowers the cost of the whatever by -5 XP. This does mean that a character can flat out purchase a Mega/Quantum Edge dot with a dot of Transcendence. I'll even allow multiple tradeouts on a singe thing, like getting a dot of Quantum for "free" by taking 3 dots of Transcendence. Just be careful, this can put your character at risk of Full Transformation.
  5. Pugmire Dog Dice illo by Pat Loboyko Happy Wolfenoot! (Technically November 23, but who’s counting?) From November 21-28, Onyx Path and Pugsteady are having a sale on all our Pugmire products, with all digital products at 50% off! Additionally, 50% of all proceeds of the sale will be donated to the Guide Dog Foundation. Check out the Wolfenoot sale here! Please give your good dogs a snoot boop from all of us at Onyx Path.
  6. A few weeks ago we had Deviant: The Renegades developer Eric Zawadzki on the Onyx Path Twitch channel to run a game of Deviant for a collection of friends who stream other Onyx Path games. That video’s now up on YouTube, which you can watch here: You can preorder Deviant now on BackerKit!
  7. "Sir! Sir!" Sebastian asked the man sobbing on the floor. "Are you alright?" The man just sat there, back to the wall, blubbering. "Dagumit..." He stepped from his room to look around at the chaos. He needed to find that voice. No one was getting eaten on his shift. Jael glanced at Zac and smirked. "Well, I think we just got called out. Wanna go see who's calling us?" "Am I the gone man or the little wolf ?" Zac shook his head. The painkillers were actually stronger than he expected... Zac slid his left hand under his armpit, feeling with a reassured sigh the grip of his Beretta M9. His left ear was ringing after what seemed to be hell through the speakers to him, but the pain was definitely gone for a moment. "I guess we could have a chat with that ourodiets screaming around..." “You’re clearly the gone man, since you only stick around for money,” Jael said with a caustic smile. She waves at her front. “Also, I am no man. C’mon, let’s go.” Together the assassins eased into the hallway. Jael hadn’t pulled her weapon yet, but Zac could see her hand hovering near it. They’d only gotten a few steps before they spotted the big kid from the crash. “Hey, hot-stuff!” Jael called, glad to see the Strong Man. “Wanna be the big damned heroes of this place?” "Reckon I would, ma'am." The big kid said with a determined nod. "You know where that voice is coming from?" "Not a clue," Jael said with almost cheerful indifference, "but I suspect it won't be hard to find him. He's a patient here." Zac almost stumbled into Jael who had stopped but managed somehow to dodge her, stumbling then into Bastion. "Hello, big boy. I... think I have a clue of where the freak is. I don't know how, but I have a rough idea. Also, we just have to follow the personnel rushing towards him..." Zac was following Jael's steps, a bit lunatic, fascinated as he was by what he felt at the moment. Something terribly... wrong was closing in on them, but further into the hospital, he could feel movement, things being drawn to a greater... thing. There was no word to fully explain it. Surprised by Jael stopping, he almost stumbled on her, dodging to instead stumble into Bastion. There was something frightening with him, though he could not explain what. "H- Hello, big boy. I- I think I have a clue of where to go. Don't ask me how, but I got a rough idea. If we get lost, we can still head towards the personnel apparently rushing to the freak's room..." The trio paced an erratic line through the hospital, eventually ending up in the main cafeteria. A wild-looking man, weirdly reminiscent of Jafar pretending to be a starving prisoner at the start of Aladdin, was lounging in a “sexy model” pose on top of one of the food-serving carts in the middle of the cafeteria; he grinned maniacally as they came through the doors. Behind him, dozens of medical machines had cordoned off about a quarter of the room, pinning in several dozen people and menacing them with various protrusions and tubes. Most of the people have a leg or arm wrapped in tubes to keep them from being able to leave. The unlucky few had needles stuck in them instead, their eyes glassy and expressions slack.
  8. October 26 - 27th, 2019 Marama, Cook Islands The suggestion of a Stormer get-together had been an off-the-cuff remark by Davian in a meeting about how to market Nova Solutions as a corporation to work for. Ideas were bandied around and finally Davian laughed and threw out, "Well, it's October. We could throw a Halloween Stormers party." He should have known better. Ryan should have stopped him - teleported him out of the room or to another continent before the words escaped his lips. But he didn't and Deezy heard them and now Davian was making invitations and arrangements after convincing his father to let him use the private island they owned in the Cook Islands. Deezy and Ryan were responsible for getting the physical invites out, but Nova Solutions also made a press release (using Layton Industries media arm for now) inviting "all Stormers, regardless of nationality" to the Nova Solutions Halloween Storm Bash on October 26th and 27th. The island was in three parts, with the largest speck of land hosting an amazing stretch of beach with the sprawling beach house nestled just under the canopy of palm trees towards the center of the island. Cabana were set up along the beach along with a large tent home to a massive buffet. Everything was festooned in Halloween - spiders, skeletons, witches, zombies, and ghosts peaking out from every corner; candy apples, mummied sausages, and smoking punch bowls with witch's brew were tucked in with dozens of other Halloween'd gourmet foods. Inside the house, bowls of candy were scattered around, cobwebs dripped over the ornate surfaces and the servants were dressed like dancers from Michael Jackson's Thriller. Davian was dressed in sandals, a simple Grecian toga with gold braiding, and a laurel crown around his head; he looked every inch the young godling he was honestly raised to be. We've got real gods, now, he though ruefully to himself and chuckled. No more pretend. As the first guests began arriving through Ryan's portals, he effortlessly took up the duties of host, greeting and making people feel at ease while also making a mental list of just who all actually did decide to show up. "Welcome, everyone! Happy Halloween!"
  9. Max, can you edit a date in on Mergers and Acquisitions? I'm updating that calendar and that's the only one I can't pin to a day.
  10. There was a scramble at the base as the shockwave hit, soldiers diving to pull down the civilians and try to shield them from the blast of sand, sound, and force. The more aware ones did their best to drag people behind Deezy's shell instead of letting their clothes take the brunt of the mini sandstorm. Lucia popped her head up at Deezy's comment, eyes wide. "No shit. And I thought my stuff was scary. Guy could set off an earthquake." "Kid is an earthquake," Leo, the shipwright from Connecticut, muttered as he peeled a soldier that had rather laughably attempted to keep the much larger man from being scoured by the sand off from him with a grunt. Dr. Ballard was off to the side, conferring with several people and checking the feeds from drones that were little more than scrap metal and plastic now. The Colonel called over, "Get what you need, doctor? 'Cause I think that boy needs to get home before he takes out half the state." "Yeah," Ballard waved the soldier off. "We've got the readings. Some weird spikes, but nothing that looks like it's going to mutate the public. I want him to have some follow-ups with his PPC, make sure he's not having more weird side effects. We're going to need more drones if everyone else is going to show off like that." His tone was pretty neutral, just recounting a fact and not giving an opinion on such overwhelming use of power. Next to him, Wendy was more wide-eyed, quickly scribbling notes down a tablet and and blinking sand out of her eyes still. Several soldiers jogged into the yard, meeting with the Colonel and getting reassurance that things were indeed okay and the sandblast wasn't Storm Round 2. They disappeared back around the building, going over to the larger second group Ryan had caught sight of in his short flight earlier. The others with them in quarantine gave their own performances: Chula Mercier from the bayou who could warp and stretch her body, playing at being a marionette on invisible strings. Sora Matsuda, who healed those with cuts and sand burns with a touch and seemed to awe the soldiers perhaps even more than the flamboyant shows the others were putting on. Vanessa Carmichal, the Mean Girl from the west coast who spent the whole time trying on different glam faces and bodies, watching the soldiers to see who was watching her like they should be. Alejandro Juarez, the Latino dancer that played with the drones, sending them spinning around him in their own intricate dance without ever touching them or their controllers. Deliah Palmer, the middle-aged Black woman with kids to get home to, stood with a flame dancing over her palm and dared anyone to ask her to do something flashy just for the amusement of their military captors. Cynthia Richardson, who was grinning the entire time others were doing their bit, waiting to see when people would notice there were a dozen of her spectating around the yard - and one more sneaking around the side of the building to see what was going on on the other side. Leo Walker the shipwright shrunk down to child-size and then grew until even Sebastian and Emily could see him towering over the yard as they trekked back from their desert jaunt. As Balard cleared each person, the Colonel sent a soldier to show them back into the base. There a team of bureaucrats were waiting with paperwork, a recap of the world over the past four days, and an offer. They went over each person's current state of fame and what life back home was likely to be like, and then offered for them to go home and deal with that or go into WitSec until the world recovered and adjusted to the new status quo. Ryan was also requested to ferry those people that wanted to just go home all over the country - otherwise a plane trip to Tuscon later that day would get them started on the journey, and plane or train tickets would be provided to get them the rest of the way. Quarantine was over; now they just had to face the rest of the world.
  11. I don't know that Sprockets even checks here anymore. Again, this project has been defunct for years.
  12. For clarification of those in Peers & Pressures: You guys will be let out of quarantine just a little bit after where Peers is now. Literally a meeting with a bureaucrat that'll boil down to "Here's what we were able to do to preserve your privacy while you were here. If you go back to your life you will/won't be able to hide that you're a Stormer. Do you want to go into Witness Protection instead?" Ryan will be asked if he's up for 'porting people home, otherwise it'll be a little time waiting for mundane transport to Tuscon and then wherever else.
  13. So far as I know, this project has been dead in the water for *years*. With the new Aberrant in the process of coming out, there might be some renewed interest using that system.
  14. In the months after the Storm event on September 19th, 2019 Once the first tallies were made in the weeks following the Storm, the world had lost roughly ten percent of its population. Losses ranged from barely-hit areas mostly dealing with odd phenomenon that caused a bit of damage and a lot of panic, to entire cities wiped away to the last person and building. The new celebrities and real life superheroes of the world, dubbed Stormers in the media, have become social focal points of both hope and cautious awe. The appearance of such people in the Storm seems fairly evenly distributed around the planet in pockets. Firm numbers have been impossible to come by, but it’s suspected that there’s somewhere between two and four thousand Stormers total. Monsters are still a problem around the world, though most have been either destroyed or herded away from population centers and pinned in by military barricades that can’t seem to kill them but can keep them in place. Terrifyingly, new monsters have appeared since the Storm - as have a post-Storm supers. The rate of both has, thankfully for a bruised and battered world, been incredibly low. In the US Congress has passed a law affirming the rights of Stormers as private citizens and putting in place governmental support systems to protect the privacy of Stormers that do not wish to be ‘outed’ on their status. There are new bills making their way through both chambers currently in support or fear of Stormers. On the side of fear there are calls to expel Stormers from the country based on their assumed monstrousness, outlaw the use of Stormer powers on American soil, or requiring Stormers to be put on a public registry for ‘public’ safety. On the side of those that support Stormers laws are being proposed that would give incentives for foreign Stormers to immigrate to the US and would set up a separate Department of Supernaturally Gifted Public Service for Stormers to serve the government under in whatever manner their gifts would benefit the country. One law is sitting before the President that would fund a public initiative to study the Stormer phenomenon by creating a national Center of Nova & Psi Radiation Study. Across the Pond, Britain has taken the turning point in history to commit fully to Brexit, negotiating a leave that still puts Northern Ireland in a legally complicated position that neither side is totally happy with - a sure sign of a good political compromise. The island nation has been busy negotiating new trade deals; the Storm and the massive damage done has thrown the world economies into chaos and Britain hopes that securing new trade deals will help ensure the flow of resources now and a stronger place on the world stage once everything settles out into the new normal. Having only a dozen Stormers, the nation hasn’t yet put any new legislation in place regarding those individuals or their supernatural abilities, though many of the Stormers have been invited to speak in Parliament on their experiences. The two most well-known Stormers, now known in the media by their leaked code names of Einherjar and Valkyrie, are two of the most loved celebrities in the nation and Britain has fully embrace a world with superheroes in it. Britain is on the leading front of actively recruiting Stormers to the country, with occasionally mostly-friendly swipes at the US for “stealing” one of their Stormers.
  15. Tomorrow, Tuesday the 5th, at 2pm EST, we start the Kickstarter campaign for Mummy: The Curse 2nd Edition! This is significant, at least to me, because Mummy: The Curse was the first Chronicles of Darkness (still New World of Darkness, then) new line we Kickstarted. We had a blast doing that back in the wild and woolly days that seem pretty long ago, and it is so amazing to be able to now present to everyone the 2nd Edition. In fact, Mummy: The Curse was already being worked on before Onyx Path was formed, during the time that Eddy and I were creating more TTRPG projects for CCP after the success of Vampire 20th. So we’ve got a long association with the line and the concepts presented within it. Certainly, a lot has changed with Onyx Path, the way we do Kickstarters, and with how the 2nd Editions have tightened up all of the CofD game lines. Both the systems and the setting have benefited from the years of play and thought that came after their initial releases. M20 Book of the Fallen art by Sam Denmark So, is this your Mummy? A fair question if your a fan of 1st Edition, and also if you weren’t sold on Mummy: The Curse the first time around. Here are a whole collection of answers to that very question by Impish Ian Watson and Matthew “The Gentleman Gamer” Dawkins, the game’s developer: – There was a pre-Egyptian culture that spanned a large part of the world (just how big isn’t mentioned, but I think of it like Alexander the Great’s territory, or perhaps the Roman Empire). It was the first such empire in human history. It had no name, and thus is called the Nameless Empire. The center of the Empire, its Rome, was the City of Irem. – Irem was run by a collection of sorcerer-priests who wanted to turn themselves into gods of the underworld, and so they chose a number of servants to convert into Arisen in order to serve them. The gods need Sekhem, their particular flavour of spiritual juice, and they need you to provide it — mostly by retrieving Iremite artifacts and bringing them back to the underworld. – Mummies could have come from anywhere in the Empire, and their cults may have moved them from place-to-place for security or to follow an Iremite artifact. The Arisen quickly adapt to new cultures and languages when they wake up, so it’s possible to be “from” practically anywhere, even if the origin of their undead state is Irem. – Mummies are sort of anti-vampires: where vampires spend most of their time awake with shorter periods of torpor, mummies spend most of their time dead with brief periods of wakefulness. Where vampires start off weak and get stronger over time, mummies wake up at the peak of their power and slowly dwindle as their period of activity comes to an end. – If you’ve seen the Brendan Frasier Mummy movies, it’s something like that: you wake up, practically a corpse, running on instinct, but immensely powerful. As time goes on, your memory returns, life returns to your body until you appear human, and your power dwindles. – You typically wake up for one of three reasons: your cult wakes you up for a specific purpose (say, to choose a new leader from a list of candidates), because you sense the Sekhem in a nearby artifact, or because a Sothic Turn has passed since your creation. A Sothic Turn is a 1,461-year period of the star Sothis (Sirius). In the former two cases, you typically “die” again as soon as your task is finished. In the latter case, you may be up and active for years at a time. – Interestingly, you experience your periods of activity non-linearly. You might wake up in 2012, and then later wake up in 910 BCE, lamenting the lack of effective modern transport or communications. – If you enjoyed the immortals from World of Darkness: Immortals, you’ll be happy to find yourself reunited with Blood Bathers, Body Thieves, Eternals, and more, in Mummy 2e, as they act both as antagonists and as potential allies and cultists. – There are essentially three tiers to your character’s creation, allowing for a lot of character variety: your guild, your decree, and your Judge (being like an alien deific entity). – In this edition, we provide tools for your journey and trials through Duat, the Land of the Dead, so the game doesn’t end when you sleep. You can even bring others with you on your journey. – Sekhem Sorcerers are presented in this book, expanding on how they appeared in Dark Eras Companion. Again, they might act as antagonists or followers, depending on the group of sorcerers. – Mummies are not bound to a set appearance or body, and are able to plant their “pillars” in cultists, only to take over their body as their own one receives harm. Therefore, your mummy can theoretically demonstrate any ethnic, cultural, and biological background. – I’d describe Mummy as the Chronicles of Darkness game best-suited to Dark Eras play, due to its non-linear setup. Even if you don’t want to use the characters or splats presented in a given era from Dark Eras, Dark Eras Companion, or Dark Eras 2, each book presents a host of settings and events with which your mummies can interact. There you have it, from some fellas that know the material! Trinity Continuum: Aeon Ready Made Characters art by Aaron Riley A couple more notes about the Mummy: The Curse 2e Kickstarter itself: First, like most of our KSs, this is just a reminder that if you want to see for yourself how 2nd Edition has come together, backers will be getting sneak previews of the completed text all throughout the KS campaign. So you’ll be able to judge if it’s working for you before we hit the end – unlike during the 1st Edition Mummy KS. Second, another reminder that the Mummy 2nd KS is going to be run on our Onyx Path Kickstarter account, not the RichT account that 1st Edition was run on. So keep an eye out for that, and see you at the Kickstarter! Now, onto a different topic for a second. Last weekend, a whole bunch of Onyx Path creators descended onto Game Hole Con in Madison, Wisconsin. Unfortunately, their fearless leader, Mighty Matt McElroy was laid low by a bug right before the con – yet Monica Valentinelli, Bill Bodden, Crystal Mazur, Travis Legge, and a bunch of other folks, helped out and pitched in to cover booth time and demo-games. A huge thank you to all you folks for coming to the aid of Matt and Onyx Path! They Came From Beneath the Sea! art by Brian LeBlanc They had six games of Realms of Pugmire games, as well as six Scarred Lands games, scheduled at the con, and also a bunch of pick-up games were also played. In fact, some of the adventures that were played there were actually play-tests of projects that are soon to show up on both game lines’ respective community content sites. To be fair, non-stealth play-tests were also played. Specifically for Legendlore, our next upcoming 5e fantasy game, and all reports sound like the players had a fantastic time. Sounds like everybody really loved the main idea of playing yourself transported to the world of the Realm, and that’s just what we want to hear! The Legendlore players also had tons of questions about the world and the rules, which we really appreciated hearing. Not only is that a great sign when folks want to hear more, but just scanning through the questions it seemed to me that most were actually already answered in the full text of the book (which the play-testers didn’t have). Which is a gratifying nod for developer Steffie de Vaan and her team, and how they set up the info in the book. You never know if you’re not only playing a great game session, but also helping one of our creators, when you sit down to play one of our games at a con. You never know when you’ll be one of the folks giving early feedback so we can create our: Many Worlds, One Path! BLURBS! Kickstarter! The Mummy: The Curse 2nd Edition Kickstarter arises tomorrow, Tuesday, Nov 5th, at 2pm Eastern US time. Be there to witness the majesty and terror of this new version of Mummy: The Curse! Onyx Path Media! This Friday’s Onyx Pathcast features the return of Meghan Fitzgerald in a no-holds-barred, drag-out, steel-cage match interview with one of our busiest writer/developers! It’s a Mummy: The Curse themed week! To start, we have an interview with Matthew Dawkins by the Story Told Podcast, where you’re likely to discover lots of revelations relating to Mummy: The Curse 2nd Edition: http://thestorytold.libsyn.com/website/mummy-2nd-edition-with-matthew-dawkins Excitingly, we also have the first episode of Red Moon Roleplaying‘s actual play of Mummy: The Curse 2nd Edition right here! Please check it out: https://www.youtube.com/watch?v=AJiyP2UzLSc As ever, we have a ton of excellent content on our Twitch channel, including games of Changeling, Aberrant, Scarred Lands, Vampire, Pugmire, and more! Please give us a look and a follow over on www.twitch.tv/theonyxpath It really helps us to have subscribers on our Twitch channel, and you can do so for free and catch premieres as they go up if you have an Amazon Prime account. Just type Twitch Amazon Prime into Google and you’ll be shown how to subscribe for free. Do you follow us on YouTube? Well, if you haven’t subscribed to us on Twitch, do not despair, as a couple of weeks after each episode on Twitch we transfer the videos over to YouTube right here: https://www.youtube.com/channel/UCzN5jRB35OvnC-6gxnRY4gQ We already have episodes of Aberrant and Changeling up, with more to come! Meanwhile, our fans keep creating excellent content, not limited to: We’re not going to forget the ever-popular Occultists Anonymous Mage: The Awakening 2nd Edition series, which continues right here: Episode 56: Bad To The Bone Songbird has called Celestial Fire to burn the body of Supay, just as Atratus felt like she was making in-roads with the Judge! Wyrd the Seer has slowed down Supay, but is it enough? https://youtu.be/inPtPBPaNCA Episode 57: Now & Again Atratus takes a dive into dark uncharted waters, metaphorically and metaphysically speaking. Songbird contemplates terrible things, while Wyrd stands guard… https://youtu.be/RBurUUf1kj4 Drop Matthew a message via the contact button on matthewdawkins.com if you have actual plays, reviews, or game overviews you want us to profile on the blog! Please check any of these out and let us know if you find or produce any actual plays of our games! Electronic Gaming! As we find ways to enable our community to more easily play our games, the Onyx Dice Rolling App is live! Our dev team has been doing updates since we launched based on the excellent use-case comments by our community, and this thing is awesome! (Seriously, you need to roll 100 dice for Exalted? This app has you covered.) On Amazon and Barnes & Noble! You can now read our fiction from the comfort and convenience of your Kindle (from Amazon) and Nook (from Barnes & Noble). If you enjoy these or any other of our books, please help us by writing reviews on the site of the sales venue from which you bought it. Reviews really, really help us get folks interested in our amazing fiction! Our selection includes these latest fiction books: Our Sales Partners! We’re working with Studio2 to get Pugmire and Monarchies of Mau out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the screen, and the official Pugmire dice through our friends there! https://studio2publishing.com/search?q=pugmire We’ve added Prince’s Gambit to our Studio2 catalog: https://studio2publishing.com/products/prince-s-gambit-card-game Now, we’ve added Changeling: The Lost 2nd Edition products to Studio2‘s store! See them here: https://studio2publishing.com/collections/all-products/changeling-the-lost Scarred Lands (Pathfinder) books are also on sale at Studio2, and they have the 5e version, supplements, and dice as well!: https://studio2publishing.com/collections/scarred-lands Scion 2e books and other products are available now at Studio2: https://studio2publishing.com/blogs/new-releases/scion-second-edition-book-one-origin-now-available-at-your-local-retailer-or-online Looking for our Deluxe or Prestige Edition books? Try this link! http://www.indiepressrevolution.com/xcart/Onyx-Path-Publishing/ And you can order Pugmire, Monarchies of Mau, Cavaliers of Mars, and Changeling: The Lost 2e at the same link! And NOW Scion Origin and Scion Hero are available to order! As always, you can find most of Onyx Path’s titles at DriveThruRPG.com! On Sale This Week! This Wednesday, the W20 Art of Werewolf: The Apocalypse PDF and physical book PoD versions will go live on DTRPG! In addition, for the first time, we will be activating a PoD version of a Community Content book! In this case, it is Pugmire‘s Canis Minor project: Morty Corgi’s Scroll of Mysteries! Conventions! PAX Unplugged: December 6th – 8th, in Philadelphia, PA. 2020: Midwinter: January 9th – 12th, in Milwaukee, WI. And now, the new project status updates! DEVELOPMENT STATUS FROM EDDY WEBB (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted Essay Collection (Exalted) Exigents (Exalted 3rd Edition) Many-Faced Strangers – Lunars Companion (Exalted 3rd Edition) N!ternational Wrestling Entertainment (Trinity Continuum: Aberrant) Creating in the Realms of Pugmire (Realms of Pugmire) Contagion Chronicle Ready-Made Characters (Chronicles of Darkness) Trinity Continuum: Adventure! core (Trinity Continuum: Adventure!) Redlines Kith and Kin (Changeling: The Lost 2e) Crucible of Legends (Exalted 3rd Edition) M20 Victorian Mage (Mage: the Ascension 20th Anniversary Edition) Dragon-Blooded Novella #2 (Exalted 3rd Edition) Contagion Chronicle Jumpstart (Chronicles of Darkness) Second Draft Across the Eight Directions (Exalted 3rd Edition) Wraith20 Fiction Anthology (Wraith: The Oblivion 20th Anniversary Edition) Contagion Chronicle: Global Outbreaks (Chronicles of Darkness) Player’s Guide to the Contagion Chronicle (Chronicles of Darkness) Tales of Aquatic Terror (They Came From Beneath the Sea!) Development Heirs to the Shogunate (Exalted 3rd Edition) TC: Aberrant Reference Screen (Trinity Continuum: Aberrant) Titanomachy (Scion 2nd Edition) Trinity Continuum Jumpstart (Trinity Continuum Core) Monsters of the Deep (They Came From Beneath the Sea!) One Foot in the Grave Jumpstart (Geist: The Sin-Eaters 2e) Lunars Novella (Rosenberg) (Exalted 3rd Edition) Scion: Demigod (Scion 2nd Edition) Manuscript Approval Scion: Dragon (Scion 2nd Edition) Terra Firma (Trinity Continuum: Aeon) Masks of the Mythos (Scion 2nd Edition) Post-Approval Development Deviant: The Renegades (Deviant: The Renegades) Scion LARP Rules (Scion) Mummy: The Curse 2nd Edition core rulebook (Mummy: The Curse 2nd Edition) Editing Lunars: Fangs at the Gate (Exalted 3rd Edition) Hunter: The Vigil 2e core (Hunter: The Vigil 2nd Edition) Let the Streets Run Red (Vampire: The Masquerade 5th Edition) Geist 2e Fiction Anthology (Geist: The Sin-Eaters 2nd Edition) Dragon-Blooded Novella #1 (Exalted 3rd Edition) Scion Companion: Mysteries of the World (Scion 2nd Edition) Cults of the Blood Gods (Vampire: The Masquerade 5th Edition) Legendlore core book (Legendlore) WoD Ghost Hunters (World of Darkness) Mythical Denizens (Creatures of the World Bestiary) (Scion 2nd Edition) Vigil Watch (Scarred Lands) Pirates of Pugmire KS-Added Adventure (Realms of Pugmire) M20 The Technocracy Reloaded (Mage: the Ascension 20th Anniversary Edition) Yugman’s Guide to Ghelspad (Scarred Lands) Trinity Continuum: Aberrant core (Trinity Continuum: Aberrant) Post-Editing Development Chicago Folio/Dossier (Vampire: The Masquerade 5th Edition) TC: Aeon Ready-Made Characters (Trinity Continuum: Aeon) Night Horrors: Nameless and Accursed (Mage: the Awakening Second Edition) City of the Towered Tombs (Cavaliers of Mars) Oak, Ash, and Thorn: Changeling: The Lost 2nd Companion (Changeling: The Lost 2nd) W20 Shattered Dreams Gift Cards (Werewolf: The Apocalypse 20th) TC: Aeon Jumpstart (Trinity Continuum: Aeon) Tales of Good Dogs – Pugmire Fiction Anthology (Pugmire) Indexing ART DIRECTION FROM MIKE CHANEY! In Art Direction Contagion Chronicle – Sent out contracts. Trinity Continuum: Aberrant Hunter: The Vigil 2e Ex3 Lunars – Contracted. TCfBtS!: Heroic Land Dwellers Night Horrors: Nameless and Accursed Ex3 Monthly Stuff Cults of the Blood God (KS) Chicago Folio – Finals rolling in. Mummy 2 (KS) – Ready to roll. City of the Towered Tombs – Contracted. Let the Streets Run Red – Figuring out probable page count. CtL Oak Ash and Thorn – Awaiting artnotes. Scion Mythical Denizens – Contracted. Deviant Yugman’s Guide to Ghelspad Vigil Watch In Layout They Came from Beneath the Sea! – Knocking through chapters. Trinity Continuum Aeon: Distant Worlds VtR Spilled Blood Pirates of Pugmire Proofing Memento Mori Dark Eras 2 – Adding my comments to first dev pass. Trinity Continuum Aeon Jumpstart Trinity RMCs Geist 2e Screen – At WW for final approval. At Press Trinity: In Media Res – PoD proofs coming. V5: Chicago – Printing. Aeon Aexpansion – PoD proofs ordered. W20 Art Book – On sale Wednesday on DTRPG.com. W20 Auspice Gift Cards deck – PoD proofs ordered. Geist 2e (Geist: The Sin-Eaters 2nd Edition) – Getting print files ready. DR:E – Getting print files ready. DRE Screen – Getting print files prepped. C20 Cup of Dreams – Proof PoD ordered. DR:E Threat Guide – Helnau’s Guide to Wasteland Beasties – errata gathering. M20 Book of the Fallen – Backer PDF going out this week. Today’s Reason to Celebrate! Yesterday was the birthday of Jeremy Brett, born Peter Jeremy William Huggins, and he would have been 86 years old this year. And while I am no expert on the character, like my friend Eddy Webb is, Brett was, in my opinion, the greatest portrayer of Sherlock Holmes ever. From his bio: “Brett was obsessed with bringing more passion to the role of Holmes. He introduced Holmes’ rather eccentric hand gestures and short violent laughter. He would hurl himself on the ground just to look for a footprint, he would leap over the furniture or jump onto the parapet of a bridge with no regard for his personal safety.” I can’t to this day read the stories without hearing his voice as the voice of Holmes.
  16. The Colonel shook his head. "No, you don't have to. You're...Hodges, right? When you're done here, there's a case manager waiting to talk to you. I know your video got around, but you're pretty much the one person on video that had the sense to cover your face." He smiled, lines crinkling along his face. "So, you can likely step back into your life without too much of an issue so long as you keep your abilities under wraps. Your father is, of course, aware of your situation. Given his profession and standing, I don't know that you can expect your abilities to stay secret forever." Next to them, Ballard gave a sigh and a small glare at the military man. The colonel arched a brow at him, then rolled his eyes. "Oh, good lord doctor. I didn't peek at her medical records. She looks like one of the senators that's been breathin' down my neck for the past five days." Next to them, Wendy was watching the power displays with rapt attention. "It really is something," she breathed softly to herself in wonder.
  17. Okay, I'm getting a bit better of a timeline for our move and just life in general. I'm going to leave Peers & Pressures open for player input until November 3. The thread will lock at 9 AM CST on November 4 and I'll put up a final post as to how it all wraps up - unless the PCs are done with it beforehand, in which case I'll try to do the final NPC/ST post before then. I'll have the State of World thread up by then for what happened during the Storm and the immediate time while you all were in quarantine and few weeks after that. I'll update the State of World as people do things in personal plot threads that would have ripples or splashes on the larger stage. After that, I'm going to have the game on personal plot threads until the New Year. You guys will ICly have until Valentine's Day to write about. While I won't be putting up a next plot thread until then, this doesn't mean that I'm not available to run NPCs or for your PCs to do things that affect the game world - just that next ST-driven plot won't start up until early January.
  18. According to Eddy Izzard, that’s the literal translation of JFK’s famous quote as he entered Berlin during the cold war. I don’t know if Mighty Matt McElroy or Matthew “The Gentleman Gamer” Dawkins issued a similar proclamation as they entered the city for last weekend’s PAX convention, but there they were anyway. Now, it’s a Paradox Entertainment convention so it was really focused mostly on their electronic games – but Onyx Path was there representing the happy land of Tabletop Role-Playing Games. And from what the dynamic duo reported back, it was a fantastic chance to talk with all sorts of gamers – many of whom were unfamiliar with Onyx Path and/or TTRPGs. What was really gratifying for our team was just how positive and friendly the attendees were. You never know, going to a new city or country for a con, just how the reception will be. Well, from what they said, it was fantastic! They were able to talk about our upcoming games, both V5 and upcoming White Wolf projects, and also there was a lot of interest in our other, non-WW game lines! For those folks who did know about us, we had some sneak previews of upcoming V5 projects – some from the V5 Chicago By Night KS, and also the text from V5 Cults of the Blood Gods. So, a lot of excitement there! There was also a lot of interest from the Paradox/White Wolf team for us to run a Kickstarter for V5 Cults of the Blood Gods. Which is always nice to hear from the folks who are licensing you their properties! In case it sounds like our crew were just there to hang out in our booth and chat, they also had the responsibility of representing Onyx Path in many meetings where the future of V5 and all the WW IPs was discussed. Again, this was an extremely positive experience for our duo, with just tons of ideas and possible projects coming out of those discussions! Of course, being business meetings, there wasn’t anything I can share with you here, but I can say that the refocusing of White Wolf last year has seemed to have really altered how they are proceeding, and has borne fruit in a lot of new licensed projects folks are going to enjoy. Mummy: The Curse 2nd Edition art by Brian LeBlanc To switch gears slightly, but not totally as I did mention Kickstarters up above, we finished up the Deviant: The Renegades Kickstarter last week! Again, huge kudos to Eric Zawadzki for his nigh-constant efforts to answer everybody’s questions in the comments as the KS ran. He was indefatigable! We’re pretty happy with how it turned out, and big thanks to all of your who backed and spread the word about this one! We hoped that running the Creature Collection at the same time wouldn’t collide our audiences too much, and it looks like both KSs ran just fine and without overwhelming potential backers. We’re going to try to avoid running two KSs of similar size and that might have too large of an overlap of audiences, but we have so many cool projects and settings that folks want to see Kickstarted that they’ve been backing up until now. Now, we’re going to try and use our two KS accounts to give both us and all of you the flexibility to put a project on Kickstarter as we need to and when it makes sense to. We have, as many folks have pointed our previously, an embarrassment of riches when it comes to our projects, which really starts with the large number of game lines we are always working on. VtR 2e Spilled Blood art by Andrea Payne Of course, that goes all the way back to when Onyx Path first started with the WW licenses. We didn’t just get the licenses to one of the WoD lines or CofD lines, we took on the responsibility of shepherding all the existing lines and on bringing forth new ones if that what was needed. Plus, we brought over other WW game lines, and one of those (cough, Trinity Continuum, cough) had multiple lines within it as well. We took, and still take, those responsibilities seriously as we know that every line has dedicated, long-term, fans that truly love it. It is a real juggling act, and we’ve tried to provide every game line, every setting, with a new project and the spotlight at least once, regardless of the number of fans, over these past 7-8 years. And the flip side is that we are actually a business, we need projects that sell more than what it cost to make them – if only so everybody we work with keeps being able to afford to keep on making TTRPGs. So those projects that sell well get follow-up projects, and those are usually within a single line, and so that line gets more focus. Which is one of reasons I’ve pushed for cross-line projects like the Night Horrors books, the Dark Eras books, or even the Contagion Chronicle, for Chronicles of Darkness (our biggest umbrella line). Helnau’s Guide to Wasteland Beasties art by Michele Giorgi Which is why our brochure this year, which is days away from going to press, is set up to talk about each setting, each game line, rather than trying to push for particular projects within the lines. We’ll do that with con-specific flyers at the conventions we’re attending, and news on all our social media sites, but we’re going to have the brochure there as a primer on just which game lines we’re doing right now. We think that we’re at the point where we need that info out there where folks can reference it and compare and contrast our: Many Worlds, One Path! BLURBS! Kickstarter! Coming soon!: Mummy: The Curse 2nd Edition! Onyx Path Media! This Friday’s Onyx Pathcast features a deep dive into our new game Legendlore with developer Steffie de Vaan, Dixie, and Matthew! Come find out about this very different fantasy RPG! As Matthew has only just got back from a rather hazard-strewn trip from Berlin, our media update for this week is brief but punchy! So there’s only the events Matthew’s poor addled brain could pull together this week – but we’ll be back with our usual full run-down next week! Character Creation Month continues this weekend as Meghan Fitzgerald takes us through character creation for Scion, over on the Onyx Path Twitch channel! Plus, we again have a full week’s worth of fantastic gaming, so if you’re unsure about how any of our games run, please check out footage on the channel and interact with the people playing! I’m going to link both here in case you’re not following / subscribed to them. www.twitch.tv/theonyxpath & www/youtube.com/user/theonyxpath It really helps us to have subscribers on our Twitch channel, and you can do so for free and catch premieres as they go up if you have an Amazon Prime account. Just type Twitch Amazon Prime into Google and you’ll be shown how to subscribe for free. Remember, if you miss any content on our Twitch channel, some of it finds its way to our YouTube channel here: www.youtube.com/user/theonyxpath Don’t forget though, that some of that content is Twitch exclusive or belongs to the Storytellers running their games, so don’t miss out and remember to follow us! Meanwhile, our fans keep creating excellent content for us, not limited to: Occultists Anonymous continues with their fantastic Mage: The Awakening game: Episode 53: Everyone Dies With safe passage into Tucume promised by the local Qero Shaman, the cabal prepares with spells and Songbird makes a deal with Supernal Being. https://youtu.be/52hYTlw8RpE Drop Matthew a message via the contact button on matthewdawkins.com if you have actual plays, reviews, or game overviews you want us to profile on the blog! Please check any of these out and let us know if you find or produce any actual plays of our games! Electronic Gaming! As we find ways to enable our community to more easily play our games, the Onyx Dice Rolling App is live! Our dev team has been doing updates since we launched based on the excellent use-case comments by our community, and this thing is awesome! (Seriously, you need to roll 100 dice for Exalted? This app has you covered.) On Amazon and Barnes & Noble! You can now read our fiction from the comfort and convenience of your Kindle (from Amazon) and Nook (from Barnes & Noble). If you enjoy these or any other of our books, please help us by writing reviews on the site of the sales venue from which you bought it. Reviews really, really help us get folks interested in our amazing fiction! Our selection includes these latest fiction books: Our Sales Partners! We’re working with Studio2 to get Pugmire and Monarchies of Mau out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the screen, and the official Pugmire dice through our friends there! https://studio2publishing.com/search?q=pugmire We’ve added Prince’s Gambit to our Studio2 catalog: https://studio2publishing.com/products/prince-s-gambit-card-game Now, we’ve added Changeling: The Lost 2nd Edition products to Studio2‘s store! See them here: https://studio2publishing.com/collections/all-products/changeling-the-lost Scarred Lands (Pathfinder) books are also on sale at Studio2, and they have the 5e version, supplements, and dice as well!: https://studio2publishing.com/collections/scarred-lands Scion 2e books and other products are available now at Studio2: https://studio2publishing.com/blogs/new-releases/scion-second-edition-book-one-origin-now-available-at-your-local-retailer-or-online Looking for our Deluxe or Prestige Edition books? Try this link! http://www.indiepressrevolution.com/xcart/Onyx-Path-Publishing/ And you can order Pugmire, Monarchies of Mau, Cavaliers of Mars, and Changeling: The Lost 2e at the same link! And NOW Scion Origin and Scion Hero are available to order! As always, you can find most of Onyx Path’s titles at DriveThruRPG.com! The big Halloween Sale on DriveThruRPG and Storytellers Vault continues until Halloween. Most of our Chronicles of Darkness PDFs will be on sale on both sites, plus there will be some Halloween Treats (i.e. free PDFs) hidden around the sites. On Sale This Week! This Wednesday, you can get a jump on the end of the world with the Dystopia Rising: Evolution Jumpstart: Trouble On The Steel Pier PDF and physical book PoD on DriveThruRPG.com! Everything you need to start playing DR:E – a setting, adventure, and characters – with a basic Storypath rules-set! Conventions! GameHoleCon: October 31st – November 3rd PAX Unplugged: December 6th – 8th 2020: Midwinter: January 9th – 12th And now, the new project status updates! DEVELOPMENT STATUS FROM EDDY WEBB (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted Essay Collection (Exalted) Exigents (Exalted 3rd Edition) Many-Faced Strangers – Lunars Companion (Exalted 3rd Edition) N!ternational Wrestling Entertainment (Trinity Continuum: Aberrant) Creating in the Realms of Pugmire (Realms of Pugmire) Contagion Chronicle Ready-Made Characters (Chronicles of Darkness) Trinity Continuum: Adventure! core (Trinity Continuum: Adventure!) Redlines Tales of Aquatic Terror (They Came From Beneath the Sea!) Kith and Kin (Changeling: The Lost 2e) Crucible of Legends (Exalted 3rd Edition) M20 Victorian Mage (Mage: the Ascension 20th Anniversary Edition) Dragon-Blooded Novella #2 (Exalted 3rd Edition) Contagion Chronicle Jumpstart (Chronicles of Darkness) Second Draft Across the Eight Directions (Exalted 3rd Edition) Wraith20 Fiction Anthology (Wraith: The Oblivion 20th Anniversary Edition) Contagion Chronicle: Global Outbreaks (Chronicles of Darkness) Player’s Guide to the Contagion Chronicle (Chronicles of Darkness) Development Heirs to the Shogunate (Exalted 3rd Edition) City of the Towered Tombs (Cavaliers of Mars) TC: Aberrant Reference Screen (Trinity Continuum: Aberrant) Titanomachy (Scion 2nd Edition) Trinity Continuum Jumpstart (Trinity Continuum Core) Monsters of the Deep (They Came From Beneath the Sea!) One Foot in the Grave Jumpstart (Geist: The Sin-Eaters 2e) Lunars Novella (Rosenberg) (Exalted 3rd Edition) Scion: Demigod (Scion 2nd Edition) Pirates of Pugmire KS-Added Adventure (Realms of Pugmire) Manuscript Approval Scion: Dragon (Scion 2nd Edition) Terra Firma (Trinity Continuum: Aeon) Yugman’s Guide to Ghelspad (Scarred Lands) Masks of the Mythos (Scion 2nd Edition) Post-Approval Development Trinity Continuum: Aberrant core (Trinity Continuum: Aberrant) Deviant: The Renegades (Deviant: The Renegades) Scion LARP Rules (Scion) M20 The Technocracy Reloaded (Mage: the Ascension 20th Anniversary Edition) Mummy: The Curse 2nd Edition core rulebook (Mummy: The Curse 2nd Edition) Editing Lunars: Fangs at the Gate (Exalted 3rd Edition) Hunter: The Vigil 2e core (Hunter: The Vigil 2nd Edition) Let the Streets Run Red (Vampire: The Masquerade 5th Edition) Geist 2e Fiction Anthology (Geist: The Sin-Eaters 2nd Edition) Dragon-Blooded Novella #1 (Exalted 3rd Edition) Scion Companion: Mysteries of the World (Scion 2nd Edition) Cults of the Blood Gods (Vampire: The Masquerade 5th Edition) Legendlore core book (Legendlore) WoD Ghost Hunters (World of Darkness) Mythical Denizens (Creatures of the World Bestiary) (Scion 2nd Edition) Vigil Watch (Scarred Lands) Post-Editing Development Chicago Folio/Dossier (Vampire: The Masquerade 5th Edition) TC: Aeon Ready-Made Characters (Trinity Continuum: Aeon) Night Horrors: Nameless and Accursed (Mage: the Awakening Second Edition) City of the Towered Tombs (Cavaliers of Mars) Oak, Ash, and Thorn: Changeling: The Lost 2nd Companion (Changeling: The Lost 2nd) W20 Shattered Dreams Gift Cards (Werewolf: The Apocalypse 20th) TC: Aeon Jumpstart (Trinity Continuum: Aeon) Tales of Good Dogs – Pugmire Fiction Anthology (Pugmire) Indexing Dystopia Rising: Evolution core (Dystopia Rising: Evolution) ART DIRECTION FROM MIKE CHANEY! In Art Direction Contagion Chronicle – Sent out contracts. Trinity Continuum: Aberrant Hunter: The Vigil 2e – Sam on the fulls. Ex3 Lunars – Contracted. TCfBtS!: Heroic Land Dwellers Night Horrors: Nameless and Accursed – Notes out to artists. Ex3 Monthly Stuff Trinity RMCs – Sketches in. Got interactive sheets from Gone in. Cults of the Blood God (KS) – Mark is almost done, Denmark is done, and Amy is done. Chicago Folio – Got stuff from Denmark and Mirko in… so far so good. Mummy 2 (KS) – First half of Sam’s fulls are in and at WW for approval. Working on graphics in the morning. City of the Towered Tombs – Contracted. Let the Streets Run Red – Right after Chi Folio art is in. CtL Oak Ash and Thorn – Sent breakdown for artnotes to Meghan. Scion Mythical Denizens – Andrea is gonna do the portraits… waiting to hear back from Marco. Deviant – Need art notes for the rest of the book. Trinity Continuum Aeon Jumpstart – Going through it to see what we need. In Layout They Came from Beneath the Sea! – Template created… system chapter done. Trinity Continuum Aeon: Distant Worlds VtR Spilled Blood – In progress. Geist 2e Screen – Need notes from developer, still. Pirates of Pugmire Proofing C20 Cup of Dreams – At WW approval. M20 Book of the Fallen – Josh finishing cover. DR:E Threat Guide – Helnau’s Guide to Wasteland Beasties – PDF going out to backers. Memento Mori – Layout proofing as art comes in. Dark Eras 2 – In proofing At Press Trinity Core Screen – At Studio2 – shipping to backers. TC Aeon Screen – At Studio2 – shipping to backers. Trinity: In Media Res – PoD proofs coming. Trinity Core – At Studio2 – shipping to backers. Trinity Aeon – At Studio2 – shipping to backers. V5: Chicago – Printing. Aeon Aexpansion – Waiting to order PoD proofs. DR:E Jumpstart – PDF and PoD versions on Sale this Wednesday. W20 Art Book – PoD proof ordered. Geist 2e (Geist: The Sin-Eaters 2nd Edition) – Getting print files ready. DRE Screen – Getting print files prepped. Today’s Reason to Celebrate! Today is another five year anniversary! This time for Merely Marvelous Meredith’s time working with DriveThruRPG and helping us keep our PDFing and PoDing straight ovuh dere! DTRPG’s Customer Service are the unheralded saviors of many a small game company, and Mere’s ability to find solutions for non-tech people who just want to get their project online with the least amount of hassle – all with a smile in her emails – is a huge part of their success story. Congrats, Mere!
  19. The older man in a lab coat - Dr. Ballor, most likely - said, "This falls under your medical privacy. You signed waivers earlier that essentially just give you all enough access to each other's records during this time to have done the tests earlier and this one now. This isn't about making you perform like a circus dog. It's about taking measurements when each of you actively use your para-human abilities and making sure that doing so doesn't release bursts of radiation that could be harmful to yourselves, your loved ones, and the general population. It is the final set of tests before lifting the quarantine as we must determine that medically you are safe to reintroduce to the general population." The man in fatigues, weathered where Ballor was polished, spoke up; his voice was gruff and had a Southern twang to it. "This is the United States, ladies and gentlemen. We don't press-gang citizens into service. You want to sign up? There's not a recruiter across the services who wouldn't want that feather in their cap, but it's always going to be your decision. Personally, I'd be just as happy if you never used these.....abilities....ever again. They're dangerous and they'll throw the whole world out of balance, but they're here so that's just what it is. As for names in a database, that ship has already set sail in Congress thanks to the fathers of two of you here. It's not to put you on-call, though," he said with a nod towards Sebastian, "it's to give you a chance of having a life outside of all of this if that's what you want. Pretty much all of you were seen using these abilities during the Storm. If you weren't caught on video, you have friends and family that saw what you did. We've been trying to keep things as quiet as possible, but in this day and age that's almost impossible. Once you're out of quarantine, there's a line of civil servants waintin' for you all to tell you what your options are goin' forward." He held up his hands, "Not what you're allowed to do, before you all start screamin' at me. What we've manage to contain and what you can expect if you go home or if you choose to go into WitSec."
  20. "We don't really have an animal to do that with. I can see if we have any volunteers, but there's also just a monitoring period that's going to have to pass before they give an all-clear." There was a pause and Wendy came back with, "I mean, unless one of you could make an animal? That might work and then we could also test the animal to see if it has higher levels of the radiation." There were several more rounds of brainstorming between Deezy, Wendy and several of the other people sitting bored in quarantine. Eventually she called it for the day and promised to ask if a test animal could be procured. The next day the group was endowed with a miniature pig and asked to keep their ability-usage to a minimum, preferably none at all. At lunch, the pig was removed and tested for radiation levels, then returned to the quarantine area - this time the group was asked to use their powers in some way while the pig wandered around curiously around them. At dinner it was taken again; Wendy got back on the speaker a little after 9. "Good news, guys! There was no higher radiation levels detected at either time today. No one on the base has tested for higher radiation levels this entire time, either, so tomorrow we're going to take down the bubble and do some larger power tests outside. Dr. Ballard still wants 72 hours with regular blood draws from those of us that are going to be around you before he'll give a clear call. If it all goes well, though, you'll be completely out of CDC quarantine at that point." True to her word, the next morning after breakfast the group was ushered out of the rooms, with soldiers going in after them to start pulling the plastic shell down. The super-powered people were pulled outside into dazzling sunlight; they were in a large fenced off area that had tire tracks in the sand all over it - likely what they usually used for a parking lot. Soldiers were strung out along the edges of the field watching the group with interest and a touch of fear from at least a few of them. Two older men, one in a lab coat and one in fatigues with an air of tense disapproval, stood with a woman in a wide-brimmed hat and pantsuit; she waved them over, calling out in Wendy's voice. "Good morning everyone! I hope you slept well. Who wants to go first?"
  21. Good training and the warning they'd gotten before the 'copter landed kept the soldiers moving on their assigned tasks, but few could keep from openly staring at the pair. Kyria received the lion's share of heated gazes while the response to Steve was one of complete hero worship by those lucky enough to actually get to be near him. Amongst the soldiers heroism certainly carried more weight than just the inhuman beauty of the mercurial red squirrel, as Steve had dubbed her. A steel-haired woman in warm pants and a plush sweater stepped forward; she held a hand out to the pair and introduced herself: "Dr. Grace Jordan. I'm leading the team out here and will be coordinating the tests we're doing here." "Doctor." Steve said formally as he took her hand for a brief shake. Though a little discomfited by the attention and plainly unused to celebrity, the large Marine handled it well, his demeanour businesslike and focused. He missed being 'one of the lads', though the relaxed authoritative manner the Colonel displayed towards him, as well as the PT instructor's humorous 'punishment' were somewhat reassuring that he was still considered a soldier, at least. It had only hit him recently how important that was to his sense of self. He gestured to the slender beauty beside him as the handshake ended. "This is Kyria." he said by way of polite introduction. Dr. Jordan gave Kyria a clinical once-over, impressing Colonel Hatcher with her ability to completely ignore Kyria's heightened appearance. The woman nodded to her and then gestured over to the Nant Ddu Lodge. "We have the Lodge and the soldiers are over in the campgrounds. There's a bedroom put aside for you in the Lodge if you don't mind that we'll all be discussing the two of you and your abilities over breakfast like coffee-fueled high-schoolers with a new crush. Otherwise, the soldiers are bunking in at the Coed Owen Bunkhouse." Her expression was bland as she offered their choices, but the two could feel the keen intellect behind her warm brown eyes. Even this was a data-point to be collected and added to their files. Kyria arched a brow at Steve, a small smirk on lips. "Well..." Steve collected his thoughts, wondering what an 'Einherjar' was (it was familiar, but he couldn't remember what it meant) and why someone had labelled him that. Unless he was the 'Valkyrie', but even with his hazy grasp on Norse mythology he was pretty sure that was Kyria. It even kind of fit, name-wise. "I'm tougher. More tireless, less prone to fatigue and pain. It seems to take a scalpel and a bit of pushing to get through my skin." He reported, thinking as he spoke. "The toughness isn't just skin deep, either. Going by the evidence, I think it goes all the way to the bones and internal organs." The evidence was the fact that Kyria's grip was, in the throes of climax, sufficient to splinter wood and bend metal, and yet her legs squeezing around his midsection did not pulp his internals or bruise him. He declined to explain the source of that finding, though. "Also sharper. My senses are all better. My manual dexterity and balance are better, as is my running speed. I don't know if I could race a car on a flat surface, but I was able to outrun the SAS troopers at morning PT." He took a deep breath as he came to the last 'detail'. "I can manipulate the weather. Not sure how, or to what extent. During the fight with the ice giant I was able to fly - rudimentarily - though manipulating the wind. I also called down lightning, like I was taking energy from the Storm and hitting the thing with it. Finally I was able to cause a tornado, with updrafts strong enough to lift the thing from the ground so Kyria and I could slam it back down and shatter it." "The other stuff, it's pretty straightforward, at least to me. The only ability I've not had cause to use while in quarantine was the weather control." he looked over the banks of screens, then back at the Doctor. "Guess that's what we're here for today?" She nodded. "That's what the array of monitors on the peaks are for." She quirked a brow at Kyria, waiting for the flame-haired woman to give her own self-report. "I can fly," she said with an uncomfortable shrug. It was strange to Steve - he'd not actually seen her uncomfortable before. Bored, horned, manic, and utterly stir crazy, but never self-conscious before. "I break things easily." Another uneasy shrug and she finished with, "That's it, as far as I know, as far as powers." Dr. Jordan kept her eyes on the woman for a few beats longer, impassive expression giving no impression of the reason for the pause. "Alright," she finally said, "on to the tests, then. The tests they did in quarantine gave us a physiological baseline, so this set is meant to be of your more energetic expressions, shall we say. Kyria, we would like to take some footage and readings of you flying first. Then, Mr. Nord, we would like to see your control of the weather. Depending on how that goes, we may ask for examples of your lightning control and tornado creation, but we'll be going a bit slowly to make sure we're not starting a heatwave in London or somesuch. Understood?" The two nodded. Kyria was fitted with an armband that would measure heart-rate, body temperature and surely a dozen other things, and then sent to fly up and down the road at varying heights and speeds for the next hour. She was calm and focused, something Steve hadn't been sure she could do for extended periods of time, but her smile was missing, too. Finally she touched back down after the last "run;" she was waved to chair while the crew of scientists finished collating data and printing off summaries to tuck into the "Valkyrie" file. Dr. Jordan had fitted Steve with another armband during Kyria's last run; now she motioned to the sky. "Mr. Nord, call us a storm, please." He nodded at the doctor, then excused himself for a moment and went to crouch by Kyria's chair, his expression one of concern. He knew there was more to her than her strength and flying - and knew that she knew that too. But he'd kept quiet on the matter, figuring that it wasn't his choice what to say about Kyria abilities unless ordered to give a report on what he knew - at which point he knew he'd find his loyalties tested. Whatever reason she'd had for concealment, she was a private citizen and therefore had the right to do so. "You okay, love?" he asked quietly, pitching his voice below the hum and chatter of the scientists and their radios as they told the various listening posts to stand by. He cupped her cheek in his palm, reassured when she nestled against his touch and met his eyes. It wasn't fair, he realized, for her to be put through this rigmarole. He had signed up for - well, not this, but to be considered subject to the Crown and it's duly appointed officers. "You just relax now, duck. You don't have to do anything else unless you want to." He told her calmly. "We'll go for a walk once I've given the eggheads plenty of numbers to crunch, right?" She gave him a little smile, turning her head and kissing his palm. Whatever was causing her smile to vanish was still there, he saw, but her spirits seemed somewhat buoyed. "Mr Nord?" Dr. Jordan called. "We're ready for the test now." She was polite enough, but the subtext was clear. 'Time to perform'. Steve gave Kyria a solemn wink and straightened up, turning to regard the scientists with eyes that glowed a steady electric blue. "Mr Nord is my dad, Doc." he said as he moved towards the entrance to the pavilion. Sparks started to dance between his teeth as he spoke, lightning crawling across his exposed arms as he shucked his fleece jersey, revealing a t-shirt beneath. From overhead, there was a rumble that came in time with his words. Steve was annoyed - not for himself but for Kyria. They had bonded in more than one way over the last week or two, and he was so used to her smile that it's absence seemed to indicate a wrongness in the world. "It's Colour Sergeant Nord." his voice rumbled - or was it the thunder overhead speaking? The scientists looked at him, at the lightning now coruscating over his form as he strode out of the pavilion, then looked at their monitors. The storm rolled in from all points of the compass, the leading edges surging over the monitoring posts. Satellite imaging saw the Brecon National Park and a large part of Wales and the West Midlands quickly become covered in thick impenetrable cloud. Standing on the edge of the reservoir, wreathed in lightning and looking up at the sky, Steve could feel the clouds struggling, like horses tugging futilely at reins being held by a giant - him. He could feel the winds driving the clouds whipping at the surface of the reservoir, causing white foam to form in tiny crests. It felt good. He laughed, the sound echoed by a crash of thunder from overheard, and raised a hand to the sky as if bidding the clouds to halt their roiling, surging struggle. They did, building up into layers as the outlying area of the stormfront shrank, contracting so that just the National Park now lay under thick, slow-moving thunderclouds. They wanted a storm. He narrowed his incandescent blue eyes. The next roll of thunder split the sky as the ripping tear of lightning danced in the clouds so brightly that even inside the pavilion the colour was leached from everything for a second. The winds struck next, howling down the mountain passes, whipping the surface of the reservoir into a frenzy and whistling eerily as it made the pavilion's guy-ropes hum. Then came the rains, a torrent driven by gale-force winds strong enough to make grown men stagger and seek shelter. But not him. The winds ruffled his hair and clothing, but did not cause him to stagger. The rain soaked him, but he did not care, nor did the drops sting on his face. He felt the storm leap and bound, obedient to his wishes, and knew that if he wished he could blow the pavilion away, cause lightning to dance among the peaks of the Beacons, uproot trees and topple buildings... If he wished. He laughed again, sparks jumping from his tongue to his teeth, and the thunder crashed once more like the percussion of an angry god. He wryly wondered if the scientists were getting the data they needed. Inside the tent there was a mad scramble to lower the clear plastic walls as the storm came in quick and heavy. They'd prepared for something like this, but actually experiencing had the room buzzing with amazed excitement; as the storm kept intensifying the chatter died down as they by turns watched readouts or stared at the monitors showing the sheer size of the weather alteration. Even Dr. Jordan finally succumbed to frighten awe, crossing herself and muttering, "Good Lord, that's covering half the country." Kyria chuckled at that and pushed open the tent walls at a corner. She pushed through the wind and wet, grinning now at the effort he had to put into just walking forward. When she finally made it to him she threw her arms around him and clung to him; she laid her cheek against his so she could speak directly into his ear - it was the only way to be heard over the roar of thunder and rain. "That all you have, 'Einherjar'?" she teased, back to the Kyria he'd known for the past two weeks. She glanced back at the pavilion where Dr. Jordan was peering out with a dozen people crowded behind her. "She said it was only half the island." "Oh, is that how it is?" he laughed, the thunder rumbling in sympathetic amusement. "Considered going all-out, but I contracted the storm to just fairly local right now - don't want to ground air traffic or cause accidents. This-" he gestured at the sky. "Is the dial set to 'four'." He glanced at the tent, looping an arm around Kyria and holding her close, kissing her rain-soaked cheek. She giggled and looped her strong little arms around his neck. "More!" she laughed. "Alright. Let's see what we can do..." Steve's eyes flickered, the storm abating suddenly, the clouds ceasing their dark roiling motion. The rain continued to fall, but as more of a steady downpour without the driving winds which, in turn, slackened to a drizzle. The air grew cooler, causing the scientists to huddle in their fleeces and parkas and Kyria to press tightly against Steve - as the mist began to rise, coalescing and thickening, becoming a fog that deadened sound. The temperature dropped further, creating freezing fog, ice crystals starting to form on the wet pavilions, sparkling on the stonework of the reservoir and creating tiny diamonds on Kyria's lashes. The sensors monitoring Steve's energies registered a surge, a strain of his energy matrices as the radiation he was tapping into spiked along with the power output. He felt the strain, but pushed on through it as if it were an exercise burn or crippling fatigue -something to be overcome through force of will. . The scientists watched their instruments, unable to see more than a dim flickering light of Colour Sergeant Nord's aura outside. Satellite imagery showed the fogbank roiling outward from the Brecon Park at speed, but also rising in other places and likewise spreading like ink dropped into water. "London. Plymouth. Aberdeen." One scientist pointed where other fogbanks were rising. "Southampton, Dover. It's moving out across the Channel." There was a shocked silence as they watched the British Isles become blotted out in freezing fog on the thermal imagery. "Ireland is covered. The Orkneys and Shetland islands. Jersey. Holy shit. The lower edge is brushing the French coast." "Chatter from DoT. All aircraft have been grounded across Europe." another scientist reported, holding a phone to his ear. "Governments are issuing emergency broadcasts to all drivers and shutting down motorways. The media is going berserk." "Calais now, heading into the continental mainland." The satellite technician said, fascinated by the expanding circle on his display. "The fog is heading out over the North Sea and the Atlantic." "Doctor, perhaps it is a good time to abort the test?" suggested a civil servant, his face pale. "A case could be made that Colour Sergeant Nord is invading sovereign French territory." Dr. Jordan snorted and shrugged. "There are no laws governing the movement of weather," she pointed out. "Welcome to a new world. Let's see how far he can push this before the politicians write those laws." Colonel Hatcher narrowed his eyes at Jordan. "International incident isn't the only concern here, doctor. That's dangerous weather out there. People could get injured or die. The panic from the public is going to be real and justified. He can stretch his powers after we've posted a general warning and coordinated with any countries that are likely to be affected by it. At this point, we don't know if he's just knocked the entire planet's weather system out of whack. Shut it down." The doctor gestured to the tent wall, indicating the fog. "You're welcome to go tell him to stop. I'd recommend locating some infrared goggles first." She snorted at his deadpan look. "Didn't bring any, eh? Well, pity - next time, then. We're at his mercy right now. I would get used to it, that's functionally going to be the truth from now, if he's an indication of what the affected people can do." "A bit of good news," a timid meteorologist cut in, knowing Dr. Jordan enough by reputation to want to diffuse the confrontation. "Everywhere the storm wasn't, the weather didn't react. The way it would next to a supercell like that. We should have seen some reactions on the satellites - other clouds getting pushed around, for one. There's been nothing. It's like to the planet, the storm doesn't actually exist." "Fog?" Kyria peered at the dim shape of her storm god, aware that even hugging him and feeling his body's warmth could not completely ameliorate the odd sensation of not being able to see him clearly. Even her words came forth flat in the oppressive blanket of swirling vapour. "Freezing fog." Einherjar (and didn't that name seem somehow more appropriate to her now) glanced down at her, his eyes twin orbs of electric blue radiance that matched the dance of ghostly lightning in his aura that didn't seem to hurt her as she embraced him. "A huge bank of it, rolling over the world. Extending thousands of kilometers in every direction. It will be covering Europe, reaching most of the way to Moscow. It will be in North Africa. It will be coming close to the United States' east coast." His deep voice seemed to carry through the fog, thrumming through their touching forms. "I could blanket the world in it. Or a polar storm. Or a hurricane, or something like the Storm that made me this way..." He raised a hand and waved it abruptly - and the fog lifted with such suddenness that the radiance of unfiltered daylight was momentarily dazzling. One moment a stifling, freezing blanket of mist, the next moment tattered wisps remained that dissipated before their very eyes. "This is way too much power for a man to have." Steve breathed, the glow of his eyes subsiding and the flicker of his aura fading out. The god receded, the man emerged. He blinked, looking at Kyria, then back at the tent. "Shit, this is too much power for anyone to have." Colonel Hatcher stepped outside the tent, looking fit to chew nails. His expression shifted into something more neutral when he took in Steve's contemplative look. "Sergeant," he said, his tone serious, "no more testing that particular power today. In fact, I think we're done completely for the day. Why don't the two of you head back to Nant Ddu and spend the evening in the spa? There isn't staff, but the pool and hot tub are available." He motioned the two of them to one of the Humvee's that had brought them there and gestured at a few soldiers to accompany them back. It might have been phrased as a suggestion, but Steve knew an order when heard one. "Sir." he saluted, one arm still around Kyria, and headed for the jeep. Hatcher watched them go, a considering look in his eyes, then turned back to regard Dr. Jordan as she emerged from the tent, looking askance at the two enhanced as they left. "Where are they going? We've got more tests to-" "Doctor." Colonel Hatcher's voice was calm, but underscored with years of authority. "You've got plenty of data to crunch. I, on the other hand, as the ranking officer here have to manage the morale of a man, not a test monkey. A good man, might I add. A decorated soldier who is bright enough to know that what he did today has global ramifications. No more tests until further notice, which will be when I decide it's wise. Let them relax for the rest of the day. We're not in a rush." Jordan drew herself up, clearly aggravated at being balked at. Her jaw twitched as she weighed the cost and benefit of having this power struggle out with the Colonel here and now. Coming to a decision, she shrugged. "That'll be up to Parliament, no doubt," she said with the air of someone commiserating over a sad state of affairs. She ducked back into the tent without another word. Hatcher could hear her giving orders like the best of drill sergeants with unruly recruits. For today at least, she was packing up as directed. There would be other days. Other tests. Either under her purview or because the only thing this world would deny it's new demigods would be an unremarkable life.
  22. In Sebastian's ER room the nurse shook his head, still looking pale and quite freaked out. "He's been doing things," he said in a scared whisper. "Things that aren't possible. He won't stop. We can't sedate him. He just....just...." The young man slid down to the floor, his back to the wall. He was shuddering and tears started rolling down his cheeks. The sound coming across the speakers wailed louder and Jael and Zac could hear rushing steps outside the ER doors. Dr. Foster frowned and said in a clipped voice, "One of our other patients. We're not sure how he's doing it. Now, please stay here." As she pushed open the doors out into the hospital, the howling on the speakers lowered down to a background static and a chorus of voices spoke over it. "Come to meeeee. I can feeeeeeel you. I know you're heeeeeere. Strong man, gone man, little wolf. Come to meeeeeee-" Abruptly the chorus cut out except for one man's voice, shrill and clearly insane, "Or I'll eat them all! Hahahaha! So little, so fragile, so base. They're nothing at all!"
×
×
  • Create New...